- add sources.
[platform/framework/web/crosswalk.git] / src / ui / views / touchui / touch_selection_controller_impl_unittest.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "base/command_line.h"
6 #include "base/strings/utf_string_conversions.h"
7 #include "grit/ui_resources.h"
8 #include "ui/base/resource/resource_bundle.h"
9 #include "ui/base/touch/touch_editing_controller.h"
10 #include "ui/base/ui_base_switches.h"
11 #include "ui/gfx/point.h"
12 #include "ui/gfx/rect.h"
13 #include "ui/gfx/render_text.h"
14 #include "ui/views/controls/textfield/native_textfield_views.h"
15 #include "ui/views/controls/textfield/textfield.h"
16 #include "ui/views/test/views_test_base.h"
17 #include "ui/views/touchui/touch_selection_controller_impl.h"
18 #include "ui/views/widget/widget.h"
19
20 #if defined(USE_AURA)
21 #include "ui/aura/test/event_generator.h"
22 #include "ui/aura/window.h"
23 #endif
24
25 namespace {
26 // Should match kSelectionHandlePadding in touch_selection_controller.
27 const int kPadding = 10;
28
29 gfx::Image* GetHandleImage() {
30   static gfx::Image* handle_image = NULL;
31   if (!handle_image) {
32     handle_image = &ui::ResourceBundle::GetSharedInstance().GetImageNamed(
33         IDR_TEXT_SELECTION_HANDLE);
34   }
35   return handle_image;
36 }
37
38 gfx::Size GetHandleImageSize() {
39   return GetHandleImage()->Size();
40 }
41 }  // namespace
42
43 namespace views {
44
45 class TouchSelectionControllerImplTest : public ViewsTestBase {
46  public:
47   TouchSelectionControllerImplTest()
48       : widget_(NULL),
49         textfield_(NULL),
50         textfield_view_(NULL),
51         views_tsc_factory_(new ViewsTouchSelectionControllerFactory) {
52     CommandLine::ForCurrentProcess()->AppendSwitch(
53         switches::kEnableTouchEditing);
54     ui::TouchSelectionControllerFactory::SetInstance(views_tsc_factory_.get());
55   }
56
57   virtual ~TouchSelectionControllerImplTest() {
58     ui::TouchSelectionControllerFactory::SetInstance(NULL);
59   }
60
61   virtual void TearDown() {
62     if (widget_)
63       widget_->Close();
64     ViewsTestBase::TearDown();
65   }
66
67   void CreateTextfield() {
68     textfield_ = new Textfield();
69     widget_ = new Widget;
70     Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
71     params.bounds = gfx::Rect(0, 0, 200, 200);
72     widget_->Init(params);
73     View* container = new View();
74     widget_->SetContentsView(container);
75     container->AddChildView(textfield_);
76
77     textfield_view_ = static_cast<NativeTextfieldViews*>(
78         textfield_->GetNativeWrapperForTesting());
79     textfield_->SetBoundsRect(params.bounds);
80     textfield_view_->SetBoundsRect(params.bounds);
81     textfield_->set_id(1);
82     widget_->Show();
83
84     DCHECK(textfield_view_);
85     textfield_->RequestFocus();
86   }
87
88  protected:
89   gfx::Point GetCursorPosition(const gfx::SelectionModel& sel) {
90     gfx::RenderText* render_text = textfield_view_->GetRenderText();
91     gfx::Rect cursor_bounds = render_text->GetCursorBounds(sel, true);
92     return gfx::Point(cursor_bounds.x(), cursor_bounds.y());
93   }
94
95   TouchSelectionControllerImpl* GetSelectionController() {
96     return static_cast<TouchSelectionControllerImpl*>(
97         textfield_view_->touch_selection_controller_.get());
98   }
99
100   void SimulateSelectionHandleDrag(gfx::Point p, int selection_handle) {
101     TouchSelectionControllerImpl* controller = GetSelectionController();
102     // Do the work of OnMousePressed().
103     if (selection_handle == 1)
104       controller->SetDraggingHandle(controller->selection_handle_1_.get());
105     else
106       controller->SetDraggingHandle(controller->selection_handle_2_.get());
107
108     // Offset the drag position by the selection handle radius since it is
109     // supposed to be in the coordinate system of the handle.
