1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/aura/window_event_dispatcher.h"
10 #include "base/run_loop.h"
11 #include "testing/gtest/include/gtest/gtest.h"
12 #include "ui/aura/client/event_client.h"
13 #include "ui/aura/client/focus_client.h"
14 #include "ui/aura/env.h"
15 #include "ui/aura/test/aura_test_base.h"
16 #include "ui/aura/test/env_test_helper.h"
17 #include "ui/aura/test/event_generator.h"
18 #include "ui/aura/test/test_cursor_client.h"
19 #include "ui/aura/test/test_screen.h"
20 #include "ui/aura/test/test_window_delegate.h"
21 #include "ui/aura/test/test_windows.h"
22 #include "ui/aura/window.h"
23 #include "ui/aura/window_tracker.h"
24 #include "ui/base/hit_test.h"
25 #include "ui/events/event.h"
26 #include "ui/events/event_handler.h"
27 #include "ui/events/event_utils.h"
28 #include "ui/events/gestures/gesture_configuration.h"
29 #include "ui/events/keycodes/keyboard_codes.h"
30 #include "ui/events/test/test_event_handler.h"
31 #include "ui/gfx/point.h"
32 #include "ui/gfx/rect.h"
33 #include "ui/gfx/screen.h"
34 #include "ui/gfx/transform.h"
39 // A delegate that always returns a non-client component for hit tests.
40 class NonClientDelegate : public test::TestWindowDelegate {
43 : non_client_count_(0),
44 mouse_event_count_(0),
45 mouse_event_flags_(0x0) {
47 virtual ~NonClientDelegate() {}
49 int non_client_count() const { return non_client_count_; }
50 gfx::Point non_client_location() const { return non_client_location_; }
51 int mouse_event_count() const { return mouse_event_count_; }
52 gfx::Point mouse_event_location() const { return mouse_event_location_; }
53 int mouse_event_flags() const { return mouse_event_flags_; }
55 virtual int GetNonClientComponent(const gfx::Point& location) const OVERRIDE {
56 NonClientDelegate* self = const_cast<NonClientDelegate*>(this);
57 self->non_client_count_++;
58 self->non_client_location_ = location;
61 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
63 mouse_event_location_ = event->location();
64 mouse_event_flags_ = event->flags();
69 int non_client_count_;
70 gfx::Point non_client_location_;
71 int mouse_event_count_;
72 gfx::Point mouse_event_location_;
73 int mouse_event_flags_;
75 DISALLOW_COPY_AND_ASSIGN(NonClientDelegate);
78 // A simple event handler that consumes key events.
79 class ConsumeKeyHandler : public ui::test::TestEventHandler {
81 ConsumeKeyHandler() {}
82 virtual ~ConsumeKeyHandler() {}
84 // Overridden from ui::EventHandler:
85 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE {
86 ui::test::TestEventHandler::OnKeyEvent(event);
87 event->StopPropagation();
91 DISALLOW_COPY_AND_ASSIGN(ConsumeKeyHandler);
94 bool IsFocusedWindow(aura::Window* window) {
95 return client::GetFocusClient(window)->GetFocusedWindow() == window;
100 typedef test::AuraTestBase WindowEventDispatcherTest;
102 TEST_F(WindowEventDispatcherTest, OnHostMouseEvent) {
103 // Create two non-overlapping windows so we don't have to worry about which
105 scoped_ptr<NonClientDelegate> delegate1(new NonClientDelegate());
106 scoped_ptr<NonClientDelegate> delegate2(new NonClientDelegate());
107 const int kWindowWidth = 123;
108 const int kWindowHeight = 45;
109 gfx::Rect bounds1(100, 200, kWindowWidth, kWindowHeight);
110 gfx::Rect bounds2(300, 400, kWindowWidth, kWindowHeight);
111 scoped_ptr<aura::Window> window1(CreateTestWindowWithDelegate(
112 delegate1.get(), -1234, bounds1, root_window()));
113 scoped_ptr<aura::Window> window2(CreateTestWindowWithDelegate(
114 delegate2.get(), -5678, bounds2, root_window()));
116 // Send a mouse event to window1.
117 gfx::Point point(101, 201);
118 ui::MouseEvent event1(
119 ui::ET_MOUSE_PRESSED, point, point, ui::EF_LEFT_MOUSE_BUTTON,
120 ui::EF_LEFT_MOUSE_BUTTON);
121 DispatchEventUsingWindowDispatcher(&event1);
123 // Event was tested for non-client area for the target window.
124 EXPECT_EQ(1, delegate1->non_client_count());
125 EXPECT_EQ(0, delegate2->non_client_count());
126 // The non-client component test was in local coordinates.
127 EXPECT_EQ(gfx::Point(1, 1), delegate1->non_client_location());
128 // Mouse event was received by target window.
129 EXPECT_EQ(1, delegate1->mouse_event_count());
130 EXPECT_EQ(0, delegate2->mouse_event_count());
131 // Event was in local coordinates.
132 EXPECT_EQ(gfx::Point(1, 1), delegate1->mouse_event_location());
133 // Non-client flag was set.
134 EXPECT_TRUE(delegate1->mouse_event_flags() & ui::EF_IS_NON_CLIENT);
137 TEST_F(WindowEventDispatcherTest, RepostEvent) {
138 // Test RepostEvent in RootWindow. It only works for Mouse Press.
139 EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
140 gfx::Point point(10, 10);
141 ui::MouseEvent event(
142 ui::ET_MOUSE_PRESSED, point, point, ui::EF_LEFT_MOUSE_BUTTON,
143 ui::EF_LEFT_MOUSE_BUTTON);
144 host()->dispatcher()->RepostEvent(event);
145 RunAllPendingInMessageLoop();
146 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
149 // Check that we correctly track the state of the mouse buttons in response to
150 // button press and release events.
151 TEST_F(WindowEventDispatcherTest, MouseButtonState) {
152 EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
155 scoped_ptr<ui::MouseEvent> event;
157 // Press the left button.
158 event.reset(new ui::MouseEvent(
159 ui::ET_MOUSE_PRESSED,
162 ui::EF_LEFT_MOUSE_BUTTON,
163 ui::EF_LEFT_MOUSE_BUTTON));
164 DispatchEventUsingWindowDispatcher(event.get());
165 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
167 // Additionally press the right.
168 event.reset(new ui::MouseEvent(
169 ui::ET_MOUSE_PRESSED,
172 ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON,
173 ui::EF_RIGHT_MOUSE_BUTTON));
174 DispatchEventUsingWindowDispatcher(event.get());
175 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
177 // Release the left button.
178 event.reset(new ui::MouseEvent(
179 ui::ET_MOUSE_RELEASED,
182 ui::EF_RIGHT_MOUSE_BUTTON,
183 ui::EF_LEFT_MOUSE_BUTTON));
184 DispatchEventUsingWindowDispatcher(event.get());
185 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
187 // Release the right button. We should ignore the Shift-is-down flag.
188 event.reset(new ui::MouseEvent(
189 ui::ET_MOUSE_RELEASED,
193 ui::EF_RIGHT_MOUSE_BUTTON));
194 DispatchEventUsingWindowDispatcher(event.get());
195 EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
197 // Press the middle button.
198 event.reset(new ui::MouseEvent(
199 ui::ET_MOUSE_PRESSED,
202 ui::EF_MIDDLE_MOUSE_BUTTON,
203 ui::EF_MIDDLE_MOUSE_BUTTON));
204 DispatchEventUsingWindowDispatcher(event.get());
205 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
208 TEST_F(WindowEventDispatcherTest, TranslatedEvent) {
209 scoped_ptr<Window> w1(test::CreateTestWindowWithDelegate(NULL, 1,
210 gfx::Rect(50, 50, 100, 100), root_window()));
212 gfx::Point origin(100, 100);
213 ui::MouseEvent root(ui::ET_MOUSE_PRESSED, origin, origin, 0, 0);
215 EXPECT_EQ("100,100", root.location().ToString());
216 EXPECT_EQ("100,100", root.root_location().ToString());
218 ui::MouseEvent translated_event(
219 root, static_cast<Window*>(root_window()), w1.get(),
220 ui::ET_MOUSE_ENTERED, root.flags());
221 EXPECT_EQ("50,50", translated_event.location().ToString());
222 EXPECT_EQ("100,100", translated_event.root_location().ToString());
227 class TestEventClient : public client::EventClient {
229 static const int kNonLockWindowId = 100;
230 static const int kLockWindowId = 200;
232 explicit TestEventClient(Window* root_window)
233 : root_window_(root_window),
235 client::SetEventClient(root_window_, this);
236 Window* lock_window =
237 test::CreateTestWindowWithBounds(root_window_->bounds(), root_window_);
238 lock_window->set_id(kLockWindowId);
239 Window* non_lock_window =
240 test::CreateTestWindowWithBounds(root_window_->bounds(), root_window_);
241 non_lock_window->set_id(kNonLockWindowId);
243 virtual ~TestEventClient() {
244 client::SetEventClient(root_window_, NULL);
247 // Starts/stops locking. Locking prevents windows other than those inside
248 // the lock container from receiving events, getting focus etc.
