int numLayers;
VkFormat colorFormat;
VkSampleCountFlagBits numSamples;
+ bool colorSamples;
};
template<typename T>
return std::vector<Vertex4RGBA>(data, data + DE_LENGTH_OF_ARRAY(data));
}
+Vec4 sampleIndexToColor (deUint32 index)
+{
+ Vec4 res = Vec4(0.0f, 0.0f, 0.0f, 1.0f);
+
+ if (index & 0x01) res += Vec4(0.5f, 0.0f, 0.0f, 0.0f);
+ if (index & 0x02) res += Vec4(0.0f, 0.5f, 0.0f, 0.0f);
+ if (index & 0x04) res += Vec4(0.0f, 0.0f, 0.5f, 0.0f);
+
+ if (index & 0x08) res += Vec4(0.5f, 0.0f, 0.0f, 0.0f);
+ if (index & 0x10) res += Vec4(0.0f, 0.5f, 0.0f, 0.0f);
+ if (index & 0x20) res += Vec4(0.0f, 0.0f, 0.5f, 0.0f);
+
+ return res;
+}
+
+float* getStandardSampleLocations (VkSampleCountFlagBits samples)
+{
+ static float standardSampleLocations_1[1 * 2] = {
+ 0.5f, 0.5f,
+ };
+
+ static float standardSampleLocations_2[2 * 2] = {
+ 0.75f, 0.75f,
+ 0.25f, 0.25f,
+ };
+
+ static float standardSampleLocations_4[4 * 2] = {
+ 0.375f, 0.125f,
+ 0.875f, 0.375f,
+ 0.125f, 0.625f,
+ 0.625f, 0.875f,
+ };
+
+ static float standardSampleLocations_8[8 * 2] = {
+ 0.5625f, 0.3125f,
+ 0.4375f, 0.6875f,
+ 0.8125f, 0.5625f,
+ 0.3125f, 0.1875f,
+ 0.1875f, 0.8125f,
+ 0.0625f, 0.4375f,
+ 0.6875f, 0.9375f,
+ 0.9375f, 0.0625f,
+ };
+
+ static float standardSampleLocations_16[16 * 2] = {
+ 0.5625f, 0.5625f,
+ 0.4375f, 0.3125f,
+ 0.3125f, 0.625f,
+ 0.75f, 0.4375f,
+ 0.1875f, 0.375f,
+ 0.625f, 0.8125f,
+ 0.8125f, 0.6875f,
+ 0.6875f, 0.1875f,
+ 0.375f, 0.875f,
+ 0.5f, 0.0625f,
+ 0.25f, 0.125f,
+ 0.125f, 0.75f,
+ 0.0f, 0.5f,
+ 0.9375f, 0.25f,
+ 0.875f, 0.9375f,
+ 0.0625f, 0.0f,
+ };
+
+ switch (samples)
+ {
+ case VK_SAMPLE_COUNT_1_BIT:
+ return standardSampleLocations_1;
+ case VK_SAMPLE_COUNT_2_BIT:
+ return standardSampleLocations_2;
+ case VK_SAMPLE_COUNT_4_BIT:
+ return standardSampleLocations_4;
+ case VK_SAMPLE_COUNT_8_BIT:
+ return standardSampleLocations_8;
+ case VK_SAMPLE_COUNT_16_BIT:
+ return standardSampleLocations_16;
+ default:
+ TCU_THROW(InternalError, "Unknown multisample bit configuration requested");
+ }
+}
+
+//! A flat-colored shapes plotted at standard sample points.
+std::vector<Vertex4RGBA> genPerSampleTriangleVertices (VkSampleCountFlagBits samples)
+{
+ float* coordinates = getStandardSampleLocations(samples);
+ const float triangleSize = 1.0f / (static_cast<float>(samples) * 2.0f);
+ std::vector<Vertex4RGBA> res;
+
+ for (deUint32 i = 0; i < static_cast<deUint32>(samples); i++)
+ {
+ Vertex4RGBA data[] =
+ {
+ {
+ Vec4(0 + coordinates[i * 2 + 0] * 2 - 1, -triangleSize + coordinates[i * 2 + 1] * 2 - 1, 0.0f, 1.0f),
+ sampleIndexToColor(i),
+ },
+ {
+ Vec4(-triangleSize + coordinates[i * 2 + 0] * 2 - 1, triangleSize + coordinates[i * 2 + 1] * 2 - 1, 0.0f, 1.0f),
+ sampleIndexToColor(i),
+ },
+ {
+ Vec4(triangleSize + coordinates[i * 2 + 0] * 2 - 1, triangleSize + coordinates[i * 2 + 1] * 2 - 1, 0.0f, 1.0f),
+ sampleIndexToColor(i),
+ },
+ };
+ res.push_back(data[0]);
+ res.push_back(data[1]);
+ res.push_back(data[2]);
+ }
+ return res;
+}
+
//! A full-viewport quad. Use with TRIANGLE_STRIP topology.
