1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
7 #include "src/ic/access-compiler.h"
14 Handle<Code> PropertyAccessCompiler::GetCodeWithFlags(Code::Flags flags,
16 // Create code object in the heap.
18 masm()->GetCode(&desc);
19 Handle<Code> code = factory()->NewCode(desc, flags, masm()->CodeObject());
20 if (code->IsCodeStubOrIC()) code->set_stub_key(CodeStub::NoCacheKey());
21 #ifdef ENABLE_DISASSEMBLER
22 if (FLAG_print_code_stubs) {
24 code->Disassemble(name, os);
31 Handle<Code> PropertyAccessCompiler::GetCodeWithFlags(Code::Flags flags,
33 return (FLAG_print_code_stubs && !name.is_null() && name->IsString())
34 ? GetCodeWithFlags(flags,
35 Handle<String>::cast(name)->ToCString().get())
36 : GetCodeWithFlags(flags, NULL);
40 void PropertyAccessCompiler::TailCallBuiltin(MacroAssembler* masm,
41 Builtins::Name name) {
42 Handle<Code> code(masm->isolate()->builtins()->builtin(name));
43 GenerateTailCall(masm, code);
47 Register* PropertyAccessCompiler::GetCallingConvention(Code::Kind kind) {
48 if (kind == Code::LOAD_IC || kind == Code::KEYED_LOAD_IC) {
49 return load_calling_convention();
51 DCHECK(kind == Code::STORE_IC || kind == Code::KEYED_STORE_IC);
52 return store_calling_convention();
55 } // namespace v8::internal