Upstream version 7.36.149.0
[platform/framework/web/crosswalk.git] / src / ui / compositor / test / in_process_context_factory.cc
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/compositor/test/in_process_context_factory.h"
6
7 #include "cc/output/output_surface.h"
8 #include "cc/test/test_shared_bitmap_manager.h"
9 #include "ui/compositor/reflector.h"
10 #include "ui/gl/gl_implementation.h"
11 #include "ui/gl/gl_surface.h"
12 #include "webkit/common/gpu/context_provider_in_process.h"
13 #include "webkit/common/gpu/grcontext_for_webgraphicscontext3d.h"
14 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h"
15
16 namespace ui {
17
18 InProcessContextFactory::InProcessContextFactory()
19     : shared_bitmap_manager_(new cc::TestSharedBitmapManager()) {
20   DCHECK_NE(gfx::GetGLImplementation(), gfx::kGLImplementationNone);
21 }
22
23 InProcessContextFactory::~InProcessContextFactory() {}
24
25 scoped_ptr<cc::OutputSurface> InProcessContextFactory::CreateOutputSurface(
26     Compositor* compositor,
27     bool software_fallback) {
28   DCHECK(!software_fallback);
29   blink::WebGraphicsContext3D::Attributes attrs;
30   attrs.depth = false;
31   attrs.stencil = false;
32   attrs.antialias = false;
33   attrs.shareResources = true;
34   bool lose_context_when_out_of_memory = true;
35
36   using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl;
37   scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context3d(
38       WebGraphicsContext3DInProcessCommandBufferImpl::CreateViewContext(
39           attrs, lose_context_when_out_of_memory, compositor->widget()));
40   CHECK(context3d);
41
42   using webkit::gpu::ContextProviderInProcess;
43   scoped_refptr<ContextProviderInProcess> context_provider =
44       ContextProviderInProcess::Create(context3d.Pass(), "UICompositor");
45
46   return make_scoped_ptr(new cc::OutputSurface(context_provider));
47 }
48
49 scoped_refptr<Reflector> InProcessContextFactory::CreateReflector(
50     Compositor* mirroed_compositor,
51     Layer* mirroring_layer) {
52   return new Reflector();
53 }
54
55 void InProcessContextFactory::RemoveReflector(
56     scoped_refptr<Reflector> reflector) {}
57
58 scoped_refptr<cc::ContextProvider>
59 InProcessContextFactory::SharedMainThreadContextProvider() {
60   if (shared_main_thread_contexts_ &&
61       !shared_main_thread_contexts_->DestroyedOnMainThread())
62     return shared_main_thread_contexts_;
63
64   bool lose_context_when_out_of_memory = false;
65   shared_main_thread_contexts_ =
66       webkit::gpu::ContextProviderInProcess::CreateOffscreen(
67           lose_context_when_out_of_memory);
68   if (shared_main_thread_contexts_ &&
69       !shared_main_thread_contexts_->BindToCurrentThread())
70     shared_main_thread_contexts_ = NULL;
71
72   return shared_main_thread_contexts_;
73 }
74
75 void InProcessContextFactory::RemoveCompositor(Compositor* compositor) {}
76
77 bool InProcessContextFactory::DoesCreateTestContexts() { return false; }
78
79 cc::SharedBitmapManager* InProcessContextFactory::GetSharedBitmapManager() {
80   return shared_bitmap_manager_.get();
81 }
82
83 }  // namespace ui