std::vector<Vertex4RGBA> genFullQuadVertices (void)
{
}
// Vertex buffer
- const std::vector<Vertex4RGBA> vertices = genTriangleVertices();
+ const std::vector<Vertex4RGBA> vertices = caseDef.colorSamples ? genPerSampleTriangleVertices(caseDef.numSamples) : genTriangleVertices();
const VkDeviceSize vertexBufferSize = sizeInBytes(vertices);
const Unique<VkBuffer> vertexBuffer (makeBuffer(vk, device, vertexBufferSize, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT));
const UniquePtr<Allocation> vertexBufferAlloc (bindBuffer(vk, device, allocator, *vertexBuffer, MemoryRequirement::HostVisible));
vk.cmdNextSubpass(*cmdBuffer, VK_SUBPASS_CONTENTS_INLINE);
vk.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, **pipelines[layerNdx]);
-
vk.cmdDraw(*cmdBuffer, static_cast<deUint32>(vertices.size()), 1u, 0u, 0u);
}
} // StorageImage ns
+
+namespace StandardSamplePosition
+{
+
+void initPrograms (SourceCollections& programCollection, const CaseDef caseDef)
+{
+ // Pass 1: Render to texture
+
+ addSimpleVertexAndFragmentPrograms(programCollection, caseDef);
+
+ // Pass 2: Sample texture
+
+ // Vertex shader
+ {
+ std::ostringstream src;
+ src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450) << "\n"
+ << "\n"
+ << "layout(location = 0) in vec4 in_position;\n"
+ << "\n"
+ << "out gl_PerVertex {\n"
+ << " vec4 gl_Position;\n"
+ << "};\n"
+ << "\n"
+ << "void main(void)\n"
+ << "{\n"
+ << " gl_Position = in_position;\n"
+ << "}\n";
+
+ programCollection.glslSources.add("sample_vert") << glu::VertexSource(src.str());
+ }
+
+ // Fragment shader
+ {
+ std::ostringstream src;
+ src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450) << "\n"
+ << "\n"
+ << "layout(location = 0) out uint o_status;\n"
+ << "\n"
+ << "layout(set = 0, binding = 0) uniform sampler2DMS colorTexture;\n"
+ << "\n"
+ << "void main(void)\n"
+ << "{\n"
+ << " uint result = 0;\n"
+ << " vec4 a, b;\n\n"
+ << "\n";
+
+ for (deUint32 sampleNdx = 0; sampleNdx < (deUint32)caseDef.numSamples; sampleNdx++)
+ {
+ Vec4 expectedColor = sampleIndexToColor(sampleNdx);
+
+ src << " a = texelFetch(colorTexture, ivec2(0,0), " << sampleNdx << ");\n"
+ " b = vec4(" << expectedColor.x() << ", " << expectedColor.y() << ", " << expectedColor.z() << ", 1.0);\n"
+ " if (abs(a.x - b.x) > 0.1 || abs(a.y - b.y) > 0.1 || abs(a.z - b.z) > 0.1) result++;\n";
+ }
+
+ src << "\n"
+ << " o_status = result;\n"
+ << "}\n";
+
+ programCollection.glslSources.add("sample_frag") << glu::FragmentSource(src.str());
+ }
+}
+
+void checkSupport (Context& context, const CaseDef caseDef)
+{
+ const VkImageUsageFlags colorImageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
+ const VkPhysicalDeviceProperties props = getPhysicalDeviceProperties(context.getInstanceInterface(), context.getPhysicalDevice());
+
+ checkImageFormatRequirements(context.getInstanceInterface(), context.getPhysicalDevice(), caseDef.numSamples, caseDef.colorFormat, colorImageUsage);
+
+ if (!props.limits.standardSampleLocations)
+ TCU_THROW(NotSupportedError, "Device does not support standard sample locations.");
+
+ if (caseDef.numSamples == VK_SAMPLE_COUNT_32_BIT ||
+ caseDef.numSamples == VK_SAMPLE_COUNT_64_BIT)
+ {
+ TCU_THROW(InternalError, "Standard does not define sample positions for 32x or 64x multisample modes");
+ }
+
+}
+
+tcu::TestStatus test (Context& context, const CaseDef caseDef)
+{
+ const DeviceInterface& vk = context.getDeviceInterface();
+ const VkDevice device = context.getDevice();
+ const VkQueue queue = context.getUniversalQueue();