256 Window* GetLockWindow() {
257 return const_cast<Window*>(
258 static_cast<const TestEventClient*>(this)->GetLockWindow());
260 const Window* GetLockWindow() const {
261 return root_window_->GetChildById(kLockWindowId);
263 Window* GetNonLockWindow() {
264 return root_window_->GetChildById(kNonLockWindowId);
268 // Overridden from client::EventClient:
269 virtual bool CanProcessEventsWithinSubtree(
270 const Window* window) const OVERRIDE {
272 window->Contains(GetLockWindow()) || GetLockWindow()->Contains(window) :
276 virtual ui::EventTarget* GetToplevelEventTarget() OVERRIDE {
280 Window* root_window_;
283 DISALLOW_COPY_AND_ASSIGN(TestEventClient);
288 TEST_F(WindowEventDispatcherTest, CanProcessEventsWithinSubtree) {
289 TestEventClient client(root_window());
290 test::TestWindowDelegate d;
292 ui::test::TestEventHandler nonlock_ef;
293 ui::test::TestEventHandler lock_ef;
294 client.GetNonLockWindow()->AddPreTargetHandler(&nonlock_ef);
295 client.GetLockWindow()->AddPreTargetHandler(&lock_ef);
297 Window* w1 = test::CreateTestWindowWithBounds(gfx::Rect(10, 10, 20, 20),
298 client.GetNonLockWindow());
300 Window* w2 = test::CreateTestWindowWithBounds(gfx::Rect(30, 30, 20, 20),
301 client.GetNonLockWindow());
303 scoped_ptr<Window> w3(
304 test::CreateTestWindowWithDelegate(&d, 3, gfx::Rect(30, 30, 20, 20),
305 client.GetLockWindow()));
308 EXPECT_TRUE(IsFocusedWindow(w1));
312 // Since we're locked, the attempt to focus w2 will be ignored.
314 EXPECT_TRUE(IsFocusedWindow(w1));
315 EXPECT_FALSE(IsFocusedWindow(w2));
318 // Attempting to send a key event to w1 (not in the lock container) should
319 // cause focus to be reset.
320 test::EventGenerator generator(root_window());
321 generator.PressKey(ui::VKEY_SPACE, 0);
322 EXPECT_EQ(NULL, client::GetFocusClient(w1)->GetFocusedWindow());
323 EXPECT_FALSE(IsFocusedWindow(w1));
327 // Events sent to a window not in the lock container will not be processed.
328 // i.e. never sent to the non-lock container's event filter.
329 test::EventGenerator generator(root_window(), w1);
330 generator.ClickLeftButton();
331 EXPECT_EQ(0, nonlock_ef.num_mouse_events());
333 // Events sent to a window in the lock container will be processed.
334 test::EventGenerator generator3(root_window(), w3.get());
335 generator3.PressLeftButton();
336 EXPECT_EQ(1, lock_ef.num_mouse_events());
339 // Prevent w3 from being deleted by the hierarchy since its delegate is owned
341 w3->parent()->RemoveChild(w3.get());
344 TEST_F(WindowEventDispatcherTest, IgnoreUnknownKeys) {
345 ConsumeKeyHandler handler;
346 root_window()->AddPreTargetHandler(&handler);
348 ui::KeyEvent unknown_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN, 0, false);
349 DispatchEventUsingWindowDispatcher(&unknown_event);
350 EXPECT_FALSE(unknown_event.handled());
351 EXPECT_EQ(0, handler.num_key_events());
354 ui::KeyEvent known_event(ui::ET_KEY_PRESSED, ui::VKEY_A, 0, false);
355 DispatchEventUsingWindowDispatcher(&known_event);
356 EXPECT_TRUE(known_event.handled());
357 EXPECT_EQ(1, handler.num_key_events());
360 ui::KeyEvent ime_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN,
361 ui::EF_IME_FABRICATED_KEY, false);
362 DispatchEventUsingWindowDispatcher(&ime_event);
363 EXPECT_TRUE(ime_event.handled());
364 EXPECT_EQ(1, handler.num_key_events());
367 ui::KeyEvent unknown_key_with_char_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN,
369 unknown_key_with_char_event.set_character(0x00e4 /* "ä" */);
370 DispatchEventUsingWindowDispatcher(&unknown_key_with_char_event);
371 EXPECT_TRUE(unknown_key_with_char_event.handled());
372 EXPECT_EQ(1, handler.num_key_events());
375 TEST_F(WindowEventDispatcherTest, NoDelegateWindowReceivesKeyEvents) {
376 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
380 ui::test::TestEventHandler handler;
381 w1->AddPreTargetHandler(&handler);
382 ui::KeyEvent key_press(ui::ET_KEY_PRESSED, ui::VKEY_A, 0, false);
383 DispatchEventUsingWindowDispatcher(&key_press);
384 EXPECT_TRUE(key_press.handled());
385 EXPECT_EQ(1, handler.num_key_events());
387 w1->RemovePreTargetHandler(&handler);
390 // Tests that touch-events that are beyond the bounds of the root-window do get
391 // propagated to the event filters correctly with the root as the target.
392 TEST_F(WindowEventDispatcherTest, TouchEventsOutsideBounds) {
393 ui::test::TestEventHandler handler;
394 root_window()->AddPreTargetHandler(&handler);
396 gfx::Point position = root_window()->bounds().origin();
397 position.Offset(-10, -10);
398 ui::TouchEvent press(
399 ui::ET_TOUCH_PRESSED, position, 0, ui::EventTimeForNow());
400 DispatchEventUsingWindowDispatcher(&press);
401 EXPECT_EQ(1, handler.num_touch_events());
403 position = root_window()->bounds().origin();
404 position.Offset(root_window()->bounds().width() + 10,
405 root_window()->bounds().height() + 10);
406 ui::TouchEvent release(
407 ui::ET_TOUCH_RELEASED, position, 0, ui::EventTimeForNow());
408 DispatchEventUsingWindowDispatcher(&release);
409 EXPECT_EQ(2, handler.num_touch_events());
412 // Tests that scroll events are dispatched correctly.
413 TEST_F(WindowEventDispatcherTest, ScrollEventDispatch) {
414 base::TimeDelta now = ui::EventTimeForNow();
415 ui::test::TestEventHandler handler;
416 root_window()->AddPreTargetHandler(&handler);
418 test::TestWindowDelegate delegate;
419 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &delegate));
420 w1->SetBounds(gfx::Rect(20, 20, 40, 40));
422 // A scroll event on the root-window itself is dispatched.
423 ui::ScrollEvent scroll1(ui::ET_SCROLL,
430 DispatchEventUsingWindowDispatcher(&scroll1);
431 EXPECT_EQ(1, handler.num_scroll_events());
433 // Scroll event on a window should be dispatched properly.
434 ui::ScrollEvent scroll2(ui::ET_SCROLL,
441 DispatchEventUsingWindowDispatcher(&scroll2);
442 EXPECT_EQ(2, handler.num_scroll_events());
443 root_window()->RemovePreTargetHandler(&handler);
448 // FilterFilter that tracks the types of events it's seen.
449 class EventFilterRecorder : public ui::EventHandler {
451 typedef std::vector<ui::EventType> Events;
452 typedef std::vector<gfx::Point> EventLocations;
453 typedef std::vector<int> EventFlags;
455 EventFilterRecorder()
456 : wait_until_event_(ui::ET_UNKNOWN) {
459 const Events& events() const { return events_; }
461 const EventLocations& mouse_locations() const { return mouse_locations_; }
462 gfx::Point mouse_location(int i) const { return mouse_locations_[i]; }
463 const EventLocations& touch_locations() const { return touch_locations_; }
464 const EventFlags& mouse_event_flags() const { return mouse_event_flags_; }
466 void WaitUntilReceivedEvent(ui::EventType type) {
467 wait_until_event_ = type;
468 run_loop_.reset(new base::RunLoop());
472 Events GetAndResetEvents() {
473 Events events = events_;
480 mouse_locations_.clear();
481 touch_locations_.clear();
482 mouse_event_flags_.clear();
485 // ui::EventHandler overrides:
486 virtual void OnEvent(ui::Event* event) OVERRIDE {
487 ui::EventHandler::OnEvent(event);
488 events_.push_back(event->type());
489 if (wait_until_event_ == event->type() && run_loop_) {
491 wait_until_event_ = ui::ET_UNKNOWN;
495 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
496 mouse_locations_.push_back(event->location());
497 mouse_event_flags_.push_back(event->flags());
500 virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE {
501 touch_locations_.push_back(event->location());
504 bool HasReceivedEvent(ui::EventType type) {
505 return std::find(events_.begin(), events_.end(), type) != events_.end();
509 scoped_ptr<base::RunLoop> run_loop_;
510 ui::EventType wait_until_event_;
513 EventLocations mouse_locations_;
514 EventLocations touch_locations_;
515 EventFlags mouse_event_flags_;
517 DISALLOW_COPY_AND_ASSIGN(EventFilterRecorder);
520 // Converts an EventType to a string.