110     p.Offset(GetHandleImageSize().width() / 2 + kPadding, 0);
111     controller->SelectionHandleDragged(p);
112
113     // Do the work of OnMouseReleased().
114     controller->dragging_handle_ = NULL;
115   }
116
117   gfx::Point GetSelectionHandle1Position() {
118     return GetSelectionController()->GetSelectionHandle1Position();
119   }
120
121   gfx::Point GetSelectionHandle2Position() {
122     return GetSelectionController()->GetSelectionHandle2Position();
123   }
124
125   gfx::Point GetCursorHandlePosition() {
126     return GetSelectionController()->GetCursorHandlePosition();
127   }
128
129   bool IsSelectionHandle1Visible() {
130     return GetSelectionController()->IsSelectionHandle1Visible();
131   }
132
133   bool IsSelectionHandle2Visible() {
134     return GetSelectionController()->IsSelectionHandle2Visible();
135   }
136
137   bool IsCursorHandleVisible() {
138     return GetSelectionController()->IsCursorHandleVisible();
139   }
140
141   gfx::RenderText* GetRenderText() {
142     return textfield_view_->GetRenderText();
143   }
144
145   Widget* widget_;
146
147   Textfield* textfield_;
148   NativeTextfieldViews* textfield_view_;
149   scoped_ptr<ViewsTouchSelectionControllerFactory> views_tsc_factory_;
150
151  private:
152   DISALLOW_COPY_AND_ASSIGN(TouchSelectionControllerImplTest);
153 };
154
155 // If textfield has selection, this macro verifies that the selection handles
156 // are visible and at the correct positions (at the end points of selection).
157 // |cursor_at_selection_handle_1| is used to decide whether selection
158 // handle 1's position is matched against the start of selection or the end.
159 #define VERIFY_HANDLE_POSITIONS(cursor_at_selection_handle_1)                  \
160 {                                                                              \
161     gfx::SelectionModel sel = textfield_view_->GetSelectionModel();            \
162     if (textfield_->HasSelection()) {                                          \
163       EXPECT_TRUE(IsSelectionHandle1Visible());                                \
164       EXPECT_TRUE(IsSelectionHandle2Visible());                                \
165       EXPECT_FALSE(IsCursorHandleVisible());                                   \
166       gfx::SelectionModel sel_start = GetRenderText()->                        \
167                                       GetSelectionModelForSelectionStart();    \
168       gfx::Point selection_start = GetCursorPosition(sel_start);               \
169       gfx::Point selection_end = GetCursorPosition(sel);                       \
170       gfx::Point sh1 = GetSelectionHandle1Position();                          \
171       gfx::Point sh2 = GetSelectionHandle2Position();                          \
172       sh1.Offset(GetHandleImageSize().width() / 2 + kPadding, 0);              \
173       sh2.Offset(GetHandleImageSize().width() / 2 + kPadding, 0);              \
174       if (cursor_at_selection_handle_1) {                                      \
175         EXPECT_EQ(sh1, selection_end);                                         \
176         EXPECT_EQ(sh2, selection_start);                                       \
177       } else {                                                                 \
178         EXPECT_EQ(sh1, selection_start);                                       \
179         EXPECT_EQ(sh2, selection_end);                                         \
180       }                                                                        \
181     } else {                                                                   \
182       EXPECT_FALSE(IsSelectionHandle1Visible());                               \
183       EXPECT_FALSE(IsSelectionHandle2Visible());                               \
184       EXPECT_TRUE(IsCursorHandleVisible());                                    \
185       gfx::Point cursor_pos = GetCursorPosition(sel);                          \
186       gfx::Point ch_pos = GetCursorHandlePosition();                           \
187       ch_pos.Offset(GetHandleImageSize().width() / 2 + kPadding, 0);           \
188       EXPECT_EQ(ch_pos, cursor_pos);                                           \
189     }                                                                          \
190 }
191
192 // Tests that the selection handles are placed appropriately when selection in
193 // a Textfield changes.
194 TEST_F(TouchSelectionControllerImplTest, SelectionInTextfieldTest) {
195   CreateTextfield();
196   textfield_->SetText(ASCIIToUTF16("some text"));
197   // Tap the textfield to invoke touch selection.
