1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_OZONE_PLATFORM_DRI_GBM_SURFACELESS_H_
6 #define UI_OZONE_PLATFORM_DRI_GBM_SURFACELESS_H_
8 #include "base/memory/scoped_ptr.h"
9 #include "ui/ozone/platform/dri/hardware_display_controller.h"
10 #include "ui/ozone/public/surface_ozone_egl.h"
19 // In surfaceless mode drawing and displaying happens directly through
20 // NativePixmap buffers. CC would call into SurfaceFactoryOzone to allocate the
21 // buffers and then call ScheduleOverlayPlane(..) to schedule the buffer for
23 class GbmSurfaceless : public SurfaceOzoneEGL {
25 GbmSurfaceless(const base::WeakPtr<HardwareDisplayController>& controller);
26 virtual ~GbmSurfaceless();
29 virtual intptr_t GetNativeWindow() OVERRIDE;
30 virtual bool ResizeNativeWindow(const gfx::Size& viewport_size) OVERRIDE;
31 virtual bool OnSwapBuffers() OVERRIDE;
32 virtual scoped_ptr<gfx::VSyncProvider> CreateVSyncProvider() OVERRIDE;
34 base::WeakPtr<HardwareDisplayController> controller_;
36 DISALLOW_COPY_AND_ASSIGN(GbmSurfaceless);
41 #endif // UI_OZONE_PLATFORM_DRI_GBM_SURFACELESS_H_