1 /*------------------------------------------------------------------------
2 * Vulkan Conformance Tests
3 * ------------------------
5 * Copyright (c) 2016 The Khronos Group Inc.
6 * Copyright (c) 2016 Samsung Electronics Co., Ltd.
7 * Copyright (c) 2014 The Android Open Source Project
9 * Licensed under the Apache License, Version 2.0 (the "License");
10 * you may not use this file except in compliance with the License.
11 * You may obtain a copy of the License at
13 * http://www.apache.org/licenses/LICENSE-2.0
15 * Unless required by applicable law or agreed to in writing, software
16 * distributed under the License is distributed on an "AS IS" BASIS,
17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18 * See the License for the specific language governing permissions and
19 * limitations under the License.
23 * \brief Texture test utilities.
24 *//*--------------------------------------------------------------------*/
26 #include "vktTextureTestUtil.hpp"
28 #include "deFilePath.hpp"
30 #include "tcuCompressedTexture.hpp"
31 #include "tcuImageIO.hpp"
32 #include "tcuStringTemplate.hpp"
33 #include "tcuTestLog.hpp"
34 #include "vkBuilderUtil.hpp"
35 #include "vkImageUtil.hpp"
36 #include "vkPrograms.hpp"
37 #include "vkQueryUtil.hpp"
38 #include "vkRefUtil.hpp"
39 #include "vkTypeUtil.hpp"
40 #include "vkCmdUtil.hpp"
41 #include "vkObjUtil.hpp"
49 using namespace glu::TextureTestUtil;
58 deUint32 findQueueFamilyIndexWithCaps (const InstanceInterface& vkInstance, VkPhysicalDevice physicalDevice, VkQueueFlags requiredCaps)
60 const std::vector<VkQueueFamilyProperties> queueProps = getPhysicalDeviceQueueFamilyProperties(vkInstance, physicalDevice);
62 for (size_t queueNdx = 0; queueNdx < queueProps.size(); queueNdx++)
64 if ((queueProps[queueNdx].queueFlags & requiredCaps) == requiredCaps)
65 return (deUint32)queueNdx;
68 TCU_THROW(NotSupportedError, "No matching queue found");
71 struct ShaderParameters {
72 float bias; //!< User-supplied bias.
73 float ref; //!< Reference value for shadow lookups.
74 tcu::Vec2 padding; //!< Shader uniform padding.
75 tcu::Vec4 colorScale; //!< Scale for texture color values.
76 tcu::Vec4 colorBias; //!< Bias for texture color values.
79 const char* getProgramName(Program program)
83 case PROGRAM_2D_FLOAT: return "2D_FLOAT";
84 case PROGRAM_2D_INT: return "2D_INT";
85 case PROGRAM_2D_UINT: return "2D_UINT";
86 case PROGRAM_2D_SHADOW: return "2D_SHADOW";
87 case PROGRAM_2D_FLOAT_BIAS: return "2D_FLOAT_BIAS";
88 case PROGRAM_2D_INT_BIAS: return "2D_INT_BIAS";
89 case PROGRAM_2D_UINT_BIAS: return "2D_UINT_BIAS";
90 case PROGRAM_2D_SHADOW_BIAS: return "2D_SHADOW_BIAS";
91 case PROGRAM_1D_FLOAT: return "1D_FLOAT";
92 case PROGRAM_1D_INT: return "1D_INT";
93 case PROGRAM_1D_UINT: return "1D_UINT";
94 case PROGRAM_1D_SHADOW: return "1D_SHADOW";
95 case PROGRAM_1D_FLOAT_BIAS: return "1D_FLOAT_BIAS";
96 case PROGRAM_1D_INT_BIAS: return "1D_INT_BIAS";
97 case PROGRAM_1D_UINT_BIAS: return "1D_UINT_BIAS";
98 case PROGRAM_1D_SHADOW_BIAS: return "1D_SHADOW_BIAS";
99 case PROGRAM_CUBE_FLOAT: return "CUBE_FLOAT";
100 case PROGRAM_CUBE_INT: return "CUBE_INT";
101 case PROGRAM_CUBE_UINT: return "CUBE_UINT";
102 case PROGRAM_CUBE_SHADOW: return "CUBE_SHADOW";
103 case PROGRAM_CUBE_FLOAT_BIAS: return "CUBE_FLOAT_BIAS";
104 case PROGRAM_CUBE_INT_BIAS: return "CUBE_INT_BIAS";
105 case PROGRAM_CUBE_UINT_BIAS: return "CUBE_UINT_BIAS";
106 case PROGRAM_CUBE_SHADOW_BIAS: return "CUBE_SHADOW_BIAS";
107 case PROGRAM_2D_ARRAY_FLOAT: return "2D_ARRAY_FLOAT";
108 case PROGRAM_2D_ARRAY_INT: return "2D_ARRAY_INT";
109 case PROGRAM_2D_ARRAY_UINT: return "2D_ARRAY_UINT";
110 case PROGRAM_2D_ARRAY_SHADOW: return "2D_ARRAY_SHADOW";
111 case PROGRAM_3D_FLOAT: return "3D_FLOAT";
112 case PROGRAM_3D_INT: return "3D_INT";
113 case PROGRAM_3D_UINT: return "3D_UINT";
114 case PROGRAM_3D_FLOAT_BIAS: return "3D_FLOAT_BIAS";
115 case PROGRAM_3D_INT_BIAS: return "3D_INT_BIAS";
116 case PROGRAM_3D_UINT_BIAS: return "3D_UINT_BIAS";
117 case PROGRAM_CUBE_ARRAY_FLOAT: return "CUBE_ARRAY_FLOAT";
118 case PROGRAM_CUBE_ARRAY_INT: return "CUBE_ARRAY_INT";
119 case PROGRAM_CUBE_ARRAY_UINT: return "CUBE_ARRAY_UINT";
120 case PROGRAM_CUBE_ARRAY_SHADOW: return "CUBE_ARRAY_SHADOW";
121 case PROGRAM_1D_ARRAY_FLOAT: return "1D_ARRAY_FLOAT";
122 case PROGRAM_1D_ARRAY_INT: return "1D_ARRAY_INT";
123 case PROGRAM_1D_ARRAY_UINT: return "1D_ARRAY_UINT";
124 case PROGRAM_1D_ARRAY_SHADOW: return "1D_ARRAY_SHADOW";
125 case PROGRAM_BUFFER_FLOAT: return "BUFFER_FLOAT";
126 case PROGRAM_BUFFER_INT: return "BUFFER_INT";
127 case PROGRAM_BUFFER_UINT: return "BUFFER_UINT";
134 VkImageViewType textureTypeToImageViewType (TextureBinding::Type type)
138 case TextureBinding::TYPE_2D: return VK_IMAGE_VIEW_TYPE_2D;
139 case TextureBinding::TYPE_2D_ARRAY: return VK_IMAGE_VIEW_TYPE_2D_ARRAY;
140 case TextureBinding::TYPE_CUBE_MAP: return VK_IMAGE_VIEW_TYPE_CUBE;
141 case TextureBinding::TYPE_3D: return VK_IMAGE_VIEW_TYPE_3D;
142 case TextureBinding::TYPE_1D: return VK_IMAGE_VIEW_TYPE_1D;
143 case TextureBinding::TYPE_1D_ARRAY: return VK_IMAGE_VIEW_TYPE_1D_ARRAY;
144 case TextureBinding::TYPE_CUBE_ARRAY: return VK_IMAGE_VIEW_TYPE_CUBE_ARRAY;
145 default: TCU_THROW(InternalError, "Unhandled TextureBinding");
149 VkImageType imageViewTypeToImageType (VkImageViewType type)
153 case VK_IMAGE_VIEW_TYPE_2D:
154 case VK_IMAGE_VIEW_TYPE_2D_ARRAY:
155 case VK_IMAGE_VIEW_TYPE_CUBE: return VK_IMAGE_TYPE_2D;
156 case VK_IMAGE_VIEW_TYPE_3D: return VK_IMAGE_TYPE_3D;
157 case VK_IMAGE_VIEW_TYPE_1D:
158 case VK_IMAGE_VIEW_TYPE_1D_ARRAY: return VK_IMAGE_TYPE_1D;
159 case VK_IMAGE_VIEW_TYPE_CUBE_ARRAY: return VK_IMAGE_TYPE_2D;
160 default: TCU_THROW(InternalError, "Unhandled ImageViewType");
164 void initializePrograms (vk::SourceCollections& programCollection, glu::Precision texCoordPrecision, const std::vector<Program>& programs, const char* texCoordSwizzle, glu::Precision fragOutputPrecision)
166 static const char* vertShaderTemplate =
168 "layout(location = 0) ${VTX_IN} highp vec4 a_position;\n"
169 "layout(location = 1) ${VTX_IN} ${PRECISION} ${TEXCOORD_TYPE} a_texCoord;\n"
170 "layout(location = 0) ${VTX_OUT} ${PRECISION} ${TEXCOORD_TYPE} v_texCoord;\n"
171 "${VTX_OUT} gl_PerVertex { vec4 gl_Position; };\n"
175 " gl_Position = a_position;\n"
176 " v_texCoord = a_texCoord;\n"
179 static const char* fragShaderTemplate =
181 "layout(location = 0) ${FRAG_IN} ${PRECISION} ${TEXCOORD_TYPE} v_texCoord;\n"
182 "layout(location = 0) out ${FRAG_PRECISION} vec4 ${FRAG_COLOR};\n"
183 "layout (set=0, binding=0, std140) uniform Block \n"
185 " ${PRECISION} float u_bias;\n"
186 " ${PRECISION} float u_ref;\n"
187 " ${PRECISION} vec4 u_colorScale;\n"
188 " ${PRECISION} vec4 u_colorBias;\n"
190 "layout (set=1, binding=0) uniform ${PRECISION} ${SAMPLER_TYPE} u_sampler;\n"
193 " ${PRECISION} ${TEXCOORD_TYPE} texCoord = v_texCoord${TEXCOORD_SWZ:opt};\n"
194 " ${FRAG_COLOR} = ${LOOKUP} * u_colorScale + u_colorBias;\n"
197 tcu::StringTemplate vertexSource (vertShaderTemplate);
198 tcu::StringTemplate fragmentSource (fragShaderTemplate);
200 for (std::vector<Program>::const_iterator programIt = programs.begin(); programIt != programs.end(); ++programIt)
202 Program program = *programIt;
203 std::map<std::string, std::string> params;
205 bool isCube = de::inRange<int>(program, PROGRAM_CUBE_FLOAT, PROGRAM_CUBE_SHADOW_BIAS);
206 bool isArray = de::inRange<int>(program, PROGRAM_2D_ARRAY_FLOAT, PROGRAM_2D_ARRAY_SHADOW)
207 || de::inRange<int>(program, PROGRAM_1D_ARRAY_FLOAT, PROGRAM_1D_ARRAY_SHADOW);
209 bool is1D = de::inRange<int>(program, PROGRAM_1D_FLOAT, PROGRAM_1D_SHADOW_BIAS)
210 || de::inRange<int>(program, PROGRAM_1D_ARRAY_FLOAT, PROGRAM_1D_ARRAY_SHADOW)
211 || de::inRange<int>(program, PROGRAM_BUFFER_FLOAT, PROGRAM_BUFFER_UINT);
213 bool is2D = de::inRange<int>(program, PROGRAM_2D_FLOAT, PROGRAM_2D_SHADOW_BIAS)
214 || de::inRange<int>(program, PROGRAM_2D_ARRAY_FLOAT, PROGRAM_2D_ARRAY_SHADOW);
216 bool is3D = de::inRange<int>(program, PROGRAM_3D_FLOAT, PROGRAM_3D_UINT_BIAS);
217 bool isCubeArray = de::inRange<int>(program, PROGRAM_CUBE_ARRAY_FLOAT, PROGRAM_CUBE_ARRAY_SHADOW);
219 const std::string version = glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450);
221 params["FRAG_HEADER"] = version + "\n";
222 params["VTX_HEADER"] = version + "\n";
223 params["VTX_IN"] = "in";
224 params["VTX_OUT"] = "out";
225 params["FRAG_IN"] = "in";
226 params["FRAG_COLOR"] = "dEQP_FragColor";
228 params["PRECISION"] = glu::getPrecisionName(texCoordPrecision);
229 params["FRAG_PRECISION"] = glu::getPrecisionName(fragOutputPrecision);
232 params["TEXCOORD_TYPE"] = "vec4";
233 else if (isCube || (is2D && isArray) || is3D)
234 params["TEXCOORD_TYPE"] = "vec3";
235 else if ((is1D && isArray) || is2D)
236 params["TEXCOORD_TYPE"] = "vec2";
238 params["TEXCOORD_TYPE"] = "float";
243 params["TEXCOORD_SWZ"] = std::string(".") + texCoordSwizzle;
245 const char* sampler = DE_NULL;
246 const char* lookup = DE_NULL;
250 case PROGRAM_2D_FLOAT: sampler = "sampler2D"; lookup = "texture(u_sampler, texCoord)"; break;
251 case PROGRAM_2D_INT: sampler = "isampler2D"; lookup = "vec4(texture(u_sampler, texCoord))"; break;
252 case PROGRAM_2D_UINT: sampler = "usampler2D"; lookup = "vec4(texture(u_sampler, texCoord))"; break;
