- add sources.
[platform/framework/web/crosswalk.git] / src / ui / compositor / float_animation_curve_adapter.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/compositor/float_animation_curve_adapter.h"
6
7 namespace ui {
8
9 FloatAnimationCurveAdapter::FloatAnimationCurveAdapter(
10     gfx::Tween::Type tween_type,
11     float initial_value,
12     float target_value,
13     base::TimeDelta duration)
14     : tween_type_(tween_type),
15       initial_value_(initial_value),
16       target_value_(target_value),
17       duration_(duration) {
18 }
19
20 double FloatAnimationCurveAdapter::Duration() const {
21   return duration_.InSecondsF();
22 }
23
24 scoped_ptr<cc::AnimationCurve> FloatAnimationCurveAdapter::Clone() const {
25   scoped_ptr<FloatAnimationCurveAdapter> to_return(
26       new FloatAnimationCurveAdapter(tween_type_,
27                                      initial_value_,
28                                      target_value_,
29                                      duration_));
30   return to_return.PassAs<cc::AnimationCurve>();
31 }
32
33 float FloatAnimationCurveAdapter::GetValue(double t) const {
34   if (t >= duration_.InSecondsF())
35     return target_value_;
36   if (t <= 0.0)
37     return initial_value_;
38   double progress = t / duration_.InSecondsF();
39   return gfx::Tween::FloatValueBetween(
40       gfx::Tween::CalculateValue(tween_type_, progress),
41       initial_value_,
42       target_value_);
43 }
44
45 }  // namespace ui