6 #define FNAME image_map_3d_6_start
7 #define NAME "Image Map 3D 6"
16 Evas_Coord x, y, z, u, v;
34 static Cube *cubes[1];
36 #define POINT(n, p, xx, yy, zz, uu, vv) \
37 c->side[n].pt[p].x = xx; \
38 c->side[n].pt[p].y = yy; \
39 c->side[n].pt[p].z = zz; \
40 c->side[n].pt[p].u = uu; \
41 c->side[n].pt[p].v = vv
44 _cube_new(Evas_Coord w, Evas_Coord h, Evas_Coord d)
52 c = calloc(1, sizeof(Cube));
53 for (i = 0; i < 6; i++)
57 o = efl_add(EFL_CANVAS_IMAGE_CLASS, evas);
59 snprintf(buf, sizeof(buf), "im%i.png", (i % 2) + 1);
60 efl_file_simple_load(o, build_path(buf), NULL);
61 efl_gfx_fill_set(o, EINA_RECT(0, 0, 720, 420));
62 efl_gfx_entity_size_set(o, EINA_SIZE2D(720, 420));
63 efl_gfx_image_smooth_scale_set(o, 0);
64 efl_gfx_entity_visible_set(o, EINA_TRUE);
66 POINT(0, 0, -w, -h, -d, 0, 0);
67 POINT(0, 1, w, -h, -d, 720, 0);
68 POINT(0, 2, w, h, -d, 720, 420);
69 POINT(0, 3, -w, h, -d, 0, 420);
71 POINT(1, 0, w, -h, -d, 0, 0);
72 POINT(1, 1, w, -h, d, 720, 0);
73 POINT(1, 2, w, h, d, 720, 420);
74 POINT(1, 3, w, h, -d, 0, 420);
76 POINT(2, 0, w, -h, d, 0, 0);
77 POINT(2, 1, -w, -h, d, 720, 0);
78 POINT(2, 2, -w, h, d, 720, 420);
79 POINT(2, 3, w, h, d, 0, 420);
81 POINT(3, 0, -w, -h, d, 0, 0);
82 POINT(3, 1, -w, -h, -d, 720, 0);
83 POINT(3, 2, -w, h, -d, 720, 420);
84 POINT(3, 3, -w, h, d, 0, 420);
86 POINT(4, 0, -w, -h, d, 0, 0);
87 POINT(4, 1, w, -h, d, 720, 0);
88 POINT(4, 2, w, -h, -d, 720, 420);
89 POINT(4, 3, -w, -h, -d, 0, 420);
91 POINT(5, 0, -w, h, -d, 0, 0);
92 POINT(5, 1, w, h, -d, 720, 0);
93 POINT(5, 2, w, h, d, 720, 420);
94 POINT(5, 3, -w, h, d, 0, 420);
101 Evas_Coord x, Evas_Coord y, Evas_Coord z,
102 double dx, double dy, double dz)
104 static Evas_Map *m = NULL;
105 int i, j, order[6], sorted;
108 if (!m) m = evas_map_new(4);
109 evas_map_smooth_set(m, 0);
111 for (i = 0; i < 6; i++)
115 for (j = 0; j < 4; j++)
117 evas_map_point_coord_set(m, j,
118 c->side[i].pt[j].x + x,
119 c->side[i].pt[j].y + y,
120 c->side[i].pt[j].z + z);
121 evas_map_point_image_uv_set(m, j,
124 evas_map_point_color_set(m, j, 255, 255, 255, 255);
126 evas_map_util_3d_rotate(m, dx, dy, dz, x, y, z);
127 evas_map_util_3d_perspective(m, (win_w / 2), (win_h / 2), -360, 720);
128 if (evas_map_util_clockwise_get(m))
130 evas_object_map_enable_set(c->side[i].o, 1);
131 evas_object_map_set(c->side[i].o, m);
132 efl_gfx_entity_visible_set(c->side[i].o, EINA_TRUE);
136 efl_gfx_entity_visible_set(c->side[i].o, EINA_FALSE);
140 for (j = 0; j < 4; j++)
141 evas_map_point_coord_get(m, j, NULL, NULL, &(tz[j]));
142 mz[i] = (tz[0] + tz[1] + tz[2] + tz[3]) / 4;
148 for (i = 0; i < 5; i++)
150 if (mz[order[i]] > mz[order[i + 1]])
153 order[i] = order[i + 1];
161 efl_gfx_stack_raise_to_top(c->side[order[0]].o);
162 for (i = 1; i < 6; i++)
163 efl_gfx_stack_below(c->side[order[i]].o, c->side[order[i - 1]].o);
171 for (i = 0; i < 6; i++) efl_del(c->side[i].o);
176 static void _setup(void)
178 cubes[0] = _cube_new(720, 420, 720);
184 static void _cleanup(void)
186 _cube_free(cubes[0]);
189 /* loop - do things */
190 static void _loop(double t, int f)
193 (win_w / 2), (win_h / 2), 0,
198 /* prepend special key handlers if interactive (before STD) */
199 static void _key(const char *key)
215 /* template stuff - ignore */
220 _ui_menu_item_add(ICON, NAME, FNAME);
231 ui_func_set(_key, _loop, _setup);