253 case PROGRAM_2D_SHADOW: sampler = "sampler2DShadow"; lookup = "vec4(texture(u_sampler, vec3(texCoord, u_ref)), 0.0, 0.0, 1.0)"; break;
254 case PROGRAM_2D_FLOAT_BIAS: sampler = "sampler2D"; lookup = "texture(u_sampler, texCoord, u_bias)"; break;
255 case PROGRAM_2D_INT_BIAS: sampler = "isampler2D"; lookup = "vec4(texture(u_sampler, texCoord, u_bias))"; break;
256 case PROGRAM_2D_UINT_BIAS: sampler = "usampler2D"; lookup = "vec4(texture(u_sampler, texCoord, u_bias))"; break;
257 case PROGRAM_2D_SHADOW_BIAS: sampler = "sampler2DShadow"; lookup = "vec4(texture(u_sampler, vec3(texCoord, u_ref), u_bias), 0.0, 0.0, 1.0)"; break;
258 case PROGRAM_1D_FLOAT: sampler = "sampler1D"; lookup = "texture(u_sampler, texCoord)"; break;
259 case PROGRAM_1D_INT: sampler = "isampler1D"; lookup = "vec4(texture(u_sampler, texCoord))"; break;
260 case PROGRAM_1D_UINT: sampler = "usampler1D"; lookup = "vec4(texture(u_sampler, texCoord))"; break;
261 case PROGRAM_1D_SHADOW: sampler = "sampler1DShadow"; lookup = "vec4(texture(u_sampler, vec3(texCoord, 0.0, u_ref)), 0.0, 0.0, 1.0)"; break;
262 case PROGRAM_1D_FLOAT_BIAS: sampler = "sampler1D"; lookup = "texture(u_sampler, texCoord, u_bias)"; break;
263 case PROGRAM_1D_INT_BIAS: sampler = "isampler1D"; lookup = "vec4(texture(u_sampler, texCoord, u_bias))"; break;
264 case PROGRAM_1D_UINT_BIAS: sampler = "usampler1D"; lookup = "vec4(texture(u_sampler, texCoord, u_bias))"; break;
265 case PROGRAM_1D_SHADOW_BIAS: sampler = "sampler1DShadow"; lookup = "vec4(texture(u_sampler, vec3(texCoord, 0.0, u_ref), u_bias), 0.0, 0.0, 1.0)"; break;
266 case PROGRAM_CUBE_FLOAT: sampler = "samplerCube"; lookup = "texture(u_sampler, texCoord)"; break;
267 case PROGRAM_CUBE_INT: sampler = "isamplerCube"; lookup = "vec4(texture(u_sampler, texCoord))"; break;
268 case PROGRAM_CUBE_UINT: sampler = "usamplerCube"; lookup = "vec4(texture(u_sampler, texCoord))"; break;
269 case PROGRAM_CUBE_SHADOW: sampler = "samplerCubeShadow"; lookup = "vec4(texture(u_sampler, vec4(texCoord, u_ref)), 0.0, 0.0, 1.0)"; break;
270 case PROGRAM_CUBE_FLOAT_BIAS: sampler = "samplerCube"; lookup = "texture(u_sampler, texCoord, u_bias)"; break;
271 case PROGRAM_CUBE_INT_BIAS: sampler = "isamplerCube"; lookup = "vec4(texture(u_sampler, texCoord, u_bias))"; break;
272 case PROGRAM_CUBE_UINT_BIAS: sampler = "usamplerCube"; lookup = "vec4(texture(u_sampler, texCoord, u_bias))"; break;
273 case PROGRAM_CUBE_SHADOW_BIAS: sampler = "samplerCubeShadow"; lookup = "vec4(texture(u_sampler, vec4(texCoord, u_ref), u_bias), 0.0, 0.0, 1.0)"; break;
274 case PROGRAM_2D_ARRAY_FLOAT: sampler = "sampler2DArray"; lookup = "texture(u_sampler, texCoord)"; break;
275 case PROGRAM_2D_ARRAY_INT: sampler = "isampler2DArray"; lookup = "vec4(texture(u_sampler, texCoord))"; break;
276 case PROGRAM_2D_ARRAY_UINT: sampler = "usampler2DArray"; lookup = "vec4(texture(u_sampler, texCoord))"; break;
277 case PROGRAM_2D_ARRAY_SHADOW: sampler = "sampler2DArrayShadow"; lookup = "vec4(texture(u_sampler, vec4(texCoord, u_ref)), 0.0, 0.0, 1.0)"; break;
278 case PROGRAM_3D_FLOAT: sampler = "sampler3D"; lookup = "texture(u_sampler, texCoord)"; break;
279 case PROGRAM_3D_INT: sampler = "isampler3D"; lookup = "vec4(texture(u_sampler, texCoord))"; break;
280 case PROGRAM_3D_UINT: sampler = "usampler3D"; lookup = "vec4(texture(u_sampler, texCoord))"; break;
281 case PROGRAM_3D_FLOAT_BIAS: sampler = "sampler3D"; lookup = "texture(u_sampler, texCoord, u_bias)"; break;
282 case PROGRAM_3D_INT_BIAS: sampler = "isampler3D"; lookup = "vec4(texture(u_sampler, texCoord, u_bias))"; break;
283 case PROGRAM_3D_UINT_BIAS: sampler = "usampler3D"; lookup = "vec4(texture(u_sampler, texCoord, u_bias))"; break;
284 case PROGRAM_CUBE_ARRAY_FLOAT: sampler = "samplerCubeArray"; lookup = "texture(u_sampler, texCoord)"; break;
285 case PROGRAM_CUBE_ARRAY_INT: sampler = "isamplerCubeArray"; lookup = "vec4(texture(u_sampler, texCoord))"; break;
286 case PROGRAM_CUBE_ARRAY_UINT: sampler = "usamplerCubeArray"; lookup = "vec4(texture(u_sampler, texCoord))"; break;
287 case PROGRAM_CUBE_ARRAY_SHADOW: sampler = "samplerCubeArrayShadow"; lookup = "vec4(texture(u_sampler, texCoord, u_ref), 0.0, 0.0, 1.0)"; break;
288 case PROGRAM_1D_ARRAY_FLOAT: sampler = "sampler1DArray"; lookup = "texture(u_sampler, texCoord)"; break;
289 case PROGRAM_1D_ARRAY_INT: sampler = "isampler1DArray"; lookup = "vec4(texture(u_sampler, texCoord))"; break;
290 case PROGRAM_1D_ARRAY_UINT: sampler = "usampler1DArray"; lookup = "vec4(texture(u_sampler, texCoord))"; break;
291 case PROGRAM_1D_ARRAY_SHADOW: sampler = "sampler1DArrayShadow"; lookup = "vec4(texture(u_sampler, vec3(texCoord, u_ref)), 0.0, 0.0, 1.0)"; break;
292 case PROGRAM_BUFFER_FLOAT: sampler = "samplerBuffer"; lookup = "texelFetch(u_sampler, int(texCoord))"; break;
293 case PROGRAM_BUFFER_INT: sampler = "isamplerBuffer"; lookup = "vec4(texelFetch(u_sampler, int(texCoord)))"; break;
294 case PROGRAM_BUFFER_UINT: sampler = "usamplerBuffer"; lookup = "vec4(texelFetch(u_sampler, int(texCoord)))"; break;
299 params["SAMPLER_TYPE"] = sampler;
300 params["LOOKUP"] = lookup;
302 programCollection.glslSources.add("vertex_" + std::string(getProgramName(program))) << glu::VertexSource(vertexSource.specialize(params));
303 programCollection.glslSources.add("fragment_" + std::string(getProgramName(program))) << glu::FragmentSource(fragmentSource.specialize(params));
307 TextureBinding::TextureBinding (Context& context)
308 : m_context (context)
312 TextureBinding::TextureBinding (Context& context, const TestTextureSp& textureData, const TextureBinding::Type type, const vk::VkImageAspectFlags aspectMask, const TextureBinding::ImageBackingMode backingMode, const VkComponentMapping componentMapping)
313 : m_context (context)
315 , m_backingMode (backingMode)
316 , m_textureData (textureData)
317 , m_aspectMask (aspectMask)
318 , m_componentMapping (componentMapping)
320 updateTextureData(m_textureData, m_type);
323 VkImageAspectFlags guessAspectMask(const vk::VkFormat format)
325 tcu::TextureFormat textureFormat = mapVkFormat(format);
326 const bool isShadowTexture = tcu::hasDepthComponent(textureFormat.order);
327 const bool isStencilTexture = tcu::hasStencilComponent(textureFormat.order);
328 return isShadowTexture ? VK_IMAGE_ASPECT_DEPTH_BIT : isStencilTexture ? VK_IMAGE_ASPECT_STENCIL_BIT : VK_IMAGE_ASPECT_COLOR_BIT;
331 void TextureBinding::updateTextureData (const TestTextureSp& textureData, const TextureBinding::Type textureType)
333 const DeviceInterface& vkd = m_context.getDeviceInterface();
334 const VkDevice vkDevice = m_context.getDevice();
335 const bool sparse = m_backingMode == IMAGE_BACKING_MODE_SPARSE;
336 const deUint32 queueFamilyIndices[] = {m_context.getUniversalQueueFamilyIndex(), m_context.getSparseQueueFamilyIndex()};
337 Allocator& allocator = m_context.getDefaultAllocator();
338 m_type = textureType;
339 m_textureData = textureData;
341 const bool isCube = (m_type == TYPE_CUBE_MAP) || (m_type == TYPE_CUBE_ARRAY);
342 VkImageCreateFlags imageCreateFlags = (isCube ? VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT : 0) | (sparse ? (VK_IMAGE_CREATE_SPARSE_BINDING_BIT | VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT) : 0);
343 const VkImageViewType imageViewType = textureTypeToImageViewType(textureType);
344 const VkImageType imageType = imageViewTypeToImageType(imageViewType);
345 const VkImageTiling imageTiling = VK_IMAGE_TILING_OPTIMAL;
346 const VkImageUsageFlags imageUsageFlags = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
347 const VkFormat format = textureData->isCompressed() ? mapCompressedTextureFormat(textureData->getCompressedLevel(0, 0).getFormat()) : mapTextureFormat(textureData->getTextureFormat());
348 const tcu::UVec3 textureDimension = textureData->getTextureDimension();
349 const deUint32 mipLevels = textureData->getNumLevels();
350 const deUint32 arraySize = textureData->getArraySize();
351 vk::VkImageFormatProperties imageFormatProperties;
352 const VkResult imageFormatQueryResult = m_context.getInstanceInterface().getPhysicalDeviceImageFormatProperties(m_context.getPhysicalDevice(), format, imageType, imageTiling, imageUsageFlags, imageCreateFlags, &imageFormatProperties);
353 const VkSharingMode sharingMode = (sparse && m_context.getUniversalQueueFamilyIndex() != m_context.getSparseQueueFamilyIndex()) ? VK_SHARING_MODE_CONCURRENT : VK_SHARING_MODE_EXCLUSIVE;
355 if (imageFormatQueryResult == VK_ERROR_FORMAT_NOT_SUPPORTED)
357 TCU_THROW(NotSupportedError, (std::string("Format not supported: ") + vk::getFormatName(format)).c_str());
360 VK_CHECK(imageFormatQueryResult);
364 deUint32 numSparseImageProperties = 0;
365 m_context.getInstanceInterface().getPhysicalDeviceSparseImageFormatProperties(m_context.getPhysicalDevice(), format, imageType, VK_SAMPLE_COUNT_1_BIT, imageUsageFlags, imageTiling, &numSparseImageProperties, DE_NULL);
366 if (numSparseImageProperties == 0)
367 TCU_THROW(NotSupportedError, (std::string("Sparse format not supported: ") + vk::getFormatName(format)).c_str());
370 if (imageFormatProperties.maxArrayLayers < arraySize)
371 TCU_THROW(NotSupportedError, ("Maximum array layers number for this format is not enough for this test."));