521 std::string EventTypeToString(ui::EventType type) {
523 case ui::ET_TOUCH_RELEASED:
524 return "TOUCH_RELEASED";
526 case ui::ET_TOUCH_CANCELLED:
527 return "TOUCH_CANCELLED";
529 case ui::ET_TOUCH_PRESSED:
530 return "TOUCH_PRESSED";
532 case ui::ET_TOUCH_MOVED:
533 return "TOUCH_MOVED";
535 case ui::ET_MOUSE_PRESSED:
536 return "MOUSE_PRESSED";
538 case ui::ET_MOUSE_DRAGGED:
539 return "MOUSE_DRAGGED";
541 case ui::ET_MOUSE_RELEASED:
542 return "MOUSE_RELEASED";
544 case ui::ET_MOUSE_MOVED:
545 return "MOUSE_MOVED";
547 case ui::ET_MOUSE_ENTERED:
548 return "MOUSE_ENTERED";
550 case ui::ET_MOUSE_EXITED:
551 return "MOUSE_EXITED";
553 case ui::ET_GESTURE_SCROLL_BEGIN:
554 return "GESTURE_SCROLL_BEGIN";
556 case ui::ET_GESTURE_SCROLL_END:
557 return "GESTURE_SCROLL_END";
559 case ui::ET_GESTURE_SCROLL_UPDATE:
560 return "GESTURE_SCROLL_UPDATE";
562 case ui::ET_GESTURE_PINCH_BEGIN:
563 return "GESTURE_PINCH_BEGIN";
565 case ui::ET_GESTURE_PINCH_END:
566 return "GESTURE_PINCH_END";
568 case ui::ET_GESTURE_PINCH_UPDATE:
569 return "GESTURE_PINCH_UPDATE";
571 case ui::ET_GESTURE_TAP:
572 return "GESTURE_TAP";
574 case ui::ET_GESTURE_TAP_DOWN:
575 return "GESTURE_TAP_DOWN";
577 case ui::ET_GESTURE_TAP_CANCEL:
578 return "GESTURE_TAP_CANCEL";
580 case ui::ET_GESTURE_SHOW_PRESS:
581 return "GESTURE_SHOW_PRESS";
583 case ui::ET_GESTURE_BEGIN:
584 return "GESTURE_BEGIN";
586 case ui::ET_GESTURE_END:
587 return "GESTURE_END";
590 // We should explicitly require each event type.
591 NOTREACHED() << "Received unexpected event: " << type;
597 std::string EventTypesToString(const EventFilterRecorder::Events& events) {
599 for (size_t i = 0; i < events.size(); ++i) {
602 result += EventTypeToString(events[i]);
609 // Verifies a repost mouse event targets the window with capture (if there is
611 TEST_F(WindowEventDispatcherTest, RepostTargetsCaptureWindow) {
612 // Set capture on |window| generate a mouse event (that is reposted) and not
613 // over |window| and verify |window| gets it (|window| gets it because it has
615 EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
616 EventFilterRecorder recorder;
617 scoped_ptr<Window> window(CreateNormalWindow(1, root_window(), NULL));
618 window->SetBounds(gfx::Rect(20, 20, 40, 30));
619 window->AddPreTargetHandler(&recorder);
620 window->SetCapture();
621 const ui::MouseEvent press_event(
622 ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(),
623 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
624 host()->dispatcher()->RepostEvent(press_event);
625 RunAllPendingInMessageLoop(); // Necessitated by RepostEvent().
626 // Mouse moves/enters may be generated. We only care about a pressed.
627 EXPECT_TRUE(EventTypesToString(recorder.events()).find("MOUSE_PRESSED") !=
628 std::string::npos) << EventTypesToString(recorder.events());
631 TEST_F(WindowEventDispatcherTest, MouseMovesHeld) {
632 EventFilterRecorder recorder;
633 root_window()->AddPreTargetHandler(&recorder);
635 test::TestWindowDelegate delegate;
636 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
637 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
639 ui::MouseEvent mouse_move_event(ui::ET_MOUSE_MOVED, gfx::Point(0, 0),
640 gfx::Point(0, 0), 0, 0);
641 DispatchEventUsingWindowDispatcher(&mouse_move_event);
642 // Discard MOUSE_ENTER.
645 host()->dispatcher()->HoldPointerMoves();
647 // Check that we don't immediately dispatch the MOUSE_DRAGGED event.
648 ui::MouseEvent mouse_dragged_event(ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0),
649 gfx::Point(0, 0), 0, 0);
650 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
651 EXPECT_TRUE(recorder.events().empty());
653 // Check that we do dispatch the held MOUSE_DRAGGED event before another type
655 ui::MouseEvent mouse_pressed_event(ui::ET_MOUSE_PRESSED, gfx::Point(0, 0),
656 gfx::Point(0, 0), 0, 0);
657 DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
658 EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
659 EventTypesToString(recorder.events()));
662 // Check that we coalesce held MOUSE_DRAGGED events.
663 ui::MouseEvent mouse_dragged_event2(ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10),
664 gfx::Point(10, 10), 0, 0);
665 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
666 DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
667 EXPECT_TRUE(recorder.events().empty());
668 DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
669 EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
670 EventTypesToString(recorder.events()));
673 // Check that on ReleasePointerMoves, held events are not dispatched
674 // immediately, but posted instead.
675 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
676 host()->dispatcher()->ReleasePointerMoves();
677 EXPECT_TRUE(recorder.events().empty());
678 RunAllPendingInMessageLoop();
679 EXPECT_EQ("MOUSE_DRAGGED", EventTypesToString(recorder.events()));
682 // However if another message comes in before the dispatch of the posted
683 // event, check that the posted event is dispatched before this new event.
684 host()->dispatcher()->HoldPointerMoves();
685 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
686 host()->dispatcher()->ReleasePointerMoves();
687 DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
688 EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
689 EventTypesToString(recorder.events()));
691 RunAllPendingInMessageLoop();
692 EXPECT_TRUE(recorder.events().empty());
694 // Check that if the other message is another MOUSE_DRAGGED, we still coalesce
696 host()->dispatcher()->HoldPointerMoves();
697 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
698 host()->dispatcher()->ReleasePointerMoves();
699 DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
700 EXPECT_EQ("MOUSE_DRAGGED", EventTypesToString(recorder.events()));
702 RunAllPendingInMessageLoop();
703 EXPECT_TRUE(recorder.events().empty());
705 // Check that synthetic mouse move event has a right location when issued
706 // while holding pointer moves.
707 ui::MouseEvent mouse_dragged_event3(ui::ET_MOUSE_DRAGGED, gfx::Point(28, 28),
708 gfx::Point(28, 28), 0, 0);
709 host()->dispatcher()->HoldPointerMoves();
710 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
711 DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
712 window->SetBounds(gfx::Rect(15, 15, 80, 80));
713 DispatchEventUsingWindowDispatcher(&mouse_dragged_event3);
714 RunAllPendingInMessageLoop();
715 EXPECT_TRUE(recorder.events().empty());
716 host()->dispatcher()->ReleasePointerMoves();
717 RunAllPendingInMessageLoop();
718 EXPECT_EQ("MOUSE_MOVED", EventTypesToString(recorder.events()));
719 EXPECT_EQ(gfx::Point(13, 13), recorder.mouse_location(0));
721 root_window()->RemovePreTargetHandler(&recorder);
724 TEST_F(WindowEventDispatcherTest, TouchMovesHeld) {
725 EventFilterRecorder recorder;
726 root_window()->AddPreTargetHandler(&recorder);
728 test::TestWindowDelegate delegate;
729 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
730 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
732 const gfx::Point touch_location(60, 60);
733 // Starting the touch and throwing out the first few events, since the system
734 // is going to generate synthetic mouse events that are not relevant to the
736 ui::TouchEvent touch_pressed_event(
737 ui::ET_TOUCH_PRESSED, touch_location, 0, ui::EventTimeForNow());
738 DispatchEventUsingWindowDispatcher(&touch_pressed_event);
739 recorder.WaitUntilReceivedEvent(ui::ET_GESTURE_SHOW_PRESS);
742 host()->dispatcher()->HoldPointerMoves();
744 // Check that we don't immediately dispatch the TOUCH_MOVED event.
745 ui::TouchEvent touch_moved_event(
746 ui::ET_TOUCH_MOVED, touch_location, 0, ui::EventTimeForNow());
747 ui::TouchEvent touch_moved_event2 = touch_moved_event;
748 ui::TouchEvent touch_moved_event3 = touch_moved_event;
750 DispatchEventUsingWindowDispatcher(&touch_moved_event);
751 EXPECT_TRUE(recorder.events().empty());
753 // Check that on ReleasePointerMoves, held events are not dispatched
754 // immediately, but posted instead.
755 DispatchEventUsingWindowDispatcher(&touch_moved_event2);
756 host()->dispatcher()->ReleasePointerMoves();
757 EXPECT_TRUE(recorder.events().empty());
759 RunAllPendingInMessageLoop();
760 EXPECT_EQ("TOUCH_MOVED", EventTypesToString(recorder.events()));
763 // If another touch event occurs then the held touch should be dispatched
764 // immediately before it.
765 ui::TouchEvent touch_released_event(
766 ui::ET_TOUCH_RELEASED, touch_location, 0, ui::EventTimeForNow());
768 host()->dispatcher()->HoldPointerMoves();
769 DispatchEventUsingWindowDispatcher(&touch_moved_event3);
770 DispatchEventUsingWindowDispatcher(&touch_released_event);
771 EXPECT_EQ("TOUCH_MOVED TOUCH_RELEASED GESTURE_TAP GESTURE_END",
772 EventTypesToString(recorder.events()));
774 host()->dispatcher()->ReleasePointerMoves();
775 RunAllPendingInMessageLoop();
776 EXPECT_TRUE(recorder.events().empty());
779 // Verifies that a direct call to ProcessedTouchEvent() with a
780 // TOUCH_PRESSED event does not cause a crash.
