Add required header file in sceneserver and sceneclient
authorJihun Ha <jihun.ha@samsung.com>
Fri, 11 Mar 2016 07:47:13 +0000 (16:47 +0900)
committerJungHo Kim <jhyo.kim@samsung.com>
Mon, 14 Mar 2016 03:16:10 +0000 (03:16 +0000)
I've added condition_variable header file because it is required
for some compilers.

Change-Id: I68655e613a10b3c8941fd743651d304999272160
Signed-off-by: Jihun Ha <jihun.ha@samsung.com>
Reviewed-on: https://gerrit.iotivity.org/gerrit/5715
Tested-by: jenkins-iotivity <jenkins-iotivity@opendaylight.org>
Reviewed-by: JungHo Kim <jhyo.kim@samsung.com>
service/scene-manager/sampleapp/linux/sceneclient.cpp
service/scene-manager/sampleapp/linux/sceneserver.cpp

index 48837f1..22bdc20 100755 (executable)
@@ -21,6 +21,7 @@
 #include <iostream>
 #include <vector>
 #include <algorithm>
+#include <condition_variable>
 
 #include "OCPlatform.h"
 #include "RCSDiscoveryManager.h"
index a865d11..76328d1 100755 (executable)
@@ -20,6 +20,7 @@
 
 #include <iostream>
 #include <vector>
+#include <condition_variable>
 
 #include "OCPlatform.h"
 #include "RCSDiscoveryManager.h"
@@ -33,8 +34,11 @@ using namespace OC;
 using namespace OIC::Service;
 
 constexpr int CREATE_SCENE_LIST = 1;
+
 constexpr int CREATE_SCENE_COLLECTION = 1;
+
 constexpr int CREATE_SCENE = 1;
+
 constexpr int CREATE_SCENE_ACTION = 1;
 
 constexpr int EXECUTE_SCENE_1 = 1;