2 Simple DirectMedia Layer
3 Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
21 #include "../SDL_internal.h"
23 /* Window event handling code for SDL */
25 #include "SDL_events.h"
26 #include "SDL_events_c.h"
27 #include "SDL_mouse_c.h"
28 #include "../video/SDL_sysvideo.h"
32 RemovePendingResizedEvents(void * userdata, SDL_Event *event)
34 SDL_Event *new_event = (SDL_Event *)userdata;
36 if (event->type == SDL_WINDOWEVENT &&
37 event->window.event == SDL_WINDOWEVENT_RESIZED &&
38 event->window.windowID == new_event->window.windowID) {
39 /* We're about to post a new size event, drop the old one */
46 RemovePendingSizeChangedEvents(void * userdata, SDL_Event *event)
48 SDL_Event *new_event = (SDL_Event *)userdata;
50 if (event->type == SDL_WINDOWEVENT &&
51 event->window.event == SDL_WINDOWEVENT_SIZE_CHANGED &&
52 event->window.windowID == new_event->window.windowID) {
53 /* We're about to post a new size event, drop the old one */
60 RemovePendingMoveEvents(void * userdata, SDL_Event *event)
62 SDL_Event *new_event = (SDL_Event *)userdata;
64 if (event->type == SDL_WINDOWEVENT &&
65 event->window.event == SDL_WINDOWEVENT_MOVED &&
66 event->window.windowID == new_event->window.windowID) {
67 /* We're about to post a new move event, drop the old one */
74 RemovePendingExposedEvents(void * userdata, SDL_Event *event)
76 SDL_Event *new_event = (SDL_Event *)userdata;
78 if (event->type == SDL_WINDOWEVENT &&
79 event->window.event == SDL_WINDOWEVENT_EXPOSED &&
80 event->window.windowID == new_event->window.windowID) {
81 /* We're about to post a new exposed event, drop the old one */
88 SDL_SendWindowEvent(SDL_Window * window, Uint8 windowevent, int data1,
96 switch (windowevent) {
97 case SDL_WINDOWEVENT_SHOWN:
98 if (window->flags & SDL_WINDOW_SHOWN) {
101 window->flags &= ~SDL_WINDOW_HIDDEN;
102 window->flags |= SDL_WINDOW_SHOWN;
103 SDL_OnWindowShown(window);
105 case SDL_WINDOWEVENT_HIDDEN:
106 if (!(window->flags & SDL_WINDOW_SHOWN)) {
109 window->flags &= ~SDL_WINDOW_SHOWN;
110 window->flags |= SDL_WINDOW_HIDDEN;
111 SDL_OnWindowHidden(window);
113 case SDL_WINDOWEVENT_MOVED:
114 if (SDL_WINDOWPOS_ISUNDEFINED(data1) ||
115 SDL_WINDOWPOS_ISUNDEFINED(data2)) {
118 if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
119 window->windowed.x = data1;
120 window->windowed.y = data2;
122 if (data1 == window->x && data2 == window->y) {
128 case SDL_WINDOWEVENT_RESIZED:
129 if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
130 window->windowed.w = data1;
131 window->windowed.h = data2;
133 if (data1 == window->w && data2 == window->h) {
138 SDL_OnWindowResized(window);
140 case SDL_WINDOWEVENT_MINIMIZED:
141 if (window->flags & SDL_WINDOW_MINIMIZED) {
144 window->flags &= ~SDL_WINDOW_MAXIMIZED;
145 window->flags |= SDL_WINDOW_MINIMIZED;
146 SDL_OnWindowMinimized(window);
148 case SDL_WINDOWEVENT_MAXIMIZED:
149 if (window->flags & SDL_WINDOW_MAXIMIZED) {
152 window->flags &= ~SDL_WINDOW_MINIMIZED;
153 window->flags |= SDL_WINDOW_MAXIMIZED;
155 case SDL_WINDOWEVENT_RESTORED:
156 if (!(window->flags & (SDL_WINDOW_MINIMIZED | SDL_WINDOW_MAXIMIZED))) {
159 window->flags &= ~(SDL_WINDOW_MINIMIZED | SDL_WINDOW_MAXIMIZED);
160 SDL_OnWindowRestored(window);
162 case SDL_WINDOWEVENT_ENTER:
163 if (window->flags & SDL_WINDOW_MOUSE_FOCUS) {
166 window->flags |= SDL_WINDOW_MOUSE_FOCUS;
167 SDL_OnWindowEnter(window);
169 case SDL_WINDOWEVENT_LEAVE:
170 if (!(window->flags & SDL_WINDOW_MOUSE_FOCUS)) {
173 window->flags &= ~SDL_WINDOW_MOUSE_FOCUS;
174 SDL_OnWindowLeave(window);
176 case SDL_WINDOWEVENT_FOCUS_GAINED:
177 if (window->flags & SDL_WINDOW_INPUT_FOCUS) {
180 window->flags |= SDL_WINDOW_INPUT_FOCUS;
181 SDL_OnWindowFocusGained(window);
183 case SDL_WINDOWEVENT_FOCUS_LOST:
184 if (!(window->flags & SDL_WINDOW_INPUT_FOCUS)) {
187 window->flags &= ~SDL_WINDOW_INPUT_FOCUS;
188 SDL_OnWindowFocusLost(window);
192 /* Post the event, if desired */
194 if (SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE) {
196 event.type = SDL_WINDOWEVENT;
197 event.window.event = windowevent;
198 event.window.data1 = data1;
199 event.window.data2 = data2;
200 event.window.windowID = window->id;
202 /* Fixes queue overflow with resize events that aren't processed */
203 if (windowevent == SDL_WINDOWEVENT_RESIZED) {
204 SDL_FilterEvents(RemovePendingResizedEvents, &event);
206 if (windowevent == SDL_WINDOWEVENT_SIZE_CHANGED) {
207 SDL_FilterEvents(RemovePendingSizeChangedEvents, &event);
209 if (windowevent == SDL_WINDOWEVENT_MOVED) {
210 SDL_FilterEvents(RemovePendingMoveEvents, &event);
212 if (windowevent == SDL_WINDOWEVENT_EXPOSED) {
213 SDL_FilterEvents(RemovePendingExposedEvents, &event);
215 posted = (SDL_PushEvent(&event) > 0);
218 if (windowevent == SDL_WINDOWEVENT_CLOSE) {
219 if ( !window->prev && !window->next ) {
220 /* This is the last window in the list so send the SDL_QUIT event */
228 /* vi: set ts=4 sw=4 expandtab: */