1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GL_GL_IMAGE_ANDROID_NATIVE_BUFFER_H_
6 #define UI_GL_GL_IMAGE_ANDROID_NATIVE_BUFFER_H_
8 #include "ui/gl/gl_image_egl.h"
12 class GL_EXPORT GLImageAndroidNativeBuffer : public GLImageEGL {
14 explicit GLImageAndroidNativeBuffer(const gfx::Size& size);
16 bool Initialize(EGLClientBuffer native_buffer);
18 // Overridden from GLImage:
19 virtual void Destroy(bool have_context) OVERRIDE;
20 virtual bool BindTexImage(unsigned target) OVERRIDE;
21 virtual void WillUseTexImage() OVERRIDE;
22 virtual void DidUseTexImage() OVERRIDE;
23 virtual void SetReleaseAfterUse() OVERRIDE;
24 virtual bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget,
26 OverlayTransform transform,
27 const Rect& bounds_rect,
28 const RectF& crop_rect) OVERRIDE;
31 virtual ~GLImageAndroidNativeBuffer();
34 bool release_after_use_;
37 EGLImageKHR egl_image_for_unbind_;
38 GLuint texture_id_for_unbind_;
40 DISALLOW_COPY_AND_ASSIGN(GLImageAndroidNativeBuffer);
45 #endif // UI_GL_GL_IMAGE_ANDROID_NATIVE_BUFFER_H_