Upstream version 10.39.225.0
[platform/framework/web/crosswalk.git] / src / v8 / test / cctest / test-thread-termination.cc
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27
28 #include "src/v8.h"
29 #include "test/cctest/cctest.h"
30
31 #include "src/base/platform/platform.h"
32
33
34 v8::base::Semaphore* semaphore = NULL;
35
36
37 void Signal(const v8::FunctionCallbackInfo<v8::Value>& args) {
38   semaphore->Signal();
39 }
40
41
42 void TerminateCurrentThread(const v8::FunctionCallbackInfo<v8::Value>& args) {
43   CHECK(!v8::V8::IsExecutionTerminating(args.GetIsolate()));
44   v8::V8::TerminateExecution(args.GetIsolate());
45 }
46
47
48 void Fail(const v8::FunctionCallbackInfo<v8::Value>& args) {
49   CHECK(false);
50 }
51
52
53 void Loop(const v8::FunctionCallbackInfo<v8::Value>& args) {
54   CHECK(!v8::V8::IsExecutionTerminating(args.GetIsolate()));
55   v8::Handle<v8::String> source = v8::String::NewFromUtf8(
56       args.GetIsolate(), "try { doloop(); fail(); } catch(e) { fail(); }");
57   v8::Handle<v8::Value> result = v8::Script::Compile(source)->Run();
58   CHECK(result.IsEmpty());
59   CHECK(v8::V8::IsExecutionTerminating(args.GetIsolate()));
60 }
61
62
63 void DoLoop(const v8::FunctionCallbackInfo<v8::Value>& args) {
64   v8::TryCatch try_catch;
65   CHECK(!v8::V8::IsExecutionTerminating(args.GetIsolate()));
66   v8::Script::Compile(v8::String::NewFromUtf8(args.GetIsolate(),
67                                               "function f() {"
68                                               "  var term = true;"
69                                               "  try {"
70                                               "    while(true) {"
71                                               "      if (term) terminate();"
72                                               "      term = false;"
73                                               "    }"
74                                               "    fail();"
75                                               "  } catch(e) {"
76                                               "    fail();"
77                                               "  }"
78                                               "}"
79                                               "f()"))->Run();
80   CHECK(try_catch.HasCaught());
81   CHECK(try_catch.Exception()->IsNull());
82   CHECK(try_catch.Message().IsEmpty());
83   CHECK(!try_catch.CanContinue());
84   CHECK(v8::V8::IsExecutionTerminating(args.GetIsolate()));
85 }
86
87
88 void DoLoopNoCall(const v8::FunctionCallbackInfo<v8::Value>& args) {
89   v8::TryCatch try_catch;
90   CHECK(!v8::V8::IsExecutionTerminating(args.GetIsolate()));
91   v8::Script::Compile(v8::String::NewFromUtf8(args.GetIsolate(),
92                                               "var term = true;"
93                                               "while(true) {"
94                                               "  if (term) terminate();"
95                                               "  term = false;"
96                                               "}"))->Run();
97   CHECK(try_catch.HasCaught());
98   CHECK(try_catch.Exception()->IsNull());
99   CHECK(try_catch.Message().IsEmpty());
100   CHECK(!try_catch.CanContinue());
101   CHECK(v8::V8::IsExecutionTerminating(args.GetIsolate()));
102 }
103
104
105 v8::Handle<v8::ObjectTemplate> CreateGlobalTemplate(
106     v8::Isolate* isolate,
107     v8::FunctionCallback terminate,
108     v8::FunctionCallback doloop) {
109   v8::Handle<v8::ObjectTemplate> global = v8::ObjectTemplate::New(isolate);
110   global->Set(v8::String::NewFromUtf8(isolate, "terminate"),
111               v8::FunctionTemplate::New(isolate, terminate));
112   global->Set(v8::String::NewFromUtf8(isolate, "fail"),
113               v8::FunctionTemplate::New(isolate, Fail));
114   global->Set(v8::String::NewFromUtf8(isolate, "loop"),
115               v8::FunctionTemplate::New(isolate, Loop));
116   global->Set(v8::String::NewFromUtf8(isolate, "doloop"),
117               v8::FunctionTemplate::New(isolate, doloop));
118   return global;
119 }
120
121
122 // Test that a single thread of JavaScript execution can terminate
123 // itself.
