6 #define FNAME image_map_rotate_start
7 #define NAME "Image Map Rotate"
18 static Evas_Object *o_images[OBNUM];
21 static void _setup(void)
25 for (i = 0; i < (OBNUM / 2); i++)
27 o = efl_add(EFL_CANVAS_IMAGE_CLASS, evas);
29 efl_file_simple_load(o, build_path("logo.png"), NULL);
30 efl_gfx_fill_set(o, EINA_RECT(0, 0, 120, 160));
31 efl_gfx_entity_size_set(o, EINA_SIZE2D(120, 160));
32 efl_gfx_entity_visible_set(o, EINA_TRUE);
38 static void _cleanup(void)
41 for (i = 0; i < (OBNUM / 2); i++) efl_del(o_images[i]);
44 /* loop - do things */
45 static void _loop(double t, int f)
48 static Evas_Map *m = NULL;
49 Evas_Coord x, y, w, h;
50 if (!m) m = evas_map_new(4);
51 for (i = 0; i < (OBNUM / 2); i++)
55 x = (win_w / 2) - (w / 2);
56 x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
57 y = (win_h / 2) - (h / 2);
58 y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
60 evas_map_util_points_populate_from_geometry(m, x, y, w, h, 0);
62 evas_map_util_rotate(m, f, x + (w / 2), y + (h / 2));
64 evas_object_map_enable_set(o_images[i], 1);
65 evas_object_map_set(o_images[i], m);
70 /* prepend special key handlers if interactive (before STD) */
71 static void _key(const char *key)
87 /* template stuff - ignore */
92 _ui_menu_item_add(ICON, NAME, FNAME);
103 ui_func_set(_key, _loop, _setup);