1 /****************************************************************************
5 * Adobe's code for emulating a CFF stack (specification).
7 * Copyright 2007-2013 Adobe Systems Incorporated.
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42 #include <freetype/internal/compiler-macros.h>
47 /* CFF operand stack; specified maximum of 48 or 192 values */
48 typedef struct CF2_StackNumber_
52 CF2_Fixed r; /* 16.16 fixed-point */
53 CF2_Frac f; /* 2.30 fixed-point (for font matrix) */
62 typedef struct CF2_StackRec_
66 CF2_StackNumber* buffer;
70 } CF2_StackRec, *CF2_Stack;
74 cf2_stack_init( FT_Memory memory,
78 cf2_stack_free( CF2_Stack stack );
81 cf2_stack_count( CF2_Stack stack );
84 cf2_stack_pushInt( CF2_Stack stack,
87 cf2_stack_pushFixed( CF2_Stack stack,
91 cf2_stack_popInt( CF2_Stack stack );
93 cf2_stack_popFixed( CF2_Stack stack );
96 cf2_stack_getReal( CF2_Stack stack,
99 cf2_stack_setReal( CF2_Stack stack,
104 cf2_stack_pop( CF2_Stack stack,
108 cf2_stack_roll( CF2_Stack stack,
113 cf2_stack_clear( CF2_Stack stack );
119 #endif /* PSSTACK_H_ */