124 TEST(TerminateOnlyV8ThreadFromThreadItself) {
125   v8::HandleScope scope(CcTest::isolate());
126   v8::Handle<v8::ObjectTemplate> global =
127       CreateGlobalTemplate(CcTest::isolate(), TerminateCurrentThread, DoLoop);
128   v8::Handle<v8::Context> context =
129       v8::Context::New(CcTest::isolate(), NULL, global);
130   v8::Context::Scope context_scope(context);
131   CHECK(!v8::V8::IsExecutionTerminating(CcTest::isolate()));
132   // Run a loop that will be infinite if thread termination does not work.
133   v8::Handle<v8::String> source = v8::String::NewFromUtf8(
134       CcTest::isolate(), "try { loop(); fail(); } catch(e) { fail(); }");
135   v8::Script::Compile(source)->Run();
136   // Test that we can run the code again after thread termination.
137   CHECK(!v8::V8::IsExecutionTerminating(CcTest::isolate()));
138   v8::Script::Compile(source)->Run();
139 }
140
141
142 // Test that a single thread of JavaScript execution can terminate
143 // itself in a loop that performs no calls.
144 TEST(TerminateOnlyV8ThreadFromThreadItselfNoLoop) {
145   v8::HandleScope scope(CcTest::isolate());
146   v8::Handle<v8::ObjectTemplate> global = CreateGlobalTemplate(
147       CcTest::isolate(), TerminateCurrentThread, DoLoopNoCall);
148   v8::Handle<v8::Context> context =
149       v8::Context::New(CcTest::isolate(), NULL, global);
150   v8::Context::Scope context_scope(context);
151   CHECK(!v8::V8::IsExecutionTerminating(CcTest::isolate()));
152   // Run a loop that will be infinite if thread termination does not work.
153   v8::Handle<v8::String> source = v8::String::NewFromUtf8(
154       CcTest::isolate(), "try { loop(); fail(); } catch(e) { fail(); }");
155   v8::Script::Compile(source)->Run();
156   CHECK(!v8::V8::IsExecutionTerminating(CcTest::isolate()));
157   // Test that we can run the code again after thread termination.
158   v8::Script::Compile(source)->Run();
159 }
160
161
162 class TerminatorThread : public v8::base::Thread {
163  public:
164   explicit TerminatorThread(i::Isolate* isolate)
165       : Thread(Options("TerminatorThread")),
166         isolate_(reinterpret_cast<v8::Isolate*>(isolate)) {}
167   void Run() {
168     semaphore->Wait();
169     CHECK(!v8::V8::IsExecutionTerminating(isolate_));
170     v8::V8::TerminateExecution(isolate_);
171   }
172
173  private:
174   v8::Isolate* isolate_;
175 };
176
177
178 // Test that a single thread of JavaScript execution can be terminated
179 // from the side by another thread.
180 TEST(TerminateOnlyV8ThreadFromOtherThread) {
181   semaphore = new v8::base::Semaphore(0);
182   TerminatorThread thread(CcTest::i_isolate());
183   thread.Start();
184
185   v8::HandleScope scope(CcTest::isolate());
186   v8::Handle<v8::ObjectTemplate> global =
187       CreateGlobalTemplate(CcTest::isolate(), Signal, DoLoop);
188   v8::Handle<v8::Context> context =
189       v8::Context::New(CcTest::isolate(), NULL, global);
190   v8::Context::Scope context_scope(context);
191   CHECK(!v8::V8::IsExecutionTerminating(CcTest::isolate()));
192   // Run a loop that will be infinite if thread termination does not work.
