6 #define FNAME image_mask_2
7 #define NAME "Image Mask 2"
8 #define ICON "blend.png"
17 static Evas_Object *o_images[OBNUM];
20 static void _setup(void)
24 for (i = 0; i < OBNUM; i+= 2)
26 o = efl_add(EFL_CANVAS_IMAGE_CLASS, evas);
28 efl_file_simple_load(o, build_path("image.png"), NULL);
29 efl_gfx_fill_set(o, EINA_RECT(0, 0, 120, 160));
30 efl_gfx_entity_size_set(o, EINA_SIZE2D(120, 160));
31 efl_gfx_entity_visible_set(o, EINA_TRUE);
33 o = efl_add(EFL_CANVAS_IMAGE_CLASS, evas);
35 efl_file_simple_load(o, build_path("e-logo-2.png"), NULL);
36 efl_gfx_fill_set(o, EINA_RECT(0, 0, 120, 160));
37 efl_gfx_entity_size_set(o, EINA_SIZE2D(120, 160));
38 efl_gfx_entity_visible_set(o, EINA_TRUE);
40 evas_object_clip_set(o_images[i], o);
46 static void _cleanup(void)
49 for (i = 0; i < OBNUM; i++) efl_del(o_images[i]);
52 /* loop - do things */
53 static void _loop(double t, int f)
56 Evas_Coord x, y, w, h;
57 for (i = 0; i < OBNUM; i+= 2)
61 x = (win_w / 2) - (w / 2);
62 x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
63 y = (win_h / 2) - (h / 2);
64 y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
65 efl_gfx_entity_position_set(o_images[i], EINA_POSITION2D(x, y));
66 efl_gfx_entity_position_set(o_images[i + 1], EINA_POSITION2D(x, y));
71 /* prepend special key handlers if interactive (before STD) */
72 static void _key(const char *key)
88 /* template stuff - ignore */
93 _ui_menu_item_add(ICON, NAME, FNAME);
104 ui_func_set(_key, _loop, _setup);