373 if (imageFormatProperties.maxMipLevels < mipLevels)
374 TCU_THROW(NotSupportedError, ("Maximum mimap level number for this format is not enough for this test."));
376 if (imageFormatProperties.maxExtent.width < textureDimension.x() ||
377 imageFormatProperties.maxExtent.height < textureDimension.y() ||
378 imageFormatProperties.maxExtent.depth < textureDimension.z())
380 TCU_THROW(NotSupportedError, ("Maximum image dimension for this format is not enough for this test."));
384 const VkImageCreateInfo imageParams =
386 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
387 DE_NULL, // const void* pNext;
388 imageCreateFlags, // VkImageCreateFlags flags;
389 imageType, // VkImageType imageType;
390 format, // VkFormat format;
391 { // VkExtent3D extent;
392 (deUint32)textureDimension.x(),
393 (deUint32)textureDimension.y(),
394 (deUint32)textureDimension.z()
396 mipLevels, // deUint32 mipLevels;
397 arraySize, // deUint32 arrayLayers;
398 VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples;
399 imageTiling, // VkImageTiling tiling;
400 imageUsageFlags, // VkImageUsageFlags usage;
401 sharingMode, // VkSharingMode sharingMode;
402 sharingMode == VK_SHARING_MODE_CONCURRENT ? 2u : 1u, // deUint32 queueFamilyIndexCount;
403 queueFamilyIndices, // const deUint32* pQueueFamilyIndices;
404 VK_IMAGE_LAYOUT_UNDEFINED // VkImageLayout initialLayout;
407 m_textureImage = createImage(vkd, vkDevice, &imageParams);
411 pipeline::uploadTestTextureSparse (vkd,
413 m_context.getPhysicalDevice(),
414 m_context.getInstanceInterface(),
416 m_context.getUniversalQueue(),
417 m_context.getUniversalQueueFamilyIndex(),
418 m_context.getSparseQueue(),
426 m_textureImageMemory = allocator.allocate(getImageMemoryRequirements(vkd, vkDevice, *m_textureImage), MemoryRequirement::Any);
427 VK_CHECK(vkd.bindImageMemory(vkDevice, *m_textureImage, m_textureImageMemory->getMemory(), m_textureImageMemory->getOffset()));
429 pipeline::uploadTestTexture (vkd,
431 m_context.getUniversalQueue(),
432 m_context.getUniversalQueueFamilyIndex(),
438 updateTextureViewMipLevels(0, mipLevels - 1);
441 void TextureBinding::updateTextureViewMipLevels (deUint32 baseLevel, deUint32 maxLevel)
443 const DeviceInterface& vkd = m_context.getDeviceInterface();
444 const VkDevice vkDevice = m_context.getDevice();
445 const vk::VkImageViewType imageViewType = textureTypeToImageViewType(m_type);
446 const vk::VkFormat format = m_textureData->isCompressed() ? mapCompressedTextureFormat(m_textureData->getCompressedLevel(0, 0).getFormat()) : mapTextureFormat(m_textureData->getTextureFormat());
447 const VkImageAspectFlags aspectMask = ( m_aspectMask != VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM ) ? m_aspectMask : guessAspectMask(format);
448 const deUint32 layerCount = m_textureData->getArraySize();
449 const vk::VkImageViewCreateInfo viewParams =
451 vk::VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, // VkStructureType sType;
452 NULL, // const voide* pNext;
453 0u, // VkImageViewCreateFlags flags;
454 *m_textureImage, // VkImage image;
455 imageViewType, // VkImageViewType viewType;
456 format, // VkFormat format;
457 m_componentMapping, // VkComponentMapping components;
459 aspectMask, // VkImageAspectFlags aspectMask;
460 baseLevel, // deUint32 baseMipLevel;
461 maxLevel-baseLevel+1, // deUint32 levelCount;
462 0, // deUint32 baseArrayLayer;
463 layerCount // deUint32 layerCount;
464 }, // VkImageSubresourceRange subresourceRange;
467 m_textureImageView = createImageView(vkd, vkDevice, &viewParams);
470 const deUint16 TextureRenderer::s_vertexIndices[6] = { 0, 1, 2, 2, 1, 3 };
471 const VkDeviceSize TextureRenderer::s_vertexIndexBufferSize = sizeof(TextureRenderer::s_vertexIndices);
473 TextureRenderer::TextureRenderer(Context& context, vk::VkSampleCountFlagBits sampleCount, deUint32 renderWidth, deUint32 renderHeight, vk::VkComponentMapping componentMapping)
474 : TextureRenderer(context, sampleCount, renderWidth, renderHeight, 1u, componentMapping)
478 TextureRenderer::TextureRenderer (Context& context, VkSampleCountFlagBits sampleCount, deUint32 renderWidth, deUint32 renderHeight, deUint32 renderDepth, VkComponentMapping componentMapping, VkImageType imageType, VkImageViewType imageViewType, vk::VkFormat imageFormat)
479 : m_context (context)
480 , m_log (context.getTestContext().getLog())
481 , m_renderWidth (renderWidth)
482 , m_renderHeight (renderHeight)
483 , m_renderDepth (renderDepth)
484 , m_sampleCount (sampleCount)
485 , m_multisampling (m_sampleCount != VK_SAMPLE_COUNT_1_BIT)
486 , m_imageFormat (imageFormat)
487 , m_textureFormat (vk::mapVkFormat(m_imageFormat))
488 , m_uniformBufferSize (sizeof(ShaderParameters))
489 , m_resultBufferSize (renderWidth * renderHeight * m_textureFormat.getPixelSize())
490 , m_viewportOffsetX (0.0f)
491 , m_viewportOffsetY (0.0f)
492 , m_viewportWidth ((float)renderWidth)
493 , m_viewportHeight ((float)renderHeight)
494 , m_componentMapping (componentMapping)
496 const DeviceInterface& vkd = m_context.getDeviceInterface();
497 const VkDevice vkDevice = m_context.getDevice();
498 const deUint32 queueFamilyIndex = m_context.getUniversalQueueFamilyIndex();
499 Allocator& allocator = m_context.getDefaultAllocator();
502 m_commandPool = createCommandPool(vkd, vkDevice, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, queueFamilyIndex);
506 const VkImageUsageFlags imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
507 VkImageFormatProperties properties;
509 if ((m_context.getInstanceInterface().getPhysicalDeviceImageFormatProperties(m_context.getPhysicalDevice(),
512 VK_IMAGE_TILING_OPTIMAL,
515 &properties) == VK_ERROR_FORMAT_NOT_SUPPORTED))
517 TCU_THROW(NotSupportedError, "Format not supported");
520 if ((properties.sampleCounts & m_sampleCount) != m_sampleCount)
522 TCU_THROW(NotSupportedError, "Format not supported");
525 const VkImageCreateInfo imageCreateInfo =
527 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
528 DE_NULL, // const void* pNext;
529 0u, // VkImageCreateFlags flags;
530 imageType, // VkImageType imageType;
531 m_imageFormat, // VkFormat format;
532 { m_renderWidth, m_renderHeight, m_renderDepth }, // VkExtent3D extent;
533 1u, // deUint32 mipLevels;
534 1u, // deUint32 arrayLayers;
535 m_sampleCount, // VkSampleCountFlagBits samples;
536 VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling;
537 imageUsage, // VkImageUsageFlags usage;
538 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
539 1u, // deUint32 queueFamilyIndexCount;
540 &queueFamilyIndex, // const deUint32* pQueueFamilyIndices;
541 VK_IMAGE_LAYOUT_UNDEFINED // VkImageLayout initialLayout;
544 m_image = vk::createImage(vkd, vkDevice, &imageCreateInfo, DE_NULL);
546 m_imageMemory = allocator.allocate(getImageMemoryRequirements(vkd, vkDevice, *m_image), MemoryRequirement::Any);
547 VK_CHECK(vkd.bindImageMemory(vkDevice, *m_image, m_imageMemory->getMemory(), m_imageMemory->getOffset()));
552 const VkImageViewCreateInfo imageViewCreateInfo =
554 VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, // VkStructureType sType;
555 DE_NULL, // const void* pNext;
556 0u, // VkImageViewCreateFlags flags;
557 *m_image, // VkImage image;
558 imageViewType, // VkImageViewType viewType;
559 m_imageFormat, // VkFormat format;
560 makeComponentMappingRGBA(), // VkComponentMapping components;
562 VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask;
563 0u, // deUint32 baseMipLevel;
564 1u, // deUint32 mipLevels;
565 0u, // deUint32 baseArrayLayer;
566 1u, // deUint32 arraySize;
567 }, // VkImageSubresourceRange subresourceRange;
570 m_imageView = vk::createImageView(vkd, vkDevice, &imageViewCreateInfo, DE_NULL);
577 const VkImageUsageFlags imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
578 VkImageFormatProperties properties;
580 if ((m_context.getInstanceInterface().getPhysicalDeviceImageFormatProperties(m_context.getPhysicalDevice(),
583 VK_IMAGE_TILING_OPTIMAL,
586 &properties) == VK_ERROR_FORMAT_NOT_SUPPORTED))
588 TCU_THROW(NotSupportedError, "Format not supported");
591 const VkImageCreateInfo imageCreateInfo =
593 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
594 DE_NULL, // const void* pNext;
595 0u, // VkImageCreateFlags flags;
596 imageType, // VkImageType imageType;
597 m_imageFormat, // VkFormat format;
598 { m_renderWidth, m_renderHeight, m_renderDepth }, // VkExtent3D extent;
599 1u, // deUint32 mipLevels;
600 1u, // deUint32 arrayLayers;
601 VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples;
602 VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling;
603 imageUsage, // VkImageUsageFlags usage;
604 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
605 1u, // deUint32 queueFamilyIndexCount;
606 &queueFamilyIndex, // const deUint32* pQueueFamilyIndices;
607 VK_IMAGE_LAYOUT_UNDEFINED // VkImageLayout initialLayout;
610 m_resolvedImage = vk::createImage(vkd, vkDevice, &imageCreateInfo, DE_NULL);
611 m_resolvedImageMemory = allocator.allocate(getImageMemoryRequirements(vkd, vkDevice, *m_resolvedImage), MemoryRequirement::Any);
612 VK_CHECK(vkd.bindImageMemory(vkDevice, *m_resolvedImage, m_resolvedImageMemory->getMemory(), m_resolvedImageMemory->getOffset()));
615 // Resolved Image View
617 const VkImageViewCreateInfo imageViewCreateInfo =