198   ui::GestureEvent tap(ui::ET_GESTURE_TAP, 0, 0, 0, base::TimeDelta(),
199       ui::GestureEventDetails(ui::ET_GESTURE_TAP, 1.0f, 0.0f), 0);
200   textfield_view_->OnGestureEvent(&tap);
201
202   // Test selecting a range.
203   textfield_->SelectRange(gfx::Range(3, 7));
204   VERIFY_HANDLE_POSITIONS(false);
205
206   // Test selecting everything.
207   textfield_->SelectAll(false);
208   VERIFY_HANDLE_POSITIONS(false);
209
210   // Test with no selection.
211   textfield_->ClearSelection();
212   VERIFY_HANDLE_POSITIONS(false);
213
214   // Test with lost focus.
215   widget_->GetFocusManager()->ClearFocus();
216   EXPECT_FALSE(GetSelectionController());
217
218   // Test with focus re-gained.
219   widget_->GetFocusManager()->SetFocusedView(textfield_);
220   EXPECT_FALSE(GetSelectionController());
221   textfield_view_->OnGestureEvent(&tap);
222   VERIFY_HANDLE_POSITIONS(false);
223 }
224
225 // Tests that the selection handles are placed appropriately in bidi text.
226 TEST_F(TouchSelectionControllerImplTest, SelectionInBidiTextfieldTest) {
227   CreateTextfield();
228   textfield_->SetText(WideToUTF16(L"abc\x05d0\x05d1\x05d2"));
229   // Tap the textfield to invoke touch selection.
230   ui::GestureEvent tap(ui::ET_GESTURE_TAP, 0, 0, 0, base::TimeDelta(),
231       ui::GestureEventDetails(ui::ET_GESTURE_TAP, 1.0f, 0.0f), 0);
232   textfield_view_->OnGestureEvent(&tap);
233
234   // Test cursor at run boundary and with empty selection.
235   textfield_->SelectSelectionModel(
236       gfx::SelectionModel(3, gfx::CURSOR_BACKWARD));
237   VERIFY_HANDLE_POSITIONS(false);
238
239   // Test selection range inside one run and starts or ends at run boundary.
240   textfield_->SelectRange(gfx::Range(2, 3));
241   VERIFY_HANDLE_POSITIONS(false);
242
243   textfield_->SelectRange(gfx::Range(3, 2));
244   VERIFY_HANDLE_POSITIONS(false);
245
246   textfield_->SelectRange(gfx::Range(3, 4));
247   VERIFY_HANDLE_POSITIONS(false);
248
249   textfield_->SelectRange(gfx::Range(4, 3));
250   VERIFY_HANDLE_POSITIONS(false);
251
252   textfield_->SelectRange(gfx::Range(3, 6));
253   VERIFY_HANDLE_POSITIONS(false);
254
255   textfield_->SelectRange(gfx::Range(6, 3));
256   VERIFY_HANDLE_POSITIONS(false);
257
258   // Test selection range accross runs.
259   textfield_->SelectRange(gfx::Range(0, 6));
260   VERIFY_HANDLE_POSITIONS(false);
261
262   textfield_->SelectRange(gfx::Range(6, 0));
263   VERIFY_HANDLE_POSITIONS(false);
264
265   textfield_->SelectRange(gfx::Range(1, 4));
266   VERIFY_HANDLE_POSITIONS(false);
267
268   textfield_->SelectRange(gfx::Range(4, 1));
269   VERIFY_HANDLE_POSITIONS(false);
270 }
271
272 // Tests if the SelectRect callback is called appropriately when selection
273 // handles are moved.
274 TEST_F(TouchSelectionControllerImplTest, SelectRectCallbackTest) {
275   CreateTextfield();
276   textfield_->SetText(ASCIIToUTF16("textfield with selected text"));
277   // Tap the textfield to invoke touch selection.
278   ui::GestureEvent tap(ui::ET_GESTURE_TAP, 0, 0, 0, base::TimeDelta(),
279       ui::GestureEventDetails(ui::ET_GESTURE_TAP, 1.0f, 0.0f), 0);
280   textfield_view_->OnGestureEvent(&tap);
281   textfield_->SelectRange(gfx::Range(3, 7));
282
283   EXPECT_EQ(UTF16ToUTF8(textfield_->GetSelectedText()), "tfie");
284   VERIFY_HANDLE_POSITIONS(false);
285
286   // Drag selection handle 2 to right by 3 chars.
