Test required_internalformat
[platform/upstream/VK-GL-CTS.git] / external / openglcts / data / mustpass / gl / khronos_mustpass / 4.6.0.x / gl41-master.txt
1 KHR-GL41.info.vendor
2 KHR-GL41.info.renderer
3 KHR-GL41.info.version
4 KHR-GL41.info.shading_language_version
5 KHR-GL41.info.extensions
6 KHR-GL41.info.render_target
7 KHR-GL41.clip_distance.coverage
8 KHR-GL41.clip_distance.functional
9 KHR-GL41.clip_distance.negative
10 KHR-GL41.glsl_noperspective.functionaltest
11 KHR-GL41.transform_feedback.api_errors_test
12 KHR-GL41.transform_feedback.linking_errors_test
13 KHR-GL41.transform_feedback.limits_test
14 KHR-GL41.transform_feedback.capture_vertex_interleaved_test
15 KHR-GL41.transform_feedback.capture_geometry_interleaved_test
16 KHR-GL41.transform_feedback.capture_vertex_separate_test
17 KHR-GL41.transform_feedback.capture_geometry_separate_test
18 KHR-GL41.transform_feedback.get_xfb_varying
19 KHR-GL41.transform_feedback.query_vertex_interleaved_test
20 KHR-GL41.transform_feedback.query_geometry_interleaved_test
21 KHR-GL41.transform_feedback.query_vertex_separate_test
22 KHR-GL41.transform_feedback.query_geometry_separate_test
23 KHR-GL41.transform_feedback.discard_vertex_test
24 KHR-GL41.transform_feedback.discard_geometry_test
25 KHR-GL41.transform_feedback.draw_xfb_test
26 KHR-GL41.transform_feedback.draw_xfb_feedbackk_test
27 KHR-GL41.transform_feedback.draw_xfb_stream_test
28 KHR-GL41.transform_feedback.capture_special_interleaved_test
29 KHR-GL41.transform_feedback.draw_xfb_instanced_test
30 KHR-GL41.transform_feedback.draw_xfb_stream_instanced_test
31 KHR-GL41.texture_repeat_mode.r8_49x23_0_clamp_to_edge
32 KHR-GL41.texture_repeat_mode.r8_49x23_0_repeat
33 KHR-GL41.texture_repeat_mode.r8_49x23_0_mirrored_repeat
34 KHR-GL41.texture_repeat_mode.r8_49x23_1_clamp_to_edge
35 KHR-GL41.texture_repeat_mode.r8_49x23_1_repeat
36 KHR-GL41.texture_repeat_mode.r8_49x23_1_mirrored_repeat
37 KHR-GL41.texture_repeat_mode.r8_49x23_2_clamp_to_edge
38 KHR-GL41.texture_repeat_mode.r8_49x23_2_repeat
39 KHR-GL41.texture_repeat_mode.r8_49x23_2_mirrored_repeat
40 KHR-GL41.texture_repeat_mode.rgb565_49x23_0_clamp_to_edge
41 KHR-GL41.texture_repeat_mode.rgb565_49x23_0_repeat
42 KHR-GL41.texture_repeat_mode.rgb565_49x23_0_mirrored_repeat
43 KHR-GL41.texture_repeat_mode.rgb565_49x23_1_clamp_to_edge
44 KHR-GL41.texture_repeat_mode.rgb565_49x23_1_repeat
45 KHR-GL41.texture_repeat_mode.rgb565_49x23_1_mirrored_repeat
46 KHR-GL41.texture_repeat_mode.rgb565_49x23_2_clamp_to_edge
47 KHR-GL41.texture_repeat_mode.rgb565_49x23_2_repeat
48 KHR-GL41.texture_repeat_mode.rgb565_49x23_2_mirrored_repeat
49 KHR-GL41.texture_repeat_mode.rgb8_49x23_0_clamp_to_edge
50 KHR-GL41.texture_repeat_mode.rgb8_49x23_0_repeat
51 KHR-GL41.texture_repeat_mode.rgb8_49x23_0_mirrored_repeat
52 KHR-GL41.texture_repeat_mode.rgb8_49x23_1_clamp_to_edge
53 KHR-GL41.texture_repeat_mode.rgb8_49x23_1_repeat
54 KHR-GL41.texture_repeat_mode.rgb8_49x23_1_mirrored_repeat
55 KHR-GL41.texture_repeat_mode.rgb8_49x23_2_clamp_to_edge
56 KHR-GL41.texture_repeat_mode.rgb8_49x23_2_repeat
57 KHR-GL41.texture_repeat_mode.rgb8_49x23_2_mirrored_repeat
58 KHR-GL41.texture_repeat_mode.rgb10_a2_49x23_0_clamp_to_edge
59 KHR-GL41.texture_repeat_mode.rgb10_a2_49x23_0_repeat
60 KHR-GL41.texture_repeat_mode.rgb10_a2_49x23_0_mirrored_repeat
61 KHR-GL41.texture_repeat_mode.rgb10_a2_49x23_1_clamp_to_edge
62 KHR-GL41.texture_repeat_mode.rgb10_a2_49x23_1_repeat
63 KHR-GL41.texture_repeat_mode.rgb10_a2_49x23_1_mirrored_repeat
64 KHR-GL41.texture_repeat_mode.rgb10_a2_49x23_2_clamp_to_edge
65 KHR-GL41.texture_repeat_mode.rgb10_a2_49x23_2_repeat
66 KHR-GL41.texture_repeat_mode.rgb10_a2_49x23_2_mirrored_repeat
67 KHR-GL41.texture_repeat_mode.r32ui_49x23_0_clamp_to_edge
68 KHR-GL41.texture_repeat_mode.r32ui_49x23_0_repeat
69 KHR-GL41.texture_repeat_mode.r32ui_49x23_0_mirrored_repeat
70 KHR-GL41.texture_repeat_mode.r32ui_49x23_1_clamp_to_edge
71 KHR-GL41.texture_repeat_mode.r32ui_49x23_1_repeat
72 KHR-GL41.texture_repeat_mode.r32ui_49x23_1_mirrored_repeat
73 KHR-GL41.texture_repeat_mode.r32ui_49x23_2_clamp_to_edge
74 KHR-GL41.texture_repeat_mode.r32ui_49x23_2_repeat
75 KHR-GL41.texture_repeat_mode.r32ui_49x23_2_mirrored_repeat
76 KHR-GL41.texture_repeat_mode.rg32ui_49x23_0_clamp_to_edge
77 KHR-GL41.texture_repeat_mode.rg32ui_49x23_0_repeat
78 KHR-GL41.texture_repeat_mode.rg32ui_49x23_0_mirrored_repeat
79 KHR-GL41.texture_repeat_mode.rg32ui_49x23_1_clamp_to_edge
80 KHR-GL41.texture_repeat_mode.rg32ui_49x23_1_repeat
81 KHR-GL41.texture_repeat_mode.rg32ui_49x23_1_mirrored_repeat
82 KHR-GL41.texture_repeat_mode.rg32ui_49x23_2_clamp_to_edge
83 KHR-GL41.texture_repeat_mode.rg32ui_49x23_2_repeat
84 KHR-GL41.texture_repeat_mode.rg32ui_49x23_2_mirrored_repeat
85 KHR-GL41.texture_repeat_mode.rgba32ui_49x23_0_clamp_to_edge
86 KHR-GL41.texture_repeat_mode.rgba32ui_49x23_0_repeat
87 KHR-GL41.texture_repeat_mode.rgba32ui_49x23_0_mirrored_repeat
88 KHR-GL41.texture_repeat_mode.rgba32ui_49x23_1_clamp_to_edge
89 KHR-GL41.texture_repeat_mode.rgba32ui_49x23_1_repeat
90 KHR-GL41.texture_repeat_mode.rgba32ui_49x23_1_mirrored_repeat
91 KHR-GL41.texture_repeat_mode.rgba32ui_49x23_2_clamp_to_edge
92 KHR-GL41.texture_repeat_mode.rgba32ui_49x23_2_repeat
93 KHR-GL41.texture_repeat_mode.rgba32ui_49x23_2_mirrored_repeat
94 KHR-GL41.texture_repeat_mode.depth_component16_49x23_0_clamp_to_edge
95 KHR-GL41.texture_repeat_mode.depth_component16_49x23_0_repeat
96 KHR-GL41.texture_repeat_mode.depth_component16_49x23_0_mirrored_repeat
97 KHR-GL41.texture_repeat_mode.depth_component16_49x23_1_clamp_to_edge
98 KHR-GL41.texture_repeat_mode.depth_component16_49x23_1_repeat
99 KHR-GL41.texture_repeat_mode.depth_component16_49x23_1_mirrored_repeat
100 KHR-GL41.texture_repeat_mode.depth_component16_49x23_2_clamp_to_edge
101 KHR-GL41.texture_repeat_mode.depth_component16_49x23_2_repeat
102 KHR-GL41.texture_repeat_mode.depth_component16_49x23_2_mirrored_repeat
103 KHR-GL41.texture_repeat_mode.depth24_stencil8_49x23_0_clamp_to_edge
104 KHR-GL41.texture_repeat_mode.depth24_stencil8_49x23_0_repeat
105 KHR-GL41.texture_repeat_mode.depth24_stencil8_49x23_0_mirrored_repeat
106 KHR-GL41.texture_repeat_mode.depth24_stencil8_49x23_1_clamp_to_edge
107 KHR-GL41.texture_repeat_mode.depth24_stencil8_49x23_1_repeat
108 KHR-GL41.texture_repeat_mode.depth24_stencil8_49x23_1_mirrored_repeat
109 KHR-GL41.texture_repeat_mode.depth24_stencil8_49x23_2_clamp_to_edge
110 KHR-GL41.texture_repeat_mode.depth24_stencil8_49x23_2_repeat
111 KHR-GL41.texture_repeat_mode.depth24_stencil8_49x23_2_mirrored_repeat
112 KHR-GL41.texture_repeat_mode.r8_11x131_0_clamp_to_edge
113 KHR-GL41.texture_repeat_mode.r8_11x131_0_repeat
114 KHR-GL41.texture_repeat_mode.r8_11x131_0_mirrored_repeat
115 KHR-GL41.texture_repeat_mode.r8_11x131_1_clamp_to_edge
116 KHR-GL41.texture_repeat_mode.r8_11x131_1_repeat
117 KHR-GL41.texture_repeat_mode.r8_11x131_1_mirrored_repeat
118 KHR-GL41.texture_repeat_mode.r8_11x131_2_clamp_to_edge
119 KHR-GL41.texture_repeat_mode.r8_11x131_2_repeat
120 KHR-GL41.texture_repeat_mode.r8_11x131_2_mirrored_repeat
121 KHR-GL41.texture_repeat_mode.rgb565_11x131_0_clamp_to_edge
122 KHR-GL41.texture_repeat_mode.rgb565_11x131_0_repeat
123 KHR-GL41.texture_repeat_mode.rgb565_11x131_0_mirrored_repeat
124 KHR-GL41.texture_repeat_mode.rgb565_11x131_1_clamp_to_edge
125 KHR-GL41.texture_repeat_mode.rgb565_11x131_1_repeat
126 KHR-GL41.texture_repeat_mode.rgb565_11x131_1_mirrored_repeat
127 KHR-GL41.texture_repeat_mode.rgb565_11x131_2_clamp_to_edge
128 KHR-GL41.texture_repeat_mode.rgb565_11x131_2_repeat
129 KHR-GL41.texture_repeat_mode.rgb565_11x131_2_mirrored_repeat
130 KHR-GL41.texture_repeat_mode.rgb8_11x131_0_clamp_to_edge
131 KHR-GL41.texture_repeat_mode.rgb8_11x131_0_repeat
132 KHR-GL41.texture_repeat_mode.rgb8_11x131_0_mirrored_repeat
133 KHR-GL41.texture_repeat_mode.rgb8_11x131_1_clamp_to_edge
134 KHR-GL41.texture_repeat_mode.rgb8_11x131_1_repeat
135 KHR-GL41.texture_repeat_mode.rgb8_11x131_1_mirrored_repeat
136 KHR-GL41.texture_repeat_mode.rgb8_11x131_2_clamp_to_edge
137 KHR-GL41.texture_repeat_mode.rgb8_11x131_2_repeat
138 KHR-GL41.texture_repeat_mode.rgb8_11x131_2_mirrored_repeat
139 KHR-GL41.texture_repeat_mode.rgb10_a2_11x131_0_clamp_to_edge
140 KHR-GL41.texture_repeat_mode.rgb10_a2_11x131_0_repeat
141 KHR-GL41.texture_repeat_mode.rgb10_a2_11x131_0_mirrored_repeat
142 KHR-GL41.texture_repeat_mode.rgb10_a2_11x131_1_clamp_to_edge
143 KHR-GL41.texture_repeat_mode.rgb10_a2_11x131_1_repeat
144 KHR-GL41.texture_repeat_mode.rgb10_a2_11x131_1_mirrored_repeat
145 KHR-GL41.texture_repeat_mode.rgb10_a2_11x131_2_clamp_to_edge
146 KHR-GL41.texture_repeat_mode.rgb10_a2_11x131_2_repeat
147 KHR-GL41.texture_repeat_mode.rgb10_a2_11x131_2_mirrored_repeat
148 KHR-GL41.texture_repeat_mode.r32ui_11x131_0_clamp_to_edge
149 KHR-GL41.texture_repeat_mode.r32ui_11x131_0_repeat
150 KHR-GL41.texture_repeat_mode.r32ui_11x131_0_mirrored_repeat
151 KHR-GL41.texture_repeat_mode.r32ui_11x131_1_clamp_to_edge
152 KHR-GL41.texture_repeat_mode.r32ui_11x131_1_repeat
153 KHR-GL41.texture_repeat_mode.r32ui_11x131_1_mirrored_repeat
154 KHR-GL41.texture_repeat_mode.r32ui_11x131_2_clamp_to_edge
155 KHR-GL41.texture_repeat_mode.r32ui_11x131_2_repeat
156 KHR-GL41.texture_repeat_mode.r32ui_11x131_2_mirrored_repeat
157 KHR-GL41.texture_repeat_mode.rg32ui_11x131_0_clamp_to_edge
158 KHR-GL41.texture_repeat_mode.rg32ui_11x131_0_repeat
159 KHR-GL41.texture_repeat_mode.rg32ui_11x131_0_mirrored_repeat
160 KHR-GL41.texture_repeat_mode.rg32ui_11x131_1_clamp_to_edge
161 KHR-GL41.texture_repeat_mode.rg32ui_11x131_1_repeat
162 KHR-GL41.texture_repeat_mode.rg32ui_11x131_1_mirrored_repeat
163 KHR-GL41.texture_repeat_mode.rg32ui_11x131_2_clamp_to_edge
164 KHR-GL41.texture_repeat_mode.rg32ui_11x131_2_repeat
165 KHR-GL41.texture_repeat_mode.rg32ui_11x131_2_mirrored_repeat
166 KHR-GL41.texture_repeat_mode.rgba32ui_11x131_0_clamp_to_edge
167 KHR-GL41.texture_repeat_mode.rgba32ui_11x131_0_repeat
168 KHR-GL41.texture_repeat_mode.rgba32ui_11x131_0_mirrored_repeat
169 KHR-GL41.texture_repeat_mode.rgba32ui_11x131_1_clamp_to_edge
170 KHR-GL41.texture_repeat_mode.rgba32ui_11x131_1_repeat
171 KHR-GL41.texture_repeat_mode.rgba32ui_11x131_1_mirrored_repeat
172 KHR-GL41.texture_repeat_mode.rgba32ui_11x131_2_clamp_to_edge
173 KHR-GL41.texture_repeat_mode.rgba32ui_11x131_2_repeat
174 KHR-GL41.texture_repeat_mode.rgba32ui_11x131_2_mirrored_repeat
175 KHR-GL41.texture_repeat_mode.depth_component16_11x131_0_clamp_to_edge
176 KHR-GL41.texture_repeat_mode.depth_component16_11x131_0_repeat
177 KHR-GL41.texture_repeat_mode.depth_component16_11x131_0_mirrored_repeat
178 KHR-GL41.texture_repeat_mode.depth_component16_11x131_1_clamp_to_edge
179 KHR-GL41.texture_repeat_mode.depth_component16_11x131_1_repeat
180 KHR-GL41.texture_repeat_mode.depth_component16_11x131_1_mirrored_repeat
181 KHR-GL41.texture_repeat_mode.depth_component16_11x131_2_clamp_to_edge
182 KHR-GL41.texture_repeat_mode.depth_component16_11x131_2_repeat
183 KHR-GL41.texture_repeat_mode.depth_component16_11x131_2_mirrored_repeat
184 KHR-GL41.texture_repeat_mode.depth24_stencil8_11x131_0_clamp_to_edge
185 KHR-GL41.texture_repeat_mode.depth24_stencil8_11x131_0_repeat
186 KHR-GL41.texture_repeat_mode.depth24_stencil8_11x131_0_mirrored_repeat
187 KHR-GL41.texture_repeat_mode.depth24_stencil8_11x131_1_clamp_to_edge
188 KHR-GL41.texture_repeat_mode.depth24_stencil8_11x131_1_repeat
189 KHR-GL41.texture_repeat_mode.depth24_stencil8_11x131_1_mirrored_repeat
190 KHR-GL41.texture_repeat_mode.depth24_stencil8_11x131_2_clamp_to_edge
191 KHR-GL41.texture_repeat_mode.depth24_stencil8_11x131_2_repeat
192 KHR-GL41.texture_repeat_mode.depth24_stencil8_11x131_2_mirrored_repeat
193 KHR-GL41.CommonBugs.CommonBug_GetProgramivActiveUniformBlockMaxNameLength
194 KHR-GL41.CommonBugs.CommonBug_InputVariablesCannotBeModified
195 KHR-GL41.CommonBugs.CommonBug_InvalidUseCasesForAllNotFuncsAndExclMarkOp
196 KHR-GL41.CommonBugs.CommonBug_InvalidVSInputs
197 KHR-GL41.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue
198 KHR-GL41.CommonBugs.CommonBug_PerVertexValidation
199 KHR-GL41.CommonBugs.CommonBug_ReservedNames
200 KHR-GL41.CommonBugs.CommonBug_SparseBuffersWithCopyOps
201 KHR-GL41.texture_size_promotion.functional
202 KHR-GL41.gpu_shader5_gl.implicit_conversions
203 KHR-GL41.gpu_shader5_gl.function_overloading
204 KHR-GL41.gpu_shader5_gl.float_encoding
205 KHR-GL41.transform_feedback_overflow_query_ARB.implementation-dependent-state
206 KHR-GL41.transform_feedback_overflow_query_ARB.default-context-state
207 KHR-GL41.transform_feedback_overflow_query_ARB.context-state-update
208 KHR-GL41.transform_feedback_overflow_query_ARB.error-invalid-index
209 KHR-GL41.transform_feedback_overflow_query_ARB.error-already-active
210 KHR-GL41.transform_feedback_overflow_query_ARB.error-incompatible-target
211 KHR-GL41.transform_feedback_overflow_query_ARB.error-no-active-query
212 KHR-GL41.transform_feedback_overflow_query_ARB.basic-single-stream-interleaved-attribs
213 KHR-GL41.transform_feedback_overflow_query_ARB.basic-single-stream-separate-attribs
214 KHR-GL41.transform_feedback_overflow_query_ARB.advanced-single-stream-interleaved-attribs