619 VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, // VkStructureType sType;
620 DE_NULL, // const void* pNext;
621 0u, // VkImageViewCreateFlags flags;
622 *m_resolvedImage, // VkImage image;
623 imageViewType, // VkImageViewType viewType;
624 m_imageFormat, // VkFormat format;
625 makeComponentMappingRGBA(), // VkComponentMapping components;
627 VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask;
628 0u, // deUint32 baseMipLevel;
629 1u, // deUint32 mipLevels;
630 0u, // deUint32 baseArrayLayer;
631 1u, // deUint32 arraySize;
632 }, // VkImageSubresourceRange subresourceRange;
635 m_resolvedImageView = vk::createImageView(vkd, vkDevice, &imageViewCreateInfo, DE_NULL);
641 const VkImageLayout imageLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
642 const VkAttachmentDescription attachmentDesc[] =
645 0u, // VkAttachmentDescriptionFlags flags;
646 m_imageFormat, // VkFormat format;
647 m_sampleCount, // VkSampleCountFlagBits samples;
648 VK_ATTACHMENT_LOAD_OP_LOAD, // VkAttachmentLoadOp loadOp;
649 VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp storeOp;
650 VK_ATTACHMENT_LOAD_OP_DONT_CARE, // VkAttachmentLoadOp stencilLoadOp;
651 VK_ATTACHMENT_STORE_OP_DONT_CARE, // VkAttachmentStoreOp stencilStoreOp;
652 imageLayout, // VkImageLayout initialLayout;
653 imageLayout, // VkImageLayout finalLayout;
656 0u, // VkAttachmentDescriptionFlags flags;
657 m_imageFormat, // VkFormat format;
658 VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples;
659 VK_ATTACHMENT_LOAD_OP_DONT_CARE, // VkAttachmentLoadOp loadOp;
660 VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp storeOp;
661 VK_ATTACHMENT_LOAD_OP_DONT_CARE, // VkAttachmentLoadOp stencilLoadOp;
662 VK_ATTACHMENT_STORE_OP_DONT_CARE, // VkAttachmentStoreOp stencilStoreOp;
663 imageLayout, // VkImageLayout initialLayout;
664 imageLayout, // VkImageLayout finalLayout;
668 const VkAttachmentReference attachmentRef =
670 0u, // deUint32 attachment;
671 imageLayout, // VkImageLayout layout;
674 const VkAttachmentReference resolveAttachmentRef =
676 1u, // deUint32 attachment;
677 imageLayout, // VkImageLayout layout;
680 const VkSubpassDescription subpassDesc =
682 0u, // VkSubpassDescriptionFlags flags;
683 VK_PIPELINE_BIND_POINT_GRAPHICS, // VkPipelineBindPoint pipelineBindPoint;
684 0u, // deUint32 inputAttachmentCount;
685 DE_NULL, // const VkAttachmentReference* pInputAttachments;
686 1u, // deUint32 colorAttachmentCount;
687 &attachmentRef, // const VkAttachmentReference* pColorAttachments;
688 m_multisampling ? &resolveAttachmentRef : DE_NULL, // const VkAttachmentReference* pResolveAttachments;
689 DE_NULL, // const VkAttachmentReference* pDepthStencilAttachment;
690 0u, // deUint32 preserveAttachmentCount;
691 DE_NULL, // const VkAttachmentReference* pPreserveAttachments;
694 const VkRenderPassCreateInfo renderPassCreateInfo =
696 VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, // VkStructureType sType;
697 DE_NULL, // const void* pNext;
698 0u, // VkRenderPassCreateFlags flags;
699 m_multisampling ? 2u : 1u, // deUint32 attachmentCount;
700 attachmentDesc, // const VkAttachmentDescription* pAttachments;
701 1u, // deUint32 subpassCount;
702 &subpassDesc, // const VkSubpassDescription* pSubpasses;
703 0u, // deUint32 dependencyCount;
704 DE_NULL, // const VkSubpassDependency* pDependencies;
707 m_renderPass = createRenderPass(vkd, vkDevice, &renderPassCreateInfo, DE_NULL);
710 // Vertex index buffer
712 const VkBufferCreateInfo indexBufferParams =
714 VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType;
715 DE_NULL, // const void* pNext;
716 0u, // VkBufferCreateFlags flags;
717 s_vertexIndexBufferSize, // VkDeviceSize size;
718 VK_BUFFER_USAGE_INDEX_BUFFER_BIT, // VkBufferUsageFlags usage;
719 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
720 1u, // deUint32 queueFamilyCount;
721 &queueFamilyIndex // const deUint32* pQueueFamilyIndices;
724 m_vertexIndexBuffer = createBuffer(vkd, vkDevice, &indexBufferParams);
725 m_vertexIndexBufferMemory = allocator.allocate(getBufferMemoryRequirements(vkd, vkDevice, *m_vertexIndexBuffer), MemoryRequirement::HostVisible);
727 VK_CHECK(vkd.bindBufferMemory(vkDevice, *m_vertexIndexBuffer, m_vertexIndexBufferMemory->getMemory(), m_vertexIndexBufferMemory->getOffset()));
729 // Load vertices into vertex buffer
730 deMemcpy(m_vertexIndexBufferMemory->getHostPtr(), s_vertexIndices, s_vertexIndexBufferSize);
731 flushMappedMemoryRange(vkd, vkDevice, m_vertexIndexBufferMemory->getMemory(), m_vertexIndexBufferMemory->getOffset(), VK_WHOLE_SIZE);
736 const VkImageView attachments[] =
739 *m_resolvedImageView,
742 const VkFramebufferCreateInfo framebufferCreateInfo =
744 VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, // VkStructureType sType;
745 DE_NULL, // const void* pNext;
746 0u, // VkFramebufferCreateFlags flags;
747 *m_renderPass, // VkRenderPass renderPass;
748 m_multisampling ? 2u : 1u, // deUint32 attachmentCount;
749 attachments, // const VkImageView* pAttachments;
750 m_renderWidth, // deUint32 width;
751 m_renderHeight, // deUint32 height;
752 1u, // deUint32 layers;
755 m_frameBuffer = createFramebuffer(vkd, vkDevice, &framebufferCreateInfo, DE_NULL);
760 const VkBufferCreateInfo bufferCreateInfo =
762 VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType;
763 DE_NULL, // const void* pNext;
764 0u, // VkBufferCreateFlags flags;
765 m_uniformBufferSize, // VkDeviceSize size;
766 VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, // VkBufferUsageFlags usage;
767 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
768 1u, // deUint32 queueFamilyIndexCount;
769 &queueFamilyIndex // const deUint32* pQueueFamilyIndices;
772 m_uniformBuffer = createBuffer(vkd, vkDevice, &bufferCreateInfo);
773 m_uniformBufferMemory = allocator.allocate(getBufferMemoryRequirements(vkd, vkDevice, *m_uniformBuffer), MemoryRequirement::HostVisible);
775 VK_CHECK(vkd.bindBufferMemory(vkDevice, *m_uniformBuffer, m_uniformBufferMemory->getMemory(), m_uniformBufferMemory->getOffset()));
780 DescriptorPoolBuilder descriptorPoolBuilder;
782 descriptorPoolBuilder.addType(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER);
783 descriptorPoolBuilder.addType(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER);
784 m_descriptorPool = descriptorPoolBuilder.build(vkd, vkDevice, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, 2u);
789 const VkBufferCreateInfo bufferCreateInfo =
791 VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType;
792 DE_NULL, // const void* pNext;
793 0u, // VkBufferCreateFlags flags;
794 m_resultBufferSize, // VkDeviceSize size;
795 VK_BUFFER_USAGE_TRANSFER_DST_BIT, // VkBufferUsageFlags usage;
796 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
797 1u, // deUint32 queueFamilyIndexCount;
798 &queueFamilyIndex // const deUint32* pQueueFamilyIndices;
801 m_resultBuffer = createBuffer(vkd, vkDevice, &bufferCreateInfo);
802 m_resultBufferMemory = allocator.allocate(getBufferMemoryRequirements(vkd, vkDevice, *m_resultBuffer), MemoryRequirement::HostVisible);
804 VK_CHECK(vkd.bindBufferMemory(vkDevice, *m_resultBuffer, m_resultBufferMemory->getMemory(), m_resultBufferMemory->getOffset()));
807 clearImage(*m_image);
809 clearImage(*m_resolvedImage);
812 TextureRenderer::~TextureRenderer (void)
816 void TextureRenderer::clearImage(VkImage image)
818 const DeviceInterface& vkd = m_context.getDeviceInterface();
819 const VkDevice vkDevice = m_context.getDevice();
820 Move<VkCommandBuffer> commandBuffer;
821 const VkQueue queue = m_context.getUniversalQueue();
823 const VkImageSubresourceRange subResourcerange =
825 VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask;
826 0, // deUint32 baseMipLevel;
827 1, // deUint32 levelCount;
828 0, // deUint32 baseArrayLayer;
829 1 // deUint32 layerCount;
832 commandBuffer = allocateCommandBuffer(vkd, vkDevice, *m_commandPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY);
834 beginCommandBuffer(vkd, *commandBuffer);
836 addImageTransitionBarrier(*commandBuffer, image,
837 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, // VkPipelineStageFlags srcStageMask
838 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, // VkPipelineStageFlags dstStageMask
839 0, // VkAccessFlags srcAccessMask
840 VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags dstAccessMask
841 VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout oldLayout;
842 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); // VkImageLayout newLayout;
844 VkClearColorValue color = makeClearValueColorF32(0.0f, 0.0f, 0.0f, 1.0f).color;
845 vkd.cmdClearColorImage(*commandBuffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &color, 1, &subResourcerange);
847 addImageTransitionBarrier(*commandBuffer, image,
848 VK_PIPELINE_STAGE_TRANSFER_BIT, // VkPipelineStageFlags srcStageMask
849 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, // VkPipelineStageFlags dstStageMask
850 VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags srcAccessMask
851 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, // VkAccessFlags dstAccessMask
852 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, // VkImageLayout oldLayout;
853 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); // VkImageLayout newLayout;