287   const gfx::Font& font = textfield_->GetPrimaryFont();
288   int x = font.GetStringWidth(ASCIIToUTF16("ld "));
289   SimulateSelectionHandleDrag(gfx::Point(x, 0), 2);
290   EXPECT_EQ(UTF16ToUTF8(textfield_->GetSelectedText()), "tfield ");
291   VERIFY_HANDLE_POSITIONS(false);
292
293   // Drag selection handle 1 to the left by a large amount (selection should
294   // just stick to the beginning of the textfield).
295   SimulateSelectionHandleDrag(gfx::Point(-50, 0), 1);
296   EXPECT_EQ(UTF16ToUTF8(textfield_->GetSelectedText()), "textfield ");
297   VERIFY_HANDLE_POSITIONS(true);
298
299   // Drag selection handle 1 across selection handle 2.
300   x = font.GetStringWidth(ASCIIToUTF16("textfield with "));
301   SimulateSelectionHandleDrag(gfx::Point(x, 0), 1);
302   EXPECT_EQ(UTF16ToUTF8(textfield_->GetSelectedText()), "with ");
303   VERIFY_HANDLE_POSITIONS(true);
304
305   // Drag selection handle 2 across selection handle 1.
306   x = font.GetStringWidth(ASCIIToUTF16("with selected "));
307   SimulateSelectionHandleDrag(gfx::Point(x, 0), 2);
308   EXPECT_EQ(UTF16ToUTF8(textfield_->GetSelectedText()), "selected ");
309   VERIFY_HANDLE_POSITIONS(false);
310 }
311
312 TEST_F(TouchSelectionControllerImplTest, SelectRectInBidiCallbackTest) {
313   CreateTextfield();
314   textfield_->SetText(WideToUTF16(L"abc\x05e1\x05e2\x05e3" L"def"));
315   // Tap the textfield to invoke touch selection.
316   ui::GestureEvent tap(ui::ET_GESTURE_TAP, 0, 0, 0, base::TimeDelta(),
317       ui::GestureEventDetails(ui::ET_GESTURE_TAP, 1.0f, 0.0f), 0);
318   textfield_view_->OnGestureEvent(&tap);
319
320   // Select [c] from left to right.
321   textfield_->SelectRange(gfx::Range(2, 3));
322   EXPECT_EQ(WideToUTF16(L"c"), textfield_->GetSelectedText());
323   VERIFY_HANDLE_POSITIONS(false);
324
325   // Drag selection handle 2 to right by 1 char.
326   const gfx::Font& font = textfield_->GetPrimaryFont();
327   int x = font.GetStringWidth(WideToUTF16(L"\x05e3"));
328   SimulateSelectionHandleDrag(gfx::Point(x, 0), 2);
329   EXPECT_EQ(WideToUTF16(L"c\x05e1\x05e2"), textfield_->GetSelectedText());
330   VERIFY_HANDLE_POSITIONS(false);
331
332   // Drag selection handle 1 to left by 1 char.
333   x = font.GetStringWidth(WideToUTF16(L"b"));
334   SimulateSelectionHandleDrag(gfx::Point(-x, 0), 1);
335   EXPECT_EQ(WideToUTF16(L"bc\x05e1\x05e2"), textfield_->GetSelectedText());
336   VERIFY_HANDLE_POSITIONS(true);
337
338   // Select [c] from right to left.
339   textfield_->SelectRange(gfx::Range(3, 2));
340   EXPECT_EQ(WideToUTF16(L"c"), textfield_->GetSelectedText());
341   VERIFY_HANDLE_POSITIONS(false);
342
343   // Drag selection handle 1 to right by 1 char.
344   x = font.GetStringWidth(WideToUTF16(L"\x05e3"));
345   SimulateSelectionHandleDrag(gfx::Point(x, 0), 1);
346   EXPECT_EQ(WideToUTF16(L"c\x05e1\x05e2"), textfield_->GetSelectedText());
347   VERIFY_HANDLE_POSITIONS(true);
348
349   // Drag selection handle 2 to left by 1 char.