781 TEST_F(WindowEventDispatcherTest, CallToProcessedTouchEvent) {
782 test::TestWindowDelegate delegate;
783 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
784 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
786 ui::TouchEvent touch(
787 ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), 1, ui::EventTimeForNow());
788 host()->dispatcher()->ProcessedTouchEvent(
789 &touch, window.get(), ui::ER_UNHANDLED);
792 // This event handler requests the dispatcher to start holding pointer-move
793 // events when it receives the first scroll-update gesture.
794 class HoldPointerOnScrollHandler : public ui::test::TestEventHandler {
796 HoldPointerOnScrollHandler(WindowEventDispatcher* dispatcher,
797 EventFilterRecorder* filter)
798 : dispatcher_(dispatcher),
800 holding_moves_(false) {}
801 virtual ~HoldPointerOnScrollHandler() {}
804 // ui::test::TestEventHandler:
805 virtual void OnGestureEvent(ui::GestureEvent* gesture) OVERRIDE {
806 if (!holding_moves_ && gesture->type() == ui::ET_GESTURE_SCROLL_UPDATE) {
807 holding_moves_ = true;
808 dispatcher_->HoldPointerMoves();
810 } else if (gesture->type() == ui::ET_GESTURE_SCROLL_END) {
811 dispatcher_->ReleasePointerMoves();
812 holding_moves_ = false;
816 WindowEventDispatcher* dispatcher_;
817 EventFilterRecorder* filter_;
820 DISALLOW_COPY_AND_ASSIGN(HoldPointerOnScrollHandler);
823 // Tests that touch-move events don't contribute to an in-progress scroll
824 // gesture if touch-move events are being held by the dispatcher.
825 TEST_F(WindowEventDispatcherTest, TouchMovesHeldOnScroll) {
826 EventFilterRecorder recorder;
827 root_window()->AddPreTargetHandler(&recorder);
828 test::TestWindowDelegate delegate;
829 HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder);
830 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
831 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
832 window->AddPreTargetHandler(&handler);
834 test::EventGenerator generator(root_window());
835 generator.GestureScrollSequence(
836 gfx::Point(60, 60), gfx::Point(10, 60),
837 base::TimeDelta::FromMilliseconds(100), 25);
839 // |handler| will have reset |filter| and started holding the touch-move
840 // events when scrolling started. At the end of the scroll (i.e. upon
841 // touch-release), the held touch-move event will have been dispatched first,
842 // along with the subsequent events (i.e. touch-release, scroll-end, and
844 const EventFilterRecorder::Events& events = recorder.events();
846 "TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
847 "GESTURE_SCROLL_END GESTURE_END",
848 EventTypesToString(events));
849 ASSERT_EQ(2u, recorder.touch_locations().size());
850 EXPECT_EQ(gfx::Point(-40, 10).ToString(),
851 recorder.touch_locations()[0].ToString());
852 EXPECT_EQ(gfx::Point(-40, 10).ToString(),
853 recorder.touch_locations()[1].ToString());
856 // Tests that a 'held' touch-event does contribute to gesture event when it is
858 TEST_F(WindowEventDispatcherTest, HeldTouchMoveContributesToGesture) {
859 EventFilterRecorder recorder;
860 root_window()->AddPreTargetHandler(&recorder);
862 const gfx::Point location(20, 20);
863 ui::TouchEvent press(
864 ui::ET_TOUCH_PRESSED, location, 0, ui::EventTimeForNow());
865 DispatchEventUsingWindowDispatcher(&press);
866 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_TOUCH_PRESSED));
869 host()->dispatcher()->HoldPointerMoves();
871 ui::TouchEvent move(ui::ET_TOUCH_MOVED,
872 location + gfx::Vector2d(100, 100),
874 ui::EventTimeForNow());
875 DispatchEventUsingWindowDispatcher(&move);
876 EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
877 EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_BEGIN));
880 host()->dispatcher()->ReleasePointerMoves();
881 EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
882 RunAllPendingInMessageLoop();
883 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
884 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_BEGIN));
885 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_UPDATE));
887 root_window()->RemovePreTargetHandler(&recorder);
890 // Tests that synthetic mouse events are ignored when mouse
891 // events are disabled.
892 TEST_F(WindowEventDispatcherTest, DispatchSyntheticMouseEvents) {
893 EventFilterRecorder recorder;
894 root_window()->AddPreTargetHandler(&recorder);
896 test::TestWindowDelegate delegate;
897 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
898 &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
900 window->SetCapture();
902 test::TestCursorClient cursor_client(root_window());
904 // Dispatch a non-synthetic mouse event when mouse events are enabled.
905 ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
906 gfx::Point(10, 10), 0, 0);
907 DispatchEventUsingWindowDispatcher(&mouse1);
908 EXPECT_FALSE(recorder.events().empty());
911 // Dispatch a synthetic mouse event when mouse events are enabled.
912 ui::MouseEvent mouse2(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
913 gfx::Point(10, 10), ui::EF_IS_SYNTHESIZED, 0);
914 DispatchEventUsingWindowDispatcher(&mouse2);
915 EXPECT_FALSE(recorder.events().empty());
918 // Dispatch a synthetic mouse event when mouse events are disabled.
919 cursor_client.DisableMouseEvents();
920 DispatchEventUsingWindowDispatcher(&mouse2);
921 EXPECT_TRUE(recorder.events().empty());
922 root_window()->RemovePreTargetHandler(&recorder);
925 // Tests that a mouse-move event is not synthesized when a mouse-button is down.
926 TEST_F(WindowEventDispatcherTest, DoNotSynthesizeWhileButtonDown) {
927 EventFilterRecorder recorder;
928 test::TestWindowDelegate delegate;
929 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
930 &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
933 window->AddPreTargetHandler(&recorder);
934 // Dispatch a non-synthetic mouse event when mouse events are enabled.
935 ui::MouseEvent mouse1(ui::ET_MOUSE_PRESSED, gfx::Point(10, 10),
936 gfx::Point(10, 10), ui::EF_LEFT_MOUSE_BUTTON,
937 ui::EF_LEFT_MOUSE_BUTTON);
938 DispatchEventUsingWindowDispatcher(&mouse1);
939 ASSERT_EQ(1u, recorder.events().size());
940 EXPECT_EQ(ui::ET_MOUSE_PRESSED, recorder.events()[0]);
941 window->RemovePreTargetHandler(&recorder);
944 // Move |window| away from underneath the cursor.
945 root_window()->AddPreTargetHandler(&recorder);
946 window->SetBounds(gfx::Rect(30, 30, 100, 100));
947 EXPECT_TRUE(recorder.events().empty());
948 RunAllPendingInMessageLoop();
949 EXPECT_TRUE(recorder.events().empty());
950 root_window()->RemovePreTargetHandler(&recorder);
953 // Tests synthetic mouse events generated when window bounds changes such that
954 // the cursor previously outside the window becomes inside, or vice versa.
955 // Do not synthesize events if the window ignores events or is invisible.
956 TEST_F(WindowEventDispatcherTest, SynthesizeMouseEventsOnWindowBoundsChanged) {
957 test::TestWindowDelegate delegate;
958 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
959 &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
961 window->SetCapture();
963 EventFilterRecorder recorder;
964 window->AddPreTargetHandler(&recorder);
966 // Dispatch a non-synthetic mouse event to place cursor inside window bounds.
967 ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
968 gfx::Point(10, 10), 0, 0);
969 DispatchEventUsingWindowDispatcher(&mouse);
970 EXPECT_FALSE(recorder.events().empty());
973 // Update the window bounds so that cursor is now outside the window.
974 // This should trigger a synthetic MOVED event.
975 gfx::Rect bounds1(20, 20, 100, 100);
976 window->SetBounds(bounds1);
977 RunAllPendingInMessageLoop();
978 ASSERT_FALSE(recorder.events().empty());
979 ASSERT_FALSE(recorder.mouse_event_flags().empty());
980 EXPECT_EQ(ui::ET_MOUSE_MOVED, recorder.events().back());
981 EXPECT_EQ(ui::EF_IS_SYNTHESIZED, recorder.mouse_event_flags().back());
984 // Set window to ignore events.
985 window->set_ignore_events(true);
987 // Update the window bounds so that cursor is back inside the window.
988 // This should not trigger a synthetic event.
989 gfx::Rect bounds2(5, 5, 100, 100);
990 window->SetBounds(bounds2);
991 RunAllPendingInMessageLoop();
992 EXPECT_TRUE(recorder.events().empty());
995 // Set window to accept events but invisible.
996 window->set_ignore_events(false);
1000 // Update the window bounds so that cursor is outside the window.
1001 // This should not trigger a synthetic event.
1002 window->SetBounds(bounds1);
1003 RunAllPendingInMessageLoop();
1004 EXPECT_TRUE(recorder.events().empty());
1007 // Tests that a mouse exit is dispatched to the last known cursor location
1008 // when the cursor becomes invisible.