855 endCommandBuffer(vkd, *commandBuffer);
857 submitCommandsAndWait(vkd, vkDevice, queue, commandBuffer.get());
860 void TextureRenderer::add2DTexture (const TestTexture2DSp& texture, const vk::VkImageAspectFlags& aspectMask, TextureBinding::ImageBackingMode backingMode)
862 m_textureBindings.push_back(TextureBindingSp(new TextureBinding(m_context, texture, TextureBinding::TYPE_2D, aspectMask, backingMode, m_componentMapping)));
865 void TextureRenderer::addCubeTexture (const TestTextureCubeSp& texture, const vk::VkImageAspectFlags& aspectMask, TextureBinding::ImageBackingMode backingMode)
867 m_textureBindings.push_back(TextureBindingSp(new TextureBinding(m_context, texture, TextureBinding::TYPE_CUBE_MAP, aspectMask, backingMode, m_componentMapping)));
870 void TextureRenderer::add2DArrayTexture (const TestTexture2DArraySp& texture, const vk::VkImageAspectFlags& aspectMask, TextureBinding::ImageBackingMode backingMode)
872 m_textureBindings.push_back(TextureBindingSp(new TextureBinding(m_context, texture, TextureBinding::TYPE_2D_ARRAY, aspectMask, backingMode, m_componentMapping)));
875 void TextureRenderer::add3DTexture (const TestTexture3DSp& texture, const vk::VkImageAspectFlags& aspectMask, TextureBinding::ImageBackingMode backingMode)
877 m_textureBindings.push_back(TextureBindingSp(new TextureBinding(m_context, texture, TextureBinding::TYPE_3D, aspectMask, backingMode, m_componentMapping)));
880 void TextureRenderer::add1DTexture (const TestTexture1DSp& texture, const vk::VkImageAspectFlags& aspectMask, TextureBinding::ImageBackingMode backingMode)
882 m_textureBindings.push_back(TextureBindingSp(new TextureBinding(m_context, texture, TextureBinding::TYPE_1D, aspectMask, backingMode, m_componentMapping)));
885 void TextureRenderer::add1DArrayTexture (const TestTexture1DArraySp& texture, const vk::VkImageAspectFlags& aspectMask, TextureBinding::ImageBackingMode backingMode)
887 m_textureBindings.push_back(TextureBindingSp(new TextureBinding(m_context, texture, TextureBinding::TYPE_1D_ARRAY, aspectMask, backingMode, m_componentMapping)));
890 void TextureRenderer::addCubeArrayTexture (const TestTextureCubeArraySp& texture, const vk::VkImageAspectFlags& aspectMask, TextureBinding::ImageBackingMode backingMode)
892 m_textureBindings.push_back(TextureBindingSp(new TextureBinding(m_context, texture, TextureBinding::TYPE_CUBE_ARRAY, aspectMask, backingMode, m_componentMapping)));
895 const pipeline::TestTexture2D& TextureRenderer::get2DTexture (int textureIndex) const
897 DE_ASSERT(m_textureBindings.size() > (size_t)textureIndex);
898 DE_ASSERT(m_textureBindings[textureIndex]->getType() == TextureBinding::TYPE_2D);
900 return dynamic_cast<const pipeline::TestTexture2D&>(m_textureBindings[textureIndex]->getTestTexture());
903 const pipeline::TestTextureCube& TextureRenderer::getCubeTexture (int textureIndex) const
905 DE_ASSERT(m_textureBindings.size() > (size_t)textureIndex);
906 DE_ASSERT(m_textureBindings[textureIndex]->getType() == TextureBinding::TYPE_CUBE_MAP);
908 return dynamic_cast<const pipeline::TestTextureCube&>(m_textureBindings[textureIndex]->getTestTexture());
911 const pipeline::TestTexture2DArray& TextureRenderer::get2DArrayTexture (int textureIndex) const
913 DE_ASSERT(m_textureBindings.size() > (size_t)textureIndex);
914 DE_ASSERT(m_textureBindings[textureIndex]->getType() == TextureBinding::TYPE_2D_ARRAY);
916 return dynamic_cast<const pipeline::TestTexture2DArray&>(m_textureBindings[textureIndex]->getTestTexture());
919 const pipeline::TestTexture3D& TextureRenderer::get3DTexture (int textureIndex) const
921 DE_ASSERT(m_textureBindings.size() > (size_t)textureIndex);
922 DE_ASSERT(m_textureBindings[textureIndex]->getType() == TextureBinding::TYPE_3D);
924 return dynamic_cast<const pipeline::TestTexture3D&>(m_textureBindings[textureIndex]->getTestTexture());
927 const pipeline::TestTexture1D& TextureRenderer::get1DTexture (int textureIndex) const
929 DE_ASSERT(m_textureBindings.size() > (size_t)textureIndex);
930 DE_ASSERT(m_textureBindings[textureIndex]->getType() == TextureBinding::TYPE_1D);
932 return dynamic_cast<const pipeline::TestTexture1D&>(m_textureBindings[textureIndex]->getTestTexture());
935 const pipeline::TestTexture1DArray& TextureRenderer::get1DArrayTexture (int textureIndex) const
937 DE_ASSERT(m_textureBindings.size() > (size_t)textureIndex);
938 DE_ASSERT(m_textureBindings[textureIndex]->getType() == TextureBinding::TYPE_1D_ARRAY);
940 return dynamic_cast<const pipeline::TestTexture1DArray&>(m_textureBindings[textureIndex]->getTestTexture());
943 const pipeline::TestTextureCubeArray& TextureRenderer::getCubeArrayTexture (int textureIndex) const
945 DE_ASSERT(m_textureBindings.size() > (size_t)textureIndex);
946 DE_ASSERT(m_textureBindings[textureIndex]->getType() == TextureBinding::TYPE_CUBE_ARRAY);
948 return dynamic_cast<const pipeline::TestTextureCubeArray&>(m_textureBindings[textureIndex]->getTestTexture());
951 void TextureRenderer::setViewport (float viewportX, float viewportY, float viewportW, float viewportH)
953 m_viewportHeight = viewportH;
954 m_viewportWidth = viewportW;
955 m_viewportOffsetX = viewportX;
956 m_viewportOffsetY = viewportY;
959 TextureBinding* TextureRenderer::getTextureBinding (int textureIndex) const
961 DE_ASSERT(m_textureBindings.size() > (size_t)textureIndex);
962 return m_textureBindings[textureIndex].get();
965 deUint32 TextureRenderer::getRenderWidth (void) const
967 return m_renderWidth;
970 deUint32 TextureRenderer::getRenderHeight (void) const
972 return m_renderHeight;
975 Move<VkDescriptorSet> TextureRenderer::makeDescriptorSet (const VkDescriptorPool descriptorPool, const VkDescriptorSetLayout setLayout) const
977 const DeviceInterface& vkd = m_context.getDeviceInterface();
978 const VkDevice vkDevice = m_context.getDevice();
980 const VkDescriptorSetAllocateInfo allocateParams =
982 VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, // VkStructureType sType
983 DE_NULL, // const void* pNext
984 descriptorPool, // VkDescriptorPool descriptorPool
985 1u, // deUint32 descriptorSetCount
986 &setLayout, // const VkDescriptorSetLayout* pSetLayouts
988 return allocateDescriptorSet(vkd, vkDevice, &allocateParams);
991 void TextureRenderer::addImageTransitionBarrier (VkCommandBuffer commandBuffer, VkImage image, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask, VkImageLayout oldLayout, VkImageLayout newLayout) const
993 const DeviceInterface& vkd = m_context.getDeviceInterface();
995 const VkImageSubresourceRange subResourcerange =
997 VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask;
998 0, // deUint32 baseMipLevel;
999 1, // deUint32 levelCount;
1000 0, // deUint32 baseArrayLayer;
1001 1 // deUint32 layerCount;
1004 const VkImageMemoryBarrier imageBarrier =
1006 VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType;
1007 DE_NULL, // const void* pNext;
1008 srcAccessMask, // VkAccessFlags srcAccessMask;
1009 dstAccessMask, // VkAccessFlags dstAccessMask;
1010 oldLayout, // VkImageLayout oldLayout;
1011 newLayout, // VkImageLayout newLayout;
1012 VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
1013 VK_QUEUE_FAMILY_IGNORED, // deUint32 destQueueFamilyIndex;
1014 image, // VkImage image;
1015 subResourcerange // VkImageSubresourceRange subresourceRange;
1018 vkd.cmdPipelineBarrier(commandBuffer, srcStageMask, dstStageMask, 0, 0, DE_NULL, 0, DE_NULL, 1, &imageBarrier);
1021 void TextureRenderer::renderQuad (tcu::Surface& result, int texUnit, const float* texCoord, TextureType texType)
1023 renderQuad(result, texUnit, texCoord, ReferenceParams(texType));
1026 void TextureRenderer::renderQuad (tcu::Surface& result, int texUnit, const float* texCoord, const ReferenceParams& params)
1028 renderQuad(result.getAccess(), texUnit, texCoord, params);
1031 void TextureRenderer::renderQuad (const tcu::PixelBufferAccess& result, int texUnit, const float* texCoord, const ReferenceParams& params)
1033 const float maxAnisotropy = 1.0f;
1036 -1.0, -1.0f, 0.0f, 1.0f,
1037 -1.0f, +1.0f, 0.0f, 1.0f,
1038 +1.0f, -1.0f, 0.0f, 1.0f,
1039 +1.0f, +1.0f, 0.0f, 1.0f
1041 renderQuad(result, positions, texUnit, texCoord, params, maxAnisotropy);
1044 void TextureRenderer::renderQuad (tcu::Surface& result,
1045 const float* positions,
1047 const float* texCoord,
1048 const glu::TextureTestUtil::ReferenceParams& params,
1049 const float maxAnisotropy)
1051 renderQuad(result.getAccess(), positions, texUnit, texCoord, params, maxAnisotropy);
1054 void TextureRenderer::renderQuad (const tcu::PixelBufferAccess& result,
1055 const float* positions,
1057 const float* texCoord,
1058 const glu::TextureTestUtil::ReferenceParams& params,
1059 const float maxAnisotropy)
1061 const DeviceInterface& vkd = m_context.getDeviceInterface();
1062 const VkDevice vkDevice = m_context.getDevice();
1063 const VkQueue queue = m_context.getUniversalQueue();
1064 const deUint32 queueFamilyIndex = m_context.getUniversalQueueFamilyIndex();
1065 Allocator& allocator = m_context.getDefaultAllocator();
1067 tcu::Vec4 wCoord = params.flags & RenderParams::PROJECTED ? params.w : tcu::Vec4(1.0f);
1068 bool useBias = !!(params.flags & RenderParams::USE_BIAS);
1069 bool logUniforms = !!(params.flags & RenderParams::LOG_UNIFORMS);
1071 // Render quad with texture.
