545dc1ed9ec8d7a47ac7b73c98b22573c226928e
[platform/upstream/SDL.git] / src / video / cocoa / SDL_cocoavideo.m
1 /*
2   Simple DirectMedia Layer
3   Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4
5   This software is provided 'as-is', without any express or implied
6   warranty.  In no event will the authors be held liable for any damages
7   arising from the use of this software.
8
9   Permission is granted to anyone to use this software for any purpose,
10   including commercial applications, and to alter it and redistribute it
11   freely, subject to the following restrictions:
12
13   1. The origin of this software must not be misrepresented; you must not
14      claim that you wrote the original software. If you use this software
15      in a product, an acknowledgment in the product documentation would be
16      appreciated but is not required.
17   2. Altered source versions must be plainly marked as such, and must not be
18      misrepresented as being the original software.
19   3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22
23 #if SDL_VIDEO_DRIVER_COCOA
24
25 #include "SDL.h"
26 #include "SDL_endian.h"
27 #include "SDL_cocoavideo.h"
28 #include "SDL_cocoashape.h"
29 #include "SDL_cocoavulkan.h"
30 #include "SDL_assert.h"
31
32 /* Initialization/Query functions */
33 static int Cocoa_VideoInit(_THIS);
34 static void Cocoa_VideoQuit(_THIS);
35
36 /* Cocoa driver bootstrap functions */
37
38 static int
39 Cocoa_Available(void)
40 {
41     return (1);
42 }
43
44 static void
45 Cocoa_DeleteDevice(SDL_VideoDevice * device)
46 {
47     SDL_free(device->driverdata);
48     SDL_free(device);
49 }
50
51 static SDL_VideoDevice *
52 Cocoa_CreateDevice(int devindex)
53 {
54     SDL_VideoDevice *device;
55     SDL_VideoData *data;
56
57     Cocoa_RegisterApp();
58
59     /* Initialize all variables that we clean on shutdown */
60     device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
61     if (device) {
62         data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
63     } else {
64         data = NULL;
65     }
66     if (!data) {
67         SDL_OutOfMemory();
68         SDL_free(device);
69         return NULL;
70     }
71     device->driverdata = data;
72
73     /* Set the function pointers */
74     device->VideoInit = Cocoa_VideoInit;
75     device->VideoQuit = Cocoa_VideoQuit;
76     device->GetDisplayBounds = Cocoa_GetDisplayBounds;
77     device->GetDisplayUsableBounds = Cocoa_GetDisplayUsableBounds;
78     device->GetDisplayDPI = Cocoa_GetDisplayDPI;
79     device->GetDisplayModes = Cocoa_GetDisplayModes;
80     device->SetDisplayMode = Cocoa_SetDisplayMode;
81     device->PumpEvents = Cocoa_PumpEvents;
82     device->SuspendScreenSaver = Cocoa_SuspendScreenSaver;
83
84     device->CreateSDLWindow = Cocoa_CreateWindow;
85     device->CreateSDLWindowFrom = Cocoa_CreateWindowFrom;
86     device->SetWindowTitle = Cocoa_SetWindowTitle;
87     device->SetWindowIcon = Cocoa_SetWindowIcon;
88     device->SetWindowPosition = Cocoa_SetWindowPosition;
89     device->SetWindowSize = Cocoa_SetWindowSize;
90     device->SetWindowMinimumSize = Cocoa_SetWindowMinimumSize;
91     device->SetWindowMaximumSize = Cocoa_SetWindowMaximumSize;
92     device->SetWindowOpacity = Cocoa_SetWindowOpacity;
93     device->ShowWindow = Cocoa_ShowWindow;
94     device->HideWindow = Cocoa_HideWindow;
95     device->RaiseWindow = Cocoa_RaiseWindow;
96     device->MaximizeWindow = Cocoa_MaximizeWindow;
97     device->MinimizeWindow = Cocoa_MinimizeWindow;
98     device->RestoreWindow = Cocoa_RestoreWindow;
99     device->SetWindowBordered = Cocoa_SetWindowBordered;
100     device->SetWindowResizable = Cocoa_SetWindowResizable;
101     device->SetWindowFullscreen = Cocoa_SetWindowFullscreen;
102     device->SetWindowGammaRamp = Cocoa_SetWindowGammaRamp;
103     device->GetWindowGammaRamp = Cocoa_GetWindowGammaRamp;
104     device->SetWindowGrab = Cocoa_SetWindowGrab;
105     device->DestroyWindow = Cocoa_DestroyWindow;
106     device->GetWindowWMInfo = Cocoa_GetWindowWMInfo;
107     device->SetWindowHitTest = Cocoa_SetWindowHitTest;
108
109     device->shape_driver.CreateShaper = Cocoa_CreateShaper;
110     device->shape_driver.SetWindowShape = Cocoa_SetWindowShape;
111     device->shape_driver.ResizeWindowShape = Cocoa_ResizeWindowShape;
112
113 #if SDL_VIDEO_OPENGL_CGL
114     device->GL_LoadLibrary = Cocoa_GL_LoadLibrary;
115     device->GL_GetProcAddress = Cocoa_GL_GetProcAddress;
116     device->GL_UnloadLibrary = Cocoa_GL_UnloadLibrary;
117     device->GL_CreateContext = Cocoa_GL_CreateContext;
118     device->GL_MakeCurrent = Cocoa_GL_MakeCurrent;
119     device->GL_GetDrawableSize = Cocoa_GL_GetDrawableSize;