1009 TEST_F(WindowEventDispatcherTest, DispatchMouseExitWhenCursorHidden) {
1010 EventFilterRecorder recorder;
1011 root_window()->AddPreTargetHandler(&recorder);
1013 test::TestWindowDelegate delegate;
1014 gfx::Point window_origin(7, 18);
1015 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1016 &delegate, 1234, gfx::Rect(window_origin, gfx::Size(100, 100)),
1020 // Dispatch a mouse move event into the window.
1021 gfx::Point mouse_location(gfx::Point(15, 25));
1022 ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, mouse_location,
1023 mouse_location, 0, 0);
1024 EXPECT_TRUE(recorder.events().empty());
1025 DispatchEventUsingWindowDispatcher(&mouse1);
1026 EXPECT_FALSE(recorder.events().empty());
1029 // Hide the cursor and verify a mouse exit was dispatched.
1030 host()->OnCursorVisibilityChanged(false);
1031 EXPECT_FALSE(recorder.events().empty());
1032 EXPECT_EQ("MOUSE_EXITED", EventTypesToString(recorder.events()));
1034 // Verify the mouse exit was dispatched at the correct location
1035 // (in the correct coordinate space).
1036 int translated_x = mouse_location.x() - window_origin.x();
1037 int translated_y = mouse_location.y() - window_origin.y();
1038 gfx::Point translated_point(translated_x, translated_y);
1039 EXPECT_EQ(recorder.mouse_location(0).ToString(), translated_point.ToString());
1040 root_window()->RemovePreTargetHandler(&recorder);
1043 // Tests that a synthetic mouse exit is dispatched to the last known cursor
1044 // location after mouse events are disabled on the cursor client.
1045 TEST_F(WindowEventDispatcherTest,
1046 DispatchSyntheticMouseExitAfterMouseEventsDisabled) {
1047 EventFilterRecorder recorder;
1048 root_window()->AddPreTargetHandler(&recorder);
1050 test::TestWindowDelegate delegate;
1051 gfx::Point window_origin(7, 18);
1052 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1053 &delegate, 1234, gfx::Rect(window_origin, gfx::Size(100, 100)),
1057 // Dispatch a mouse move event into the window.
1058 gfx::Point mouse_location(gfx::Point(15, 25));
1059 ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, mouse_location,
1060 mouse_location, 0, 0);
1061 EXPECT_TRUE(recorder.events().empty());
1062 DispatchEventUsingWindowDispatcher(&mouse1);
1063 EXPECT_FALSE(recorder.events().empty());
1066 test::TestCursorClient cursor_client(root_window());
1067 cursor_client.DisableMouseEvents();
1069 gfx::Point mouse_exit_location(gfx::Point(150, 150));
1070 ui::MouseEvent mouse2(ui::ET_MOUSE_EXITED, gfx::Point(150, 150),
1071 gfx::Point(150, 150), ui::EF_IS_SYNTHESIZED, 0);
1072 DispatchEventUsingWindowDispatcher(&mouse2);
1074 EXPECT_FALSE(recorder.events().empty());
1075 // We get the mouse exited event twice in our filter. Once during the
1076 // predispatch phase and during the actual dispatch.
1077 EXPECT_EQ("MOUSE_EXITED MOUSE_EXITED", EventTypesToString(recorder.events()));
1079 // Verify the mouse exit was dispatched at the correct location
1080 // (in the correct coordinate space).
1081 int translated_x = mouse_exit_location.x() - window_origin.x();
1082 int translated_y = mouse_exit_location.y() - window_origin.y();
1083 gfx::Point translated_point(translated_x, translated_y);
1084 EXPECT_EQ(recorder.mouse_location(0).ToString(), translated_point.ToString());
1085 root_window()->RemovePreTargetHandler(&recorder);
1088 class DeletingEventFilter : public ui::EventHandler {
1090 DeletingEventFilter()
1091 : delete_during_pre_handle_(false) {}
1092 virtual ~DeletingEventFilter() {}
1094 void Reset(bool delete_during_pre_handle) {
1095 delete_during_pre_handle_ = delete_during_pre_handle;
1099 // Overridden from ui::EventHandler:
1100 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE {
1101 if (delete_during_pre_handle_)
1102 delete event->target();
1105 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1106 if (delete_during_pre_handle_)
1107 delete event->target();
1110 bool delete_during_pre_handle_;
1112 DISALLOW_COPY_AND_ASSIGN(DeletingEventFilter);
1115 class DeletingWindowDelegate : public test::TestWindowDelegate {
1117 DeletingWindowDelegate()
1119 delete_during_handle_(false),
1120 got_event_(false) {}
1121 virtual ~DeletingWindowDelegate() {}
1123 void Reset(Window* window, bool delete_during_handle) {
1125 delete_during_handle_ = delete_during_handle;
1128 bool got_event() const { return got_event_; }
1131 // Overridden from WindowDelegate:
1132 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE {
1133 if (delete_during_handle_)
1138 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1139 if (delete_during_handle_)
1145 bool delete_during_handle_;
1148 DISALLOW_COPY_AND_ASSIGN(DeletingWindowDelegate);
1151 TEST_F(WindowEventDispatcherTest, DeleteWindowDuringDispatch) {
1152 // Verifies that we can delete a window during each phase of event handling.
1153 // Deleting the window should not cause a crash, only prevent further
1154 // processing from occurring.
1155 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
1156 DeletingWindowDelegate d11;
1157 Window* w11 = CreateNormalWindow(11, w1.get(), &d11);
1158 WindowTracker tracker;
1159 DeletingEventFilter w1_filter;
1160 w1->AddPreTargetHandler(&w1_filter);
1161 client::GetFocusClient(w1.get())->FocusWindow(w11);
1163 test::EventGenerator generator(root_window(), w11);
1165 // First up, no one deletes anything.
1167 d11.Reset(w11, false);
1169 generator.PressLeftButton();
1170 EXPECT_TRUE(tracker.Contains(w11));
1171 EXPECT_TRUE(d11.got_event());
1172 generator.ReleaseLeftButton();
1174 // Delegate deletes w11. This will prevent the post-handle step from applying.
1175 w1_filter.Reset(false);
1176 d11.Reset(w11, true);
1177 generator.PressKey(ui::VKEY_A, 0);
1178 EXPECT_FALSE(tracker.Contains(w11));
1179 EXPECT_TRUE(d11.got_event());
1181 // Pre-handle step deletes w11. This will prevent the delegate and the post-
1182 // handle steps from applying.
1183 w11 = CreateNormalWindow(11, w1.get(), &d11);
1184 w1_filter.Reset(true);
1185 d11.Reset(w11, false);
1186 generator.PressLeftButton();
1187 EXPECT_FALSE(tracker.Contains(w11));
1188 EXPECT_FALSE(d11.got_event());
1193 // A window delegate that detaches the parent of the target's parent window when
1194 // it receives a tap event.
1195 class DetachesParentOnTapDelegate : public test::TestWindowDelegate {
1197 DetachesParentOnTapDelegate() {}
1198 virtual ~DetachesParentOnTapDelegate() {}
1201 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
1202 if (event->type() == ui::ET_GESTURE_TAP_DOWN) {
1203 event->SetHandled();
1207 if (event->type() == ui::ET_GESTURE_TAP) {
1208 Window* parent = static_cast<Window*>(event->target())->parent();
1209 parent->parent()->RemoveChild(parent);
1210 event->SetHandled();
1214 DISALLOW_COPY_AND_ASSIGN(DetachesParentOnTapDelegate);
1219 // Tests that the gesture recognizer is reset for all child windows when a
1220 // window hides. No expectations, just checks that the test does not crash.
1221 TEST_F(WindowEventDispatcherTest,
1222 GestureRecognizerResetsTargetWhenParentHides) {
1223 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
1224 DetachesParentOnTapDelegate delegate;
1225 scoped_ptr<Window> parent(CreateNormalWindow(22, w1.get(), NULL));
1226 Window* child = CreateNormalWindow(11, parent.get(), &delegate);
1227 test::EventGenerator generator(root_window(), child);
1228 generator.GestureTapAt(gfx::Point(40, 40));
1233 // A window delegate that processes nested gestures on tap.
1234 class NestedGestureDelegate : public test::TestWindowDelegate {
1236 NestedGestureDelegate(test::EventGenerator* generator,
1237 const gfx::Point tap_location)
1238 : generator_(generator),
1239 tap_location_(tap_location),
1240 gesture_end_count_(0) {}
1241 virtual ~NestedGestureDelegate() {}
1243 int gesture_end_count() const { return gesture_end_count_; }
1246 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
1247 switch (event->type()) {
1248 case ui::ET_GESTURE_TAP_DOWN:
1249 event->SetHandled();
1251 case ui::ET_GESTURE_TAP:
1253 generator_->GestureTapAt(tap_location_);
1254 event->SetHandled();
1256 case ui::ET_GESTURE_END:
1257 ++gesture_end_count_;
1264 test::EventGenerator* generator_;
1265 const gfx::Point tap_location_;
1266 int gesture_end_count_;
1267 DISALLOW_COPY_AND_ASSIGN(NestedGestureDelegate);
1272 // Tests that gesture end is delivered after nested gesture processing.
