1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/snapshot/snapshot.h"
7 #import <Cocoa/Cocoa.h>
9 #include "base/mac/scoped_nsobject.h"
10 #include "base/mac/sdk_forward_declarations.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "testing/platform_test.h"
13 #include "ui/gfx/rect.h"
18 typedef PlatformTest GrabWindowSnapshotTest;
20 TEST_F(GrabWindowSnapshotTest, TestGrabWindowSnapshot) {
21 // Launch a test window so we can take a snapshot.
22 NSRect frame = NSMakeRect(0, 0, 400, 400);
23 base::scoped_nsobject<NSWindow> window(
24 [[NSWindow alloc] initWithContentRect:frame
25 styleMask:NSBorderlessWindowMask
26 backing:NSBackingStoreBuffered
28 [window setBackgroundColor:[NSColor whiteColor]];
29 [window makeKeyAndOrderFront:NSApp];
31 scoped_ptr<std::vector<unsigned char> > png_representation(
32 new std::vector<unsigned char>);
33 gfx::Rect bounds = gfx::Rect(0, 0, frame.size.width, frame.size.height);
34 EXPECT_TRUE(ui::GrabWindowSnapshot(window, png_representation.get(),
37 // Copy png back into NSData object so we can make sure we grabbed a png.
38 base::scoped_nsobject<NSData> image_data(
39 [[NSData alloc] initWithBytes:&(*png_representation)[0]
40 length:png_representation->size()]);
41 NSBitmapImageRep* rep = [NSBitmapImageRep imageRepWithData:image_data.get()];
42 EXPECT_TRUE([rep isKindOfClass:[NSBitmapImageRep class]]);
43 CGFloat scaleFactor = 1.0f;
44 if ([window respondsToSelector:@selector(backingScaleFactor)])
45 scaleFactor = [window backingScaleFactor];
46 EXPECT_EQ(400 * scaleFactor, CGImageGetWidth([rep CGImage]));
47 NSColor* color = [rep colorAtX:200 * scaleFactor y:200 * scaleFactor];
48 CGFloat red = 0, green = 0, blue = 0, alpha = 0;
49 [color getRed:&red green:&green blue:&blue alpha:&alpha];
50 EXPECT_GE(red + green + blue, 3.0);