}
// Modify options.
-spvc_compiler_create_compiler_options(context, &options);
+spvc_compiler_create_compiler_options(compiler_glsl, &options);
spvc_compiler_options_set_uint(options, SPVC_COMPILER_OPTION_GLSL_VERSION, 330);
spvc_compiler_options_set_bool(options, SPVC_COMPILER_OPTION_GLSL_ES, SPVC_FALSE);
spvc_compiler_install_compiler_options(compiler_glsl, options);
-spvc_compiler_compile(compiler, &result);
+spvc_compiler_compile(compiler_glsl, &result);
printf("Cross-compiled source: %s\n", result);
// Frees all memory we allocated so far.