215 KHR-GL41.transform_feedback_overflow_query_ARB.advanced-single-stream-separate-attribs
216 KHR-GL41.transform_feedback_overflow_query_ARB.multiple-streams-one-buffer-per-stream
217 KHR-GL41.transform_feedback_overflow_query_ARB.multiple-streams-multiple-buffers-per-stream
218 KHR-GL41.shaders.arrays.constructor.float3_vertex
219 KHR-GL41.shaders.arrays.constructor.float3_fragment
220 KHR-GL41.shaders.arrays.constructor.float4_vertex
221 KHR-GL41.shaders.arrays.constructor.float4_fragment
222 KHR-GL41.shaders.arrays.constructor.int3_vertex
223 KHR-GL41.shaders.arrays.constructor.int3_fragment
224 KHR-GL41.shaders.arrays.constructor.int4_vertex
225 KHR-GL41.shaders.arrays.constructor.int4_fragment
226 KHR-GL41.shaders.arrays.constructor.bool3_vertex
227 KHR-GL41.shaders.arrays.constructor.bool3_fragment
228 KHR-GL41.shaders.arrays.constructor.bool4_vertex
229 KHR-GL41.shaders.arrays.constructor.bool4_fragment
230 KHR-GL41.shaders.arrays.constructor.struct3_vertex
231 KHR-GL41.shaders.arrays.constructor.struct3_fragment
232 KHR-GL41.shaders.arrays.constructor.struct4_vertex
233 KHR-GL41.shaders.arrays.constructor.struct4_fragment
234 KHR-GL41.shaders.arrays.constructor.float_vec3_vertex
235 KHR-GL41.shaders.arrays.constructor.float_vec3_fragment
236 KHR-GL41.shaders.arrays.constructor.int_vec3_vertex
237 KHR-GL41.shaders.arrays.constructor.int_vec3_fragment
238 KHR-GL41.shaders.arrays.constructor.bool_vec3_vertex
239 KHR-GL41.shaders.arrays.constructor.bool_vec3_fragment
240 KHR-GL41.shaders.arrays.constructor.float_mat3_vertex
241 KHR-GL41.shaders.arrays.constructor.float_mat3_fragment
242 KHR-GL41.shaders.arrays.constructor.int_mat3_vertex
243 KHR-GL41.shaders.arrays.constructor.int_mat3_fragment
244 KHR-GL41.shaders.arrays.constructor.bool_mat3_vertex
245 KHR-GL41.shaders.arrays.constructor.bool_mat3_fragment
246 KHR-GL41.shaders.arrays.return.float_vertex
247 KHR-GL41.shaders.arrays.return.float_fragment
248 KHR-GL41.shaders.arrays.return.int_vertex
249 KHR-GL41.shaders.arrays.return.int_fragment
250 KHR-GL41.shaders.arrays.return.bool_vertex
251 KHR-GL41.shaders.arrays.return.bool_fragment
252 KHR-GL41.shaders.arrays.return.float_vec3_vertex
253 KHR-GL41.shaders.arrays.return.float_vec3_fragment
254 KHR-GL41.shaders.arrays.return.struct_vertex
255 KHR-GL41.shaders.arrays.return.struct_fragment
256 KHR-GL41.shaders.arrays.return.int_vec3_vertex
257 KHR-GL41.shaders.arrays.return.int_vec3_fragment
258 KHR-GL41.shaders.arrays.return.bool_vec3_vertex
259 KHR-GL41.shaders.arrays.return.bool_vec3_fragment
260 KHR-GL41.shaders.arrays.return.float_mat3_vertex
261 KHR-GL41.shaders.arrays.return.float_mat3_fragment
262 KHR-GL41.shaders.arrays.return.int_mat3_vertex
263 KHR-GL41.shaders.arrays.return.int_mat3_fragment
264 KHR-GL41.shaders.arrays.return.bool_mat3_vertex
265 KHR-GL41.shaders.arrays.return.bool_mat3_fragment
266 KHR-GL41.shaders.arrays.unnamed_parameter.float_vertex
267 KHR-GL41.shaders.arrays.unnamed_parameter.float_fragment
268 KHR-GL41.shaders.arrays.unnamed_parameter.int_vertex
269 KHR-GL41.shaders.arrays.unnamed_parameter.int_fragment
270 KHR-GL41.shaders.arrays.unnamed_parameter.bool_vertex
271 KHR-GL41.shaders.arrays.unnamed_parameter.bool_fragment
272 KHR-GL41.shaders.arrays.unnamed_parameter.struct_vertex
273 KHR-GL41.shaders.arrays.unnamed_parameter.struct_fragment
274 KHR-GL41.shaders.arrays.unnamed_parameter.float_vec3_vertex
275 KHR-GL41.shaders.arrays.unnamed_parameter.float_vec3_fragment
276 KHR-GL41.shaders.arrays.unnamed_parameter.int_vec3_vertex
277 KHR-GL41.shaders.arrays.unnamed_parameter.int_vec3_fragment
278 KHR-GL41.shaders.arrays.unnamed_parameter.bool_vec3_vertex
279 KHR-GL41.shaders.arrays.unnamed_parameter.bool_vec3_fragment
280 KHR-GL41.shaders.arrays.unnamed_parameter.float_mat3_vertex
281 KHR-GL41.shaders.arrays.unnamed_parameter.float_mat3_fragment
282 KHR-GL41.shaders.arrays.unnamed_parameter.int_mat3_vertex
283 KHR-GL41.shaders.arrays.unnamed_parameter.int_mat3_fragment
284 KHR-GL41.shaders.arrays.unnamed_parameter.bool_mat3_vertex
285 KHR-GL41.shaders.arrays.unnamed_parameter.bool_mat3_fragment
286 KHR-GL41.shaders.arrays.declaration.implicit_size_float_vertex
287 KHR-GL41.shaders.arrays.declaration.implicit_size_float_fragment
288 KHR-GL41.shaders.arrays.declaration.implicit_size_int_vertex
289 KHR-GL41.shaders.arrays.declaration.implicit_size_int_fragment
290 KHR-GL41.shaders.arrays.declaration.implicit_size_bool_vertex
291 KHR-GL41.shaders.arrays.declaration.implicit_size_bool_fragment
292 KHR-GL41.shaders.arrays.declaration.implicit_size_struct_vertex
293 KHR-GL41.shaders.arrays.declaration.implicit_size_struct_fragment
294 KHR-GL41.shaders.arrays.declaration.implicit_size_float_vec3_vertex
295 KHR-GL41.shaders.arrays.declaration.implicit_size_float_vec3_fragment
296 KHR-GL41.shaders.arrays.declaration.implicit_size_int_ivec3_vertex
297 KHR-GL41.shaders.arrays.declaration.implicit_size_int_ivec3_fragment
298 KHR-GL41.shaders.arrays.declaration.implicit_size_bool_bvec3_vertex
299 KHR-GL41.shaders.arrays.declaration.implicit_size_bool_bvec3_fragment
300 KHR-GL41.shaders.arrays.declaration.implicit_size_float_mat3_vertex
301 KHR-GL41.shaders.arrays.declaration.implicit_size_float_mat3_fragment
302 KHR-GL41.shaders.arrays.declaration.implicit_size_int_mat3_vertex
303 KHR-GL41.shaders.arrays.declaration.implicit_size_int_mat3_fragment
304 KHR-GL41.shaders.arrays.declaration.implicit_size_bool_mat3_vertex
305 KHR-GL41.shaders.arrays.declaration.implicit_size_bool_mat3_fragment
306 KHR-GL41.shaders.arrays.declaration.constant_expression_array_size_vertex
307 KHR-GL41.shaders.arrays.declaration.constant_expression_array_size_fragment
308 KHR-GL41.shaders.arrays.declaration.constant_expression_array_access_vertex
309 KHR-GL41.shaders.arrays.declaration.constant_expression_array_access_fragment
310 KHR-GL41.shaders.arrays.declaration.dynamic_expression_array_access_vertex
311 KHR-GL41.shaders.arrays.declaration.dynamic_expression_array_access_fragment
312 KHR-GL41.shaders.arrays.length.float_vertex
313 KHR-GL41.shaders.arrays.length.float_fragment
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1679 KHR-GL41.shaders.preprocessor.operator_precedence.bitwise_or_vs_xor_fragment
1680 KHR-GL41.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_or_vertex
1681 KHR-GL41.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_or_fragment
1682 KHR-GL41.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_and_vertex
1683 KHR-GL41.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_and_fragment
1684 KHR-GL41.shaders.preprocessor.operator_precedence.logical_or_vs_logical_and_vertex
1685 KHR-GL41.shaders.preprocessor.operator_precedence.logical_or_vs_logical_and_fragment
1686 KHR-GL41.shaders.struct.local.basic_vertex
1687 KHR-GL41.shaders.struct.local.basic_fragment
1688 KHR-GL41.shaders.struct.local.nested_vertex
1689 KHR-GL41.shaders.struct.local.nested_fragment
1690 KHR-GL41.shaders.struct.local.array_member_vertex
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1692 KHR-GL41.shaders.struct.local.array_member_dynamic_index_vertex
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1694 KHR-GL41.shaders.struct.local.struct_array_vertex
1695 KHR-GL41.shaders.struct.local.struct_array_fragment
1696 KHR-GL41.shaders.struct.local.struct_array_dynamic_index_vertex
1697 KHR-GL41.shaders.struct.local.struct_array_dynamic_index_fragment
1698 KHR-GL41.shaders.struct.local.nested_struct_array_vertex
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1702 KHR-GL41.shaders.struct.local.parameter_vertex
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1706 KHR-GL41.shaders.struct.local.return_vertex
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1710 KHR-GL41.shaders.struct.local.conditional_assignment_vertex
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1712 KHR-GL41.shaders.struct.local.loop_assignment_vertex
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1717 KHR-GL41.shaders.struct.local.nested_conditional_assignment_fragment
1718 KHR-GL41.shaders.struct.local.nested_loop_assignment_vertex
1719 KHR-GL41.shaders.struct.local.nested_loop_assignment_fragment
1720 KHR-GL41.shaders.struct.local.nested_dynamic_loop_assignment_vertex
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1725 KHR-GL41.shaders.struct.local.loop_nested_struct_array_fragment
1726 KHR-GL41.shaders.struct.local.dynamic_loop_struct_array_vertex
1727 KHR-GL41.shaders.struct.local.dynamic_loop_struct_array_fragment
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1730 KHR-GL41.shaders.struct.uniform.basic_vertex
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1734 KHR-GL41.shaders.struct.uniform.array_member_vertex
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1736 KHR-GL41.shaders.struct.uniform.array_member_dynamic_index_vertex
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1739 KHR-GL41.shaders.struct.uniform.struct_array_fragment
1740 KHR-GL41.shaders.struct.uniform.struct_array_dynamic_index_vertex
1741 KHR-GL41.shaders.struct.uniform.struct_array_dynamic_index_fragment
1742 KHR-GL41.shaders.struct.uniform.nested_struct_array_vertex
1743 KHR-GL41.shaders.struct.uniform.nested_struct_array_fragment
1744 KHR-GL41.shaders.struct.uniform.nested_struct_array_dynamic_index_vertex
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1746 KHR-GL41.shaders.struct.uniform.loop_struct_array_vertex
1747 KHR-GL41.shaders.struct.uniform.loop_struct_array_fragment
1748 KHR-GL41.shaders.struct.uniform.loop_nested_struct_array_vertex
1749 KHR-GL41.shaders.struct.uniform.loop_nested_struct_array_fragment
1750 KHR-GL41.shaders.struct.uniform.dynamic_loop_struct_array_vertex
1751 KHR-GL41.shaders.struct.uniform.dynamic_loop_struct_array_fragment
1752 KHR-GL41.shaders.struct.uniform.dynamic_loop_nested_struct_array_vertex
1753 KHR-GL41.shaders.struct.uniform.dynamic_loop_nested_struct_array_fragment
1754 KHR-GL41.shaders.struct.uniform.sampler_vertex
1755 KHR-GL41.shaders.struct.uniform.sampler_fragment
1756 KHR-GL41.shaders.struct.uniform.sampler_nested_vertex
1757 KHR-GL41.shaders.struct.uniform.sampler_nested_fragment
1758 KHR-GL41.shaders.struct.uniform.sampler_array_vertex
1759 KHR-GL41.shaders.struct.uniform.sampler_array_fragment
1760 KHR-GL41.shaders.switch.basic_static_vertex
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1762 KHR-GL41.shaders.switch.basic_uniform_vertex
1763 KHR-GL41.shaders.switch.basic_uniform_fragment
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1765 KHR-GL41.shaders.switch.basic_dynamic_fragment
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1778 KHR-GL41.shaders.switch.default_not_last_static_vertex
1779 KHR-GL41.shaders.switch.default_not_last_static_fragment
1780 KHR-GL41.shaders.switch.default_not_last_uniform_vertex
1781 KHR-GL41.shaders.switch.default_not_last_uniform_fragment
1782 KHR-GL41.shaders.switch.default_not_last_dynamic_vertex
1783 KHR-GL41.shaders.switch.default_not_last_dynamic_fragment
1784 KHR-GL41.shaders.switch.no_default_label_static_vertex
1785 KHR-GL41.shaders.switch.no_default_label_static_fragment
1786 KHR-GL41.shaders.switch.no_default_label_uniform_vertex
1787 KHR-GL41.shaders.switch.no_default_label_uniform_fragment
1788 KHR-GL41.shaders.switch.no_default_label_dynamic_vertex
1789 KHR-GL41.shaders.switch.no_default_label_dynamic_fragment
1790 KHR-GL41.shaders.switch.fall_through_static_vertex
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1792 KHR-GL41.shaders.switch.fall_through_uniform_vertex
1793 KHR-GL41.shaders.switch.fall_through_uniform_fragment
1794 KHR-GL41.shaders.switch.fall_through_dynamic_vertex
1795 KHR-GL41.shaders.switch.fall_through_dynamic_fragment
1796 KHR-GL41.shaders.switch.fall_through_default_static_vertex
1797 KHR-GL41.shaders.switch.fall_through_default_static_fragment
1798 KHR-GL41.shaders.switch.fall_through_default_uniform_vertex
1799 KHR-GL41.shaders.switch.fall_through_default_uniform_fragment
1800 KHR-GL41.shaders.switch.fall_through_default_dynamic_vertex
1801 KHR-GL41.shaders.switch.fall_through_default_dynamic_fragment
1802 KHR-GL41.shaders.switch.conditional_fall_through_static_vertex
1803 KHR-GL41.shaders.switch.conditional_fall_through_static_fragment
1804 KHR-GL41.shaders.switch.conditional_fall_through_uniform_vertex
1805 KHR-GL41.shaders.switch.conditional_fall_through_uniform_fragment
1806 KHR-GL41.shaders.switch.conditional_fall_through_dynamic_vertex
1807 KHR-GL41.shaders.switch.conditional_fall_through_dynamic_fragment
1808 KHR-GL41.shaders.switch.conditional_fall_through_2_static_vertex
1809 KHR-GL41.shaders.switch.conditional_fall_through_2_static_fragment
1810 KHR-GL41.shaders.switch.conditional_fall_through_2_uniform_vertex
1811 KHR-GL41.shaders.switch.conditional_fall_through_2_uniform_fragment
1812 KHR-GL41.shaders.switch.conditional_fall_through_2_dynamic_vertex
1813 KHR-GL41.shaders.switch.conditional_fall_through_2_dynamic_fragment
1814 KHR-GL41.shaders.switch.scope_static_vertex
1815 KHR-GL41.shaders.switch.scope_static_fragment
1816 KHR-GL41.shaders.switch.scope_uniform_vertex
1817 KHR-GL41.shaders.switch.scope_uniform_fragment
1818 KHR-GL41.shaders.switch.scope_dynamic_vertex
1819 KHR-GL41.shaders.switch.scope_dynamic_fragment
