Intended behavior was selecting video processor only if pixel shader
is disabled, since we prefer shader over video processor
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4189>
if (in_d3d11)
piv_available = gst_d3d11_converter_piv_available (self, in_buf);
- if ((priv->supported_backend & GST_D3D11_CONVERTER_BACKEND_SHADER) != 0) {
+ if ((priv->supported_backend & GST_D3D11_CONVERTER_BACKEND_SHADER) == 0) {
/* processor only */
use_processor = TRUE;
} else if (piv_available) {