nvcodec: Fix compiler error if OpenGL is not enabled
[platform/upstream/gstreamer.git] / sys /
2020-10-16 Julian Bouzasnvcodec: Fix compiler error if OpenGL is not enabled
2020-10-16 Julian Bouzasnvcodec: Add missing CUDAMemory src caps in h264 decoder
2020-10-16 Julian Bouzasnvcodec: Add missing CUDAMemory sink caps in h264 and...
2020-10-16 Julian Bouzasnvcodec: Fix description of cudadownload element
2020-10-16 Seungha Yangnvcodec: Add CUDA video scale element
2020-10-16 Seungha Yangnvcodec: Add CUDA video convert element
2020-10-16 Seungha Yangnvcodec: Add generic CUDA video convert object
2020-10-16 Seungha Yangnvcodec: Add support runtime CUDA kernel source compilation
2020-10-16 Seungha Yangnvcodec: Add CUDA upload/download elements with base...
2020-10-16 Seungha Yangnvcodec: Peer direct access support
2020-10-16 Seungha Yangcudacontext: Enable direct CUDA memory access over...
2020-10-16 Seungha Yangnvenc: Support CUDA buffer pool
2020-10-16 Seungha Yangnvdec: Support CUDA buffer pool
2020-10-16 Seungha Yangnvcodec: Add CUDA specific memory and bufferpool
2020-10-15 He Junyand3d11: vp8dec: No need to check show_frame flag when...
2020-10-15 Seungha Yangcodecs: vp9decoder: handle the show_frame check in...
2020-10-15 Nicolas Dufresnev4l2codecs: vp8: Allow baseclass from skipping frames
2020-10-15 Nicolas Dufresnev4l2codecs: decoder: Unmark previously pending request
2020-10-15 Nicolas Dufresnev4l2codecs: decoder: Properly remove pending requests
2020-10-15 He Junyanva: basedec: Create the other pool anyway.
2020-10-15 He Junyanva: basedec: Should unmap src frame when dst frame...
2020-10-15 He Junyanva: bufferpool: use release_buffer to clean the mem.
2020-10-10 Víctor Manuel Jáqu... va: basedec: copy frames logic to decide_allocation()
2020-10-10 Víctor Manuel Jáqu... va: basedec: refactor the other video pool instantiation
2020-10-10 Víctor Manuel Jáqu... va: basedec: add gstvabasedec helper
2020-10-10 Víctor Manuel Jáqu... va: vp8dec: add element documentation
2020-10-10 Víctor Manuel Jáqu... va: h264dec: set video alignment definition earlier
2020-10-09 Víctor Manuel Jáqu... va: allocator: add _set_format() and _get_format()
2020-10-09 Víctor Manuel Jáqu... va: caps: added gst_caps_is_raw()
2020-10-09 Víctor Manuel Jáqu... va: pool: call parent's start() method
2020-10-09 Víctor Manuel Jáqu... va: pool: fix log's object
2020-10-09 Víctor Manuel Jáqu... va: allocator: remove noisy log message
2020-10-09 Víctor Manuel Jáqu... va: allocator: add a todo for dmabuf_memories_setup()
2020-10-09 Víctor Manuel Jáqu... va: allocator: add a surface counter
2020-10-09 Víctor Manuel Jáqu... va: allocator: remove GstVideoInfo from GstVaBufferSurface
2020-10-09 Víctor Manuel Jáqu... va: remove GstVideoInfo parameter from _get_surface...
2020-10-09 Víctor Manuel Jáqu... va: vpp: don't fetch video info from buffer
2020-10-09 Víctor Manuel Jáqu... va: dec, vpp: don't get buffer size from allocators
2020-10-09 Víctor Manuel Jáqu... va: pool: ignore size in config
2020-10-08 Seungha Yangmfvideosrc: Use only the first video stream per device
2020-10-08 Seungha Yangdecklink: Update doc
2020-10-08 Seungha Yangdecklink: Update Windows headers with SDK 11.2
2020-10-08 Seungha Yangdecklink: Update OSX headers with SDK 11.2
2020-10-08 Timdecklink: Updated DeckLink SDK to 11.2 to support DeckL...
2020-10-08 Seungha Yangmfvideosrc: Fix invalid memory access when outputting...
2020-10-05 Seungha Yangd3d11upload: Allow passthrough for system memory
2020-10-04 Víctor Manuel Jáqu... va: allocator: refactor flush methods for both allocators
2020-10-04 Víctor Manuel Jáqu... va: allocator: refactor GstVaDmabufAllocator
2020-10-04 Víctor Manuel Jáqu... va: allocator: refactor GstVaBuffersurface
2020-10-04 Víctor Manuel Jáqu... va: implement pooled allocators
2020-10-04 Víctor Manuel Jáqu... va: allocator: user gst_clear_object() for _buffer_surf...