1074 positions[0]*wCoord.x(), positions[1]*wCoord.x(), positions[2], positions[3]*wCoord.x(),
1075 positions[4]*wCoord.y(), positions[5]*wCoord.y(), positions[6], positions[7]*wCoord.y(),
1076 positions[8]*wCoord.z(), positions[9]*wCoord.z(), positions[10], positions[11]*wCoord.z(),
1077 positions[12]*wCoord.w(), positions[13]*wCoord.w(), positions[14], positions[15]*wCoord.w()
1080 Program progSpec = PROGRAM_LAST;
1083 if (params.texType == TEXTURETYPE_2D)
1087 switch (params.samplerType)
1089 case SAMPLERTYPE_FLOAT: progSpec = useBias ? PROGRAM_2D_FLOAT_BIAS : PROGRAM_2D_FLOAT; break;
1090 case SAMPLERTYPE_INT: progSpec = useBias ? PROGRAM_2D_INT_BIAS : PROGRAM_2D_INT; break;
1091 case SAMPLERTYPE_UINT: progSpec = useBias ? PROGRAM_2D_UINT_BIAS : PROGRAM_2D_UINT; break;
1092 case SAMPLERTYPE_SHADOW: progSpec = useBias ? PROGRAM_2D_SHADOW_BIAS : PROGRAM_2D_SHADOW; break;
1093 default: DE_ASSERT(false);
1096 else if (params.texType == TEXTURETYPE_1D)
1100 switch (params.samplerType)
1102 case SAMPLERTYPE_FLOAT: progSpec = useBias ? PROGRAM_1D_FLOAT_BIAS : PROGRAM_1D_FLOAT; break;
1103 case SAMPLERTYPE_INT: progSpec = useBias ? PROGRAM_1D_INT_BIAS : PROGRAM_1D_INT; break;
1104 case SAMPLERTYPE_UINT: progSpec = useBias ? PROGRAM_1D_UINT_BIAS : PROGRAM_1D_UINT; break;
1105 case SAMPLERTYPE_SHADOW: progSpec = useBias ? PROGRAM_1D_SHADOW_BIAS : PROGRAM_1D_SHADOW; break;
1106 default: DE_ASSERT(false);
1109 else if (params.texType == TEXTURETYPE_CUBE)
1113 switch (params.samplerType)
1115 case SAMPLERTYPE_FLOAT: progSpec = useBias ? PROGRAM_CUBE_FLOAT_BIAS : PROGRAM_CUBE_FLOAT; break;
1116 case SAMPLERTYPE_INT: progSpec = useBias ? PROGRAM_CUBE_INT_BIAS : PROGRAM_CUBE_INT; break;
1117 case SAMPLERTYPE_UINT: progSpec = useBias ? PROGRAM_CUBE_UINT_BIAS : PROGRAM_CUBE_UINT; break;
1118 case SAMPLERTYPE_SHADOW: progSpec = useBias ? PROGRAM_CUBE_SHADOW_BIAS : PROGRAM_CUBE_SHADOW; break;
1119 default: DE_ASSERT(false);
1122 else if (params.texType == TEXTURETYPE_3D)
1126 switch (params.samplerType)
1128 case SAMPLERTYPE_FLOAT: progSpec = useBias ? PROGRAM_3D_FLOAT_BIAS : PROGRAM_3D_FLOAT; break;
1129 case SAMPLERTYPE_INT: progSpec = useBias ? PROGRAM_3D_INT_BIAS : PROGRAM_3D_INT; break;
1130 case SAMPLERTYPE_UINT: progSpec = useBias ? PROGRAM_3D_UINT_BIAS : PROGRAM_3D_UINT; break;
1131 default: DE_ASSERT(false);
1134 else if (params.texType == TEXTURETYPE_2D_ARRAY)
1136 DE_ASSERT(!useBias); // \todo [2012-02-17 pyry] Support bias.
1140 switch (params.samplerType)
1142 case SAMPLERTYPE_FLOAT: progSpec = PROGRAM_2D_ARRAY_FLOAT; break;
1143 case SAMPLERTYPE_INT: progSpec = PROGRAM_2D_ARRAY_INT; break;
1144 case SAMPLERTYPE_UINT: progSpec = PROGRAM_2D_ARRAY_UINT; break;
1145 case SAMPLERTYPE_SHADOW: progSpec = PROGRAM_2D_ARRAY_SHADOW; break;
1146 default: DE_ASSERT(false);
1149 else if (params.texType == TEXTURETYPE_CUBE_ARRAY)
1151 DE_ASSERT(!useBias);
1155 switch (params.samplerType)
1157 case SAMPLERTYPE_FLOAT: progSpec = PROGRAM_CUBE_ARRAY_FLOAT; break;
1158 case SAMPLERTYPE_INT: progSpec = PROGRAM_CUBE_ARRAY_INT; break;
1159 case SAMPLERTYPE_UINT: progSpec = PROGRAM_CUBE_ARRAY_UINT; break;
1160 case SAMPLERTYPE_SHADOW: progSpec = PROGRAM_CUBE_ARRAY_SHADOW; break;
1161 default: DE_ASSERT(false);
1164 else if (params.texType == TEXTURETYPE_1D_ARRAY)
1166 DE_ASSERT(!useBias); // \todo [2012-02-17 pyry] Support bias.
1170 switch (params.samplerType)
1172 case SAMPLERTYPE_FLOAT: progSpec = PROGRAM_1D_ARRAY_FLOAT; break;
1173 case SAMPLERTYPE_INT: progSpec = PROGRAM_1D_ARRAY_INT; break;
1174 case SAMPLERTYPE_UINT: progSpec = PROGRAM_1D_ARRAY_UINT; break;
1175 case SAMPLERTYPE_SHADOW: progSpec = PROGRAM_1D_ARRAY_SHADOW; break;
1176 default: DE_ASSERT(false);
1179 else if (params.texType == TEXTURETYPE_BUFFER)
1183 switch (params.samplerType)
1185 case SAMPLERTYPE_FETCH_FLOAT: progSpec = PROGRAM_BUFFER_FLOAT; break;
1186 case SAMPLERTYPE_FETCH_INT: progSpec = PROGRAM_BUFFER_INT; break;
1187 case SAMPLERTYPE_FETCH_UINT: progSpec = PROGRAM_BUFFER_UINT; break;
1188 default: DE_ASSERT(false);
1192 DE_ASSERT(DE_FALSE);
1194 Unique<VkShaderModule> vertexShaderModule (createShaderModule(vkd, vkDevice, m_context.getBinaryCollection().get("vertex_" + std::string(getProgramName(progSpec))), 0));
1195 Unique<VkShaderModule> fragmentShaderModule (createShaderModule(vkd, vkDevice, m_context.getBinaryCollection().get("fragment_" + std::string(getProgramName(progSpec))), 0));
1197 Move<VkSampler> sampler;
1198 Move<VkDescriptorSet> descriptorSet[2];
1199 Move<VkDescriptorSetLayout> descriptorSetLayout[2];
1200 Move<VkPipelineLayout> pipelineLayout;
1202 Move<VkCommandBuffer> commandBuffer;
1203 Move<VkPipeline> graphicsPipeline;
1204 Move<VkBuffer> vertexBuffer;
1205 de::MovePtr<Allocation> vertexBufferMemory;
1207 const VkDeviceSize vertexBufferOffset = 0;
1208 const deUint32 vertexPositionStrideSize = deUint32(sizeof(tcu::Vec4));
1209 const deUint32 vertexTextureStrideSize = deUint32(numComps * sizeof(float));
1210 const deUint32 positionDataSize = vertexPositionStrideSize * 4u;
1211 const deUint32 textureCoordDataSize = vertexTextureStrideSize * 4u;
1213 const VkPhysicalDeviceProperties properties = m_context.getDeviceProperties();
1215 if (positionDataSize > properties.limits.maxVertexInputAttributeOffset)
1217 std::stringstream message;
1218 message << "Larger vertex input attribute offset is needed (" << positionDataSize << ") than the available maximum (" << properties.limits.maxVertexInputAttributeOffset << ").";
1219 TCU_THROW(NotSupportedError, message.str().c_str());
1222 // Create Graphics Pipeline
1224 const VkVertexInputBindingDescription vertexInputBindingDescription[2] =
1227 0u, // deUint32 binding;
1228 vertexPositionStrideSize, // deUint32 strideInBytes;
1229 VK_VERTEX_INPUT_RATE_VERTEX // VkVertexInputStepRate stepRate;
1232 1u, // deUint32 binding;
1233 vertexTextureStrideSize, // deUint32 strideInBytes;
1234 VK_VERTEX_INPUT_RATE_VERTEX // VkVertexInputStepRate stepRate;
1238 VkFormat textureCoordinateFormat = VK_FORMAT_R32G32B32A32_SFLOAT;
1241 case 1: textureCoordinateFormat = VK_FORMAT_R32_SFLOAT; break;
1242 case 2: textureCoordinateFormat = VK_FORMAT_R32G32_SFLOAT; break;
1243 case 3: textureCoordinateFormat = VK_FORMAT_R32G32B32_SFLOAT; break;
1244 case 4: textureCoordinateFormat = VK_FORMAT_R32G32B32A32_SFLOAT; break;
1249 const VkVertexInputAttributeDescription vertexInputAttributeDescriptions[2] =
1252 0u, // deUint32 location;
1253 0u, // deUint32 binding;
1254 VK_FORMAT_R32G32B32A32_SFLOAT, // VkFormat format;
1255 0u // deUint32 offsetInBytes;
1258 1u, // deUint32 location;
1259 1u, // deUint32 binding;
1260 textureCoordinateFormat, // VkFormat format;
1261 positionDataSize // deUint32 offsetInBytes;
1265 const VkPipelineVertexInputStateCreateInfo vertexInputStateParams =
1267 VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, // VkStructureType sType;
1268 DE_NULL, // const void* pNext;
1269 0, // VkPipelineVertexInputStateCreateFlags flags;
1270 2u, // deUint32 bindingCount;
1271 vertexInputBindingDescription, // const VkVertexInputBindingDescription* pVertexBindingDescriptions;
1272 2u, // deUint32 attributeCount;
1273 vertexInputAttributeDescriptions // const VkVertexInputAttributeDescription* pVertexAttributeDescriptions;
1276 const VkViewport viewport =
1278 m_viewportOffsetX, // float originX;
1279 m_viewportOffsetY, // float originY;
1280 m_viewportWidth, // float width;
1281 m_viewportHeight, // float height;
1282 0.0f, // float minDepth;
1283 1.0f // float maxDepth;
1285 const std::vector<VkViewport> viewports (1, viewport);
1286 const std::vector<VkRect2D> scissors (1, makeRect2D(tcu::UVec2(m_renderWidth, m_renderHeight)));
1288 const VkPipelineMultisampleStateCreateInfo multisampleStateParams =
1290 VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, // VkStructureType sType;
1291 DE_NULL, // const void* pNext;
1292 0u, // VkPipelineMultisampleStateCreateFlags flags;
1293 m_sampleCount, // VkSampleCountFlagBits rasterizationSamples;
1294 VK_FALSE, // VkBool32 sampleShadingEnable;
1295 0.0f, // float minSampleShading;
1296 DE_NULL, // const VkSampleMask* pSampleMask;
1297 VK_FALSE, // VkBool32 alphaToCoverageEnable;
1298 VK_FALSE // VkBool32 alphaToOneEnable;
1301 VkSamplerCreateInfo samplerCreateInfo = mapSampler(params.sampler, m_textureBindings[texUnit]->getTestTexture().getTextureFormat(), params.minLod, params.maxLod, params.unnormal);