350   x = font.GetStringWidth(WideToUTF16(L"b"));
351   SimulateSelectionHandleDrag(gfx::Point(-x, 0), 2);
352   EXPECT_EQ(WideToUTF16(L"bc\x05e1\x05e2"), textfield_->GetSelectedText());
353   VERIFY_HANDLE_POSITIONS(false);
354
355   // Select [\x5e1] from right to left.
356   textfield_->SelectRange(gfx::Range(3, 4));
357   EXPECT_EQ(WideToUTF16(L"\x05e1"), textfield_->GetSelectedText());
358   VERIFY_HANDLE_POSITIONS(false);
359
360   /* TODO(xji): for bidi text "abcDEF" whose display is "abcFEDhij", when click
361      right of 'D' and select [D] then move the left selection handle to left
362      by one character, it should select [ED], instead it selects [F].
363      Reason: click right of 'D' and left of 'h' return the same x-axis position,
364      pass this position to FindCursorPosition() returns index of 'h'. which
365      means the selection start changed from 3 to 6.
366      Need further investigation on whether this is a bug in Pango and how to
367      work around it.
368   // Drag selection handle 2 to left by 1 char.
369   x = font.GetStringWidth(WideToUTF16(L"\x05e2"));
370   SimulateSelectionHandleDrag(gfx::Point(-x, 0), 2);
371   EXPECT_EQ(WideToUTF16(L"\x05e1\x05e2"), textfield_->GetSelectedText());
372   VERIFY_HANDLE_POSITIONS(false);
373   */
374
375   // Drag selection handle 1 to right by 1 char.
376   x = font.GetStringWidth(WideToUTF16(L"d"));
377   SimulateSelectionHandleDrag(gfx::Point(x, 0), 1);
378   EXPECT_EQ(WideToUTF16(L"\x05e2\x05e3" L"d"), textfield_->GetSelectedText());
379   VERIFY_HANDLE_POSITIONS(true);
380
381   // Select [\x5e1] from left to right.
382   textfield_->SelectRange(gfx::Range(4, 3));
383   EXPECT_EQ(WideToUTF16(L"\x05e1"), textfield_->GetSelectedText());
384   VERIFY_HANDLE_POSITIONS(false);
385
386   /* TODO(xji): see detail of above commented out test case.
387   // Drag selection handle 1 to left by 1 char.
388   x = font.GetStringWidth(WideToUTF16(L"\x05e2"));
389   SimulateSelectionHandleDrag(gfx::Point(-x, 0), 1);
390   EXPECT_EQ(WideToUTF16(L"\x05e1\x05e2"), textfield_->GetSelectedText());
391   VERIFY_HANDLE_POSITIONS(true);
392   */
393
394   // Drag selection handle 2 to right by 1 char.
395   x = font.GetStringWidth(WideToUTF16(L"d"));
396   SimulateSelectionHandleDrag(gfx::Point(x, 0), 2);
397   EXPECT_EQ(WideToUTF16(L"\x05e2\x05e3" L"d"), textfield_->GetSelectedText());
398   VERIFY_HANDLE_POSITIONS(false);
399
400   // Select [\x05r3] from right to left.
401   textfield_->SelectRange(gfx::Range(5, 6));
402   EXPECT_EQ(WideToUTF16(L"\x05e3"), textfield_->GetSelectedText());
403   VERIFY_HANDLE_POSITIONS(false);
404
405   // Drag selection handle 2 to left by 1 char.
406   x = font.GetStringWidth(WideToUTF16(L"c"));
407   SimulateSelectionHandleDrag(gfx::Point(-x, 0), 2);
408   EXPECT_EQ(WideToUTF16(L"c\x05e1\x05e2"), textfield_->GetSelectedText());
409   VERIFY_HANDLE_POSITIONS(false);
410
411   // Drag selection handle 1 to right by 1 char.
412   x = font.GetStringWidth(WideToUTF16(L"\x05e2"));
413   SimulateSelectionHandleDrag(gfx::Point(x, 0), 1);
414   EXPECT_EQ(WideToUTF16(L"c\x05e1"), textfield_->GetSelectedText());
415   VERIFY_HANDLE_POSITIONS(true);
416
417   // Select [\x05r3] from left to right.