1820 KHR-GL41.shaders.switch.switch_in_if_static_vertex
1821 KHR-GL41.shaders.switch.switch_in_if_static_fragment
1822 KHR-GL41.shaders.switch.switch_in_if_uniform_vertex
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1824 KHR-GL41.shaders.switch.switch_in_if_dynamic_vertex
1825 KHR-GL41.shaders.switch.switch_in_if_dynamic_fragment
1826 KHR-GL41.shaders.switch.switch_in_for_loop_static_vertex
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1829 KHR-GL41.shaders.switch.switch_in_for_loop_uniform_fragment
1830 KHR-GL41.shaders.switch.switch_in_for_loop_dynamic_vertex
1831 KHR-GL41.shaders.switch.switch_in_for_loop_dynamic_fragment
1832 KHR-GL41.shaders.switch.switch_in_while_loop_static_vertex
1833 KHR-GL41.shaders.switch.switch_in_while_loop_static_fragment
1834 KHR-GL41.shaders.switch.switch_in_while_loop_uniform_vertex
1835 KHR-GL41.shaders.switch.switch_in_while_loop_uniform_fragment
1836 KHR-GL41.shaders.switch.switch_in_while_loop_dynamic_vertex
1837 KHR-GL41.shaders.switch.switch_in_while_loop_dynamic_fragment
1838 KHR-GL41.shaders.switch.switch_in_do_while_loop_static_vertex
1839 KHR-GL41.shaders.switch.switch_in_do_while_loop_static_fragment
1840 KHR-GL41.shaders.switch.switch_in_do_while_loop_uniform_vertex
1841 KHR-GL41.shaders.switch.switch_in_do_while_loop_uniform_fragment
1842 KHR-GL41.shaders.switch.switch_in_do_while_loop_dynamic_vertex
1843 KHR-GL41.shaders.switch.switch_in_do_while_loop_dynamic_fragment
1844 KHR-GL41.shaders.switch.if_in_switch_static_vertex
1845 KHR-GL41.shaders.switch.if_in_switch_static_fragment
1846 KHR-GL41.shaders.switch.if_in_switch_uniform_vertex
1847 KHR-GL41.shaders.switch.if_in_switch_uniform_fragment
1848 KHR-GL41.shaders.switch.if_in_switch_dynamic_vertex
1849 KHR-GL41.shaders.switch.if_in_switch_dynamic_fragment
1850 KHR-GL41.shaders.switch.for_loop_in_switch_static_vertex
1851 KHR-GL41.shaders.switch.for_loop_in_switch_static_fragment
1852 KHR-GL41.shaders.switch.for_loop_in_switch_uniform_vertex
1853 KHR-GL41.shaders.switch.for_loop_in_switch_uniform_fragment
1854 KHR-GL41.shaders.switch.for_loop_in_switch_dynamic_vertex
1855 KHR-GL41.shaders.switch.for_loop_in_switch_dynamic_fragment
1856 KHR-GL41.shaders.switch.while_loop_in_switch_static_vertex
1857 KHR-GL41.shaders.switch.while_loop_in_switch_static_fragment
1858 KHR-GL41.shaders.switch.while_loop_in_switch_uniform_vertex
1859 KHR-GL41.shaders.switch.while_loop_in_switch_uniform_fragment
1860 KHR-GL41.shaders.switch.while_loop_in_switch_dynamic_vertex
1861 KHR-GL41.shaders.switch.while_loop_in_switch_dynamic_fragment
1862 KHR-GL41.shaders.switch.do_while_loop_in_switch_static_vertex
1863 KHR-GL41.shaders.switch.do_while_loop_in_switch_static_fragment
1864 KHR-GL41.shaders.switch.do_while_loop_in_switch_uniform_vertex
1865 KHR-GL41.shaders.switch.do_while_loop_in_switch_uniform_fragment
1866 KHR-GL41.shaders.switch.do_while_loop_in_switch_dynamic_vertex
1867 KHR-GL41.shaders.switch.do_while_loop_in_switch_dynamic_fragment
1868 KHR-GL41.shaders.switch.switch_in_switch_static_vertex
1869 KHR-GL41.shaders.switch.switch_in_switch_static_fragment
1870 KHR-GL41.shaders.switch.switch_in_switch_uniform_vertex
1871 KHR-GL41.shaders.switch.switch_in_switch_uniform_fragment
1872 KHR-GL41.shaders.switch.switch_in_switch_dynamic_vertex
1873 KHR-GL41.shaders.switch.switch_in_switch_dynamic_fragment
1874 KHR-GL41.shaders.switch.empty_condition_vertex
1875 KHR-GL41.shaders.switch.empty_condition_fragment
1876 KHR-GL41.shaders.switch.condition_float_vertex
1877 KHR-GL41.shaders.switch.condition_float_fragment
1878 KHR-GL41.shaders.switch.condition_bool_vertex
1879 KHR-GL41.shaders.switch.condition_bool_fragment
1880 KHR-GL41.shaders.switch.condition_ivec2_vertex
1881 KHR-GL41.shaders.switch.condition_ivec2_fragment
1882 KHR-GL41.shaders.switch.condition_struct_vertex
1883 KHR-GL41.shaders.switch.condition_struct_fragment
1884 KHR-GL41.shaders.switch.duplicate_label_vertex
1885 KHR-GL41.shaders.switch.duplicate_label_fragment
1886 KHR-GL41.shaders.switch.float_label_vertex
1887 KHR-GL41.shaders.switch.float_label_fragment
1888 KHR-GL41.shaders.switch.non_const_int_label_vertex
1889 KHR-GL41.shaders.switch.non_const_int_label_fragment
1890 KHR-GL41.shaders.switch.statement_before_label_vertex
1891 KHR-GL41.shaders.switch.statement_before_label_fragment
1892 KHR-GL41.shaders.switch.statement_before_default_label_vertex
1893 KHR-GL41.shaders.switch.statement_before_default_label_fragment
1894 KHR-GL41.shaders.switch.no_statement_after_label_vertex
1895 KHR-GL41.shaders.switch.no_statement_after_label_fragment
1896 KHR-GL41.shaders.switch.no_statement_after_default_label_vertex
1897 KHR-GL41.shaders.switch.no_statement_after_default_label_fragment
1898 KHR-GL41.shaders.switch.case_in_if_vertex
1899 KHR-GL41.shaders.switch.case_in_if_fragment
1900 KHR-GL41.shaders.switch.default_in_if_vertex
1901 KHR-GL41.shaders.switch.default_in_if_fragment
1902 KHR-GL41.shaders.switch.case_in_for_loop_vertex
1903 KHR-GL41.shaders.switch.case_in_for_loop_fragment
1904 KHR-GL41.shaders.switch.default_in_for_loop_vertex
1905 KHR-GL41.shaders.switch.default_in_for_loop_fragment
1906 KHR-GL41.shaders.switch.case_in_while_loop_vertex
1907 KHR-GL41.shaders.switch.case_in_while_loop_fragment
1908 KHR-GL41.shaders.switch.default_in_while_loop_vertex
1909 KHR-GL41.shaders.switch.default_in_while_loop_fragment
1910 KHR-GL41.shaders.switch.case_in_do_while_loop_vertex
1911 KHR-GL41.shaders.switch.case_in_do_while_loop_fragment
1912 KHR-GL41.shaders.switch.default_in_do_while_loop_vertex
1913 KHR-GL41.shaders.switch.default_in_do_while_loop_fragment
1914 KHR-GL41.shaders.switch.missing_colon_vertex
1915 KHR-GL41.shaders.switch.missing_colon_fragment
1916 KHR-GL41.shaders.switch.missing_opening_brace_vertex
1917 KHR-GL41.shaders.switch.missing_opening_brace_fragment
1918 KHR-GL41.shaders.switch.missing_closing_brace_vertex
1919 KHR-GL41.shaders.switch.missing_closing_brace_fragment
1920 KHR-GL41.shaders.switch.double_case_vertex
1921 KHR-GL41.shaders.switch.double_case_fragment
1922 KHR-GL41.shaders.switch.double_default_1_vertex
1923 KHR-GL41.shaders.switch.double_default_1_fragment
1924 KHR-GL41.shaders.switch.double_default_2_vertex
1925 KHR-GL41.shaders.switch.double_default_2_fragment
1926 KHR-GL41.shaders.uniform_block.single_basic_type.shared.lowp_float
1927 KHR-GL41.shaders.uniform_block.single_basic_type.shared.mediump_float
1928 KHR-GL41.shaders.uniform_block.single_basic_type.shared.highp_float
1929 KHR-GL41.shaders.uniform_block.single_basic_type.shared.lowp_vec2
1930 KHR-GL41.shaders.uniform_block.single_basic_type.shared.mediump_vec2
1931 KHR-GL41.shaders.uniform_block.single_basic_type.shared.highp_vec2
1932 KHR-GL41.shaders.uniform_block.single_basic_type.shared.lowp_vec3
1933 KHR-GL41.shaders.uniform_block.single_basic_type.shared.mediump_vec3
1934 KHR-GL41.shaders.uniform_block.single_basic_type.shared.highp_vec3
1935 KHR-GL41.shaders.uniform_block.single_basic_type.shared.lowp_vec4
1936 KHR-GL41.shaders.uniform_block.single_basic_type.shared.mediump_vec4
1937 KHR-GL41.shaders.uniform_block.single_basic_type.shared.highp_vec4
1938 KHR-GL41.shaders.uniform_block.single_basic_type.shared.lowp_int
1939 KHR-GL41.shaders.uniform_block.single_basic_type.shared.mediump_int
1940 KHR-GL41.shaders.uniform_block.single_basic_type.shared.highp_int
1941 KHR-GL41.shaders.uniform_block.single_basic_type.shared.lowp_ivec2
1942 KHR-GL41.shaders.uniform_block.single_basic_type.shared.mediump_ivec2
1943 KHR-GL41.shaders.uniform_block.single_basic_type.shared.highp_ivec2
1944 KHR-GL41.shaders.uniform_block.single_basic_type.shared.lowp_ivec3
1945 KHR-GL41.shaders.uniform_block.single_basic_type.shared.mediump_ivec3
1946 KHR-GL41.shaders.uniform_block.single_basic_type.shared.highp_ivec3
1947 KHR-GL41.shaders.uniform_block.single_basic_type.shared.lowp_ivec4
1948 KHR-GL41.shaders.uniform_block.single_basic_type.shared.mediump_ivec4
1949 KHR-GL41.shaders.uniform_block.single_basic_type.shared.highp_ivec4
1950 KHR-GL41.shaders.uniform_block.single_basic_type.shared.lowp_uint
1951 KHR-GL41.shaders.uniform_block.single_basic_type.shared.mediump_uint
1952 KHR-GL41.shaders.uniform_block.single_basic_type.shared.highp_uint
1953 KHR-GL41.shaders.uniform_block.single_basic_type.shared.lowp_uvec2
1954 KHR-GL41.shaders.uniform_block.single_basic_type.shared.mediump_uvec2
1955 KHR-GL41.shaders.uniform_block.single_basic_type.shared.highp_uvec2
1956 KHR-GL41.shaders.uniform_block.single_basic_type.shared.lowp_uvec3
1957 KHR-GL41.shaders.uniform_block.single_basic_type.shared.mediump_uvec3
1958 KHR-GL41.shaders.uniform_block.single_basic_type.shared.highp_uvec3
1959 KHR-GL41.shaders.uniform_block.single_basic_type.shared.lowp_uvec4
1960 KHR-GL41.shaders.uniform_block.single_basic_type.shared.mediump_uvec4
1961 KHR-GL41.shaders.uniform_block.single_basic_type.shared.highp_uvec4
1962 KHR-GL41.shaders.uniform_block.single_basic_type.shared.bool
1963 KHR-GL41.shaders.uniform_block.single_basic_type.shared.bvec2
1964 KHR-GL41.shaders.uniform_block.single_basic_type.shared.bvec3
1965 KHR-GL41.shaders.uniform_block.single_basic_type.shared.bvec4
1966 KHR-GL41.shaders.uniform_block.single_basic_type.shared.lowp_mat2
1967 KHR-GL41.shaders.uniform_block.single_basic_type.shared.mediump_mat2
1968 KHR-GL41.shaders.uniform_block.single_basic_type.shared.highp_mat2
1969 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat2
1970 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat2
1971 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat2
1972 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat2
1973 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat2
1974 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat2
1975 KHR-GL41.shaders.uniform_block.single_basic_type.shared.lowp_mat3
1976 KHR-GL41.shaders.uniform_block.single_basic_type.shared.mediump_mat3
1977 KHR-GL41.shaders.uniform_block.single_basic_type.shared.highp_mat3
1978 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat3
1979 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat3
1980 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat3
1981 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat3
1982 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat3
1983 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat3
1984 KHR-GL41.shaders.uniform_block.single_basic_type.shared.lowp_mat4
1985 KHR-GL41.shaders.uniform_block.single_basic_type.shared.mediump_mat4
1986 KHR-GL41.shaders.uniform_block.single_basic_type.shared.highp_mat4
1987 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat4
1988 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat4
1989 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat4
1990 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat4
1991 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat4
1992 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat4
1993 KHR-GL41.shaders.uniform_block.single_basic_type.shared.lowp_mat2x3
1994 KHR-GL41.shaders.uniform_block.single_basic_type.shared.mediump_mat2x3
1995 KHR-GL41.shaders.uniform_block.single_basic_type.shared.highp_mat2x3
1996 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat2x3
1997 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat2x3
1998 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat2x3
1999 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat2x3
2000 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat2x3
2001 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat2x3
2002 KHR-GL41.shaders.uniform_block.single_basic_type.shared.lowp_mat2x4
2003 KHR-GL41.shaders.uniform_block.single_basic_type.shared.mediump_mat2x4
2004 KHR-GL41.shaders.uniform_block.single_basic_type.shared.highp_mat2x4
2005 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat2x4
2006 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat2x4
2007 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat2x4
2008 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat2x4
2009 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat2x4
2010 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat2x4
2011 KHR-GL41.shaders.uniform_block.single_basic_type.shared.lowp_mat3x2
2012 KHR-GL41.shaders.uniform_block.single_basic_type.shared.mediump_mat3x2
2013 KHR-GL41.shaders.uniform_block.single_basic_type.shared.highp_mat3x2
2014 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat3x2
2015 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat3x2
2016 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat3x2
2017 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat3x2
2018 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat3x2
2019 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat3x2
2020 KHR-GL41.shaders.uniform_block.single_basic_type.shared.lowp_mat3x4
2021 KHR-GL41.shaders.uniform_block.single_basic_type.shared.mediump_mat3x4
2022 KHR-GL41.shaders.uniform_block.single_basic_type.shared.highp_mat3x4
2023 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat3x4
2024 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat3x4
2025 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat3x4
2026 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat3x4