1273 TEST_F(WindowEventDispatcherTest, GestureEndDeliveredAfterNestedGestures) {
1274 NestedGestureDelegate d1(NULL, gfx::Point());
1275 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &d1));
1276 w1->SetBounds(gfx::Rect(0, 0, 100, 100));
1278 test::EventGenerator nested_generator(root_window(), w1.get());
1279 NestedGestureDelegate d2(&nested_generator, w1->bounds().CenterPoint());
1280 scoped_ptr<Window> w2(CreateNormalWindow(1, root_window(), &d2));
1281 w2->SetBounds(gfx::Rect(100, 0, 100, 100));
1283 // Tap on w2 which triggers nested gestures for w1.
1284 test::EventGenerator generator(root_window(), w2.get());
1285 generator.GestureTapAt(w2->bounds().CenterPoint());
1287 // Both windows should get their gesture end events.
1288 EXPECT_EQ(1, d1.gesture_end_count());
1289 EXPECT_EQ(1, d2.gesture_end_count());
1292 // Tests whether we can repost the Tap down gesture event.
1293 TEST_F(WindowEventDispatcherTest, RepostTapdownGestureTest) {
1294 EventFilterRecorder recorder;
1295 root_window()->AddPreTargetHandler(&recorder);
1297 test::TestWindowDelegate delegate;
1298 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1299 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1301 ui::GestureEventDetails details(ui::ET_GESTURE_TAP_DOWN, 0.0f, 0.0f);
1302 gfx::Point point(10, 10);
1303 ui::GestureEvent event(ui::ET_GESTURE_TAP_DOWN,
1307 ui::EventTimeForNow(),
1310 host()->dispatcher()->RepostEvent(event);
1311 RunAllPendingInMessageLoop();
1312 // TODO(rbyers): Currently disabled - crbug.com/170987
1313 EXPECT_FALSE(EventTypesToString(recorder.events()).find("GESTURE_TAP_DOWN") !=
1316 root_window()->RemovePreTargetHandler(&recorder);
1319 // This class inherits from the EventFilterRecorder class which provides a
1320 // facility to record events. This class additionally provides a facility to
1321 // repost the ET_GESTURE_TAP_DOWN gesture to the target window and records
1322 // events after that.
1323 class RepostGestureEventRecorder : public EventFilterRecorder {
1325 RepostGestureEventRecorder(aura::Window* repost_source,
1326 aura::Window* repost_target)
1327 : repost_source_(repost_source),
1328 repost_target_(repost_target),
1330 done_cleanup_(false) {}
1332 virtual ~RepostGestureEventRecorder() {}
1334 virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE {
1335 if (reposted_ && event->type() == ui::ET_TOUCH_PRESSED) {
1336 done_cleanup_ = true;
1339 EventFilterRecorder::OnTouchEvent(event);
1342 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
1343 EXPECT_EQ(done_cleanup_ ? repost_target_ : repost_source_, event->target());
1344 if (event->type() == ui::ET_GESTURE_TAP_DOWN) {
1346 EXPECT_NE(repost_target_, event->target());
1348 repost_target_->GetHost()->dispatcher()->RepostEvent(*event);
1349 // Ensure that the reposted gesture event above goes to the
1351 repost_source_->GetRootWindow()->RemoveChild(repost_source_);
1355 EventFilterRecorder::OnGestureEvent(event);
1358 // Ignore mouse events as they don't fire at all times. This causes
1359 // the GestureRepostEventOrder test to fail randomly.
1360 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {}
1363 aura::Window* repost_source_;
1364 aura::Window* repost_target_;
1365 // set to true if we reposted the ET_GESTURE_TAP_DOWN event.
1367 // set true if we're done cleaning up after hiding repost_source_;
1369 DISALLOW_COPY_AND_ASSIGN(RepostGestureEventRecorder);
1372 // Tests whether events which are generated after the reposted gesture event
1373 // are received after that. In this case the scroll sequence events should
1374 // be received after the reposted gesture event.
1375 TEST_F(WindowEventDispatcherTest, GestureRepostEventOrder) {
1376 // Expected events at the end for the repost_target window defined below.
1377 const char kExpectedTargetEvents[] =
1378 // TODO)(rbyers): Gesture event reposting is disabled - crbug.com/279039.
1379 // "GESTURE_BEGIN GESTURE_TAP_DOWN "
1380 "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1381 "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE TOUCH_MOVED "
1382 "GESTURE_SCROLL_UPDATE TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
1383 "GESTURE_SCROLL_END GESTURE_END";
1384 // We create two windows.
1385 // The first window (repost_source) is the one to which the initial tap
1386 // gesture is sent. It reposts this event to the second window
1388 // We then generate the scroll sequence for repost_target and look for two
1389 // ET_GESTURE_TAP_DOWN events in the event list at the end.
1390 test::TestWindowDelegate delegate;
1391 scoped_ptr<aura::Window> repost_target(CreateTestWindowWithDelegate(
1392 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1394 scoped_ptr<aura::Window> repost_source(CreateTestWindowWithDelegate(
1395 &delegate, 1, gfx::Rect(0, 0, 50, 50), root_window()));
1397 RepostGestureEventRecorder repost_event_recorder(repost_source.get(),
1398 repost_target.get());
1399 root_window()->AddPreTargetHandler(&repost_event_recorder);
1401 // Generate a tap down gesture for the repost_source. This will be reposted
1402 // to repost_target.
1403 test::EventGenerator repost_generator(root_window(), repost_source.get());
1404 repost_generator.GestureTapAt(gfx::Point(40, 40));
1405 RunAllPendingInMessageLoop();
1407 test::EventGenerator scroll_generator(root_window(), repost_target.get());
1408 scroll_generator.GestureScrollSequence(
1410 gfx::Point(100, 100),
1411 base::TimeDelta::FromMilliseconds(100),
1413 RunAllPendingInMessageLoop();
1415 int tap_down_count = 0;
1416 for (size_t i = 0; i < repost_event_recorder.events().size(); ++i) {
1417 if (repost_event_recorder.events()[i] == ui::ET_GESTURE_TAP_DOWN)
1421 // We expect two tap down events. One from the repost and the other one from
1422 // the scroll sequence posted above.
1423 // TODO(rbyers): Currently disabled - crbug.com/170987
1424 EXPECT_EQ(1, tap_down_count);
1426 EXPECT_EQ(kExpectedTargetEvents,
1427 EventTypesToString(repost_event_recorder.events()));
1428 root_window()->RemovePreTargetHandler(&repost_event_recorder);
1431 class OnMouseExitDeletingEventFilter : public EventFilterRecorder {
1433 OnMouseExitDeletingEventFilter() : window_to_delete_(NULL) {}
1434 virtual ~OnMouseExitDeletingEventFilter() {}
1436 void set_window_to_delete(Window* window_to_delete) {
1437 window_to_delete_ = window_to_delete;
1441 // Overridden from ui::EventHandler:
1442 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1443 EventFilterRecorder::OnMouseEvent(event);
1444 if (window_to_delete_) {
1445 delete window_to_delete_;
1446 window_to_delete_ = NULL;
1450 Window* window_to_delete_;
1452 DISALLOW_COPY_AND_ASSIGN(OnMouseExitDeletingEventFilter);
1455 // Tests that RootWindow drops mouse-moved event that is supposed to be sent to
1456 // a child, but the child is destroyed because of the synthesized mouse-exit
1457 // event generated on the previous mouse_moved_handler_.
1458 TEST_F(WindowEventDispatcherTest, DeleteWindowDuringMouseMovedDispatch) {
1459 // Create window 1 and set its event filter. Window 1 will take ownership of
1460 // the event filter.
1461 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
1462 OnMouseExitDeletingEventFilter w1_filter;
1463 w1->AddPreTargetHandler(&w1_filter);
1464 w1->SetBounds(gfx::Rect(20, 20, 60, 60));
1465 EXPECT_EQ(NULL, host()->dispatcher()->mouse_moved_handler());
1467 test::EventGenerator generator(root_window(), w1.get());
1469 // Move mouse over window 1 to set it as the |mouse_moved_handler_| for the
1471 generator.MoveMouseTo(51, 51);
1472 EXPECT_EQ(w1.get(), host()->dispatcher()->mouse_moved_handler());
1474 // Create window 2 under the mouse cursor and stack it above window 1.
1475 Window* w2 = CreateNormalWindow(2, root_window(), NULL);
1476 w2->SetBounds(gfx::Rect(30, 30, 40, 40));
1477 root_window()->StackChildAbove(w2, w1.get());
1479 // Set window 2 as the window that is to be deleted when a mouse-exited event
1480 // happens on window 1.
1481 w1_filter.set_window_to_delete(w2);
1483 // Move mosue over window 2. This should generate a mouse-exited event for
1484 // window 1 resulting in deletion of window 2. The original mouse-moved event
1485 // that was targeted to window 2 should be dropped since window 2 is
1486 // destroyed. This test passes if no crash happens.
1487 generator.MoveMouseTo(52, 52);
1488 EXPECT_EQ(NULL, host()->dispatcher()->mouse_moved_handler());
1490 // Check events received by window 1.
1491 EXPECT_EQ("MOUSE_ENTERED MOUSE_MOVED MOUSE_EXITED",
1492 EventTypesToString(w1_filter.events()));
1497 // Used to track if OnWindowDestroying() is invoked and if there is a valid
1498 // RootWindow at such time.
