1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "src/compiler/generic-node-inl.h"
6 #include "src/compiler/js-graph.h"
7 #include "src/compiler/machine-operator.h"
8 #include "src/compiler/node-matchers.h"
9 #include "src/compiler/simplified-operator-reducer.h"
15 SimplifiedOperatorReducer::~SimplifiedOperatorReducer() {}
18 Reduction SimplifiedOperatorReducer::Reduce(Node* node) {
19 switch (node->opcode()) {
20 case IrOpcode::kBooleanNot: {
21 HeapObjectMatcher<HeapObject> m(node->InputAt(0));
22 if (m.Is(Unique<HeapObject>::CreateImmovable(factory()->false_value()))) {
23 return Replace(jsgraph()->TrueConstant());
25 if (m.Is(Unique<HeapObject>::CreateImmovable(factory()->true_value()))) {
26 return Replace(jsgraph()->FalseConstant());
28 if (m.IsBooleanNot()) return Replace(m.node()->InputAt(0));
31 case IrOpcode::kChangeBitToBool: {
32 Int32Matcher m(node->InputAt(0));
33 if (m.Is(0)) return Replace(jsgraph()->FalseConstant());
34 if (m.Is(1)) return Replace(jsgraph()->TrueConstant());
35 if (m.IsChangeBoolToBit()) return Replace(m.node()->InputAt(0));
38 case IrOpcode::kChangeBoolToBit: {
39 HeapObjectMatcher<HeapObject> m(node->InputAt(0));
40 if (m.Is(Unique<HeapObject>::CreateImmovable(factory()->false_value()))) {
41 return ReplaceInt32(0);
43 if (m.Is(Unique<HeapObject>::CreateImmovable(factory()->true_value()))) {
44 return ReplaceInt32(1);
46 if (m.IsChangeBitToBool()) return Replace(m.node()->InputAt(0));
49 case IrOpcode::kChangeFloat64ToTagged: {
50 Float64Matcher m(node->InputAt(0));
51 if (m.HasValue()) return ReplaceNumber(m.Value());
54 case IrOpcode::kChangeInt32ToTagged: {
55 Int32Matcher m(node->InputAt(0));
56 if (m.HasValue()) return ReplaceNumber(m.Value());
59 case IrOpcode::kChangeTaggedToFloat64: {
60 NumberMatcher m(node->InputAt(0));
61 if (m.HasValue()) return ReplaceFloat64(m.Value());
62 if (m.IsChangeFloat64ToTagged()) return Replace(m.node()->InputAt(0));
63 if (m.IsChangeInt32ToTagged()) {
64 return Change(node, machine()->ChangeInt32ToFloat64(),
65 m.node()->InputAt(0));
67 if (m.IsChangeUint32ToTagged()) {
68 return Change(node, machine()->ChangeUint32ToFloat64(),
69 m.node()->InputAt(0));
73 case IrOpcode::kChangeTaggedToInt32: {
74 NumberMatcher m(node->InputAt(0));
75 if (m.HasValue()) return ReplaceInt32(DoubleToInt32(m.Value()));
76 if (m.IsChangeFloat64ToTagged()) {
77 return Change(node, machine()->ChangeFloat64ToInt32(),
78 m.node()->InputAt(0));
80 if (m.IsChangeInt32ToTagged()) return Replace(m.node()->InputAt(0));
83 case IrOpcode::kChangeTaggedToUint32: {
84 NumberMatcher m(node->InputAt(0));
85 if (m.HasValue()) return ReplaceUint32(DoubleToUint32(m.Value()));
86 if (m.IsChangeFloat64ToTagged()) {
87 return Change(node, machine()->ChangeFloat64ToUint32(),
88 m.node()->InputAt(0));
90 if (m.IsChangeUint32ToTagged()) return Replace(m.node()->InputAt(0));
93 case IrOpcode::kChangeUint32ToTagged: {
94 Uint32Matcher m(node->InputAt(0));
95 if (m.HasValue()) return ReplaceNumber(FastUI2D(m.Value()));
105 Reduction SimplifiedOperatorReducer::Change(Node* node, const Operator* op,
108 node->ReplaceInput(0, a);
109 return Changed(node);
113 Reduction SimplifiedOperatorReducer::ReplaceFloat64(double value) {
114 return Replace(jsgraph()->Float64Constant(value));
118 Reduction SimplifiedOperatorReducer::ReplaceInt32(int32_t value) {
119 return Replace(jsgraph()->Int32Constant(value));
123 Reduction SimplifiedOperatorReducer::ReplaceNumber(double value) {
124 return Replace(jsgraph()->Constant(value));
128 Reduction SimplifiedOperatorReducer::ReplaceNumber(int32_t value) {
129 return Replace(jsgraph()->Constant(value));
133 Graph* SimplifiedOperatorReducer::graph() const { return jsgraph()->graph(); }
136 Factory* SimplifiedOperatorReducer::factory() const {
137 return jsgraph()->isolate()->factory();
141 MachineOperatorBuilder* SimplifiedOperatorReducer::machine() const {
142 return jsgraph()->machine();
145 } // namespace compiler
146 } // namespace internal