193   v8::Handle<v8::String> source = v8::String::NewFromUtf8(
194       CcTest::isolate(), "try { loop(); fail(); } catch(e) { fail(); }");
195   v8::Script::Compile(source)->Run();
196
197   thread.Join();
198   delete semaphore;
199   semaphore = NULL;
200 }
201
202
203 int call_count = 0;
204
205
206 void TerminateOrReturnObject(const v8::FunctionCallbackInfo<v8::Value>& args) {
207   if (++call_count == 10) {
208     CHECK(!v8::V8::IsExecutionTerminating(args.GetIsolate()));
209     v8::V8::TerminateExecution(args.GetIsolate());
210     return;
211   }
212   v8::Local<v8::Object> result = v8::Object::New(args.GetIsolate());
213   result->Set(v8::String::NewFromUtf8(args.GetIsolate(), "x"),
214               v8::Integer::New(args.GetIsolate(), 42));
215   args.GetReturnValue().Set(result);
216 }
217
218
219 void LoopGetProperty(const v8::FunctionCallbackInfo<v8::Value>& args) {
220   v8::TryCatch try_catch;
221   CHECK(!v8::V8::IsExecutionTerminating(args.GetIsolate()));
222   v8::Script::Compile(
223       v8::String::NewFromUtf8(args.GetIsolate(),
224                               "function f() {"
225                               "  try {"
226                               "    while(true) {"
227                               "      terminate_or_return_object().x;"
228                               "    }"
229                               "    fail();"
230                               "  } catch(e) {"
231                               "    fail();"
232                               "  }"
233                               "}"
234                               "f()"))->Run();
235   CHECK(try_catch.HasCaught());
236   CHECK(try_catch.Exception()->IsNull());
237   CHECK(try_catch.Message().IsEmpty());
238   CHECK(!try_catch.CanContinue());
239   CHECK(v8::V8::IsExecutionTerminating(args.GetIsolate()));
240 }
241
242
243 // Test that we correctly handle termination exceptions if they are
244 // triggered by the creation of error objects in connection with ICs.
245 TEST(TerminateLoadICException) {
246   v8::Isolate* isolate = CcTest::isolate();
247   v8::HandleScope scope(isolate);
248   v8::Handle<v8::ObjectTemplate> global = v8::ObjectTemplate::New(isolate);
249   global->Set(
250       v8::String::NewFromUtf8(isolate, "terminate_or_return_object"),
251       v8::FunctionTemplate::New(isolate, TerminateOrReturnObject));
252   global->Set(v8::String::NewFromUtf8(isolate, "fail"),
253               v8::FunctionTemplate::New(isolate, Fail));
254   global->Set(v8::String::NewFromUtf8(isolate, "loop"),
255               v8::FunctionTemplate::New(isolate, LoopGetProperty));
256
257   v8::Handle<v8::Context> context =
258       v8::Context::New(isolate, NULL, global);
259   v8::Context::Scope context_scope(context);
260   CHECK(!v8::V8::IsExecutionTerminating(isolate));
261   // Run a loop that will be infinite if thread termination does not work.
262   v8::Handle<v8::String> source = v8::String::NewFromUtf8(
263       isolate, "try { loop(); fail(); } catch(e) { fail(); }");
264   call_count = 0;
265   v8::Script::Compile(source)->Run();
266   // Test that we can run the code again after thread termination.
267   CHECK(!v8::V8::IsExecutionTerminating(isolate));
268   call_count = 0;
269   v8::Script::Compile(source)->Run();
270 }
271
272
273 void ReenterAfterTermination(const v8::FunctionCallbackInfo<v8::Value>& args) {
274   v8::TryCatch try_catch;
275   CHECK(!v8::V8::IsExecutionTerminating(args.GetIsolate()));
276   v8::Script::Compile(v8::String::NewFromUtf8(args.GetIsolate(),
277                                               "function f() {"
278                                               "  var term = true;"
279                                               "  try {"
280                                               "    while(true) {"
281                                               "      if (term) terminate();"
282                                               "      term = false;"
283                                               "    }"
284                                               "    fail();"
285                                               "  } catch(e) {"
286                                               "    fail();"
287                                               "  }"
288                                               "}"
289                                               "f()"))->Run();
290   CHECK(try_catch.HasCaught());
291   CHECK(try_catch.Exception()->IsNull());
292   CHECK(try_catch.Message().IsEmpty());
293   CHECK(!try_catch.CanContinue());
294   CHECK(v8::V8::IsExecutionTerminating(args.GetIsolate()));
295   v8::Script::Compile(v8::String::NewFromUtf8(args.GetIsolate(),
296                                               "function f() { fail(); } f()"))
297       ->Run();
298 }
299
300
301 // Test that reentry into V8 while the termination exception is still pending
302 // (has not yet unwound the 0-level JS frame) does not crash.