2027 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat3x4
2028 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat3x4
2029 KHR-GL41.shaders.uniform_block.single_basic_type.shared.lowp_mat4x2
2030 KHR-GL41.shaders.uniform_block.single_basic_type.shared.mediump_mat4x2
2031 KHR-GL41.shaders.uniform_block.single_basic_type.shared.highp_mat4x2
2032 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat4x2
2033 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat4x2
2034 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat4x2
2035 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat4x2
2036 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat4x2
2037 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat4x2
2038 KHR-GL41.shaders.uniform_block.single_basic_type.shared.lowp_mat4x3
2039 KHR-GL41.shaders.uniform_block.single_basic_type.shared.mediump_mat4x3
2040 KHR-GL41.shaders.uniform_block.single_basic_type.shared.highp_mat4x3
2041 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat4x3
2042 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat4x3
2043 KHR-GL41.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat4x3
2044 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat4x3
2045 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat4x3
2046 KHR-GL41.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat4x3
2047 KHR-GL41.shaders.uniform_block.single_basic_type.packed.lowp_float
2048 KHR-GL41.shaders.uniform_block.single_basic_type.packed.mediump_float
2049 KHR-GL41.shaders.uniform_block.single_basic_type.packed.highp_float
2050 KHR-GL41.shaders.uniform_block.single_basic_type.packed.lowp_vec2
2051 KHR-GL41.shaders.uniform_block.single_basic_type.packed.mediump_vec2
2052 KHR-GL41.shaders.uniform_block.single_basic_type.packed.highp_vec2
2053 KHR-GL41.shaders.uniform_block.single_basic_type.packed.lowp_vec3
2054 KHR-GL41.shaders.uniform_block.single_basic_type.packed.mediump_vec3
2055 KHR-GL41.shaders.uniform_block.single_basic_type.packed.highp_vec3
2056 KHR-GL41.shaders.uniform_block.single_basic_type.packed.lowp_vec4
2057 KHR-GL41.shaders.uniform_block.single_basic_type.packed.mediump_vec4
2058 KHR-GL41.shaders.uniform_block.single_basic_type.packed.highp_vec4
2059 KHR-GL41.shaders.uniform_block.single_basic_type.packed.lowp_int
2060 KHR-GL41.shaders.uniform_block.single_basic_type.packed.mediump_int
2061 KHR-GL41.shaders.uniform_block.single_basic_type.packed.highp_int
2062 KHR-GL41.shaders.uniform_block.single_basic_type.packed.lowp_ivec2
2063 KHR-GL41.shaders.uniform_block.single_basic_type.packed.mediump_ivec2
2064 KHR-GL41.shaders.uniform_block.single_basic_type.packed.highp_ivec2
2065 KHR-GL41.shaders.uniform_block.single_basic_type.packed.lowp_ivec3
2066 KHR-GL41.shaders.uniform_block.single_basic_type.packed.mediump_ivec3
2067 KHR-GL41.shaders.uniform_block.single_basic_type.packed.highp_ivec3
2068 KHR-GL41.shaders.uniform_block.single_basic_type.packed.lowp_ivec4
2069 KHR-GL41.shaders.uniform_block.single_basic_type.packed.mediump_ivec4
2070 KHR-GL41.shaders.uniform_block.single_basic_type.packed.highp_ivec4
2071 KHR-GL41.shaders.uniform_block.single_basic_type.packed.lowp_uint
2072 KHR-GL41.shaders.uniform_block.single_basic_type.packed.mediump_uint
2073 KHR-GL41.shaders.uniform_block.single_basic_type.packed.highp_uint
2074 KHR-GL41.shaders.uniform_block.single_basic_type.packed.lowp_uvec2
2075 KHR-GL41.shaders.uniform_block.single_basic_type.packed.mediump_uvec2
2076 KHR-GL41.shaders.uniform_block.single_basic_type.packed.highp_uvec2
2077 KHR-GL41.shaders.uniform_block.single_basic_type.packed.lowp_uvec3
2078 KHR-GL41.shaders.uniform_block.single_basic_type.packed.mediump_uvec3
2079 KHR-GL41.shaders.uniform_block.single_basic_type.packed.highp_uvec3
2080 KHR-GL41.shaders.uniform_block.single_basic_type.packed.lowp_uvec4
2081 KHR-GL41.shaders.uniform_block.single_basic_type.packed.mediump_uvec4
2082 KHR-GL41.shaders.uniform_block.single_basic_type.packed.highp_uvec4
2083 KHR-GL41.shaders.uniform_block.single_basic_type.packed.bool
2084 KHR-GL41.shaders.uniform_block.single_basic_type.packed.bvec2
2085 KHR-GL41.shaders.uniform_block.single_basic_type.packed.bvec3
2086 KHR-GL41.shaders.uniform_block.single_basic_type.packed.bvec4
2087 KHR-GL41.shaders.uniform_block.single_basic_type.packed.lowp_mat2
2088 KHR-GL41.shaders.uniform_block.single_basic_type.packed.mediump_mat2
2089 KHR-GL41.shaders.uniform_block.single_basic_type.packed.highp_mat2
2090 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat2
2091 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat2
2092 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat2
2093 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat2
2094 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat2
2095 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat2
2096 KHR-GL41.shaders.uniform_block.single_basic_type.packed.lowp_mat3
2097 KHR-GL41.shaders.uniform_block.single_basic_type.packed.mediump_mat3
2098 KHR-GL41.shaders.uniform_block.single_basic_type.packed.highp_mat3
2099 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat3
2100 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat3
2101 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat3
2102 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat3
2103 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat3
2104 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat3
2105 KHR-GL41.shaders.uniform_block.single_basic_type.packed.lowp_mat4
2106 KHR-GL41.shaders.uniform_block.single_basic_type.packed.mediump_mat4
2107 KHR-GL41.shaders.uniform_block.single_basic_type.packed.highp_mat4
2108 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat4
2109 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat4
2110 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat4
2111 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat4
2112 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat4
2113 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat4
2114 KHR-GL41.shaders.uniform_block.single_basic_type.packed.lowp_mat2x3
2115 KHR-GL41.shaders.uniform_block.single_basic_type.packed.mediump_mat2x3
2116 KHR-GL41.shaders.uniform_block.single_basic_type.packed.highp_mat2x3
2117 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat2x3
2118 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat2x3
2119 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat2x3
2120 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat2x3
2121 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat2x3
2122 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat2x3
2123 KHR-GL41.shaders.uniform_block.single_basic_type.packed.lowp_mat2x4
2124 KHR-GL41.shaders.uniform_block.single_basic_type.packed.mediump_mat2x4
2125 KHR-GL41.shaders.uniform_block.single_basic_type.packed.highp_mat2x4
2126 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat2x4
2127 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat2x4
2128 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat2x4
2129 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat2x4
2130 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat2x4
2131 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat2x4
2132 KHR-GL41.shaders.uniform_block.single_basic_type.packed.lowp_mat3x2
2133 KHR-GL41.shaders.uniform_block.single_basic_type.packed.mediump_mat3x2
2134 KHR-GL41.shaders.uniform_block.single_basic_type.packed.highp_mat3x2
2135 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat3x2
2136 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat3x2
2137 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat3x2
2138 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat3x2
2139 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat3x2
2140 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat3x2
2141 KHR-GL41.shaders.uniform_block.single_basic_type.packed.lowp_mat3x4
2142 KHR-GL41.shaders.uniform_block.single_basic_type.packed.mediump_mat3x4
2143 KHR-GL41.shaders.uniform_block.single_basic_type.packed.highp_mat3x4
2144 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat3x4
2145 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat3x4
2146 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat3x4
2147 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat3x4
2148 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat3x4
2149 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat3x4
2150 KHR-GL41.shaders.uniform_block.single_basic_type.packed.lowp_mat4x2
2151 KHR-GL41.shaders.uniform_block.single_basic_type.packed.mediump_mat4x2
2152 KHR-GL41.shaders.uniform_block.single_basic_type.packed.highp_mat4x2
2153 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat4x2
2154 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat4x2
2155 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat4x2
2156 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat4x2
2157 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat4x2
2158 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat4x2
2159 KHR-GL41.shaders.uniform_block.single_basic_type.packed.lowp_mat4x3
2160 KHR-GL41.shaders.uniform_block.single_basic_type.packed.mediump_mat4x3
2161 KHR-GL41.shaders.uniform_block.single_basic_type.packed.highp_mat4x3
2162 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat4x3
2163 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat4x3
2164 KHR-GL41.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat4x3
2165 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat4x3
2166 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat4x3
2167 KHR-GL41.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat4x3
2168 KHR-GL41.shaders.uniform_block.single_basic_type.std140.lowp_float
2169 KHR-GL41.shaders.uniform_block.single_basic_type.std140.mediump_float
2170 KHR-GL41.shaders.uniform_block.single_basic_type.std140.highp_float
2171 KHR-GL41.shaders.uniform_block.single_basic_type.std140.lowp_vec2
2172 KHR-GL41.shaders.uniform_block.single_basic_type.std140.mediump_vec2
2173 KHR-GL41.shaders.uniform_block.single_basic_type.std140.highp_vec2
2174 KHR-GL41.shaders.uniform_block.single_basic_type.std140.lowp_vec3
2175 KHR-GL41.shaders.uniform_block.single_basic_type.std140.mediump_vec3
2176 KHR-GL41.shaders.uniform_block.single_basic_type.std140.highp_vec3
2177 KHR-GL41.shaders.uniform_block.single_basic_type.std140.lowp_vec4
2178 KHR-GL41.shaders.uniform_block.single_basic_type.std140.mediump_vec4
2179 KHR-GL41.shaders.uniform_block.single_basic_type.std140.highp_vec4
2180 KHR-GL41.shaders.uniform_block.single_basic_type.std140.lowp_int
2181 KHR-GL41.shaders.uniform_block.single_basic_type.std140.mediump_int
2182 KHR-GL41.shaders.uniform_block.single_basic_type.std140.highp_int
2183 KHR-GL41.shaders.uniform_block.single_basic_type.std140.lowp_ivec2
2184 KHR-GL41.shaders.uniform_block.single_basic_type.std140.mediump_ivec2
2185 KHR-GL41.shaders.uniform_block.single_basic_type.std140.highp_ivec2
2186 KHR-GL41.shaders.uniform_block.single_basic_type.std140.lowp_ivec3
2187 KHR-GL41.shaders.uniform_block.single_basic_type.std140.mediump_ivec3
2188 KHR-GL41.shaders.uniform_block.single_basic_type.std140.highp_ivec3
2189 KHR-GL41.shaders.uniform_block.single_basic_type.std140.lowp_ivec4
2190 KHR-GL41.shaders.uniform_block.single_basic_type.std140.mediump_ivec4
2191 KHR-GL41.shaders.uniform_block.single_basic_type.std140.highp_ivec4
2192 KHR-GL41.shaders.uniform_block.single_basic_type.std140.lowp_uint
2193 KHR-GL41.shaders.uniform_block.single_basic_type.std140.mediump_uint
2194 KHR-GL41.shaders.uniform_block.single_basic_type.std140.highp_uint
2195 KHR-GL41.shaders.uniform_block.single_basic_type.std140.lowp_uvec2
2196 KHR-GL41.shaders.uniform_block.single_basic_type.std140.mediump_uvec2
2197 KHR-GL41.shaders.uniform_block.single_basic_type.std140.highp_uvec2
2198 KHR-GL41.shaders.uniform_block.single_basic_type.std140.lowp_uvec3
2199 KHR-GL41.shaders.uniform_block.single_basic_type.std140.mediump_uvec3
2200 KHR-GL41.shaders.uniform_block.single_basic_type.std140.highp_uvec3
2201 KHR-GL41.shaders.uniform_block.single_basic_type.std140.lowp_uvec4
2202 KHR-GL41.shaders.uniform_block.single_basic_type.std140.mediump_uvec4
2203 KHR-GL41.shaders.uniform_block.single_basic_type.std140.highp_uvec4
2204 KHR-GL41.shaders.uniform_block.single_basic_type.std140.bool
2205 KHR-GL41.shaders.uniform_block.single_basic_type.std140.bvec2
2206 KHR-GL41.shaders.uniform_block.single_basic_type.std140.bvec3
2207 KHR-GL41.shaders.uniform_block.single_basic_type.std140.bvec4
2208 KHR-GL41.shaders.uniform_block.single_basic_type.std140.lowp_mat2
2209 KHR-GL41.shaders.uniform_block.single_basic_type.std140.mediump_mat2
2210 KHR-GL41.shaders.uniform_block.single_basic_type.std140.highp_mat2
2211 KHR-GL41.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat2
2212 KHR-GL41.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat2
2213 KHR-GL41.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat2
2214 KHR-GL41.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat2
2215 KHR-GL41.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat2
2216 KHR-GL41.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat2
2217 KHR-GL41.shaders.uniform_block.single_basic_type.std140.lowp_mat3