+ const deUint32 queueFamilyIndex = context.getUniversalQueueFamilyIndex();
+ Allocator& allocator = context.getDefaultAllocator();
+
+ const VkImageUsageFlags colorImageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
+
+ {
+ tcu::TestLog& log = context.getTestContext().getLog();
+ log << tcu::LogSection("Description", "")
+ << tcu::TestLog::Message << "Rendering to a multisampled image. Expecting samples to have specified colors." << tcu::TestLog::EndMessage
+ << tcu::TestLog::Message << "Sampling from the texture with texelFetch (OpImageFetch)." << tcu::TestLog::EndMessage
+ << tcu::TestLog::EndSection;
+ }
+
+ // Multisampled color image
+ const Unique<VkImage> colorImage (makeImage(vk, device, caseDef.colorFormat, caseDef.renderSize, caseDef.numLayers, caseDef.numSamples, colorImageUsage));
+ const UniquePtr<Allocation> colorImageAlloc (bindImage(vk, device, allocator, *colorImage, MemoryRequirement::Any));
+
+ const Unique<VkCommandPool> cmdPool (createCommandPool(vk, device, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, queueFamilyIndex));
+ const Unique<VkCommandBuffer> cmdBuffer (makeCommandBuffer(vk, device, *cmdPool));
+
+ // Step 1: Render to texture
+ {
+ renderMultisampledImage(context, caseDef, *colorImage);
+ }
+
+ // Step 2: Sample texture
+ {
+ // Color image view
+ const VkImageViewType colorImageViewType = (caseDef.numLayers == 1 ? VK_IMAGE_VIEW_TYPE_2D : VK_IMAGE_VIEW_TYPE_2D_ARRAY);
+ const Unique<VkImageView> colorImageView (makeImageView(vk, device, *colorImage, colorImageViewType, caseDef.colorFormat, makeColorSubresourceRange(0, caseDef.numLayers)));
+ const Unique<VkSampler> colorSampler (makeSampler(vk, device));
+
+ // Checksum image
+ const VkFormat checksumFormat = VK_FORMAT_R8_UINT;
+ const Unique<VkImage> checksumImage (makeImage(vk, device, checksumFormat, caseDef.renderSize, 1u, VK_SAMPLE_COUNT_1_BIT,
+ VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT));
+ const UniquePtr<Allocation> checksumImageAlloc (bindImage(vk, device, allocator, *checksumImage, MemoryRequirement::Any));
+ const Unique<VkImageView> checksumImageView (makeImageView(vk, device, *checksumImage, VK_IMAGE_VIEW_TYPE_2D, checksumFormat, makeColorSubresourceRange(0, 1)));
+
+ // Checksum buffer (for host reading)
+ const VkDeviceSize checksumBufferSize = caseDef.renderSize.x() * caseDef.renderSize.y() * tcu::getPixelSize(mapVkFormat(checksumFormat));
+ const Unique<VkBuffer> checksumBuffer (makeBuffer(vk, device, checksumBufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT));
+ const UniquePtr<Allocation> checksumBufferAlloc (bindBuffer(vk, device, allocator, *checksumBuffer, MemoryRequirement::HostVisible));
+
+ zeroBuffer(vk, device, *checksumBufferAlloc, checksumBufferSize);
+
+ // Vertex buffer
+ const std::vector<Vertex4RGBA> vertices = genFullQuadVertices();
+ const VkDeviceSize vertexBufferSize = sizeInBytes(vertices);
+ const Unique<VkBuffer> vertexBuffer (makeBuffer(vk, device, vertexBufferSize, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT));
+ const UniquePtr<Allocation> vertexBufferAlloc (bindBuffer(vk, device, allocator, *vertexBuffer, MemoryRequirement::HostVisible));
+
+ {
+ deMemcpy(vertexBufferAlloc->getHostPtr(), &vertices[0], static_cast<std::size_t>(vertexBufferSize));
+ flushAlloc(vk, device, *vertexBufferAlloc);
+ }
+
+ // Descriptors
+ // \note OpImageFetch doesn't use a sampler, but in GLSL texelFetch needs a sampler2D which translates to a combined image sampler in Vulkan.