303 TEST(TerminateAndReenterFromThreadItself) {
304   v8::Isolate* isolate = CcTest::isolate();
305   v8::HandleScope scope(isolate);
306   v8::Handle<v8::ObjectTemplate> global = CreateGlobalTemplate(
307       isolate, TerminateCurrentThread, ReenterAfterTermination);
308   v8::Handle<v8::Context> context =
309       v8::Context::New(isolate, NULL, global);
310   v8::Context::Scope context_scope(context);
311   CHECK(!v8::V8::IsExecutionTerminating());
312   v8::Handle<v8::String> source = v8::String::NewFromUtf8(
313       isolate, "try { loop(); fail(); } catch(e) { fail(); }");
314   v8::Script::Compile(source)->Run();
315   CHECK(!v8::V8::IsExecutionTerminating(isolate));
316   // Check we can run JS again after termination.
317   CHECK(v8::Script::Compile(
318       v8::String::NewFromUtf8(isolate,
319                               "function f() { return true; }"
320                               "f()"))
321             ->Run()
322             ->IsTrue());
323 }
324
325
326 void DoLoopCancelTerminate(const v8::FunctionCallbackInfo<v8::Value>& args) {
327   v8::TryCatch try_catch;
328   CHECK(!v8::V8::IsExecutionTerminating());
329   v8::Script::Compile(v8::String::NewFromUtf8(args.GetIsolate(),
330                                               "var term = true;"
331                                               "while(true) {"
332                                               "  if (term) terminate();"
333                                               "  term = false;"
334                                               "}"
335                                               "fail();"))->Run();
336   CHECK(try_catch.HasCaught());
337   CHECK(try_catch.Exception()->IsNull());
338   CHECK(try_catch.Message().IsEmpty());
339   CHECK(!try_catch.CanContinue());
340   CHECK(v8::V8::IsExecutionTerminating());
341   CHECK(try_catch.HasTerminated());
342   v8::V8::CancelTerminateExecution(CcTest::isolate());
343   CHECK(!v8::V8::IsExecutionTerminating());
344 }
345
346
347 // Test that a single thread of JavaScript execution can terminate
348 // itself and then resume execution.
349 TEST(TerminateCancelTerminateFromThreadItself) {
350   v8::Isolate* isolate = CcTest::isolate();
351   v8::HandleScope scope(isolate);
352   v8::Handle<v8::ObjectTemplate> global = CreateGlobalTemplate(
353       isolate, TerminateCurrentThread, DoLoopCancelTerminate);
354   v8::Handle<v8::Context> context = v8::Context::New(isolate, NULL, global);
355   v8::Context::Scope context_scope(context);
356   CHECK(!v8::V8::IsExecutionTerminating(CcTest::isolate()));
357   v8::Handle<v8::String> source = v8::String::NewFromUtf8(
358       isolate, "try { doloop(); } catch(e) { fail(); } 'completed';");
359   // Check that execution completed with correct return value.
360   CHECK(v8::Script::Compile(source)->Run()->Equals(v8_str("completed")));
361 }
362
363
364 void MicrotaskShouldNotRun(const v8::FunctionCallbackInfo<v8::Value>& info) {
365   CHECK(false);
366 }
367
368
369 void MicrotaskLoopForever(const v8::FunctionCallbackInfo<v8::Value>& info) {
370   v8::Isolate* isolate = info.GetIsolate();
371   v8::HandleScope scope(isolate);
372   // Enqueue another should-not-run task to ensure we clean out the queue
373   // when we terminate.