1499 class ValidRootDuringDestructionWindowObserver : public aura::WindowObserver {
1501 ValidRootDuringDestructionWindowObserver(bool* got_destroying,
1502 bool* has_valid_root)
1503 : got_destroying_(got_destroying),
1504 has_valid_root_(has_valid_root) {
1508 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE {
1509 *got_destroying_ = true;
1510 *has_valid_root_ = (window->GetRootWindow() != NULL);
1514 bool* got_destroying_;
1515 bool* has_valid_root_;
1517 DISALLOW_COPY_AND_ASSIGN(ValidRootDuringDestructionWindowObserver);
1522 // Verifies GetRootWindow() from ~Window returns a valid root.
1523 TEST_F(WindowEventDispatcherTest, ValidRootDuringDestruction) {
1524 bool got_destroying = false;
1525 bool has_valid_root = false;
1526 ValidRootDuringDestructionWindowObserver observer(&got_destroying,
1529 scoped_ptr<WindowTreeHost> host(
1530 WindowTreeHost::Create(gfx::Rect(0, 0, 100, 100)));
1532 // Owned by WindowEventDispatcher.
1533 Window* w1 = CreateNormalWindow(1, host->window(), NULL);
1534 w1->AddObserver(&observer);
1536 EXPECT_TRUE(got_destroying);
1537 EXPECT_TRUE(has_valid_root);
1542 // See description above DontResetHeldEvent for details.
1543 class DontResetHeldEventWindowDelegate : public test::TestWindowDelegate {
1545 explicit DontResetHeldEventWindowDelegate(aura::Window* root)
1547 mouse_event_count_(0) {}
1548 virtual ~DontResetHeldEventWindowDelegate() {}
1550 int mouse_event_count() const { return mouse_event_count_; }
1552 // TestWindowDelegate:
1553 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1554 if ((event->flags() & ui::EF_SHIFT_DOWN) != 0 &&
1555 mouse_event_count_++ == 0) {
1556 ui::MouseEvent mouse_event(ui::ET_MOUSE_PRESSED,
1557 gfx::Point(10, 10), gfx::Point(10, 10),
1558 ui::EF_SHIFT_DOWN, 0);
1559 root_->GetHost()->dispatcher()->RepostEvent(mouse_event);
1565 int mouse_event_count_;
1567 DISALLOW_COPY_AND_ASSIGN(DontResetHeldEventWindowDelegate);
1572 // Verifies RootWindow doesn't reset |RootWindow::held_repostable_event_| after
1573 // dispatching. This is done by using DontResetHeldEventWindowDelegate, which
1574 // tracks the number of events with ui::EF_SHIFT_DOWN set (all reposted events
1575 // have EF_SHIFT_DOWN). When the first event is seen RepostEvent() is used to
1576 // schedule another reposted event.
1577 TEST_F(WindowEventDispatcherTest, DontResetHeldEvent) {
1578 DontResetHeldEventWindowDelegate delegate(root_window());
1579 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &delegate));
1580 w1->SetBounds(gfx::Rect(0, 0, 40, 40));
1581 ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED,
1582 gfx::Point(10, 10), gfx::Point(10, 10),
1583 ui::EF_SHIFT_DOWN, 0);
1584 root_window()->GetHost()->dispatcher()->RepostEvent(pressed);
1585 ui::MouseEvent pressed2(ui::ET_MOUSE_PRESSED,
1586 gfx::Point(10, 10), gfx::Point(10, 10), 0, 0);
1587 // Dispatch an event to flush event scheduled by way of RepostEvent().
1588 DispatchEventUsingWindowDispatcher(&pressed2);
1589 // Delegate should have seen reposted event (identified by way of
1590 // EF_SHIFT_DOWN). Dispatch another event to flush the second
1592 EXPECT_EQ(1, delegate.mouse_event_count());
1593 DispatchEventUsingWindowDispatcher(&pressed2);
1594 EXPECT_EQ(2, delegate.mouse_event_count());
1599 // See description above DeleteHostFromHeldMouseEvent for details.
1600 class DeleteHostFromHeldMouseEventDelegate
1601 : public test::TestWindowDelegate {
1603 explicit DeleteHostFromHeldMouseEventDelegate(WindowTreeHost* host)
1605 got_mouse_event_(false),
1606 got_destroy_(false) {
1608 virtual ~DeleteHostFromHeldMouseEventDelegate() {}
1610 bool got_mouse_event() const { return got_mouse_event_; }
1611 bool got_destroy() const { return got_destroy_; }
1613 // TestWindowDelegate:
1614 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1615 if ((event->flags() & ui::EF_SHIFT_DOWN) != 0) {
1616 got_mouse_event_ = true;
1620 virtual void OnWindowDestroyed(Window* window) OVERRIDE {
1621 got_destroy_ = true;
1625 WindowTreeHost* host_;
1626 bool got_mouse_event_;
1629 DISALLOW_COPY_AND_ASSIGN(DeleteHostFromHeldMouseEventDelegate);
1634 // Verifies if a WindowTreeHost is deleted from dispatching a held mouse event
1636 TEST_F(WindowEventDispatcherTest, DeleteHostFromHeldMouseEvent) {
1637 // Should be deleted by |delegate|.
1638 WindowTreeHost* h2 = WindowTreeHost::Create(gfx::Rect(0, 0, 100, 100));
1640 DeleteHostFromHeldMouseEventDelegate delegate(h2);
1642 Window* w1 = CreateNormalWindow(1, h2->window(), &delegate);
1643 w1->SetBounds(gfx::Rect(0, 0, 40, 40));
1644 ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED,
1645 gfx::Point(10, 10), gfx::Point(10, 10),
1646 ui::EF_SHIFT_DOWN, 0);
1647 h2->dispatcher()->RepostEvent(pressed);
1648 // RunAllPendingInMessageLoop() to make sure the |pressed| is run.
1649 RunAllPendingInMessageLoop();
1650 EXPECT_TRUE(delegate.got_mouse_event());
1651 EXPECT_TRUE(delegate.got_destroy());
1654 TEST_F(WindowEventDispatcherTest, WindowHideCancelsActiveTouches) {
1655 EventFilterRecorder recorder;
1656 root_window()->AddPreTargetHandler(&recorder);
1658 test::TestWindowDelegate delegate;
1659 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1660 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1662 gfx::Point position1 = root_window()->bounds().origin();
1663 ui::TouchEvent press(
1664 ui::ET_TOUCH_PRESSED, position1, 0, ui::EventTimeForNow());
1665 DispatchEventUsingWindowDispatcher(&press);
1667 EXPECT_EQ("TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN",
1668 EventTypesToString(recorder.GetAndResetEvents()));
1672 EXPECT_EQ(ui::ET_TOUCH_CANCELLED, recorder.events()[0]);
1673 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_TAP_CANCEL));
1674 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_END));
1675 EXPECT_EQ(3U, recorder.events().size());
1676 root_window()->RemovePreTargetHandler(&recorder);
1679 TEST_F(WindowEventDispatcherTest, WindowHideCancelsActiveGestures) {
1680 EventFilterRecorder recorder;
1681 root_window()->AddPreTargetHandler(&recorder);
1683 test::TestWindowDelegate delegate;
1684 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1685 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1687 gfx::Point position1 = root_window()->bounds().origin();
1688 gfx::Point position2 = root_window()->bounds().CenterPoint();
1689 ui::TouchEvent press(
1690 ui::ET_TOUCH_PRESSED, position1, 0, ui::EventTimeForNow());
1691 DispatchEventUsingWindowDispatcher(&press);
1693 ui::TouchEvent move(
1694 ui::ET_TOUCH_MOVED, position2, 0, ui::EventTimeForNow());
1695 DispatchEventUsingWindowDispatcher(&move);
1697 ui::TouchEvent press2(
1698 ui::ET_TOUCH_PRESSED, position1, 1, ui::EventTimeForNow());
1699 DispatchEventUsingWindowDispatcher(&press2);
1701 // TODO(tdresser): once the unified Gesture Recognizer has stuck, remove the
1702 // special casing here. See crbug.com/332418 for details.
1703 std::string expected =
1704 "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1705 "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
1706 "TOUCH_PRESSED GESTURE_BEGIN GESTURE_PINCH_BEGIN";
1708 std::string expected_ugr =
1709 "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1710 "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
1711 "TOUCH_PRESSED GESTURE_BEGIN";
1713 std::string events_string = EventTypesToString(recorder.GetAndResetEvents());
1714 EXPECT_TRUE((expected == events_string) || (expected_ugr == events_string));
1719 "TOUCH_CANCELLED GESTURE_PINCH_END GESTURE_END TOUCH_CANCELLED "
1720 "GESTURE_SCROLL_END GESTURE_END";
1722 "TOUCH_CANCELLED GESTURE_SCROLL_END GESTURE_END GESTURE_END "
1725 events_string = EventTypesToString(recorder.GetAndResetEvents());
1726 EXPECT_TRUE((expected == events_string) || (expected_ugr == events_string));
1728 root_window()->RemovePreTargetHandler(&recorder);
1731 // Places two windows side by side. Presses down on one window, and starts a
1732 // scroll. Sets capture on the other window and ensures that the "ending" events
1733 // aren't sent to the window which gained capture.
