static const char wrap_mode[] =
"none\0"
"char\0"
- "word";
+ "word\0"
+ "word_char";
static const guint8 wrap_mode_offsets[] = {
- 0, 5, 10
+ 0, 5, 10, 15
};
static const char underline[] =
*@ATK_TEXT_ATTR_FG_COLOR:The foreground color. The value is an RGB value of the format "%u,%u,%u"
*@ATK_TEXT_ATTR_BG_STIPPLE: "true" if a #GdkBitmap is set for stippling the background color.
*@ATK_TEXT_ATTR_FG_STIPPLE: "true" if a #GdkBitmap is set for stippling the foreground color.
- *@ATK_TEXT_ATTR_WRAP_MODE: The wrap mode of the text, if any. Values are "none", "char" or "word"
+ *@ATK_TEXT_ATTR_WRAP_MODE: The wrap mode of the text, if any. Values are "none", "char", "word", or "word_char".
*@ATK_TEXT_ATTR_DIRECTION: The direction of the text, if set. Values are "none", "ltr" or "rtl"
*@ATK_TEXT_ATTR_JUSTIFICATION: The justification of the text, if set. Values are "left", "right", "center" or "fill"
*@ATK_TEXT_ATTR_STRETCH: The stretch of the text, if set. Values are "ultra_condensed", "extra_condensed", "condensed", "semi_condensed", "normal", "semi_expanded", "expanded", "extra_expanded" or "ultra_expanded"