1303 if (maxAnisotropy > 1.0f)
1305 samplerCreateInfo.anisotropyEnable = VK_TRUE;
1306 samplerCreateInfo.maxAnisotropy = maxAnisotropy;
1309 bool linFilt = (samplerCreateInfo.magFilter == VK_FILTER_LINEAR || samplerCreateInfo.minFilter == VK_FILTER_LINEAR || samplerCreateInfo.mipmapMode == VK_SAMPLER_MIPMAP_MODE_LINEAR);
1310 if (linFilt && samplerCreateInfo.compareEnable == VK_FALSE)
1312 const pipeline::TestTexture& testTexture = m_textureBindings[texUnit]->getTestTexture();
1313 const VkFormat textureFormat = testTexture.isCompressed() ? mapCompressedTextureFormat(testTexture.getCompressedLevel(0, 0).getFormat())
1314 : mapTextureFormat (testTexture.getTextureFormat());
1315 const VkFormatProperties formatProperties = getPhysicalDeviceFormatProperties(m_context.getInstanceInterface(), m_context.getPhysicalDevice(), textureFormat);
1317 if (!(formatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT))
1318 TCU_THROW(NotSupportedError, "Linear filtering for this image format is not supported");
1321 sampler = createSampler(vkd, vkDevice, &samplerCreateInfo);
1323 descriptorSetLayout[0] = DescriptorSetLayoutBuilder()
1324 .addSingleBinding(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, VK_SHADER_STAGE_FRAGMENT_BIT)
1325 .build(vkd, vkDevice);
1327 descriptorSetLayout[1] = DescriptorSetLayoutBuilder()
1328 .addSingleSamplerBinding(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_SHADER_STAGE_FRAGMENT_BIT, &sampler.get())
1329 .build(vkd, vkDevice);
1331 descriptorSet[0] = makeDescriptorSet(*m_descriptorPool, *descriptorSetLayout[0]);
1332 descriptorSet[1] = makeDescriptorSet(*m_descriptorPool, *descriptorSetLayout[1]);
1335 const VkDescriptorBufferInfo descriptorBufferInfo =
1337 *m_uniformBuffer, // VkBuffer buffer;
1338 0u, // VkDeviceSize offset;
1339 VK_WHOLE_SIZE // VkDeviceSize range;
1342 DescriptorSetUpdateBuilder()
1343 .writeSingle(*descriptorSet[0], DescriptorSetUpdateBuilder::Location::binding(0), VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, &descriptorBufferInfo)
1344 .update(vkd, vkDevice);
1348 VkDescriptorImageInfo descriptorImageInfo =
1350 *sampler, // VkSampler sampler;
1351 m_textureBindings[texUnit]->getImageView(), // VkImageView imageView;
1352 VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL // VkImageLayout imageLayout;
1355 DescriptorSetUpdateBuilder()
1356 .writeSingle(*descriptorSet[1], DescriptorSetUpdateBuilder::Location::binding(0), VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, &descriptorImageInfo)
1357 .update(vkd, vkDevice);
1362 VkDescriptorSetLayout descriptorSetLayouts[2] =
1364 *descriptorSetLayout[0],
1365 *descriptorSetLayout[1]
1368 const VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo =
1370 VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // VkStructureType sType;
1371 DE_NULL, // const void* pNext;
1372 0u, // VkPipelineLayoutCreateFlags flags;
1373 2u, // deUint32 descriptorSetCount;
1374 descriptorSetLayouts, // const VkDescriptorSetLayout* pSetLayouts;
1375 0u, // deUint32 pushConstantRangeCount;
1376 DE_NULL // const VkPushConstantRange* pPushConstantRanges;
1379 pipelineLayout = createPipelineLayout(vkd, vkDevice, &pipelineLayoutCreateInfo);
1382 graphicsPipeline = makeGraphicsPipeline(vkd, // const DeviceInterface& vk
1383 vkDevice, // const VkDevice device
1384 *pipelineLayout, // const VkPipelineLayout pipelineLayout
1385 *vertexShaderModule, // const VkShaderModule vertexShaderModule
1386 DE_NULL, // const VkShaderModule tessellationControlShaderModule
1387 DE_NULL, // const VkShaderModule tessellationEvalShaderModule
1388 DE_NULL, // const VkShaderModule geometryShaderModule
1389 *fragmentShaderModule, // const VkShaderModule fragmentShaderModule
1390 *m_renderPass, // const VkRenderPass renderPass
1391 viewports, // const std::vector<VkViewport>& viewports
1392 scissors, // const std::vector<VkRect2D>& scissors
1393 VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, // const VkPrimitiveTopology topology
1394 0u, // const deUint32 subpass
1395 0u, // const deUint32 patchControlPoints
1396 &vertexInputStateParams, // const VkPipelineVertexInputStateCreateInfo* vertexInputStateCreateInfo
1397 DE_NULL, // const VkPipelineRasterizationStateCreateInfo* rasterizationStateCreateInfo
1398 &multisampleStateParams); // const VkPipelineMultisampleStateCreateInfo* multisampleStateCreateInfo
1401 // Create Vertex Buffer
1403 VkDeviceSize bufferSize = positionDataSize + textureCoordDataSize;
1405 // Pad the buffer size to a stride multiple for the last element so that it isn't out of bounds
1406 bufferSize += vertexTextureStrideSize - ((bufferSize - vertexBufferOffset) % vertexTextureStrideSize);
1408 const VkBufferCreateInfo vertexBufferParams =
1410 VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType;
1411 DE_NULL, // const void* pNext;
1412 0u, // VkBufferCreateFlags flags;
1413 bufferSize, // VkDeviceSize size;
1414 VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, // VkBufferUsageFlags usage;
1415 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
1416 1u, // deUint32 queueFamilyCount;
1417 &queueFamilyIndex // const deUint32* pQueueFamilyIndices;
1420 vertexBuffer = createBuffer(vkd, vkDevice, &vertexBufferParams);
1421 vertexBufferMemory = allocator.allocate(getBufferMemoryRequirements(vkd, vkDevice, *vertexBuffer), MemoryRequirement::HostVisible);
1423 VK_CHECK(vkd.bindBufferMemory(vkDevice, *vertexBuffer, vertexBufferMemory->getMemory(), vertexBufferMemory->getOffset()));
1425 // Load vertices into vertex buffer
1426 deMemcpy(vertexBufferMemory->getHostPtr(), position, positionDataSize);
1427 deMemcpy(reinterpret_cast<deUint8*>(vertexBufferMemory->getHostPtr()) + positionDataSize, texCoord, textureCoordDataSize);
1428 flushMappedMemoryRange(vkd, vkDevice, vertexBufferMemory->getMemory(), vertexBufferMemory->getOffset(), VK_WHOLE_SIZE);
1431 // Create Command Buffer
1432 commandBuffer = allocateCommandBuffer(vkd, vkDevice, *m_commandPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY);
1434 // Begin Command Buffer
1435 beginCommandBuffer(vkd, *commandBuffer);
1437 // Begin Render Pass
1438 beginRenderPass(vkd, *commandBuffer, *m_renderPass, *m_frameBuffer, makeRect2D(0, 0, m_renderWidth, m_renderHeight));
1440 vkd.cmdBindPipeline(*commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *graphicsPipeline);
1441 vkd.cmdBindDescriptorSets(*commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *pipelineLayout, 0u, 1, &descriptorSet[0].get(), 0u, DE_NULL);
1442 vkd.cmdBindDescriptorSets(*commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *pipelineLayout, 1u, 1, &descriptorSet[1].get(), 0u, DE_NULL);
1443 vkd.cmdBindVertexBuffers(*commandBuffer, 0, 1, &vertexBuffer.get(), &vertexBufferOffset);
1444 vkd.cmdBindVertexBuffers(*commandBuffer, 1, 1, &vertexBuffer.get(), &vertexBufferOffset);
1445 vkd.cmdBindIndexBuffer(*commandBuffer, *m_vertexIndexBuffer, 0, VK_INDEX_TYPE_UINT16);
1446 vkd.cmdDrawIndexed(*commandBuffer, 6, 1, 0, 0, 0);
1447 endRenderPass(vkd, *commandBuffer);
1451 copyImageToBuffer(vkd, *commandBuffer, m_multisampling ? *m_resolvedImage : *m_image, *m_resultBuffer, tcu::IVec2(m_renderWidth, m_renderHeight));
1453 addImageTransitionBarrier(*commandBuffer,
1454 m_multisampling ? *m_resolvedImage : *m_image,
1455 VK_PIPELINE_STAGE_TRANSFER_BIT, // VkPipelineStageFlags srcStageMask
1456 VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, // VkPipelineStageFlags dstStageMask
1457 VK_ACCESS_TRANSFER_READ_BIT, // VkAccessFlags srcAccessMask
1458 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, // VkAccessFlags dstAccessMask
1459 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, // VkImageLayout oldLayout;
1460 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); // VkImageLayout newLayout;
1463 endCommandBuffer(vkd, *commandBuffer);
1465 // Upload uniform buffer data
1467 const ShaderParameters shaderParameters =
1469 params.bias, // float bias; //!< User-supplied bias.
1470 params.ref, // float ref; //!< Reference value for shadow lookups.
1471 tcu::Vec2(), // tcu::Vec2 padding; //!< Shader uniform padding.
1472 params.colorScale, // tcu::Vec4 colorScale; //!< Scale for texture color values.
1473 params.colorBias // tcu::Vec4 colorBias; //!< Bias for texture color values.