2020-10-04 Víctor Manuel Jáqu... va: allocator: renamed gst_va_dmabuf_memory_release()
2020-10-04 Víctor Manuel Jáqu... va: allocator: renamed available_mems queue
2020-10-04 Víctor Manuel Jáqu... va: allocator: rename gst_va_dmabuf_allocator_setup_buf...
2020-10-04 Víctor Manuel Jáqu... va: allocator: calculated surface frame internally
2020-10-04 Víctor Manuel Jáqu... va: allocator: make GstVaMemory shareable
2020-10-04 Víctor Manuel Jáqu... va: allocator: remove copy method for GstVaMemory
2020-10-04 Víctor Manuel Jáqu... va: allocator: remove va allocator mem_is_span() vmethod
2020-10-04 Seungha Yangd3d11upload/d3d11download: Make use of staging buffer
2020-10-04 Seungha Yangd3d11: Don't hold staging texture
2020-10-04 Seungha Yangd3d11: Move to G_DECLARE_FINAL_TYPE
2020-10-04 Víctor Manuel Jáqu... va: caps: centralize caps feature discovering
2020-10-04 Víctor Manuel Jáqu... va: filter: fix counter variable reuse
2020-10-01 Sebastian Drögedecklink: Correctly order the different dependent mode...
2020-09-30 Seungha Yangwasapisrc: Make sure that wasapisrc produces data in...
2020-09-30 Víctor Manuel Jáqu... va: simplify VPP detection
2020-09-29 Haihao Xiangmsdk: call vaExportSurfaceHandle() to get DMABuf FD
2020-09-25 He Junyanva: Implement the VA vp8 decoder.
2020-09-25 He Junyanva: codestyle: Clear all tabs in header files
2020-09-25 He Junyanva: util: make the _format_changed a common decoder...
2020-09-24 Víctor Manuel Jáqu... va: h264dec: allocate output buffers according DPB...
2020-09-24 Víctor Manuel Jáqu... va: decoder: store output buffer rather than surface
2020-09-23 Matthew Watersvtdec/vulkan: use Shared storage mode for IOSurface...
2020-09-23 Víctor Manuel Jáqu... va: vpp: global lock to handle shared buffers
2020-09-23 Víctor Manuel Jáqu... va: add vapostproc element
2020-09-23 Víctor Manuel Jáqu... va: allocator: export composed layer for YUY2 and UYVY
2020-09-23 Víctor Manuel Jáqu... va: allocator: add gst_va_dmabuf_buffer_setup()
2020-09-23 Víctor Manuel Jáqu... va: allocator: try to get VASurfaceID from every DMABuf...
2020-09-23 Víctor Manuel Jáqu... va: allocator: try to create surface without fourcc...
2020-09-23 Víctor Manuel Jáqu... va: allocator: create surfaces with VASurfaceAttribExte...
2020-09-23 Víctor Manuel Jáqu... va: pool: use gst_object_replace() for allocator
2020-09-23 Víctor Manuel Jáqu... va: device: use gst_clear_object()
2020-09-23 Víctor Manuel Jáqu... va: caps: expose gst_caps_set_format_array()
2020-09-23 Víctor Manuel Jáqu... va: vah264dec: fix documentation
2020-09-22 Haihao Xiangmsdk: add support for AV1 decoding
2020-09-21 Víctor Manuel Jáqu... va: utils: use GstObject for GstVaDisplay in context
2020-09-21 Víctor Manuel Jáqu... va: utils: fix code style and wrong log message
2020-09-20 Víctor Manuel Jáqu... va: h264dec: add documentation
2020-09-20 Haihao Xiangmsdk: enable GPUCopy
2020-09-20 Haihao Xiangmsdk: call MFXInitEx instead of MFXInit
2020-09-19 Víctor Manuel Jáqu... va: decoder: render picture only if data
2020-09-19 Víctor Manuel Jáqu... va: decoder: warn if decode fails on a surface
2020-09-19 Víctor Manuel Jáqu... va: h264dec: check is pad has fixed caps at caps query
2020-09-18 Seungha Yangva: h264dec: Don't need to set pts/dts/duration on...
2020-09-18 Nicolas Dufresnekmssink: Do not source using padded width/height
2020-09-18 Seungha Yangd3d11: Add support for packed 8bits 4:2:2 YUV formats
2020-09-16 Randy Li (ayaka)msdk: vpp: fixup passthrough checking for DMA
2020-09-15 Seungha Yangd3d11vp9dec: Don't need to consider output_picture...
2020-09-15 Seungha Yangd3d11vp9dec: Specify profile and alignment on sink...
2020-09-15 Seungha Yangd3d11decoder: Cleanup code
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