2 hasDX11 = findDirectX11()
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6 project "App_DX11ClothDemo"
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12 defines { "UNICODE","_UNICODE"}
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25 "LinearMath","BulletCollision","BulletDynamics", "BulletSoftBody", "BulletSoftBodyDX11Solvers"
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28 "DXUT/Core/DXUT.cpp",
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29 "DXUT/Optional/DXUTcamera.cpp",
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30 "DXUT/Core/DXUTDevice11.cpp",
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31 "DXUT/Core/DXUTDevice9.cpp",
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32 "DXUT/Optional/DXUTgui.cpp",
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33 "DXUT/Core/DXUTmisc.cpp",
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34 "DXUT/Optional/DXUTres.cpp",
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35 "DXUT/Optional/DXUTsettingsdlg.cpp",
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36 "DXUT/Optional/SDKmesh.cpp",
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37 "DXUT/Optional/SDKmisc.cpp",
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38 "cloth_renderer.cpp"
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