374   isolate->EnqueueMicrotask(v8::Function::New(isolate, MicrotaskShouldNotRun));
375   CompileRun("terminate(); while (true) { }");
376   CHECK(v8::V8::IsExecutionTerminating());
377 }
378
379
380 TEST(TerminateFromOtherThreadWhileMicrotaskRunning) {
381   semaphore = new v8::base::Semaphore(0);
382   TerminatorThread thread(CcTest::i_isolate());
383   thread.Start();
384
385   v8::Isolate* isolate = CcTest::isolate();
386   isolate->SetAutorunMicrotasks(false);
387   v8::HandleScope scope(isolate);
388   v8::Handle<v8::ObjectTemplate> global =
389       CreateGlobalTemplate(CcTest::isolate(), Signal, DoLoop);
390   v8::Handle<v8::Context> context =
391       v8::Context::New(CcTest::isolate(), NULL, global);
392   v8::Context::Scope context_scope(context);
393   isolate->EnqueueMicrotask(v8::Function::New(isolate, MicrotaskLoopForever));
394   // The second task should never be run because we bail out if we're
395   // terminating.
396   isolate->EnqueueMicrotask(v8::Function::New(isolate, MicrotaskShouldNotRun));
397   isolate->RunMicrotasks();
398
399   v8::V8::CancelTerminateExecution(isolate);
400   isolate->RunMicrotasks();  // should not run MicrotaskShouldNotRun
401
402   thread.Join();
403   delete semaphore;
404   semaphore = NULL;
405 }
406
407
408 static int callback_counter = 0;
409
410
411 static void CounterCallback(v8::Isolate* isolate, void* data) {
412   callback_counter++;
413 }
414
415
416 TEST(PostponeTerminateException) {
417   v8::Isolate* isolate = CcTest::isolate();
418   v8::HandleScope scope(isolate);
419   v8::Handle<v8::ObjectTemplate> global =
420       CreateGlobalTemplate(CcTest::isolate(), TerminateCurrentThread, DoLoop);
421   v8::Handle<v8::Context> context =
422       v8::Context::New(CcTest::isolate(), NULL, global);
423   v8::Context::Scope context_scope(context);
424
425   v8::TryCatch try_catch;
426   static const char* terminate_and_loop =
427       "terminate(); for (var i = 0; i < 10000; i++);";
428
429   { // Postpone terminate execution interrupts.
430     i::PostponeInterruptsScope p1(CcTest::i_isolate(),
431                                   i::StackGuard::TERMINATE_EXECUTION) ;
432
433     // API interrupts should still be triggered.
434     CcTest::isolate()->RequestInterrupt(&CounterCallback, NULL);
435     CHECK_EQ(0, callback_counter);
436     CompileRun(terminate_and_loop);
437     CHECK(!try_catch.HasTerminated());
438     CHECK_EQ(1, callback_counter);
439
440     { // Postpone API interrupts as well.
441       i::PostponeInterruptsScope p2(CcTest::i_isolate(),
442                                     i::StackGuard::API_INTERRUPT);
443
444       // None of the two interrupts should trigger.
445       CcTest::isolate()->RequestInterrupt(&CounterCallback, NULL);
446       CompileRun(terminate_and_loop);
447       CHECK(!try_catch.HasTerminated());
448       CHECK_EQ(1, callback_counter);
449     }
450
451     // Now the previously requested API interrupt should trigger.
452     CompileRun(terminate_and_loop);
453     CHECK(!try_catch.HasTerminated());
454     CHECK_EQ(2, callback_counter);
455   }
456
457   // Now the previously requested terminate execution interrupt should trigger.
458   CompileRun("for (var i = 0; i < 10000; i++);");
459   CHECK(try_catch.HasTerminated());
460   CHECK_EQ(2, callback_counter);
461 }
462
463
464 TEST(ErrorObjectAfterTermination) {
465   v8::Isolate* isolate = CcTest::isolate();
466   v8::HandleScope scope(isolate);
467   v8::Handle<v8::Context> context = v8::Context::New(CcTest::isolate());
468   v8::Context::Scope context_scope(context);
469   v8::V8::TerminateExecution(isolate);
470   v8::Local<v8::Value> error = v8::Exception::Error(v8_str("error"));
471   // TODO(yangguo): crbug/403509. Check for empty handle instead.
472   CHECK(error->IsUndefined());
473 }