2218 KHR-GL41.shaders.uniform_block.single_basic_type.std140.mediump_mat3
2219 KHR-GL41.shaders.uniform_block.single_basic_type.std140.highp_mat3
2220 KHR-GL41.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat3
2221 KHR-GL41.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat3
2222 KHR-GL41.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat3
2223 KHR-GL41.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat3
2224 KHR-GL41.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat3
2225 KHR-GL41.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat3
2226 KHR-GL41.shaders.uniform_block.single_basic_type.std140.lowp_mat4
2227 KHR-GL41.shaders.uniform_block.single_basic_type.std140.mediump_mat4
2228 KHR-GL41.shaders.uniform_block.single_basic_type.std140.highp_mat4
2229 KHR-GL41.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat4
2230 KHR-GL41.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat4
2231 KHR-GL41.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat4
2232 KHR-GL41.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat4
2233 KHR-GL41.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat4
2234 KHR-GL41.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat4
2235 KHR-GL41.shaders.uniform_block.single_basic_type.std140.lowp_mat2x3
2236 KHR-GL41.shaders.uniform_block.single_basic_type.std140.mediump_mat2x3
2237 KHR-GL41.shaders.uniform_block.single_basic_type.std140.highp_mat2x3
2238 KHR-GL41.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat2x3
2239 KHR-GL41.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat2x3
2240 KHR-GL41.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat2x3
2241 KHR-GL41.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat2x3
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2774 KHR-GL41.cull_distance.functional
2775 KHR-GL41.cull_distance.negative
2776 KHR-GL41.texture_swizzle.api_errors
2777 KHR-GL41.texture_swizzle.intial_state
2778 KHR-GL41.texture_swizzle.smoke
2779 KHR-GL41.texture_swizzle.functional
2780 KHR-GL41.draw_elements_base_vertex_tests.basevertex_behavior1
2781 KHR-GL41.draw_elements_base_vertex_tests.basevertex_behavior2
2782 KHR-GL41.draw_elements_base_vertex_tests.AEP_shader_stages
2783 KHR-GL41.draw_elements_base_vertex_tests.underflow
2784 KHR-GL41.draw_elements_base_vertex_tests.overflow
2785 KHR-GL41.draw_elements_base_vertex_tests.valid_active_tf
2786 KHR-GL41.draw_elements_base_vertex_tests.invalid_count_argument
2787 KHR-GL41.draw_elements_base_vertex_tests.invalid_instancecount_argument
2788 KHR-GL41.draw_elements_base_vertex_tests.invalid_mode_argument
2789 KHR-GL41.draw_elements_base_vertex_tests.invalid_primcount_argument
2790 KHR-GL41.draw_elements_base_vertex_tests.invalid_start_end_arguments
2791 KHR-GL41.draw_elements_base_vertex_tests.invalid_type_argument
2792 KHR-GL41.internalformat.texture2d.red_byte_r8_snorm
2793 KHR-GL41.internalformat.texture2d.red_short_r16_snorm
2794 KHR-GL41.internalformat.texture2d.rg_byte_rg8_snorm
2795 KHR-GL41.internalformat.texture2d.rg_short_rg16_snorm
2796 KHR-GL41.internalformat.texture2d.rgb_byte_rgb8_snorm
2797 KHR-GL41.internalformat.texture2d.rgb_short_rgb16_snorm
2798 KHR-GL41.internalformat.texture2d.rgba_byte_rgba8_snorm
2799 KHR-GL41.internalformat.texture2d.rgba_short_rgba16_snorm
2800 KHR-GL41.internalformat.texture2d.rgba_unsigned_int_2_10_10_10_rev_rgba
2801 KHR-GL41.internalformat.texture2d.rgba_unsigned_int_2_10_10_10_rev_rgb10_a2
2802 KHR-GL41.internalformat.texture2d.rgba_unsigned_int_2_10_10_10_rev_rgb5_a1
2803 KHR-GL41.internalformat.texture2d.depth_component_unsigned_short_depth_component
2804 KHR-GL41.internalformat.texture2d.depth_component_unsigned_short_depth_component16
2805 KHR-GL41.internalformat.texture2d.depth_component_unsigned_int_depth_component
2806 KHR-GL41.internalformat.texture2d.depth_component_unsigned_int_depth_component24
2807 KHR-GL41.internalformat.texture2d.depth_component_unsigned_int_depth_component32
2808 KHR-GL41.internalformat.texture2d.depth_component_unsigned_int_depth_component16
2809 KHR-GL41.internalformat.texture2d.rgba_unsigned_byte_rgb9_e5
2810 KHR-GL41.internalformat.texture2d.rgba_integer_unsigned_int_2_10_10_10_rev_rgb10_a2ui
2811 KHR-GL41.internalformat.texture2d.rgba_integer_unsigned_int_rgba32ui
2812 KHR-GL41.internalformat.texture2d.rgb_integer_unsigned_int_rgb32ui
2813 KHR-GL41.internalformat.texture2d.rgba_integer_unsigned_short_rgba16ui
2814 KHR-GL41.internalformat.texture2d.rgb_integer_unsigned_short_rgb16ui
2815 KHR-GL41.internalformat.texture2d.rgba_integer_unsigned_byte_rgba8ui
2816 KHR-GL41.internalformat.texture2d.rgb_integer_unsigned_byte_rgb8ui
2817 KHR-GL41.internalformat.texture2d.rgba_integer_int_rgba32i
2818 KHR-GL41.internalformat.texture2d.rgb_integer_int_rgb32i
2819 KHR-GL41.internalformat.texture2d.rgba_integer_short_rgba16i
2820 KHR-GL41.internalformat.texture2d.rgb_integer_short_rgb16i
2821 KHR-GL41.internalformat.texture2d.rgba_integer_byte_rgba8i
2822 KHR-GL41.internalformat.texture2d.rgb_integer_byte_rgb8i
2823 KHR-GL41.internalformat.texture2d.red_half_float_r16f
2824 KHR-GL41.internalformat.texture2d.rg_half_float_rg16f
2825 KHR-GL41.internalformat.texture2d.rgb_half_float_rgb16f
2826 KHR-GL41.internalformat.texture2d.rgba_half_float_rgba16f
2827 KHR-GL41.internalformat.texture2d.red_float_r32f
2828 KHR-GL41.internalformat.texture2d.rg_float_rg32f
2829 KHR-GL41.internalformat.texture2d.rgb_float_rgb32f
2830 KHR-GL41.internalformat.texture2d.rgba_float_rgba32f
2831 KHR-GL41.internalformat.copy_tex_image.depth_component16
2832 KHR-GL41.internalformat.copy_tex_image.depth_component24
2833 KHR-GL41.internalformat.copy_tex_image.depth_component32
2834 KHR-GL41.internalformat.copy_tex_image.rgb9_e5
2835 KHR-GL41.internalformat.copy_tex_image.rgb10_a2ui
2836 KHR-GL41.internalformat.copy_tex_image.rgb10_a2
2837 KHR-GL41.internalformat.renderbuffer.rgba8
2838 KHR-GL41.internalformat.renderbuffer.rgb9_e5
2839 KHR-GL41.internalformat.renderbuffer.rgb10_a2ui
2840 KHR-GL41.internalformat.renderbuffer.depth24_stencil8
2841 KHR-GL41.internalformat.renderbuffer.depth_component16
2842 KHR-GL41.internalformat.renderbuffer.depth_component24
2843 KHR-GL41.internalformat.renderbuffer.depth_component32
2844 KHR-GL41.gpu_shader_fp64.fp64.errors
2845 KHR-GL41.gpu_shader_fp64.fp64.max_uniform_components
2846 KHR-GL41.gpu_shader_fp64.fp64.named_uniform_blocks
2847 KHR-GL41.gpu_shader_fp64.fp64.state_query
2848 KHR-GL41.gpu_shader_fp64.fp64.conversions
2849 KHR-GL41.gpu_shader_fp64.fp64.illegal_conversions
2850 KHR-GL41.gpu_shader_fp64.fp64.varyings
2851 KHR-GL41.gpu_shader_fp64.fp64.valid_constructors
2852 KHR-GL41.gpu_shader_fp64.fp64.operators
2853 KHR-GL41.gpu_shader_fp64.builtin.abs_double
2854 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec2
2855 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec3
2856 KHR-GL41.gpu_shader_fp64.builtin.abs_dvec4
2857 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat2
2858 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat2x3
2859 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat2x4
2860 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat3x2
2861 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat3
2862 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat3x4
2863 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat4x2
2864 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat4x3
2865 KHR-GL41.gpu_shader_fp64.builtin.abs_dmat4
2866 KHR-GL41.gpu_shader_fp64.builtin.ceil_double
2867 KHR-GL41.gpu_shader_fp64.builtin.ceil_dvec2
2868 KHR-GL41.gpu_shader_fp64.builtin.ceil_dvec3
2869 KHR-GL41.gpu_shader_fp64.builtin.ceil_dvec4
2870 KHR-GL41.gpu_shader_fp64.builtin.ceil_dmat2
2871 KHR-GL41.gpu_shader_fp64.builtin.ceil_dmat2x3
2872 KHR-GL41.gpu_shader_fp64.builtin.ceil_dmat2x4
2873 KHR-GL41.gpu_shader_fp64.builtin.ceil_dmat3x2
2874 KHR-GL41.gpu_shader_fp64.builtin.ceil_dmat3
2875 KHR-GL41.gpu_shader_fp64.builtin.ceil_dmat3x4
2876 KHR-GL41.gpu_shader_fp64.builtin.ceil_dmat4x2
2877 KHR-GL41.gpu_shader_fp64.builtin.ceil_dmat4x3
2878 KHR-GL41.gpu_shader_fp64.builtin.ceil_dmat4
2879 KHR-GL41.gpu_shader_fp64.builtin.clamp_double
2880 KHR-GL41.gpu_shader_fp64.builtin.clamp_dvec2
2881 KHR-GL41.gpu_shader_fp64.builtin.clamp_dvec3
2882 KHR-GL41.gpu_shader_fp64.builtin.clamp_dvec4
2883 KHR-GL41.gpu_shader_fp64.builtin.clamp_dmat2
2884 KHR-GL41.gpu_shader_fp64.builtin.clamp_dmat2x3
2885 KHR-GL41.gpu_shader_fp64.builtin.clamp_dmat2x4
2886 KHR-GL41.gpu_shader_fp64.builtin.clamp_dmat3x2
2887 KHR-GL41.gpu_shader_fp64.builtin.clamp_dmat3
2888 KHR-GL41.gpu_shader_fp64.builtin.clamp_dmat3x4
2889 KHR-GL41.gpu_shader_fp64.builtin.clamp_dmat4x2
2890 KHR-GL41.gpu_shader_fp64.builtin.clamp_dmat4x3
2891 KHR-GL41.gpu_shader_fp64.builtin.clamp_dmat4
2892 KHR-GL41.gpu_shader_fp64.builtin.clamp_against_scalar_double
2893 KHR-GL41.gpu_shader_fp64.builtin.clamp_against_scalar_dvec2
2894 KHR-GL41.gpu_shader_fp64.builtin.clamp_against_scalar_dvec3
2895 KHR-GL41.gpu_shader_fp64.builtin.clamp_against_scalar_dvec4
2896 KHR-GL41.gpu_shader_fp64.builtin.clamp_against_scalar_dmat2
2897 KHR-GL41.gpu_shader_fp64.builtin.clamp_against_scalar_dmat2x3
2898 KHR-GL41.gpu_shader_fp64.builtin.clamp_against_scalar_dmat2x4
2899 KHR-GL41.gpu_shader_fp64.builtin.clamp_against_scalar_dmat3x2
2900 KHR-GL41.gpu_shader_fp64.builtin.clamp_against_scalar_dmat3
2901 KHR-GL41.gpu_shader_fp64.builtin.clamp_against_scalar_dmat3x4
2902 KHR-GL41.gpu_shader_fp64.builtin.clamp_against_scalar_dmat4x2
2903 KHR-GL41.gpu_shader_fp64.builtin.clamp_against_scalar_dmat4x3
2904 KHR-GL41.gpu_shader_fp64.builtin.clamp_against_scalar_dmat4
2905 KHR-GL41.gpu_shader_fp64.builtin.cross_double
2906 KHR-GL41.gpu_shader_fp64.builtin.cross_dvec2
2907 KHR-GL41.gpu_shader_fp64.builtin.cross_dvec3
2908 KHR-GL41.gpu_shader_fp64.builtin.cross_dvec4
2909 KHR-GL41.gpu_shader_fp64.builtin.cross_dmat2
2910 KHR-GL41.gpu_shader_fp64.builtin.cross_dmat2x3
2911 KHR-GL41.gpu_shader_fp64.builtin.cross_dmat2x4
2912 KHR-GL41.gpu_shader_fp64.builtin.cross_dmat3x2
2913 KHR-GL41.gpu_shader_fp64.builtin.cross_dmat3
2914 KHR-GL41.gpu_shader_fp64.builtin.cross_dmat3x4
2915 KHR-GL41.gpu_shader_fp64.builtin.cross_dmat4x2
2916 KHR-GL41.gpu_shader_fp64.builtin.cross_dmat4x3
2917 KHR-GL41.gpu_shader_fp64.builtin.cross_dmat4
2918 KHR-GL41.gpu_shader_fp64.builtin.determinant_double
2919 KHR-GL41.gpu_shader_fp64.builtin.determinant_dvec2
2920 KHR-GL41.gpu_shader_fp64.builtin.determinant_dvec3
2921 KHR-GL41.gpu_shader_fp64.builtin.determinant_dvec4
2922 KHR-GL41.gpu_shader_fp64.builtin.determinant_dmat2
2923 KHR-GL41.gpu_shader_fp64.builtin.determinant_dmat2x3
2924 KHR-GL41.gpu_shader_fp64.builtin.determinant_dmat2x4
2925 KHR-GL41.gpu_shader_fp64.builtin.determinant_dmat3x2
2926 KHR-GL41.gpu_shader_fp64.builtin.determinant_dmat3
2927 KHR-GL41.gpu_shader_fp64.builtin.determinant_dmat3x4
2928 KHR-GL41.gpu_shader_fp64.builtin.determinant_dmat4x2
2929 KHR-GL41.gpu_shader_fp64.builtin.determinant_dmat4x3
2930 KHR-GL41.gpu_shader_fp64.builtin.determinant_dmat4
2931 KHR-GL41.gpu_shader_fp64.builtin.distance_double
2932 KHR-GL41.gpu_shader_fp64.builtin.distance_dvec2
2933 KHR-GL41.gpu_shader_fp64.builtin.distance_dvec3
2934 KHR-GL41.gpu_shader_fp64.builtin.distance_dvec4
2935 KHR-GL41.gpu_shader_fp64.builtin.distance_dmat2
2936 KHR-GL41.gpu_shader_fp64.builtin.distance_dmat2x3
2937 KHR-GL41.gpu_shader_fp64.builtin.distance_dmat2x4
2938 KHR-GL41.gpu_shader_fp64.builtin.distance_dmat3x2
2939 KHR-GL41.gpu_shader_fp64.builtin.distance_dmat3
2940 KHR-GL41.gpu_shader_fp64.builtin.distance_dmat3x4
2941 KHR-GL41.gpu_shader_fp64.builtin.distance_dmat4x2
2942 KHR-GL41.gpu_shader_fp64.builtin.distance_dmat4x3
2943 KHR-GL41.gpu_shader_fp64.builtin.distance_dmat4
2944 KHR-GL41.gpu_shader_fp64.builtin.dot_double
2945 KHR-GL41.gpu_shader_fp64.builtin.dot_dvec2
2946 KHR-GL41.gpu_shader_fp64.builtin.dot_dvec3
2947 KHR-GL41.gpu_shader_fp64.builtin.dot_dvec4
2948 KHR-GL41.gpu_shader_fp64.builtin.dot_dmat2
2949 KHR-GL41.gpu_shader_fp64.builtin.dot_dmat2x3
2950 KHR-GL41.gpu_shader_fp64.builtin.dot_dmat2x4
2951 KHR-GL41.gpu_shader_fp64.builtin.dot_dmat3x2
2952 KHR-GL41.gpu_shader_fp64.builtin.dot_dmat3
2953 KHR-GL41.gpu_shader_fp64.builtin.dot_dmat3x4
2954 KHR-GL41.gpu_shader_fp64.builtin.dot_dmat4x2
2955 KHR-GL41.gpu_shader_fp64.builtin.dot_dmat4x3
2956 KHR-GL41.gpu_shader_fp64.builtin.dot_dmat4
2957 KHR-GL41.gpu_shader_fp64.builtin.equal_double
2958 KHR-GL41.gpu_shader_fp64.builtin.equal_dvec2
2959 KHR-GL41.gpu_shader_fp64.builtin.equal_dvec3
2960 KHR-GL41.gpu_shader_fp64.builtin.equal_dvec4
2961 KHR-GL41.gpu_shader_fp64.builtin.equal_dmat2
2962 KHR-GL41.gpu_shader_fp64.builtin.equal_dmat2x3
2963 KHR-GL41.gpu_shader_fp64.builtin.equal_dmat2x4
2964 KHR-GL41.gpu_shader_fp64.builtin.equal_dmat3x2
2965 KHR-GL41.gpu_shader_fp64.builtin.equal_dmat3
2966 KHR-GL41.gpu_shader_fp64.builtin.equal_dmat3x4
2967 KHR-GL41.gpu_shader_fp64.builtin.equal_dmat4x2
2968 KHR-GL41.gpu_shader_fp64.builtin.equal_dmat4x3
2969 KHR-GL41.gpu_shader_fp64.builtin.equal_dmat4
2970 KHR-GL41.gpu_shader_fp64.builtin.faceforward_double
2971 KHR-GL41.gpu_shader_fp64.builtin.faceforward_dvec2
2972 KHR-GL41.gpu_shader_fp64.builtin.faceforward_dvec3