+
+ const Unique<VkDescriptorSetLayout> descriptorSetLayout(DescriptorSetLayoutBuilder()
+ .addSingleSamplerBinding(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_SHADER_STAGE_FRAGMENT_BIT, &colorSampler.get())
+ .build(vk, device));
+
+ const Unique<VkDescriptorPool> descriptorPool(DescriptorPoolBuilder()
+ .addType(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER)
+ .build(vk, device, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, 1u));
+
+ const Unique<VkDescriptorSet> descriptorSet (makeDescriptorSet(vk, device, *descriptorPool, *descriptorSetLayout));
+ const VkDescriptorImageInfo imageDescriptorInfo = makeDescriptorImageInfo(DE_NULL, *colorImageView, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
+
+ DescriptorSetUpdateBuilder()
+ .writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(0u), VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, &imageDescriptorInfo)
+ .update(vk, device);
+
+ const Unique<VkShaderModule> vertexModule (createShaderModule (vk, device, context.getBinaryCollection().get("sample_vert"), 0u));
+ const Unique<VkShaderModule> fragmentModule (createShaderModule (vk, device, context.getBinaryCollection().get("sample_frag"), 0u));
+ const Unique<VkRenderPass> renderPass (makeSimpleRenderPass (vk, device, checksumFormat));
+ const Unique<VkFramebuffer> framebuffer (makeFramebuffer (vk, device, *renderPass, 1u, &checksumImageView.get(),
+ static_cast<deUint32>(caseDef.renderSize.x()), static_cast<deUint32>(caseDef.renderSize.y())));
+ const Unique<VkPipelineLayout> pipelineLayout (makePipelineLayout (vk, device, *descriptorSetLayout));
+ const std::vector<PipelineSp> pipelines (makeGraphicsPipelines (vk, device, 1u, *pipelineLayout, *renderPass, *vertexModule, *fragmentModule,
+ caseDef.renderSize, VK_SAMPLE_COUNT_1_BIT, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP));
+
+ beginCommandBuffer(vk, *cmdBuffer);
+
+ // Prepare for sampling in the fragment shader
+ {
+ const VkImageMemoryBarrier barriers[] =
+ {
+ {
+ VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, // VkAccessFlags outputMask;
+ VK_ACCESS_SHADER_READ_BIT, // VkAccessFlags inputMask;
+ VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout oldLayout;
+ VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, // VkImageLayout newLayout;
+ VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
+ VK_QUEUE_FAMILY_IGNORED, // deUint32 destQueueFamilyIndex;
+ *colorImage, // VkImage image;
+ makeColorSubresourceRange(0, caseDef.numLayers), // VkImageSubresourceRange subresourceRange;
+ },
+ };
+
+ vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0u,
+ 0u, DE_NULL, 0u, DE_NULL, DE_LENGTH_OF_ARRAY(barriers), barriers);
+ }
+
+ beginRenderPass(vk, *cmdBuffer, *renderPass, *framebuffer, makeRect2D(0, 0, caseDef.renderSize.x(), caseDef.renderSize.y()), tcu::UVec4(0u));
+
+ vk.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, **pipelines.back());
+ vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *pipelineLayout, 0u, 1u, &descriptorSet.get(), 0u, DE_NULL);
+ {
+ const VkDeviceSize vertexBufferOffset = 0ull;
+ vk.cmdBindVertexBuffers(*cmdBuffer, 0u, 1u, &vertexBuffer.get(), &vertexBufferOffset);
+ }
+
+ vk.cmdDraw(*cmdBuffer, static_cast<deUint32>(vertices.size()), 1u, 0u, 0u);
+ endRenderPass(vk, *cmdBuffer);
+
+ copyImageToBuffer(vk, *cmdBuffer, *checksumImage, *checksumBuffer, caseDef.renderSize);
+
+ endCommandBuffer(vk, *cmdBuffer);
