1 # This is basically the overall name of the project in Visual Studio this is the name of the Solution File
4 # For every executable you have with a main method you should have an add_executable line below.
5 # For every add executable line you should list every .cpp and .h file you have associated with that executable.
9 # You shouldn't have to modify anything below this line
10 ########################################################
14 ${BULLET_PHYSICS_SOURCE_DIR}/src ${BULLET_PHYSICS_SOURCE_DIR}/Demos/OpenGL
18 OpenGLSupport BulletDynamics BulletCollision LinearMath ${GLUT_glut_LIBRARY} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
21 ADD_EXECUTABLE(AppLinearConvexCastDemo
22 LinearConvexCastDemo.cpp
27 IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
30 TARGET AppLinearConvexCastDemo
32 COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/glut64.dll ${CMAKE_CURRENT_BINARY_DIR}
36 TARGET AppLinearConvexCastDemo
38 COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/GLUT32.DLL ${CMAKE_CURRENT_BINARY_DIR}
41 ENDIF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
44 IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
45 SET_TARGET_PROPERTIES(AppLinearConvexCastDemo PROPERTIES DEBUG_POSTFIX "_Debug")
46 SET_TARGET_PROPERTIES(AppLinearConvexCastDemo PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel")
47 SET_TARGET_PROPERTIES(AppLinearConvexCastDemo PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo")
48 ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)