2973 KHR-GL41.gpu_shader_fp64.builtin.faceforward_dvec4
2974 KHR-GL41.gpu_shader_fp64.builtin.faceforward_dmat2
2975 KHR-GL41.gpu_shader_fp64.builtin.faceforward_dmat2x3
2976 KHR-GL41.gpu_shader_fp64.builtin.faceforward_dmat2x4
2977 KHR-GL41.gpu_shader_fp64.builtin.faceforward_dmat3x2
2978 KHR-GL41.gpu_shader_fp64.builtin.faceforward_dmat3
2979 KHR-GL41.gpu_shader_fp64.builtin.faceforward_dmat3x4
2980 KHR-GL41.gpu_shader_fp64.builtin.faceforward_dmat4x2
2981 KHR-GL41.gpu_shader_fp64.builtin.faceforward_dmat4x3
2982 KHR-GL41.gpu_shader_fp64.builtin.faceforward_dmat4
2983 KHR-GL41.gpu_shader_fp64.builtin.floor_double
2984 KHR-GL41.gpu_shader_fp64.builtin.floor_dvec2
2985 KHR-GL41.gpu_shader_fp64.builtin.floor_dvec3
2986 KHR-GL41.gpu_shader_fp64.builtin.floor_dvec4
2987 KHR-GL41.gpu_shader_fp64.builtin.floor_dmat2
2988 KHR-GL41.gpu_shader_fp64.builtin.floor_dmat2x3
2989 KHR-GL41.gpu_shader_fp64.builtin.floor_dmat2x4
2990 KHR-GL41.gpu_shader_fp64.builtin.floor_dmat3x2
2991 KHR-GL41.gpu_shader_fp64.builtin.floor_dmat3
2992 KHR-GL41.gpu_shader_fp64.builtin.floor_dmat3x4
2993 KHR-GL41.gpu_shader_fp64.builtin.floor_dmat4x2
2994 KHR-GL41.gpu_shader_fp64.builtin.floor_dmat4x3
2995 KHR-GL41.gpu_shader_fp64.builtin.floor_dmat4
2996 KHR-GL41.gpu_shader_fp64.builtin.fma_double
2997 KHR-GL41.gpu_shader_fp64.builtin.fma_dvec2
2998 KHR-GL41.gpu_shader_fp64.builtin.fma_dvec3
2999 KHR-GL41.gpu_shader_fp64.builtin.fma_dvec4
3000 KHR-GL41.gpu_shader_fp64.builtin.fma_dmat2
3001 KHR-GL41.gpu_shader_fp64.builtin.fma_dmat2x3
3002 KHR-GL41.gpu_shader_fp64.builtin.fma_dmat2x4
3003 KHR-GL41.gpu_shader_fp64.builtin.fma_dmat3x2
3004 KHR-GL41.gpu_shader_fp64.builtin.fma_dmat3
3005 KHR-GL41.gpu_shader_fp64.builtin.fma_dmat3x4
3006 KHR-GL41.gpu_shader_fp64.builtin.fma_dmat4x2
3007 KHR-GL41.gpu_shader_fp64.builtin.fma_dmat4x3
3008 KHR-GL41.gpu_shader_fp64.builtin.fma_dmat4
3009 KHR-GL41.gpu_shader_fp64.builtin.fract_double
3010 KHR-GL41.gpu_shader_fp64.builtin.fract_dvec2
3011 KHR-GL41.gpu_shader_fp64.builtin.fract_dvec3
3012 KHR-GL41.gpu_shader_fp64.builtin.fract_dvec4
3013 KHR-GL41.gpu_shader_fp64.builtin.fract_dmat2
3014 KHR-GL41.gpu_shader_fp64.builtin.fract_dmat2x3
3015 KHR-GL41.gpu_shader_fp64.builtin.fract_dmat2x4
3016 KHR-GL41.gpu_shader_fp64.builtin.fract_dmat3x2
3017 KHR-GL41.gpu_shader_fp64.builtin.fract_dmat3
3018 KHR-GL41.gpu_shader_fp64.builtin.fract_dmat3x4
3019 KHR-GL41.gpu_shader_fp64.builtin.fract_dmat4x2
3020 KHR-GL41.gpu_shader_fp64.builtin.fract_dmat4x3
3021 KHR-GL41.gpu_shader_fp64.builtin.fract_dmat4
3022 KHR-GL41.gpu_shader_fp64.builtin.frexp_double
3023 KHR-GL41.gpu_shader_fp64.builtin.frexp_dvec2
3024 KHR-GL41.gpu_shader_fp64.builtin.frexp_dvec3
3025 KHR-GL41.gpu_shader_fp64.builtin.frexp_dvec4
3026 KHR-GL41.gpu_shader_fp64.builtin.frexp_dmat2
3027 KHR-GL41.gpu_shader_fp64.builtin.frexp_dmat2x3
3028 KHR-GL41.gpu_shader_fp64.builtin.frexp_dmat2x4
3029 KHR-GL41.gpu_shader_fp64.builtin.frexp_dmat3x2
3030 KHR-GL41.gpu_shader_fp64.builtin.frexp_dmat3
3031 KHR-GL41.gpu_shader_fp64.builtin.frexp_dmat3x4
3032 KHR-GL41.gpu_shader_fp64.builtin.frexp_dmat4x2
3033 KHR-GL41.gpu_shader_fp64.builtin.frexp_dmat4x3
3034 KHR-GL41.gpu_shader_fp64.builtin.frexp_dmat4
3035 KHR-GL41.gpu_shader_fp64.builtin.greaterthan_double
3036 KHR-GL41.gpu_shader_fp64.builtin.greaterthan_dvec2
3037 KHR-GL41.gpu_shader_fp64.builtin.greaterthan_dvec3
3038 KHR-GL41.gpu_shader_fp64.builtin.greaterthan_dvec4
3039 KHR-GL41.gpu_shader_fp64.builtin.greaterthan_dmat2
3040 KHR-GL41.gpu_shader_fp64.builtin.greaterthan_dmat2x3
3041 KHR-GL41.gpu_shader_fp64.builtin.greaterthan_dmat2x4
3042 KHR-GL41.gpu_shader_fp64.builtin.greaterthan_dmat3x2
3043 KHR-GL41.gpu_shader_fp64.builtin.greaterthan_dmat3
3044 KHR-GL41.gpu_shader_fp64.builtin.greaterthan_dmat3x4
3045 KHR-GL41.gpu_shader_fp64.builtin.greaterthan_dmat4x2
3046 KHR-GL41.gpu_shader_fp64.builtin.greaterthan_dmat4x3
3047 KHR-GL41.gpu_shader_fp64.builtin.greaterthan_dmat4
3048 KHR-GL41.gpu_shader_fp64.builtin.greaterthanequal_double
3049 KHR-GL41.gpu_shader_fp64.builtin.greaterthanequal_dvec2
3050 KHR-GL41.gpu_shader_fp64.builtin.greaterthanequal_dvec3
3051 KHR-GL41.gpu_shader_fp64.builtin.greaterthanequal_dvec4
3052 KHR-GL41.gpu_shader_fp64.builtin.greaterthanequal_dmat2
3053 KHR-GL41.gpu_shader_fp64.builtin.greaterthanequal_dmat2x3
3054 KHR-GL41.gpu_shader_fp64.builtin.greaterthanequal_dmat2x4
3055 KHR-GL41.gpu_shader_fp64.builtin.greaterthanequal_dmat3x2
3056 KHR-GL41.gpu_shader_fp64.builtin.greaterthanequal_dmat3
3057 KHR-GL41.gpu_shader_fp64.builtin.greaterthanequal_dmat3x4
3058 KHR-GL41.gpu_shader_fp64.builtin.greaterthanequal_dmat4x2
3059 KHR-GL41.gpu_shader_fp64.builtin.greaterthanequal_dmat4x3
3060 KHR-GL41.gpu_shader_fp64.builtin.greaterthanequal_dmat4
3061 KHR-GL41.gpu_shader_fp64.builtin.inverse_double
3062 KHR-GL41.gpu_shader_fp64.builtin.inverse_dvec2
3063 KHR-GL41.gpu_shader_fp64.builtin.inverse_dvec3
3064 KHR-GL41.gpu_shader_fp64.builtin.inverse_dvec4
3065 KHR-GL41.gpu_shader_fp64.builtin.inverse_dmat2
3066 KHR-GL41.gpu_shader_fp64.builtin.inverse_dmat2x3
3067 KHR-GL41.gpu_shader_fp64.builtin.inverse_dmat2x4
3068 KHR-GL41.gpu_shader_fp64.builtin.inverse_dmat3x2
3069 KHR-GL41.gpu_shader_fp64.builtin.inverse_dmat3
3070 KHR-GL41.gpu_shader_fp64.builtin.inverse_dmat3x4
3071 KHR-GL41.gpu_shader_fp64.builtin.inverse_dmat4x2
3072 KHR-GL41.gpu_shader_fp64.builtin.inverse_dmat4x3
3073 KHR-GL41.gpu_shader_fp64.builtin.inverse_dmat4
3074 KHR-GL41.gpu_shader_fp64.builtin.inversesqrt_double
3075 KHR-GL41.gpu_shader_fp64.builtin.inversesqrt_dvec2
3076 KHR-GL41.gpu_shader_fp64.builtin.inversesqrt_dvec3
3077 KHR-GL41.gpu_shader_fp64.builtin.inversesqrt_dvec4
3078 KHR-GL41.gpu_shader_fp64.builtin.inversesqrt_dmat2
3079 KHR-GL41.gpu_shader_fp64.builtin.inversesqrt_dmat2x3
3080 KHR-GL41.gpu_shader_fp64.builtin.inversesqrt_dmat2x4
3081 KHR-GL41.gpu_shader_fp64.builtin.inversesqrt_dmat3x2
3082 KHR-GL41.gpu_shader_fp64.builtin.inversesqrt_dmat3
3083 KHR-GL41.gpu_shader_fp64.builtin.inversesqrt_dmat3x4
3084 KHR-GL41.gpu_shader_fp64.builtin.inversesqrt_dmat4x2
3085 KHR-GL41.gpu_shader_fp64.builtin.inversesqrt_dmat4x3
3086 KHR-GL41.gpu_shader_fp64.builtin.inversesqrt_dmat4
3087 KHR-GL41.gpu_shader_fp64.builtin.ldexp_double
3088 KHR-GL41.gpu_shader_fp64.builtin.ldexp_dvec2
3089 KHR-GL41.gpu_shader_fp64.builtin.ldexp_dvec3
3090 KHR-GL41.gpu_shader_fp64.builtin.ldexp_dvec4
3091 KHR-GL41.gpu_shader_fp64.builtin.ldexp_dmat2
3092 KHR-GL41.gpu_shader_fp64.builtin.ldexp_dmat2x3
3093 KHR-GL41.gpu_shader_fp64.builtin.ldexp_dmat2x4
3094 KHR-GL41.gpu_shader_fp64.builtin.ldexp_dmat3x2
3095 KHR-GL41.gpu_shader_fp64.builtin.ldexp_dmat3
3096 KHR-GL41.gpu_shader_fp64.builtin.ldexp_dmat3x4
3097 KHR-GL41.gpu_shader_fp64.builtin.ldexp_dmat4x2
3098 KHR-GL41.gpu_shader_fp64.builtin.ldexp_dmat4x3
3099 KHR-GL41.gpu_shader_fp64.builtin.ldexp_dmat4
3100 KHR-GL41.gpu_shader_fp64.builtin.lessthan_double
3101 KHR-GL41.gpu_shader_fp64.builtin.lessthan_dvec2
3102 KHR-GL41.gpu_shader_fp64.builtin.lessthan_dvec3
3103 KHR-GL41.gpu_shader_fp64.builtin.lessthan_dvec4
3104 KHR-GL41.gpu_shader_fp64.builtin.lessthan_dmat2
3105 KHR-GL41.gpu_shader_fp64.builtin.lessthan_dmat2x3
3106 KHR-GL41.gpu_shader_fp64.builtin.lessthan_dmat2x4
3107 KHR-GL41.gpu_shader_fp64.builtin.lessthan_dmat3x2
3108 KHR-GL41.gpu_shader_fp64.builtin.lessthan_dmat3
3109 KHR-GL41.gpu_shader_fp64.builtin.lessthan_dmat3x4
3110 KHR-GL41.gpu_shader_fp64.builtin.lessthan_dmat4x2
3111 KHR-GL41.gpu_shader_fp64.builtin.lessthan_dmat4x3
3112 KHR-GL41.gpu_shader_fp64.builtin.lessthan_dmat4
3113 KHR-GL41.gpu_shader_fp64.builtin.lessthanequal_double
3114 KHR-GL41.gpu_shader_fp64.builtin.lessthanequal_dvec2
3115 KHR-GL41.gpu_shader_fp64.builtin.lessthanequal_dvec3
3116 KHR-GL41.gpu_shader_fp64.builtin.lessthanequal_dvec4
3117 KHR-GL41.gpu_shader_fp64.builtin.lessthanequal_dmat2
3118 KHR-GL41.gpu_shader_fp64.builtin.lessthanequal_dmat2x3
3119 KHR-GL41.gpu_shader_fp64.builtin.lessthanequal_dmat2x4
3120 KHR-GL41.gpu_shader_fp64.builtin.lessthanequal_dmat3x2
3121 KHR-GL41.gpu_shader_fp64.builtin.lessthanequal_dmat3
3122 KHR-GL41.gpu_shader_fp64.builtin.lessthanequal_dmat3x4
3123 KHR-GL41.gpu_shader_fp64.builtin.lessthanequal_dmat4x2
3124 KHR-GL41.gpu_shader_fp64.builtin.lessthanequal_dmat4x3
3125 KHR-GL41.gpu_shader_fp64.builtin.lessthanequal_dmat4
3126 KHR-GL41.gpu_shader_fp64.builtin.length_double
3127 KHR-GL41.gpu_shader_fp64.builtin.length_dvec2
3128 KHR-GL41.gpu_shader_fp64.builtin.length_dvec3
3129 KHR-GL41.gpu_shader_fp64.builtin.length_dvec4
3130 KHR-GL41.gpu_shader_fp64.builtin.length_dmat2
3131 KHR-GL41.gpu_shader_fp64.builtin.length_dmat2x3
3132 KHR-GL41.gpu_shader_fp64.builtin.length_dmat2x4
3133 KHR-GL41.gpu_shader_fp64.builtin.length_dmat3x2
3134 KHR-GL41.gpu_shader_fp64.builtin.length_dmat3
3135 KHR-GL41.gpu_shader_fp64.builtin.length_dmat3x4
3136 KHR-GL41.gpu_shader_fp64.builtin.length_dmat4x2
3137 KHR-GL41.gpu_shader_fp64.builtin.length_dmat4x3
3138 KHR-GL41.gpu_shader_fp64.builtin.length_dmat4
3139 KHR-GL41.gpu_shader_fp64.builtin.matrixcompmult_double
3140 KHR-GL41.gpu_shader_fp64.builtin.matrixcompmult_dvec2
3141 KHR-GL41.gpu_shader_fp64.builtin.matrixcompmult_dvec3
3142 KHR-GL41.gpu_shader_fp64.builtin.matrixcompmult_dvec4
3143 KHR-GL41.gpu_shader_fp64.builtin.matrixcompmult_dmat2
3144 KHR-GL41.gpu_shader_fp64.builtin.matrixcompmult_dmat2x3
3145 KHR-GL41.gpu_shader_fp64.builtin.matrixcompmult_dmat2x4
3146 KHR-GL41.gpu_shader_fp64.builtin.matrixcompmult_dmat3x2
3147 KHR-GL41.gpu_shader_fp64.builtin.matrixcompmult_dmat3
3148 KHR-GL41.gpu_shader_fp64.builtin.matrixcompmult_dmat3x4
3149 KHR-GL41.gpu_shader_fp64.builtin.matrixcompmult_dmat4x2
3150 KHR-GL41.gpu_shader_fp64.builtin.matrixcompmult_dmat4x3
3151 KHR-GL41.gpu_shader_fp64.builtin.matrixcompmult_dmat4
3152 KHR-GL41.gpu_shader_fp64.builtin.max_double
3153 KHR-GL41.gpu_shader_fp64.builtin.max_dvec2
3154 KHR-GL41.gpu_shader_fp64.builtin.max_dvec3
3155 KHR-GL41.gpu_shader_fp64.builtin.max_dvec4
3156 KHR-GL41.gpu_shader_fp64.builtin.max_dmat2
3157 KHR-GL41.gpu_shader_fp64.builtin.max_dmat2x3
3158 KHR-GL41.gpu_shader_fp64.builtin.max_dmat2x4
3159 KHR-GL41.gpu_shader_fp64.builtin.max_dmat3x2
3160 KHR-GL41.gpu_shader_fp64.builtin.max_dmat3
3161 KHR-GL41.gpu_shader_fp64.builtin.max_dmat3x4
3162 KHR-GL41.gpu_shader_fp64.builtin.max_dmat4x2
3163 KHR-GL41.gpu_shader_fp64.builtin.max_dmat4x3
3164 KHR-GL41.gpu_shader_fp64.builtin.max_dmat4
3165 KHR-GL41.gpu_shader_fp64.builtin.max_against_scalar_double
3166 KHR-GL41.gpu_shader_fp64.builtin.max_against_scalar_dvec2
3167 KHR-GL41.gpu_shader_fp64.builtin.max_against_scalar_dvec3
3168 KHR-GL41.gpu_shader_fp64.builtin.max_against_scalar_dvec4
3169 KHR-GL41.gpu_shader_fp64.builtin.max_against_scalar_dmat2
3170 KHR-GL41.gpu_shader_fp64.builtin.max_against_scalar_dmat2x3
3171 KHR-GL41.gpu_shader_fp64.builtin.max_against_scalar_dmat2x4
3172 KHR-GL41.gpu_shader_fp64.builtin.max_against_scalar_dmat3x2
3173 KHR-GL41.gpu_shader_fp64.builtin.max_against_scalar_dmat3
3174 KHR-GL41.gpu_shader_fp64.builtin.max_against_scalar_dmat3x4
3175 KHR-GL41.gpu_shader_fp64.builtin.max_against_scalar_dmat4x2
3176 KHR-GL41.gpu_shader_fp64.builtin.max_against_scalar_dmat4x3
3177 KHR-GL41.gpu_shader_fp64.builtin.max_against_scalar_dmat4
3178 KHR-GL41.gpu_shader_fp64.builtin.min_double
3179 KHR-GL41.gpu_shader_fp64.builtin.min_dvec2
3180 KHR-GL41.gpu_shader_fp64.builtin.min_dvec3
3181 KHR-GL41.gpu_shader_fp64.builtin.min_dvec4
3182 KHR-GL41.gpu_shader_fp64.builtin.min_dmat2
3183 KHR-GL41.gpu_shader_fp64.builtin.min_dmat2x3
3184 KHR-GL41.gpu_shader_fp64.builtin.min_dmat2x4
3185 KHR-GL41.gpu_shader_fp64.builtin.min_dmat3x2
3186 KHR-GL41.gpu_shader_fp64.builtin.min_dmat3
3187 KHR-GL41.gpu_shader_fp64.builtin.min_dmat3x4
3188 KHR-GL41.gpu_shader_fp64.builtin.min_dmat4x2
3189 KHR-GL41.gpu_shader_fp64.builtin.min_dmat4x3
3190 KHR-GL41.gpu_shader_fp64.builtin.min_dmat4
3191 KHR-GL41.gpu_shader_fp64.builtin.min_against_scalar_double
3192 KHR-GL41.gpu_shader_fp64.builtin.min_against_scalar_dvec2
3193 KHR-GL41.gpu_shader_fp64.builtin.min_against_scalar_dvec3
3194 KHR-GL41.gpu_shader_fp64.builtin.min_against_scalar_dvec4
3195 KHR-GL41.gpu_shader_fp64.builtin.min_against_scalar_dmat2
3196 KHR-GL41.gpu_shader_fp64.builtin.min_against_scalar_dmat2x3
3197 KHR-GL41.gpu_shader_fp64.builtin.min_against_scalar_dmat2x4
3198 KHR-GL41.gpu_shader_fp64.builtin.min_against_scalar_dmat3x2
3199 KHR-GL41.gpu_shader_fp64.builtin.min_against_scalar_dmat3
3200 KHR-GL41.gpu_shader_fp64.builtin.min_against_scalar_dmat3x4
3201 KHR-GL41.gpu_shader_fp64.builtin.min_against_scalar_dmat4x2
3202 KHR-GL41.gpu_shader_fp64.builtin.min_against_scalar_dmat4x3
3203 KHR-GL41.gpu_shader_fp64.builtin.min_against_scalar_dmat4
3204 KHR-GL41.gpu_shader_fp64.builtin.mix_double
3205 KHR-GL41.gpu_shader_fp64.builtin.mix_dvec2
3206 KHR-GL41.gpu_shader_fp64.builtin.mix_dvec3
3207 KHR-GL41.gpu_shader_fp64.builtin.mix_dvec4
3208 KHR-GL41.gpu_shader_fp64.builtin.mix_dmat2
3209 KHR-GL41.gpu_shader_fp64.builtin.mix_dmat2x3
3210 KHR-GL41.gpu_shader_fp64.builtin.mix_dmat2x4
3211 KHR-GL41.gpu_shader_fp64.builtin.mix_dmat3x2
3212 KHR-GL41.gpu_shader_fp64.builtin.mix_dmat3
3213 KHR-GL41.gpu_shader_fp64.builtin.mix_dmat3x4
3214 KHR-GL41.gpu_shader_fp64.builtin.mix_dmat4x2