418   textfield_->SelectRange(gfx::Range(6, 5));
419   EXPECT_EQ(WideToUTF16(L"\x05e3"), textfield_->GetSelectedText());
420   VERIFY_HANDLE_POSITIONS(false);
421
422   // Drag selection handle 1 to left by 1 char.
423   x = font.GetStringWidth(WideToUTF16(L"c"));
424   SimulateSelectionHandleDrag(gfx::Point(-x, 0), 1);
425   EXPECT_EQ(WideToUTF16(L"c\x05e1\x05e2"), textfield_->GetSelectedText());
426   VERIFY_HANDLE_POSITIONS(true);
427
428   // Drag selection handle 2 to right by 1 char.
429   x = font.GetStringWidth(WideToUTF16(L"\x05e2"));
430   SimulateSelectionHandleDrag(gfx::Point(x, 0), 2);
431   EXPECT_EQ(WideToUTF16(L"c\x05e1"), textfield_->GetSelectedText());
432   VERIFY_HANDLE_POSITIONS(false);
433 }
434
435 TEST_F(TouchSelectionControllerImplTest,
436        HiddenSelectionHandleRetainsCursorPosition) {
437   // Create a textfield with lots of text in it.
438   CreateTextfield();
439   std::string textfield_text("some text");
440   for (int i = 0; i < 10; ++i)
441     textfield_text += textfield_text;
442   textfield_->SetText(ASCIIToUTF16(textfield_text));
443
444   // Tap the textfield to invoke selection.
445   ui::GestureEvent tap(ui::ET_GESTURE_TAP, 0, 0, 0, base::TimeDelta(),
446       ui::GestureEventDetails(ui::ET_GESTURE_TAP, 1.0f, 0.0f), 0);
447   textfield_view_->OnGestureEvent(&tap);
448
449   // Select some text such that one handle is hidden.
450   textfield_->SelectRange(gfx::Range(10, textfield_text.length()));
451
452   // Check that one selection handle is hidden.
453   EXPECT_FALSE(IsSelectionHandle1Visible());
454   EXPECT_TRUE(IsSelectionHandle2Visible());
455   EXPECT_EQ(gfx::Range(10, textfield_text.length()),
456             textfield_->GetSelectedRange());
457
458   // Drag the visible handle around and make sure the selection end point of the
459   // invisible handle does not change.
460   size_t visible_handle_position = textfield_->GetSelectedRange().end();
461   for (int i = 0; i < 10; ++i) {
462     SimulateSelectionHandleDrag(gfx::Point(-10, 0), 2);
463     // Make sure that the visible handle is being dragged.
464     EXPECT_NE(visible_handle_position, textfield_->GetSelectedRange().end());
465     visible_handle_position = textfield_->GetSelectedRange().end();
466     EXPECT_EQ((size_t) 10, textfield_->GetSelectedRange().start());
467   }
468 }
469
470 #if defined(USE_AURA)
471 TEST_F(TouchSelectionControllerImplTest,
472        DoubleTapInTextfieldWithCursorHandleShouldSelectWord) {
473   CreateTextfield();
474   textfield_->SetText(ASCIIToUTF16("some text"));
475   aura::test::EventGenerator generator(
476       textfield_->GetWidget()->GetNativeView()->GetRootWindow());
477
478   // Tap the textfield to invoke touch selection.
479   generator.GestureTapAt(gfx::Point(10, 10));
480
481   // Cursor handle should be visible.
482   EXPECT_FALSE(textfield_->HasSelection());
483   VERIFY_HANDLE_POSITIONS(false);
484
485   // Double tap on the cursor handle position. We want to check that the cursor
486   // handle is not eating the event and that the event is falling through to the
487   // textfield.
488   gfx::Point cursor_pos = GetCursorHandlePosition();
489   cursor_pos.Offset(GetHandleImageSize().width() / 2 + kPadding, 0);
490   generator.GestureTapAt(cursor_pos);
491   generator.GestureTapAt(cursor_pos);
492   EXPECT_TRUE(textfield_->HasSelection());
493   VERIFY_HANDLE_POSITIONS(false);
494 }
495 #endif
496
497 }  // namespace views