1 # This is basically the overall name of the project in Visual Studio this is the name of the Solution File
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4 # For every executable you have with a main method you should have an add_executable line below.
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5 # For every add executable line you should list every .cpp and .h file you have associated with that executable.
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8 # This is the variable for Windows. I use this to define the root of my directory structure.
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9 SET(GLUT_ROOT ${BULLET_PHYSICS_SOURCE_DIR}/Glut)
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11 # You shouldn't have to modify anything below this line
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12 ########################################################
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14 INCLUDE_DIRECTORIES(
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15 ${BULLET_PHYSICS_SOURCE_DIR}/src ${BULLET_PHYSICS_SOURCE_DIR}/Demos/OpenGL
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22 OpenGLSupport BulletDynamics BulletCollision LinearMath ${GLUT_glut_LIBRARY} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
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26 ADD_EXECUTABLE(AppFractureDemo
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32 btFractureDynamicsWorld.cpp
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33 btFractureDynamicsWorld.h
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34 ${BULLET_PHYSICS_SOURCE_DIR}/build/bullet.rc
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37 ADD_EXECUTABLE(AppFractureDemo
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43 btFractureDynamicsWorld.cpp
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44 btFractureDynamicsWorld.h
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52 IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
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55 TARGET AppFractureDemo
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57 COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/glut64.dll ${CMAKE_CURRENT_BINARY_DIR}
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61 TARGET AppFractureDemo
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63 # COMMAND copy /Y ${BULLET_PHYSICS_SOURCE_DIR}/GLUT32.DLL ${CMAKE_CURRENT_BINARY_DIR}
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64 COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/GLUT32.DLL ${CMAKE_CURRENT_BINARY_DIR}
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65 COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/GLUT32.DLL ${CMAKE_CURRENT_BINARY_DIR}/Debug
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68 ENDIF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
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76 OpenGLSupport BulletDynamics BulletCollision LinearMath ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
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80 ADD_EXECUTABLE(AppFractureDemo
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82 ../OpenGL/Win32AppMain.cpp
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83 Win32FractureDemo.cpp
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86 ${BULLET_PHYSICS_SOURCE_DIR}/build/bullet.rc
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92 IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
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93 SET_TARGET_PROPERTIES(AppFractureDemo PROPERTIES DEBUG_POSTFIX "_Debug")
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94 SET_TARGET_PROPERTIES(AppFractureDemo PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel")
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95 SET_TARGET_PROPERTIES(AppFractureDemo PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo")
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96 ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)