all : release
-debug : CFLAGS = -g -O0 -DDEBUG $(DEBUG_CFLAGS) -Wall -W -DVERSION="1.0devel" $(DEFINES) $(INCLUDES)
-release : CFLAGS = -O3 -fomit-frame-pointer -funroll-loops -ffast-math -finline-functions -DNDEBUG $(RELEASE_CFLAGS) -Wall -W -DVERSION="1.0devel" $(DEFINES) $(INCLUDES)
+debug : CFLAGS = -g -O0 -DDEBUG $(DEBUG_CFLAGS) -Wall -W -DVERSION=\"1.0devel\" $(DEFINES) $(INCLUDES)
+release : CFLAGS = -O3 -fomit-frame-pointer -funroll-loops -ffast-math -finline-functions -DNDEBUG $(RELEASE_CFLAGS) -Wall -W -DVERSION=\"1.0devel\" $(DEFINES) $(INCLUDES)
LFLAGS = -L$(LIBPATH)
$(CC) $(CFLAGS) -E $< -o $@
%.o : %.nasm
- $(NASM) -f elf -d ELF -i ia32/ $< -o $@
+ $(NASM) -f elf -d OBJ_FORMAT_elf -i ia32/ $< -o $@
.PHONY : clean
clean :
all : release
-debug : CFLAGS = -g -O0 -DDEBUG $(DEBUG_CFLAGS) -Wall -W -DVERSION="1.0devel" $(DEFINES) $(INCLUDES)
-release : CFLAGS = -O3 -fomit-frame-pointer -funroll-loops -ffast-math -finline-functions -DNDEBUG $(RELEASE_CFLAGS) -Wall -W -DVERSION="1.0devel" $(DEFINES) $(INCLUDES)
+debug : CFLAGS = -g -O0 -DDEBUG $(DEBUG_CFLAGS) -Wall -W -DVERSION=\"1.0devel\" $(DEFINES) $(INCLUDES)
+release : CFLAGS = -O3 -fomit-frame-pointer -funroll-loops -ffast-math -finline-functions -DNDEBUG $(RELEASE_CFLAGS) -Wall -W -DVERSION=\"1.0devel\" $(DEFINES) $(INCLUDES)
LFLAGS = -L$(LIBPATH)
$(CC) $(CFLAGS) -E $< -o $@
%.o : %.nasm
- $(NASM) -f elf -d ELF -i ia32/ $< -o $@
+ $(NASM) -f elf -d OBJ_FORMAT_elf -i ia32/ $< -o $@
.PHONY : clean
clean :