+ submitCommandsAndWait(vk, device, queue, *cmdBuffer);
+
+ // Verify result
+
+ {
+ invalidateAlloc(vk, device, *checksumBufferAlloc);
+
+ const tcu::ConstPixelBufferAccess access (mapVkFormat(checksumFormat), caseDef.renderSize.x(), caseDef.renderSize.y(), 1, checksumBufferAlloc->getHostPtr());
+
+ deUint32 result = access.getPixelUint(0, 0).x();
+
+ if (result)
+ return tcu::TestStatus::fail(std::to_string(result) + " multisamples have unexpected color.");
+ }
+ }
+
+ return tcu::TestStatus::pass("OK");
+}
+
+} // StandardSamplePosition ns
+
+
std::string getSizeLayerString (const IVec2& size, const int numLayers)
{
std::ostringstream str;
numLayers[layerNdx], // int numLayers;
format[formatNdx], // VkFormat colorFormat;
samples[samplesNdx], // VkSampleCountFlagBits numSamples;
+ false, // bool colorQuad;
};
addFunctionCaseWithPrograms(formatGroup.get(), caseName.str(), "", checkSupport, initPrograms, testFunc, caseDef);
}
}
+void addStandardSamplePositionTestCasesWithFunctions (tcu::TestCaseGroup* group,
+ FunctionSupport1<CaseDef>::Function checkSupport,
+ FunctionPrograms1<CaseDef>::Function initPrograms,
+ FunctionInstance1<CaseDef>::Function testFunc)
+{
+ const VkSampleCountFlagBits samples[] =
+ {
+ VK_SAMPLE_COUNT_2_BIT,
+ VK_SAMPLE_COUNT_4_BIT,
+ VK_SAMPLE_COUNT_8_BIT,
+ VK_SAMPLE_COUNT_16_BIT,
+ VK_SAMPLE_COUNT_32_BIT,
+ VK_SAMPLE_COUNT_64_BIT,
+ };
+ const VkFormat format[] =
+ {
+ VK_FORMAT_R8G8B8A8_UNORM,
+ VK_FORMAT_R32G32B32A32_SFLOAT,
+ };
+
+ for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(format); ++formatNdx)
+ {
+ MovePtr<tcu::TestCaseGroup> formatGroup(new tcu::TestCaseGroup(group->getTestContext(), getFormatString(format[formatNdx]).c_str(), ""));
+ for (int samplesNdx = 0; samplesNdx < DE_LENGTH_OF_ARRAY(samples); ++samplesNdx)
+ {
+ std::ostringstream caseName;
+ caseName << "samples_" << getNumSamples(samples[samplesNdx]);
+
+ const CaseDef caseDef =
+ {
+ IVec2(1,1), // IVec2 renderSize;
+ 1, // int numLayers;
+ format[formatNdx], // VkFormat colorFormat;
+ samples[samplesNdx], // VkSampleCountFlagBits numSamples;
+ true, // bool colorQuad;
+ };
+
+ addFunctionCaseWithPrograms(formatGroup.get(), caseName.str(), "", checkSupport, initPrograms, testFunc, caseDef);
+ }
+ group->addChild(formatGroup.release());
+ }
+}
+
void createSampledImageTestsInGroup (tcu::TestCaseGroup* group)
{
addTestCasesWithFunctions(group, SampledImage::checkSupport, SampledImage::initPrograms, SampledImage::test);
addTestCasesWithFunctions(group, StorageImage::checkSupport, StorageImage::initPrograms, StorageImage::test);
}
+void createStandardSamplePositionTestsInGroup (tcu::TestCaseGroup* group)
+{
+ addStandardSamplePositionTestCasesWithFunctions(group, StandardSamplePosition::checkSupport, StandardSamplePosition::initPrograms, StandardSamplePosition::test);
+}
+
} // anonymous ns
//! Render to a multisampled image and sample from it in a fragment shader.
return createTestGroup(testCtx, "storage_image", "Multisampled image draw and read/write in compute shader", createStorageImageTestsInGroup);
}
+//! Render to a multisampled image and verify standard multisample positions.
+tcu::TestCaseGroup* createMultisampleStandardSamplePositionTests (tcu::TestContext& testCtx)
+{
+ return createTestGroup(testCtx, "standardsampleposition", "Multisampled image standard sample position tests", createStandardSamplePositionTestsInGroup);
+}
+
} // pipeline
} // vkt