3215 KHR-GL41.gpu_shader_fp64.builtin.mix_dmat4x3
3216 KHR-GL41.gpu_shader_fp64.builtin.mix_dmat4
3217 KHR-GL41.gpu_shader_fp64.builtin.modf_double
3218 KHR-GL41.gpu_shader_fp64.builtin.modf_dvec2
3219 KHR-GL41.gpu_shader_fp64.builtin.modf_dvec3
3220 KHR-GL41.gpu_shader_fp64.builtin.modf_dvec4
3221 KHR-GL41.gpu_shader_fp64.builtin.modf_dmat2
3222 KHR-GL41.gpu_shader_fp64.builtin.modf_dmat2x3
3223 KHR-GL41.gpu_shader_fp64.builtin.modf_dmat2x4
3224 KHR-GL41.gpu_shader_fp64.builtin.modf_dmat3x2
3225 KHR-GL41.gpu_shader_fp64.builtin.modf_dmat3
3226 KHR-GL41.gpu_shader_fp64.builtin.modf_dmat3x4
3227 KHR-GL41.gpu_shader_fp64.builtin.modf_dmat4x2
3228 KHR-GL41.gpu_shader_fp64.builtin.modf_dmat4x3
3229 KHR-GL41.gpu_shader_fp64.builtin.modf_dmat4
3230 KHR-GL41.gpu_shader_fp64.builtin.normalize_double
3231 KHR-GL41.gpu_shader_fp64.builtin.normalize_dvec2
3232 KHR-GL41.gpu_shader_fp64.builtin.normalize_dvec3
3233 KHR-GL41.gpu_shader_fp64.builtin.normalize_dvec4
3234 KHR-GL41.gpu_shader_fp64.builtin.normalize_dmat2
3235 KHR-GL41.gpu_shader_fp64.builtin.normalize_dmat2x3
3236 KHR-GL41.gpu_shader_fp64.builtin.normalize_dmat2x4
3237 KHR-GL41.gpu_shader_fp64.builtin.normalize_dmat3x2
3238 KHR-GL41.gpu_shader_fp64.builtin.normalize_dmat3
3239 KHR-GL41.gpu_shader_fp64.builtin.normalize_dmat3x4
3240 KHR-GL41.gpu_shader_fp64.builtin.normalize_dmat4x2
3241 KHR-GL41.gpu_shader_fp64.builtin.normalize_dmat4x3
3242 KHR-GL41.gpu_shader_fp64.builtin.normalize_dmat4
3243 KHR-GL41.gpu_shader_fp64.builtin.notequal_double
3244 KHR-GL41.gpu_shader_fp64.builtin.notequal_dvec2
3245 KHR-GL41.gpu_shader_fp64.builtin.notequal_dvec3
3246 KHR-GL41.gpu_shader_fp64.builtin.notequal_dvec4
3247 KHR-GL41.gpu_shader_fp64.builtin.notequal_dmat2
3248 KHR-GL41.gpu_shader_fp64.builtin.notequal_dmat2x3
3249 KHR-GL41.gpu_shader_fp64.builtin.notequal_dmat2x4
3250 KHR-GL41.gpu_shader_fp64.builtin.notequal_dmat3x2
3251 KHR-GL41.gpu_shader_fp64.builtin.notequal_dmat3
3252 KHR-GL41.gpu_shader_fp64.builtin.notequal_dmat3x4
3253 KHR-GL41.gpu_shader_fp64.builtin.notequal_dmat4x2
3254 KHR-GL41.gpu_shader_fp64.builtin.notequal_dmat4x3
3255 KHR-GL41.gpu_shader_fp64.builtin.notequal_dmat4
3256 KHR-GL41.gpu_shader_fp64.builtin.outerproduct_double
3257 KHR-GL41.gpu_shader_fp64.builtin.outerproduct_dvec2
3258 KHR-GL41.gpu_shader_fp64.builtin.outerproduct_dvec3
3259 KHR-GL41.gpu_shader_fp64.builtin.outerproduct_dvec4
3260 KHR-GL41.gpu_shader_fp64.builtin.outerproduct_dmat2
3261 KHR-GL41.gpu_shader_fp64.builtin.outerproduct_dmat2x3
3262 KHR-GL41.gpu_shader_fp64.builtin.outerproduct_dmat2x4
3263 KHR-GL41.gpu_shader_fp64.builtin.outerproduct_dmat3x2
3264 KHR-GL41.gpu_shader_fp64.builtin.outerproduct_dmat3
3265 KHR-GL41.gpu_shader_fp64.builtin.outerproduct_dmat3x4
3266 KHR-GL41.gpu_shader_fp64.builtin.outerproduct_dmat4x2
3267 KHR-GL41.gpu_shader_fp64.builtin.outerproduct_dmat4x3
3268 KHR-GL41.gpu_shader_fp64.builtin.outerproduct_dmat4
3269 KHR-GL41.gpu_shader_fp64.builtin.packdouble2x32_double
3270 KHR-GL41.gpu_shader_fp64.builtin.packdouble2x32_dvec2
3271 KHR-GL41.gpu_shader_fp64.builtin.packdouble2x32_dvec3
3272 KHR-GL41.gpu_shader_fp64.builtin.packdouble2x32_dvec4
3273 KHR-GL41.gpu_shader_fp64.builtin.packdouble2x32_dmat2
3274 KHR-GL41.gpu_shader_fp64.builtin.packdouble2x32_dmat2x3
3275 KHR-GL41.gpu_shader_fp64.builtin.packdouble2x32_dmat2x4
3276 KHR-GL41.gpu_shader_fp64.builtin.packdouble2x32_dmat3x2
3277 KHR-GL41.gpu_shader_fp64.builtin.packdouble2x32_dmat3
3278 KHR-GL41.gpu_shader_fp64.builtin.packdouble2x32_dmat3x4
3279 KHR-GL41.gpu_shader_fp64.builtin.packdouble2x32_dmat4x2
3280 KHR-GL41.gpu_shader_fp64.builtin.packdouble2x32_dmat4x3
3281 KHR-GL41.gpu_shader_fp64.builtin.packdouble2x32_dmat4
3282 KHR-GL41.gpu_shader_fp64.builtin.reflect_double
3283 KHR-GL41.gpu_shader_fp64.builtin.reflect_dvec2
3284 KHR-GL41.gpu_shader_fp64.builtin.reflect_dvec3
3285 KHR-GL41.gpu_shader_fp64.builtin.reflect_dvec4
3286 KHR-GL41.gpu_shader_fp64.builtin.reflect_dmat2
3287 KHR-GL41.gpu_shader_fp64.builtin.reflect_dmat2x3
3288 KHR-GL41.gpu_shader_fp64.builtin.reflect_dmat2x4
3289 KHR-GL41.gpu_shader_fp64.builtin.reflect_dmat3x2
3290 KHR-GL41.gpu_shader_fp64.builtin.reflect_dmat3
3291 KHR-GL41.gpu_shader_fp64.builtin.reflect_dmat3x4
3292 KHR-GL41.gpu_shader_fp64.builtin.reflect_dmat4x2
3293 KHR-GL41.gpu_shader_fp64.builtin.reflect_dmat4x3
3294 KHR-GL41.gpu_shader_fp64.builtin.reflect_dmat4
3295 KHR-GL41.gpu_shader_fp64.builtin.refract_double
3296 KHR-GL41.gpu_shader_fp64.builtin.refract_dvec2
3297 KHR-GL41.gpu_shader_fp64.builtin.refract_dvec3
3298 KHR-GL41.gpu_shader_fp64.builtin.refract_dvec4
3299 KHR-GL41.gpu_shader_fp64.builtin.refract_dmat2
3300 KHR-GL41.gpu_shader_fp64.builtin.refract_dmat2x3
3301 KHR-GL41.gpu_shader_fp64.builtin.refract_dmat2x4
3302 KHR-GL41.gpu_shader_fp64.builtin.refract_dmat3x2
3303 KHR-GL41.gpu_shader_fp64.builtin.refract_dmat3
3304 KHR-GL41.gpu_shader_fp64.builtin.refract_dmat3x4
3305 KHR-GL41.gpu_shader_fp64.builtin.refract_dmat4x2
3306 KHR-GL41.gpu_shader_fp64.builtin.refract_dmat4x3
3307 KHR-GL41.gpu_shader_fp64.builtin.refract_dmat4
3308 KHR-GL41.gpu_shader_fp64.builtin.round_double
3309 KHR-GL41.gpu_shader_fp64.builtin.round_dvec2
3310 KHR-GL41.gpu_shader_fp64.builtin.round_dvec3
3311 KHR-GL41.gpu_shader_fp64.builtin.round_dvec4
3312 KHR-GL41.gpu_shader_fp64.builtin.round_dmat2
3313 KHR-GL41.gpu_shader_fp64.builtin.round_dmat2x3
3314 KHR-GL41.gpu_shader_fp64.builtin.round_dmat2x4
3315 KHR-GL41.gpu_shader_fp64.builtin.round_dmat3x2
3316 KHR-GL41.gpu_shader_fp64.builtin.round_dmat3
3317 KHR-GL41.gpu_shader_fp64.builtin.round_dmat3x4
3318 KHR-GL41.gpu_shader_fp64.builtin.round_dmat4x2
3319 KHR-GL41.gpu_shader_fp64.builtin.round_dmat4x3
3320 KHR-GL41.gpu_shader_fp64.builtin.round_dmat4
3321 KHR-GL41.gpu_shader_fp64.builtin.roundeven_double
3322 KHR-GL41.gpu_shader_fp64.builtin.roundeven_dvec2
3323 KHR-GL41.gpu_shader_fp64.builtin.roundeven_dvec3
3324 KHR-GL41.gpu_shader_fp64.builtin.roundeven_dvec4
3325 KHR-GL41.gpu_shader_fp64.builtin.roundeven_dmat2
3326 KHR-GL41.gpu_shader_fp64.builtin.roundeven_dmat2x3
3327 KHR-GL41.gpu_shader_fp64.builtin.roundeven_dmat2x4
3328 KHR-GL41.gpu_shader_fp64.builtin.roundeven_dmat3x2
3329 KHR-GL41.gpu_shader_fp64.builtin.roundeven_dmat3
3330 KHR-GL41.gpu_shader_fp64.builtin.roundeven_dmat3x4
3331 KHR-GL41.gpu_shader_fp64.builtin.roundeven_dmat4x2
3332 KHR-GL41.gpu_shader_fp64.builtin.roundeven_dmat4x3
3333 KHR-GL41.gpu_shader_fp64.builtin.roundeven_dmat4
3334 KHR-GL41.gpu_shader_fp64.builtin.sign_double
3335 KHR-GL41.gpu_shader_fp64.builtin.sign_dvec2
3336 KHR-GL41.gpu_shader_fp64.builtin.sign_dvec3
3337 KHR-GL41.gpu_shader_fp64.builtin.sign_dvec4
3338 KHR-GL41.gpu_shader_fp64.builtin.sign_dmat2
3339 KHR-GL41.gpu_shader_fp64.builtin.sign_dmat2x3
3340 KHR-GL41.gpu_shader_fp64.builtin.sign_dmat2x4
3341 KHR-GL41.gpu_shader_fp64.builtin.sign_dmat3x2
3342 KHR-GL41.gpu_shader_fp64.builtin.sign_dmat3
3343 KHR-GL41.gpu_shader_fp64.builtin.sign_dmat3x4
3344 KHR-GL41.gpu_shader_fp64.builtin.sign_dmat4x2
3345 KHR-GL41.gpu_shader_fp64.builtin.sign_dmat4x3
3346 KHR-GL41.gpu_shader_fp64.builtin.sign_dmat4
3347 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_double
3348 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_dvec2
3349 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_dvec3
3350 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_dvec4
3351 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_dmat2
3352 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_dmat2x3
3353 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_dmat2x4
3354 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_dmat3x2
3355 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_dmat3
3356 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_dmat3x4
3357 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_dmat4x2
3358 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_dmat4x3
3359 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_dmat4
3360 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_against_scalar_double
3361 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_against_scalar_dvec2
3362 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_against_scalar_dvec3
3363 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_against_scalar_dvec4
3364 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat2
3365 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat2x3
3366 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat2x4
3367 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat3x2
3368 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat3
3369 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat3x4
3370 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat4x2
3371 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat4x3
3372 KHR-GL41.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat4
3373 KHR-GL41.gpu_shader_fp64.builtin.sqrt_double
3374 KHR-GL41.gpu_shader_fp64.builtin.sqrt_dvec2
3375 KHR-GL41.gpu_shader_fp64.builtin.sqrt_dvec3
3376 KHR-GL41.gpu_shader_fp64.builtin.sqrt_dvec4
3377 KHR-GL41.gpu_shader_fp64.builtin.sqrt_dmat2
3378 KHR-GL41.gpu_shader_fp64.builtin.sqrt_dmat2x3
3379 KHR-GL41.gpu_shader_fp64.builtin.sqrt_dmat2x4
3380 KHR-GL41.gpu_shader_fp64.builtin.sqrt_dmat3x2
3381 KHR-GL41.gpu_shader_fp64.builtin.sqrt_dmat3
3382 KHR-GL41.gpu_shader_fp64.builtin.sqrt_dmat3x4
3383 KHR-GL41.gpu_shader_fp64.builtin.sqrt_dmat4x2
3384 KHR-GL41.gpu_shader_fp64.builtin.sqrt_dmat4x3
3385 KHR-GL41.gpu_shader_fp64.builtin.sqrt_dmat4
3386 KHR-GL41.gpu_shader_fp64.builtin.step_double
3387 KHR-GL41.gpu_shader_fp64.builtin.step_dvec2
3388 KHR-GL41.gpu_shader_fp64.builtin.step_dvec3
3389 KHR-GL41.gpu_shader_fp64.builtin.step_dvec4
3390 KHR-GL41.gpu_shader_fp64.builtin.step_dmat2
3391 KHR-GL41.gpu_shader_fp64.builtin.step_dmat2x3
3392 KHR-GL41.gpu_shader_fp64.builtin.step_dmat2x4
3393 KHR-GL41.gpu_shader_fp64.builtin.step_dmat3x2
3394 KHR-GL41.gpu_shader_fp64.builtin.step_dmat3
3395 KHR-GL41.gpu_shader_fp64.builtin.step_dmat3x4
3396 KHR-GL41.gpu_shader_fp64.builtin.step_dmat4x2
3397 KHR-GL41.gpu_shader_fp64.builtin.step_dmat4x3
3398 KHR-GL41.gpu_shader_fp64.builtin.step_dmat4
3399 KHR-GL41.gpu_shader_fp64.builtin.step_against_scalar_double
3400 KHR-GL41.gpu_shader_fp64.builtin.step_against_scalar_dvec2
3401 KHR-GL41.gpu_shader_fp64.builtin.step_against_scalar_dvec3
3402 KHR-GL41.gpu_shader_fp64.builtin.step_against_scalar_dvec4
3403 KHR-GL41.gpu_shader_fp64.builtin.step_against_scalar_dmat2
3404 KHR-GL41.gpu_shader_fp64.builtin.step_against_scalar_dmat2x3
3405 KHR-GL41.gpu_shader_fp64.builtin.step_against_scalar_dmat2x4
3406 KHR-GL41.gpu_shader_fp64.builtin.step_against_scalar_dmat3x2
3407 KHR-GL41.gpu_shader_fp64.builtin.step_against_scalar_dmat3
3408 KHR-GL41.gpu_shader_fp64.builtin.step_against_scalar_dmat3x4
3409 KHR-GL41.gpu_shader_fp64.builtin.step_against_scalar_dmat4x2
3410 KHR-GL41.gpu_shader_fp64.builtin.step_against_scalar_dmat4x3
3411 KHR-GL41.gpu_shader_fp64.builtin.step_against_scalar_dmat4
3412 KHR-GL41.gpu_shader_fp64.builtin.transpose_double
3413 KHR-GL41.gpu_shader_fp64.builtin.transpose_dvec2
3414 KHR-GL41.gpu_shader_fp64.builtin.transpose_dvec3
3415 KHR-GL41.gpu_shader_fp64.builtin.transpose_dvec4
3416 KHR-GL41.gpu_shader_fp64.builtin.transpose_dmat2
3417 KHR-GL41.gpu_shader_fp64.builtin.transpose_dmat2x3
3418 KHR-GL41.gpu_shader_fp64.builtin.transpose_dmat2x4
3419 KHR-GL41.gpu_shader_fp64.builtin.transpose_dmat3x2
3420 KHR-GL41.gpu_shader_fp64.builtin.transpose_dmat3
3421 KHR-GL41.gpu_shader_fp64.builtin.transpose_dmat3x4
3422 KHR-GL41.gpu_shader_fp64.builtin.transpose_dmat4x2
3423 KHR-GL41.gpu_shader_fp64.builtin.transpose_dmat4x3
3424 KHR-GL41.gpu_shader_fp64.builtin.transpose_dmat4
3425 KHR-GL41.gpu_shader_fp64.builtin.trunc_double
3426 KHR-GL41.gpu_shader_fp64.builtin.trunc_dvec2
3427 KHR-GL41.gpu_shader_fp64.builtin.trunc_dvec3
3428 KHR-GL41.gpu_shader_fp64.builtin.trunc_dvec4
3429 KHR-GL41.gpu_shader_fp64.builtin.trunc_dmat2
3430 KHR-GL41.gpu_shader_fp64.builtin.trunc_dmat2x3
3431 KHR-GL41.gpu_shader_fp64.builtin.trunc_dmat2x4
3432 KHR-GL41.gpu_shader_fp64.builtin.trunc_dmat3x2
3433 KHR-GL41.gpu_shader_fp64.builtin.trunc_dmat3
3434 KHR-GL41.gpu_shader_fp64.builtin.trunc_dmat3x4
3435 KHR-GL41.gpu_shader_fp64.builtin.trunc_dmat4x2
3436 KHR-GL41.gpu_shader_fp64.builtin.trunc_dmat4x3
3437 KHR-GL41.gpu_shader_fp64.builtin.trunc_dmat4
3438 KHR-GL41.gpu_shader_fp64.builtin.unpackdouble2x32_double
3439 KHR-GL41.gpu_shader_fp64.builtin.unpackdouble2x32_dvec2
3440 KHR-GL41.gpu_shader_fp64.builtin.unpackdouble2x32_dvec3
3441 KHR-GL41.gpu_shader_fp64.builtin.unpackdouble2x32_dvec4
3442 KHR-GL41.gpu_shader_fp64.builtin.unpackdouble2x32_dmat2
3443 KHR-GL41.gpu_shader_fp64.builtin.unpackdouble2x32_dmat2x3
3444 KHR-GL41.gpu_shader_fp64.builtin.unpackdouble2x32_dmat2x4
3445 KHR-GL41.gpu_shader_fp64.builtin.unpackdouble2x32_dmat3x2
3446 KHR-GL41.gpu_shader_fp64.builtin.unpackdouble2x32_dmat3
3447 KHR-GL41.gpu_shader_fp64.builtin.unpackdouble2x32_dmat3x4
3448 KHR-GL41.gpu_shader_fp64.builtin.unpackdouble2x32_dmat4x2
3449 KHR-GL41.gpu_shader_fp64.builtin.unpackdouble2x32_dmat4x3
3450 KHR-GL41.gpu_shader_fp64.builtin.unpackdouble2x32_dmat4
