2eca7e24131b0cdfba4b46a5c337c8ba8e36bcae
[platform/framework/web/crosswalk.git] / src / ui / wm / core / window_modality_controller.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/wm/core/window_modality_controller.h"
6
7 #include <algorithm>
8
9 #include "ui/aura/client/aura_constants.h"
10 #include "ui/aura/client/capture_client.h"
11 #include "ui/aura/env.h"
12 #include "ui/aura/window.h"
13 #include "ui/aura/window_event_dispatcher.h"
14 #include "ui/aura/window_property.h"
15 #include "ui/base/ui_base_types.h"
16 #include "ui/events/event.h"
17 #include "ui/events/event_target.h"
18 #include "ui/events/gestures/gesture_recognizer.h"
19 #include "ui/wm/core/window_animations.h"
20 #include "ui/wm/core/window_util.h"
21
22 namespace wm {
23
24 // Transient child's modal parent.
25 extern const aura::WindowProperty<aura::Window*>* const kModalParentKey;
26 DEFINE_WINDOW_PROPERTY_KEY(aura::Window*, kModalParentKey, NULL);
27
28 namespace {
29
30 bool HasAncestor(aura::Window* window, aura::Window* ancestor) {
31   if (!window)
32     return false;
33   if (window == ancestor)
34     return true;
35   return HasAncestor(window->parent(), ancestor);
36 }
37
38 bool TransientChildIsWindowModal(aura::Window* window) {
39   return window->GetProperty(aura::client::kModalKey) == ui::MODAL_TYPE_WINDOW;
40 }
41
42 bool TransientChildIsSystemModal(aura::Window* window) {
43   return window->GetProperty(aura::client::kModalKey) == ui::MODAL_TYPE_SYSTEM;
44 }
45
46 bool TransientChildIsChildModal(aura::Window* window) {
47   return window->GetProperty(aura::client::kModalKey) == ui::MODAL_TYPE_CHILD;
48 }
49
50 aura::Window* GetModalParent(aura::Window* window) {
51   return window->GetProperty(kModalParentKey);
52 }
53
54 bool IsModalTransientChild(aura::Window* transient, aura::Window* original) {
55   return transient->IsVisible() &&
56       (TransientChildIsWindowModal(transient) ||
57        TransientChildIsSystemModal(transient) ||
58        (TransientChildIsChildModal(transient) &&
59         (HasAncestor(original, GetModalParent(transient)))));
60 }
61
62 aura::Window* GetModalTransientChild(
63     aura::Window* activatable,
64     aura::Window* original) {
65   for (aura::Window::Windows::const_iterator it =
66            GetTransientChildren(activatable).begin();
67        it != GetTransientChildren(activatable).end();
68        ++it) {
69     aura::Window* transient = *it;
70     if (IsModalTransientChild(transient, original)) {
71       return GetTransientChildren(transient).empty() ?
72           transient : GetModalTransientChild(transient, original);
73     }
74   }
75   return NULL;
76 }
77
78 }  // namespace
79
80 void SetModalParent(aura::Window* child, aura::Window* parent) {
81   child->SetProperty(kModalParentKey, parent);
82 }
83
84 aura::Window* GetModalTransient(aura::Window* window) {
85   if (!window)
86     return NULL;
87
88   // We always want to check the for the transient child of the toplevel window.
89   aura::Window* toplevel = GetToplevelWindow(window);
90   if (!toplevel)
91     return NULL;
92
93   return GetModalTransientChild(toplevel, window);
94 }
95
96 ////////////////////////////////////////////////////////////////////////////////
97 // WindowModalityController, public:
98
99 WindowModalityController::WindowModalityController(
100     ui::EventTarget* event_target)
101     : event_target_(event_target) {
102   aura::Env::GetInstance()->AddObserver(this);
103   DCHECK(event_target->IsPreTargetListEmpty());
104   event_target_->AddPreTargetHandler(this);
105 }
106
107 WindowModalityController::~WindowModalityController() {
108   event_target_->RemovePreTargetHandler(this);
109   aura::Env::GetInstance()->RemoveObserver(this);
110   for (size_t i = 0; i < windows_.size(); ++i)
111     windows_[i]->RemoveObserver(this);
112 }
113
114 ////////////////////////////////////////////////////////////////////////////////
115 // WindowModalityController, aura::EventFilter implementation:
116
117 void WindowModalityController::OnKeyEvent(ui::KeyEvent* event) {
118   aura::Window* target = static_cast<aura::Window*>(event->target());
119   if (GetModalTransient(target))
120     event->SetHandled();
121 }
122
123 void WindowModalityController::OnMouseEvent(ui::MouseEvent* event) {
124   aura::Window* target = static_cast<aura::Window*>(event->target());
125   if (ProcessLocatedEvent(target, event))
126    event->SetHandled();
127 }
128
129 void WindowModalityController::OnTouchEvent(ui::TouchEvent* event) {
130   aura::Window* target = static_cast<aura::Window*>(event->target());
131   if (ProcessLocatedEvent(target, event))
132     event->SetHandled();
133 }
134
135 ////////////////////////////////////////////////////////////////////////////////
136 // WindowModalityController, aura::EnvObserver implementation:
137
138 void WindowModalityController::OnWindowInitialized(aura::Window* window) {
139   windows_.push_back(window);
140   window->AddObserver(this);
141 }
142
143 ////////////////////////////////////////////////////////////////////////////////
144 // WindowModalityController, aura::WindowObserver implementation:
145
146 void WindowModalityController::OnWindowPropertyChanged(aura::Window* window,
147                                                        const void* key,
148                                                        intptr_t old) {
149   // In tests, we sometimes create the modality relationship after a window is
150   // visible.
151   if (key == aura::client::kModalKey &&
152       window->GetProperty(aura::client::kModalKey) != ui::MODAL_TYPE_NONE &&
153       window->IsVisible()) {
154     ActivateWindow(window);
155     ui::GestureRecognizer::Get()->TransferEventsTo(GetTransientParent(window),
156                                                    NULL);
157   }
158 }
159
160 void WindowModalityController::OnWindowVisibilityChanged(
161     aura::Window* window,
162     bool visible) {
163   if (visible && window->GetProperty(aura::client::kModalKey) !=
164       ui::MODAL_TYPE_NONE) {
165     ui::GestureRecognizer::Get()->TransferEventsTo(GetTransientParent(window),
166                                                    NULL);
167     // Make sure no other window has capture, otherwise |window| won't get mouse
168     // events.
169     aura::Window* capture_window = aura::client::GetCaptureWindow(window);
170     if (capture_window)
171       capture_window->ReleaseCapture();
172   }
173 }
174
175 void WindowModalityController::OnWindowDestroyed(aura::Window* window) {
176   windows_.erase(std::find(windows_.begin(), windows_.end(), window));
177   window->RemoveObserver(this);
178 }
179
180 bool WindowModalityController::ProcessLocatedEvent(aura::Window* target,
181                                                    ui::LocatedEvent* event) {
182   if (event->handled())
183     return false;
184   aura::Window* modal_transient_child = GetModalTransient(target);
185   if (modal_transient_child && (event->type() == ui::ET_MOUSE_PRESSED ||
186                                 event->type() == ui::ET_TOUCH_PRESSED)) {
187     AnimateWindow(modal_transient_child, WINDOW_ANIMATION_TYPE_BOUNCE);
188   }
189   if (event->type() == ui::ET_TOUCH_CANCELLED)
190     return false;
191   return !!modal_transient_child;
192 }
193
194 }  // namespace wm