120     device->GL_SetSwapInterval = Cocoa_GL_SetSwapInterval;
121     device->GL_GetSwapInterval = Cocoa_GL_GetSwapInterval;
122     device->GL_SwapWindow = Cocoa_GL_SwapWindow;
123     device->GL_DeleteContext = Cocoa_GL_DeleteContext;
124 #elif SDL_VIDEO_OPENGL_EGL
125     device->GL_LoadLibrary = Cocoa_GLES_LoadLibrary;
126     device->GL_GetProcAddress = Cocoa_GLES_GetProcAddress;
127     device->GL_UnloadLibrary = Cocoa_GLES_UnloadLibrary;
128     device->GL_CreateContext = Cocoa_GLES_CreateContext;
129     device->GL_MakeCurrent = Cocoa_GLES_MakeCurrent;
130     device->GL_SetSwapInterval = Cocoa_GLES_SetSwapInterval;
131     device->GL_GetSwapInterval = Cocoa_GLES_GetSwapInterval;
132     device->GL_SwapWindow = Cocoa_GLES_SwapWindow;
133     device->GL_DeleteContext = Cocoa_GLES_DeleteContext;
134 #endif
135
136 #if SDL_VIDEO_VULKAN
137     device->Vulkan_LoadLibrary = Cocoa_Vulkan_LoadLibrary;
138     device->Vulkan_UnloadLibrary = Cocoa_Vulkan_UnloadLibrary;
139     device->Vulkan_GetInstanceExtensions = Cocoa_Vulkan_GetInstanceExtensions;
140     device->Vulkan_CreateSurface = Cocoa_Vulkan_CreateSurface;
141     device->Vulkan_GetDrawableSize = Cocoa_Vulkan_GetDrawableSize;
142 #endif
143
144     device->StartTextInput = Cocoa_StartTextInput;
145     device->StopTextInput = Cocoa_StopTextInput;
146     device->SetTextInputRect = Cocoa_SetTextInputRect;
147
148     device->SetClipboardText = Cocoa_SetClipboardText;
149     device->GetClipboardText = Cocoa_GetClipboardText;
150     device->HasClipboardText = Cocoa_HasClipboardText;
151
152     device->free = Cocoa_DeleteDevice;
153
154     return device;
155 }
156
157 VideoBootStrap COCOA_bootstrap = {
158     "cocoa", "SDL Cocoa video driver",
159     Cocoa_Available, Cocoa_CreateDevice
160 };
161
162
163 int
164 Cocoa_VideoInit(_THIS)
165 {
166     SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
167
168     Cocoa_InitModes(_this);
169     Cocoa_InitKeyboard(_this);
170     Cocoa_InitMouse(_this);
171
172     data->allow_spaces = ((floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6) && SDL_GetHintBoolean(SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES, SDL_TRUE));
173
174     /* The IOPM assertion API can disable the screensaver as of 10.7. */
175     data->screensaver_use_iopm = floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6;
176
177     return 0;
178 }
179
180 void
181 Cocoa_VideoQuit(_THIS)
182 {
183     Cocoa_QuitModes(_this);
184     Cocoa_QuitKeyboard(_this);
185     Cocoa_QuitMouse(_this);
186 }
187
188 /* This function assumes that it's called from within an autorelease pool */
189 NSImage *
190 Cocoa_CreateImage(SDL_Surface * surface)
191 {
192     SDL_Surface *converted;
193     NSBitmapImageRep *imgrep;
194     Uint8 *pixels;
195     int i;
196     NSImage *img;
197
198     converted = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_RGBA32, 0);
199     if (!converted) {
200         return nil;
201     }
202
203     imgrep = [[[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL
204                     pixelsWide: converted->w
205                     pixelsHigh: converted->h
206                     bitsPerSample: 8
207                     samplesPerPixel: 4
208                     hasAlpha: YES
209                     isPlanar: NO
210                     colorSpaceName: NSDeviceRGBColorSpace
211                     bytesPerRow: converted->pitch
212                     bitsPerPixel: converted->format->BitsPerPixel] autorelease];
213     if (imgrep == nil) {
214         SDL_FreeSurface(converted);
215         return nil;
216     }
217
218     /* Copy the pixels */
219     pixels = [imgrep bitmapData];
220     SDL_memcpy(pixels, converted->pixels, converted->h * converted->pitch);
221     SDL_FreeSurface(converted);
222
223     /* Premultiply the alpha channel */
224     for (i = (surface->h * surface->w); i--; ) {
225         Uint8 alpha = pixels[3];
226         pixels[0] = (Uint8)(((Uint16)pixels[0] * alpha) / 255);
227         pixels[1] = (Uint8)(((Uint16)pixels[1] * alpha) / 255);
228         pixels[2] = (Uint8)(((Uint16)pixels[2] * alpha) / 255);
229         pixels += 4;
230     }
231
232     img = [[[NSImage alloc] initWithSize: NSMakeSize(surface->w, surface->h)] autorelease];
233     if (img != nil) {
234         [img addRepresentation: imgrep];
235     }
236     return img;
237 }
238
239 /*
240  * Mac OS X log support.
241  *
242  * This doesn't really have aything to do with the interfaces of the SDL video
243  *  subsystem, but we need to stuff this into an Objective-C source code file.
244  */
245
246 void SDL_NSLog(const char *text)
247 {
248     NSLog(@"%s", text);
249 }
250
251 #endif /* SDL_VIDEO_DRIVER_COCOA */
252
253 /* vim: set ts=4 sw=4 expandtab: */