3451 KHR-GL41.gpu_shader_fp64.builtin.isnan_double
3452 KHR-GL41.gpu_shader_fp64.builtin.isnan_dvec2
3453 KHR-GL41.gpu_shader_fp64.builtin.isnan_dvec3
3454 KHR-GL41.gpu_shader_fp64.builtin.isnan_dvec4
3455 KHR-GL41.gpu_shader_fp64.builtin.isnan_dmat2
3456 KHR-GL41.gpu_shader_fp64.builtin.isnan_dmat2x3
3457 KHR-GL41.gpu_shader_fp64.builtin.isnan_dmat2x4
3458 KHR-GL41.gpu_shader_fp64.builtin.isnan_dmat3x2
3459 KHR-GL41.gpu_shader_fp64.builtin.isnan_dmat3
3460 KHR-GL41.gpu_shader_fp64.builtin.isnan_dmat3x4
3461 KHR-GL41.gpu_shader_fp64.builtin.isnan_dmat4x2
3462 KHR-GL41.gpu_shader_fp64.builtin.isnan_dmat4x3
3463 KHR-GL41.gpu_shader_fp64.builtin.isnan_dmat4
3464 KHR-GL41.gpu_shader_fp64.builtin.isinf_double
3465 KHR-GL41.gpu_shader_fp64.builtin.isinf_dvec2
3466 KHR-GL41.gpu_shader_fp64.builtin.isinf_dvec3
3467 KHR-GL41.gpu_shader_fp64.builtin.isinf_dvec4
3468 KHR-GL41.gpu_shader_fp64.builtin.isinf_dmat2
3469 KHR-GL41.gpu_shader_fp64.builtin.isinf_dmat2x3
3470 KHR-GL41.gpu_shader_fp64.builtin.isinf_dmat2x4
3471 KHR-GL41.gpu_shader_fp64.builtin.isinf_dmat3x2
3472 KHR-GL41.gpu_shader_fp64.builtin.isinf_dmat3
3473 KHR-GL41.gpu_shader_fp64.builtin.isinf_dmat3x4
3474 KHR-GL41.gpu_shader_fp64.builtin.isinf_dmat4x2
3475 KHR-GL41.gpu_shader_fp64.builtin.isinf_dmat4x3
3476 KHR-GL41.gpu_shader_fp64.builtin.isinf_dmat4
3477 KHR-GL41.texture_gather.api-enums
3478 KHR-GL41.texture_gather.gather-glsl-compile
3479 KHR-GL41.texture_gather.plain-gather-float-2d-rgba
3480 KHR-GL41.texture_gather.plain-gather-float-2d-rg
3481 KHR-GL41.texture_gather.plain-gather-unorm-2d
3482 KHR-GL41.texture_gather.plain-gather-int-2d-rgba
3483 KHR-GL41.texture_gather.plain-gather-int-2d-rg
3484 KHR-GL41.texture_gather.plain-gather-uint-2d
3485 KHR-GL41.texture_gather.plain-gather-depth-2d
3486 KHR-GL41.texture_gather.plain-gather-float-2darray
3487 KHR-GL41.texture_gather.plain-gather-unorm-2darray
3488 KHR-GL41.texture_gather.plain-gather-int-2darray
3489 KHR-GL41.texture_gather.plain-gather-uint-2darray
3490 KHR-GL41.texture_gather.plain-gather-depth-2darray
3491 KHR-GL41.texture_gather.plain-gather-float-cube-rgba
3492 KHR-GL41.texture_gather.plain-gather-float-cube-rg
3493 KHR-GL41.texture_gather.plain-gather-unorm-cube
3494 KHR-GL41.texture_gather.plain-gather-int-cube-rgba
3495 KHR-GL41.texture_gather.plain-gather-int-cube-rg
3496 KHR-GL41.texture_gather.plain-gather-uint-cube
3497 KHR-GL41.texture_gather.plain-gather-depth-cube
3498 KHR-GL41.texture_gather.plain-gather-float-cube-array
3499 KHR-GL41.texture_gather.plain-gather-unorm-cube-array
3500 KHR-GL41.texture_gather.plain-gather-int-cube-array
3501 KHR-GL41.texture_gather.plain-gather-uint-cube-array
3502 KHR-GL41.texture_gather.plain-gather-depth-cube-array
3503 KHR-GL41.texture_gather.plain-gather-float-2drect
3504 KHR-GL41.texture_gather.plain-gather-unorm-2drect
3505 KHR-GL41.texture_gather.plain-gather-int-2drect
3506 KHR-GL41.texture_gather.plain-gather-uint-2drect
3507 KHR-GL41.texture_gather.plain-gather-depth-2drect
3508 KHR-GL41.texture_gather.offset-gather-float-2d
3509 KHR-GL41.texture_gather.offset-gather-unorm-2d
3510 KHR-GL41.texture_gather.offset-gather-int-2d
3511 KHR-GL41.texture_gather.offset-gather-uint-2d
3512 KHR-GL41.texture_gather.offset-gather-depth-2d
3513 KHR-GL41.texture_gather.offset-gather-float-2darray
3514 KHR-GL41.texture_gather.offset-gather-unorm-2darray
3515 KHR-GL41.texture_gather.offset-gather-int-2darray
3516 KHR-GL41.texture_gather.offset-gather-uint-2darray
3517 KHR-GL41.texture_gather.offset-gather-depth-2darray
3518 KHR-GL41.texture_gather.offset-gather-float-2drect
3519 KHR-GL41.texture_gather.offset-gather-unorm-2drect
3520 KHR-GL41.texture_gather.offset-gather-int-2drect
3521 KHR-GL41.texture_gather.offset-gather-uint-2drect
3522 KHR-GL41.texture_gather.offset-gather-depth-2drect
3523 KHR-GL41.texture_gather.offsets-gather-float-2d
3524 KHR-GL41.texture_gather.offsets-gather-unorm-2d
3525 KHR-GL41.texture_gather.offsets-gather-int-2d
3526 KHR-GL41.texture_gather.offsets-gather-uint-2d
3527 KHR-GL41.texture_gather.offsets-gather-depth-2d
3528 KHR-GL41.texture_gather.offsets-gather-float-2darray
3529 KHR-GL41.texture_gather.offsets-gather-unorm-2darray
3530 KHR-GL41.texture_gather.offsets-gather-int-2darray
3531 KHR-GL41.texture_gather.offsets-gather-uint-2darray
3532 KHR-GL41.texture_gather.offsets-gather-depth-2darray
3533 KHR-GL41.texture_gather.offsets-gather-float-2drect
3534 KHR-GL41.texture_gather.offsets-gather-unorm-2drect
3535 KHR-GL41.texture_gather.offsets-gather-int-2drect
3536 KHR-GL41.texture_gather.offsets-gather-uint-2drect
3537 KHR-GL41.texture_gather.offsets-gather-depth-2drect
3538 KHR-GL41.texture_gather.swizzle
3539 KHR-GL41.texture_gather.base-level
3540 KHR-GL41.texture_gather.incomplete-texture
3541 KHR-GL41.texture_gather.incomplete-texture-last-comp
3542 KHR-GL41.texture_gather.triangle-draw
3543 KHR-GL41.texture_gather.plain-gather-float-2d-srgb
3544 KHR-GL41.texture_gather.plain-gather-float-2d-srgb-alpha
3545 KHR-GL41.texture_gather.gather-geometry-shader
3546 KHR-GL41.texture_gather.gather-tesselation-shader
3547 KHR-GL41.texture_gather.plain-gather-float-2d-rgb
3548 KHR-GL41.texture_gather.plain-gather-float-2d-r
3549 KHR-GL41.texture_gather.offset-gather-float-2d-rgb
3550 KHR-GL41.texture_gather.offset-gather-float-2d-rg
3551 KHR-GL41.texture_gather.offset-gather-float-2d-r
3552 KHR-GL41.draw_indirect.basic-binding-default
3553 KHR-GL41.draw_indirect.basic-binding-zero
3554 KHR-GL41.draw_indirect.basic-binding-single
3555 KHR-GL41.draw_indirect.basic-binding-multi
3556 KHR-GL41.draw_indirect.basic-binding-delete
3557 KHR-GL41.draw_indirect.basic-buffer-data
3558 KHR-GL41.draw_indirect.basic-buffer-subData
3559 KHR-GL41.draw_indirect.basic-buffer-unMap
3560 KHR-GL41.draw_indirect.basic-buffer-getPointerv
3561 KHR-GL41.draw_indirect.basic-buffer-mapRange
3562 KHR-GL41.draw_indirect.basic-buffer-flushMappedRange
3563 KHR-GL41.draw_indirect.basic-buffer-copySubData
3564 KHR-GL41.draw_indirect.basic-drawArrays-singlePrimitive
3565 KHR-GL41.draw_indirect.basic-drawArrays-manyPrimitives
3566 KHR-GL41.draw_indirect.basic-drawArrays-instancing
3567 KHR-GL41.draw_indirect.basic-drawArrays-xfbPaused
3568 KHR-GL41.draw_indirect.basic-drawElements-singlePrimitive
3569 KHR-GL41.draw_indirect.basic-drawElements-manyPrimitives
3570 KHR-GL41.draw_indirect.basic-drawElements-instancing
3571 KHR-GL41.draw_indirect.basic-drawElements-xfbPaused
3572 KHR-GL41.draw_indirect.basic-drawArrays-simple
3573 KHR-GL41.draw_indirect.basic-drawArrays-noFirst
3574 KHR-GL41.draw_indirect.basic-drawArrays-bufferOffset
3575 KHR-GL41.draw_indirect.basic-drawArrays-vertexIds
3576 KHR-GL41.draw_indirect.basic-drawElements-simple
3577 KHR-GL41.draw_indirect.basic-drawElements-noFirstIndex
3578 KHR-GL41.draw_indirect.basic-drawElements-basevertex
3579 KHR-GL41.draw_indirect.basic-drawElements-bufferOffset
3580 KHR-GL41.draw_indirect.basic-drawElements-vertexIds
3581 KHR-GL41.draw_indirect.basic-indicesDataType-unsigned_short
3582 KHR-GL41.draw_indirect.basic-indicesDataType-unsigned_byte
3583 KHR-GL41.draw_indirect.basic-mode-drawArrays-points
3584 KHR-GL41.draw_indirect.basic-mode-drawArrays-lines
3585 KHR-GL41.draw_indirect.basic-mode-drawArrays-line_strip
3586 KHR-GL41.draw_indirect.basic-mode-drawArrays-line_loop
3587 KHR-GL41.draw_indirect.basic-mode-drawArrays-triangle_strip
3588 KHR-GL41.draw_indirect.basic-mode-drawArrays-triangle_fan
3589 KHR-GL41.draw_indirect.basic-mode-drawArrays-lines_adjacency
3590 KHR-GL41.draw_indirect.basic-mode-drawArrays-line_strip_adjacency
3591 KHR-GL41.draw_indirect.basic-mode-drawArrays-triangles_adjacency
3592 KHR-GL41.draw_indirect.basic-mode-drawArrays-triangle_strip_adjacency
3593 KHR-GL41.draw_indirect.basic-mode-drawElements-points
3594 KHR-GL41.draw_indirect.basic-mode-drawElements-lines
3595 KHR-GL41.draw_indirect.basic-mode-drawElements-line_strip
3596 KHR-GL41.draw_indirect.basic-mode-drawElements-line_loop
3597 KHR-GL41.draw_indirect.basic-mode-drawElements-triangle_strip
3598 KHR-GL41.draw_indirect.basic-mode-drawElements-triangle_fan
3599 KHR-GL41.draw_indirect.basic-mode-drawElements-lines_adjacency
3600 KHR-GL41.draw_indirect.basic-mode-drawElements-line_strip_adjacency
3601 KHR-GL41.draw_indirect.basic-mode-drawElements-triangles_adjacency
3602 KHR-GL41.draw_indirect.basic-mode-drawElements-triangle_strip_adjacency
3603 KHR-GL41.draw_indirect.advanced-twoPass-transformFeedback-arrays
3604 KHR-GL41.draw_indirect.advanced-twoPass-transformFeedback-elements
3605 KHR-GL41.draw_indirect.advanced-primitiveRestart-elements
3606 KHR-GL41.draw_indirect.misc-reservedMustBeZero-arrays
3607 KHR-GL41.draw_indirect.misc-reservedMustBeZero-elements
3608 KHR-GL41.draw_indirect.negative-noindirect-arrays
3609 KHR-GL41.draw_indirect.negative-noindirect-elements
3610 KHR-GL41.draw_indirect.negative-invalidMode-arrays
3611 KHR-GL41.draw_indirect.negative-invalidMode-elements
3612 KHR-GL41.draw_indirect.negative-noVAO-arrays
3613 KHR-GL41.draw_indirect.negative-noVAO-elements
3614 KHR-GL41.draw_indirect.negative-bufferMapped-arrays
3615 KHR-GL41.draw_indirect.negative-bufferMapped-elements
3616 KHR-GL41.draw_indirect.negative-invalidType-elements
3617 KHR-GL41.draw_indirect.negative-gshIncompatible-arrays
3618 KHR-GL41.draw_indirect.negative-gshIncompatible-elements
3619 KHR-GL41.draw_indirect.negative-wrongOffset-arrays
3620 KHR-GL41.draw_indirect.negative-wrongOffset-elements
3621 KHR-GL41.draw_indirect.negative-invalidSize-arrays
3622 KHR-GL41.draw_indirect.negative-invalidSize-elements
3623 KHR-GL41.draw_indirect.negative-unalignedOffset
3624 KHR-GL41.clip_control_ARB.initial
3625 KHR-GL41.clip_control_ARB.modify_get
3626 KHR-GL41.clip_control_ARB.errors
3627 KHR-GL41.clip_control_ARB.origin
3628 KHR-GL41.clip_control_ARB.depth_mode_zero_to_one
3629 KHR-GL41.clip_control_ARB.depth_mode_one_to_one
3630 KHR-GL41.clip_control_ARB.face_culling
3631 KHR-GL41.clip_control_ARB.viewport_bounds
3632 KHR-GL41.shader_subroutine.min_maxes
3633 KHR-GL41.shader_subroutine.name_getters
3634 KHR-GL41.shader_subroutine.two_subroutines_single_subroutine_uniform
3635 KHR-GL41.shader_subroutine.four_subroutines_with_two_uniforms
3636 KHR-GL41.shader_subroutine.eight_subroutines_four_uniforms
3637 KHR-GL41.shader_subroutine.static_subroutine_call
3638 KHR-GL41.shader_subroutine.arrayed_subroutine_uniforms
3639 KHR-GL41.shader_subroutine.subroutines_3_subroutine_types_and_subroutine_uniforms_one_function
3640 KHR-GL41.shader_subroutine.arrays_of_arrays_of_uniforms
3641 KHR-GL41.shader_subroutine.globals_sampling_output_discard_function_calls
3642 KHR-GL41.shader_subroutine.ssbo_atomic_image_load_store
3643 KHR-GL41.shader_subroutine.subroutines_with_separate_shader_objects
3644 KHR-GL41.shader_subroutine.structure_parameters_program_binary
3645 KHR-GL41.shader_subroutine.subroutine_uniform_reset
3646 KHR-GL41.shader_subroutine.same_subroutine_and_subroutine_uniform_but_different_type_used_in_all_stages
3647 KHR-GL41.shader_subroutine.control_flow_and_returned_subroutine_values_used_as_subroutine_input
3648 KHR-GL41.shader_subroutine.subroutine_errors
3649 KHR-GL41.shader_subroutine.subroutine_uniform_scope
3650 KHR-GL41.shader_subroutine.missing_subroutine_keyword
3651 KHR-GL41.shader_subroutine.subroutines_incompatible_with_subroutine_type
3652 KHR-GL41.shader_subroutine.subroutine_uniform_wo_matching_subroutines
3653 KHR-GL41.shader_subroutine.two_duplicate_functions_one_being_a_subroutine
3654 KHR-GL41.shader_subroutine.recursion
3655 KHR-GL41.shader_subroutine.subroutine_wo_body
3656 KHR-GL41.shader_subroutine.subroutines_cannot_be_assigned_float_int_values_or_be_compared
3657 KHR-GL41.shader_subroutine.function_overloading_forbidden_for_subroutines
3658 KHR-GL41.shader_subroutine.subroutine_uniforms_used_for_sampling_atomic_image_functions
3659 KHR-GL41.shader_subroutine.subroutines_not_allowed_as_variables_constructors_and_argument_or_return_types
3660 KHR-GL41.texture_barrier_ARB.disjoint-texels
3661 KHR-GL41.texture_barrier_ARB.overlapping-texels
3662 KHR-GL41.texture_barrier_ARB.same-texel-rw
3663 KHR-GL41.texture_barrier_ARB.same-texel-rw-multipass
3664 KHR-GL41.exposed_extensions.validate_extensions
3665 KHR-GL41.vertex_attrib_64bit.api_errors
3666 KHR-GL41.vertex_attrib_64bit.get_vertex_attrib
3667 KHR-GL41.vertex_attrib_64bit.limits_test
3668 KHR-GL41.vertex_attrib_64bit.vao
3669 KHR-GL41.viewport_array.api_errors
3670 KHR-GL41.viewport_array.queries
3671 KHR-GL41.viewport_array.viewport_api
3672 KHR-GL41.viewport_array.scissor_api
3673 KHR-GL41.viewport_array.depth_range_api
3674 KHR-GL41.viewport_array.scissor_test_state_api
3675 KHR-GL41.viewport_array.draw_to_single_layer_with_multiple_viewports
3676 KHR-GL41.viewport_array.dynamic_viewport_index
3677 KHR-GL41.viewport_array.draw_mulitple_viewports_with_single_invocation
3678 KHR-GL41.viewport_array.viewport_index_subroutine
3679 KHR-GL41.viewport_array.draw_multiple_layers
3680 KHR-GL41.viewport_array.scissor
3681 KHR-GL41.viewport_array.scissor_zero_dimension
3682 KHR-GL41.viewport_array.scissor_clear
3683 KHR-GL41.viewport_array.depth_range
3684 KHR-GL41.viewport_array.depth_range_depth_test
3685 KHR-GL41.viewport_array.provoking_vertex