1475 deMemcpy(m_uniformBufferMemory->getHostPtr(), &shaderParameters, sizeof(shaderParameters));
1476 flushMappedMemoryRange(vkd, vkDevice, m_uniformBufferMemory->getMemory(), m_uniformBufferMemory->getOffset(), VK_WHOLE_SIZE);
1479 m_log << TestLog::Message << "u_sampler = " << texUnit << TestLog::EndMessage;
1484 m_log << TestLog::Message << "u_bias = " << shaderParameters.bias << TestLog::EndMessage;
1487 if (params.samplerType == SAMPLERTYPE_SHADOW)
1490 m_log << TestLog::Message << "u_ref = " << shaderParameters.ref << TestLog::EndMessage;
1495 m_log << TestLog::Message << "u_colorScale = " << shaderParameters.colorScale << TestLog::EndMessage;
1496 m_log << TestLog::Message << "u_colorBias = " << shaderParameters.colorBias << TestLog::EndMessage;
1501 submitCommandsAndWait(vkd, vkDevice, queue, commandBuffer.get());
1503 invalidateMappedMemoryRange(vkd, vkDevice, m_resultBufferMemory->getMemory(), m_resultBufferMemory->getOffset(), VK_WHOLE_SIZE);
1505 tcu::copy(result, tcu::ConstPixelBufferAccess(m_textureFormat, tcu::IVec3(m_renderWidth, m_renderHeight, 1u), m_resultBufferMemory->getHostPtr()));
1508 /*--------------------------------------------------------------------*//*!
1509 * \brief Map Vulkan sampler parameters to tcu::Sampler.
1511 * If no mapping is found, throws tcu::InternalError.
1513 * \param wrapU U-component wrap mode
1514 * \param wrapV V-component wrap mode
1515 * \param wrapW W-component wrap mode
1516 * \param minFilterMode Minification filter mode
1517 * \param magFilterMode Magnification filter mode
1518 * \return Sampler description.
1519 *//*--------------------------------------------------------------------*/
1520 tcu::Sampler createSampler (tcu::Sampler::WrapMode wrapU, tcu::Sampler::WrapMode wrapV, tcu::Sampler::WrapMode wrapW, tcu::Sampler::FilterMode minFilterMode, tcu::Sampler::FilterMode magFilterMode, bool normalizedCoords)
1522 return tcu::Sampler(wrapU, wrapV, wrapW,
1523 minFilterMode, magFilterMode,
1524 0.0f /* lod threshold */,
1525 normalizedCoords /* normalized coords */,
1526 tcu::Sampler::COMPAREMODE_NONE /* no compare */,
1527 0 /* compare channel */,
1528 tcu::Vec4(0.0f) /* border color, not used */);
1531 /*--------------------------------------------------------------------*//*!
1532 * \brief Map Vulkan sampler parameters to tcu::Sampler.
1534 * If no mapping is found, throws tcu::InternalError.
1536 * \param wrapU U-component wrap mode
1537 * \param wrapV V-component wrap mode
1538 * \param minFilterMode Minification filter mode
1539 * \param minFilterMode Magnification filter mode
1540 * \return Sampler description.
1541 *//*--------------------------------------------------------------------*/
1542 tcu::Sampler createSampler (tcu::Sampler::WrapMode wrapU, tcu::Sampler::WrapMode wrapV, tcu::Sampler::FilterMode minFilterMode, tcu::Sampler::FilterMode magFilterMode, bool normalizedCoords)
1544 return createSampler(wrapU, wrapV, wrapU, minFilterMode, magFilterMode, normalizedCoords);
1547 /*--------------------------------------------------------------------*//*!
1548 * \brief Map Vulkan sampler parameters to tcu::Sampler.
1550 * If no mapping is found, throws tcu::InternalError.
1552 * \param wrapU U-component wrap mode
1553 * \param minFilterMode Minification filter mode
1554 * \return Sampler description.
1555 *//*--------------------------------------------------------------------*/
1556 tcu::Sampler createSampler (tcu::Sampler::WrapMode wrapU, tcu::Sampler::FilterMode minFilterMode, tcu::Sampler::FilterMode magFilterMode, bool normalizedCoords)
1558 return createSampler(wrapU, wrapU, wrapU, minFilterMode, magFilterMode, normalizedCoords);
1561 TestTexture2DSp loadTexture2D (const tcu::Archive& archive, const std::vector<std::string>& filenames)
1563 DE_ASSERT(filenames.size() > 0);
1565 TestTexture2DSp texture;
1567 std::string ext = de::FilePath(filenames[0]).getFileExtension();
1572 for (size_t fileIndex = 0; fileIndex < filenames.size(); ++fileIndex)
1574 tcu::TextureLevel level;
1576 tcu::ImageIO::loadImage(level, archive, filenames[fileIndex].c_str());
1578 TCU_CHECK_INTERNAL(level.getFormat() == tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8) ||
1579 level.getFormat() == tcu::TextureFormat(tcu::TextureFormat::RGB, tcu::TextureFormat::UNORM_INT8));
1582 texture = TestTexture2DSp(new pipeline::TestTexture2D(tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), level.getWidth(), level.getHeight()));
1584 tcu::copy(texture->getLevel((int)fileIndex, 0), level.getAccess());
1587 else if (ext == "pkm")
1590 for (size_t fileIndex = 0; fileIndex < filenames.size(); ++fileIndex)
1592 // Compressed texture.
1593 tcu::CompressedTexture level;
1595 tcu::ImageIO::loadPKM(level, archive, filenames[fileIndex].c_str());
1597 tcu::TextureFormat uncompressedFormat = tcu::getUncompressedFormat(level.getFormat());
1598 std::vector<deUint8> uncompressedData (uncompressedFormat.getPixelSize() * level.getWidth() * level.getHeight(), 0);
1599 tcu::PixelBufferAccess decompressedBuffer (uncompressedFormat, level.getWidth(), level.getHeight(), 1, uncompressedData.data());
1601 tcu::TextureFormat commonFormat = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8);
1602 std::vector<deUint8> commonFromatData (commonFormat.getPixelSize() * level.getWidth() * level.getHeight(), 0);
1603 tcu::PixelBufferAccess commonFormatBuffer (commonFormat, level.getWidth(), level.getHeight(), 1, commonFromatData.data());
1606 texture = TestTexture2DSp(new pipeline::TestTexture2D(commonFormat, level.getWidth(), level.getHeight()));
1608 level.decompress(decompressedBuffer, tcu::TexDecompressionParams(tcu::TexDecompressionParams::ASTCMODE_LDR));
1610 tcu::copy(commonFormatBuffer, decompressedBuffer);
1611 tcu::copy(texture->getLevel((int)fileIndex, 0), commonFormatBuffer);
1615 TCU_FAIL("Unsupported file format");
1620 TestTextureCubeSp loadTextureCube (const tcu::Archive& archive, const std::vector<std::string>& filenames)
1622 DE_ASSERT(filenames.size() > 0);
1623 DE_STATIC_ASSERT(tcu::CUBEFACE_LAST == 6);
1624 TCU_CHECK((int)filenames.size() % tcu::CUBEFACE_LAST == 0);
1626 TestTextureCubeSp texture;
1628 std::string ext = de::FilePath(filenames[0]).getFileExtension();
1633 for (size_t fileIndex = 0; fileIndex < filenames.size(); ++fileIndex)
1635 tcu::TextureLevel level;
1637 tcu::ImageIO::loadImage(level, archive, filenames[fileIndex].c_str());
1639 TCU_CHECK_INTERNAL(level.getFormat() == tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8) ||
1640 level.getFormat() == tcu::TextureFormat(tcu::TextureFormat::RGB, tcu::TextureFormat::UNORM_INT8));
1642 TCU_CHECK( level.getWidth() == level.getHeight());
1645 texture = TestTextureCubeSp(new pipeline::TestTextureCube(tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), level.getWidth()));
1647 tcu::copy(texture->getLevel((int)fileIndex / 6, (int)fileIndex % 6), level.getAccess());
1650 else if (ext == "pkm")
1652 for (size_t fileIndex = 0; fileIndex < filenames.size(); ++fileIndex)
1654 // Compressed texture.
1655 tcu::CompressedTexture level;
1657 tcu::ImageIO::loadPKM(level, archive, filenames[fileIndex].c_str());
1659 TCU_CHECK( level.getWidth() == level.getHeight());
1661 tcu::TextureFormat uncompressedFormat = tcu::getUncompressedFormat(level.getFormat());
1662 std::vector<deUint8> uncompressedData (uncompressedFormat.getPixelSize() * level.getWidth() * level.getHeight(), 0);
1663 tcu::PixelBufferAccess decompressedBuffer (uncompressedFormat, level.getWidth(), level.getHeight(), 1, uncompressedData.data());
1665 tcu::TextureFormat commonFormat = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8);
1666 std::vector<deUint8> commonFromatData (commonFormat.getPixelSize() * level.getWidth() * level.getHeight(), 0);
1667 tcu::PixelBufferAccess commonFormatBuffer (commonFormat, level.getWidth(), level.getHeight(), 1, commonFromatData.data());
1670 texture = TestTextureCubeSp(new pipeline::TestTextureCube(commonFormat, level.getWidth()));
1672 level.decompress(decompressedBuffer, tcu::TexDecompressionParams(tcu::TexDecompressionParams::ASTCMODE_LDR));
1674 tcu::copy(commonFormatBuffer, decompressedBuffer);
1675 tcu::copy(texture->getLevel((int)fileIndex / 6, (int)fileIndex % 6), commonFormatBuffer);
1679 TCU_FAIL("Unsupported file format");
1684 TextureCommonTestCaseParameters::TextureCommonTestCaseParameters (void)
1685 : sampleCount (VK_SAMPLE_COUNT_1_BIT)
1686 , texCoordPrecision (glu::PRECISION_HIGHP)
1687 , minFilter (tcu::Sampler::LINEAR)
1688 , magFilter (tcu::Sampler::LINEAR)
1689 , wrapS (tcu::Sampler::REPEAT_GL)
1690 , format (VK_FORMAT_R8G8B8A8_UNORM)
1692 , aspectMask (VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM)
1696 Texture2DTestCaseParameters::Texture2DTestCaseParameters (void)
1697 : wrapT (tcu::Sampler::REPEAT_GL)
1704 TextureCubeTestCaseParameters::TextureCubeTestCaseParameters (void)
1705 : wrapT (tcu::Sampler::REPEAT_GL)
1710 Texture2DArrayTestCaseParameters::Texture2DArrayTestCaseParameters (void)
1711 : wrapT (tcu::Sampler::REPEAT_GL)
1716 Texture3DTestCaseParameters::Texture3DTestCaseParameters (void)
1717 : wrapR (tcu::Sampler::REPEAT_GL)
1722 Texture1DTestCaseParameters::Texture1DTestCaseParameters (void)
1727 Texture1DArrayTestCaseParameters::Texture1DArrayTestCaseParameters (void)
1732 TextureCubeArrayTestCaseParameters::TextureCubeArrayTestCaseParameters (void)
1737 TextureCubeFilteringTestCaseParameters::TextureCubeFilteringTestCaseParameters (void)
1738 : onlySampleFaceInterior (false)