1734 TEST_F(WindowEventDispatcherTest, EndingEventDoesntRetarget) {
1735 EventFilterRecorder recorder1;
1736 EventFilterRecorder recorder2;
1737 scoped_ptr<Window> window1(CreateNormalWindow(1, root_window(), NULL));
1738 window1->SetBounds(gfx::Rect(0, 0, 40, 40));
1740 scoped_ptr<Window> window2(CreateNormalWindow(2, root_window(), NULL));
1741 window2->SetBounds(gfx::Rect(40, 0, 40, 40));
1743 window1->AddPreTargetHandler(&recorder1);
1744 window2->AddPreTargetHandler(&recorder2);
1746 gfx::Point position = window1->bounds().origin();
1747 ui::TouchEvent press(
1748 ui::ET_TOUCH_PRESSED, position, 0, ui::EventTimeForNow());
1749 DispatchEventUsingWindowDispatcher(&press);
1751 gfx::Point position2 = window1->bounds().CenterPoint();
1752 ui::TouchEvent move(
1753 ui::ET_TOUCH_MOVED, position2, 0, ui::EventTimeForNow());
1754 DispatchEventUsingWindowDispatcher(&move);
1756 window2->SetCapture();
1758 EXPECT_EQ("TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1759 "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
1760 "TOUCH_CANCELLED GESTURE_SCROLL_END GESTURE_END",
1761 EventTypesToString(recorder1.events()));
1763 EXPECT_TRUE(recorder2.events().empty());
1768 // This class creates and manages a window which is destroyed as soon as
1769 // capture is lost. This is the case for the drag and drop capture window.
1770 class CaptureWindowTracker : public test::TestWindowDelegate {
1772 CaptureWindowTracker() {}
1773 virtual ~CaptureWindowTracker() {}
1775 void CreateCaptureWindow(aura::Window* root_window) {
1776 capture_window_.reset(test::CreateTestWindowWithDelegate(
1777 this, -1234, gfx::Rect(20, 20, 20, 20), root_window));
1778 capture_window_->SetCapture();
1782 capture_window_.reset();
1785 virtual void OnCaptureLost() OVERRIDE {
1786 capture_window_.reset();
1789 virtual void OnWindowDestroyed(Window* window) OVERRIDE {
1790 TestWindowDelegate::OnWindowDestroyed(window);
1791 capture_window_.reset();
1794 aura::Window* capture_window() { return capture_window_.get(); }
1797 scoped_ptr<aura::Window> capture_window_;
1799 DISALLOW_COPY_AND_ASSIGN(CaptureWindowTracker);
1804 // Verifies handling loss of capture by the capture window being hidden.
1805 TEST_F(WindowEventDispatcherTest, CaptureWindowHidden) {
1806 CaptureWindowTracker capture_window_tracker;
1807 capture_window_tracker.CreateCaptureWindow(root_window());
1808 capture_window_tracker.capture_window()->Hide();
1809 EXPECT_EQ(NULL, capture_window_tracker.capture_window());
1812 // Verifies handling loss of capture by the capture window being destroyed.
1813 TEST_F(WindowEventDispatcherTest, CaptureWindowDestroyed) {
1814 CaptureWindowTracker capture_window_tracker;
1815 capture_window_tracker.CreateCaptureWindow(root_window());
1816 capture_window_tracker.reset();
1817 EXPECT_EQ(NULL, capture_window_tracker.capture_window());
1820 class ExitMessageLoopOnMousePress : public ui::test::TestEventHandler {
1822 ExitMessageLoopOnMousePress() {}
1823 virtual ~ExitMessageLoopOnMousePress() {}
1826 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1827 ui::test::TestEventHandler::OnMouseEvent(event);
1828 if (event->type() == ui::ET_MOUSE_PRESSED)
1829 base::MessageLoopForUI::current()->Quit();
1833 DISALLOW_COPY_AND_ASSIGN(ExitMessageLoopOnMousePress);
1836 class WindowEventDispatcherTestWithMessageLoop
1837 : public WindowEventDispatcherTest {
1839 WindowEventDispatcherTestWithMessageLoop() {}
1840 virtual ~WindowEventDispatcherTestWithMessageLoop() {}
1843 // Reset any event the window may have received when bringing up the window
1844 // (e.g. mouse-move events if the mouse cursor is over the window).
1847 // Start a nested message-loop, post an event to be dispatched, and then
1848 // terminate the message-loop. When the message-loop unwinds and gets back,
1849 // the reposted event should not have fired.
1850 scoped_ptr<ui::MouseEvent> mouse(new ui::MouseEvent(ui::ET_MOUSE_PRESSED,
1855 message_loop()->PostTask(
1857 base::Bind(&WindowEventDispatcherTestWithMessageLoop::RepostEventHelper,
1858 host()->dispatcher(),
1859 base::Passed(&mouse)));
1860 message_loop()->PostTask(FROM_HERE, message_loop()->QuitClosure());
1862 base::MessageLoop::ScopedNestableTaskAllower allow(message_loop());
1865 EXPECT_EQ(0, handler_.num_mouse_events());
1867 // Let the current message-loop run. The event-handler will terminate the
1868 // message-loop when it receives the reposted event.
1871 base::MessageLoop* message_loop() {
1872 return base::MessageLoopForUI::current();
1876 virtual void SetUp() OVERRIDE {
1877 WindowEventDispatcherTest::SetUp();
1878 window_.reset(CreateNormalWindow(1, root_window(), NULL));
1879 window_->AddPreTargetHandler(&handler_);
1882 virtual void TearDown() OVERRIDE {
1884 WindowEventDispatcherTest::TearDown();
1888 // Used to avoid a copying |event| when binding to a closure.
1889 static void RepostEventHelper(WindowEventDispatcher* dispatcher,
1890 scoped_ptr<ui::MouseEvent> event) {
1891 dispatcher->RepostEvent(*event);
1894 scoped_ptr<Window> window_;
1895 ExitMessageLoopOnMousePress handler_;
1897 DISALLOW_COPY_AND_ASSIGN(WindowEventDispatcherTestWithMessageLoop);
1900 TEST_F(WindowEventDispatcherTestWithMessageLoop, EventRepostedInNonNestedLoop) {
1901 CHECK(!message_loop()->is_running());
1902 // Perform the test in a callback, so that it runs after the message-loop
1904 message_loop()->PostTask(
1905 FROM_HERE, base::Bind(
1906 &WindowEventDispatcherTestWithMessageLoop::RunTest,
1907 base::Unretained(this)));
1908 message_loop()->Run();
1911 class WindowEventDispatcherTestInHighDPI : public WindowEventDispatcherTest {
1913 WindowEventDispatcherTestInHighDPI() {}
1914 virtual ~WindowEventDispatcherTestInHighDPI() {}
1917 virtual void SetUp() OVERRIDE {
1918 WindowEventDispatcherTest::SetUp();
1919 test_screen()->SetDeviceScaleFactor(2.f);
1923 TEST_F(WindowEventDispatcherTestInHighDPI, EventLocationTransform) {
1924 test::TestWindowDelegate delegate;
1925 scoped_ptr<aura::Window> child(test::CreateTestWindowWithDelegate(&delegate,
1926 1234, gfx::Rect(20, 20, 100, 100), root_window()));
1929 ui::test::TestEventHandler handler_child;
1930 ui::test::TestEventHandler handler_root;
1931 root_window()->AddPreTargetHandler(&handler_root);
1932 child->AddPreTargetHandler(&handler_child);
1935 ui::MouseEvent move(ui::ET_MOUSE_MOVED,
1936 gfx::Point(30, 30), gfx::Point(30, 30),
1937 ui::EF_NONE, ui::EF_NONE);
1938 DispatchEventUsingWindowDispatcher(&move);
1939 EXPECT_EQ(0, handler_child.num_mouse_events());
1940 EXPECT_EQ(1, handler_root.num_mouse_events());
1944 ui::MouseEvent move(ui::ET_MOUSE_MOVED,
1945 gfx::Point(50, 50), gfx::Point(50, 50),
1946 ui::EF_NONE, ui::EF_NONE);
1947 DispatchEventUsingWindowDispatcher(&move);
1948 // The child receives an ENTER, and a MOVED event.
1949 EXPECT_EQ(2, handler_child.num_mouse_events());
1950 // The root receives both the ENTER and the MOVED events dispatched to
1951 // |child|, as well as an EXIT event.
1952 EXPECT_EQ(3, handler_root.num_mouse_events());
1955 child->RemovePreTargetHandler(&handler_child);
1956 root_window()->RemovePreTargetHandler(&handler_root);
1959 TEST_F(WindowEventDispatcherTestInHighDPI, TouchMovesHeldOnScroll) {
1960 EventFilterRecorder recorder;
1961 root_window()->AddPreTargetHandler(&recorder);
1962 test::TestWindowDelegate delegate;
1963 HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder);
1964 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1965 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
1966 window->AddPreTargetHandler(&handler);
1968 test::EventGenerator generator(root_window());
1969 generator.GestureScrollSequence(
1970 gfx::Point(120, 120), gfx::Point(20, 120),
1971 base::TimeDelta::FromMilliseconds(100), 25);
1973 // |handler| will have reset |filter| and started holding the touch-move
1974 // events when scrolling started. At the end of the scroll (i.e. upon
1975 // touch-release), the held touch-move event will have been dispatched first,
1976 // along with the subsequent events (i.e. touch-release, scroll-end, and
1978 const EventFilterRecorder::Events& events = recorder.events();
1980 "TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
1981 "GESTURE_SCROLL_END GESTURE_END",
1982 EventTypesToString(events));
1983 ASSERT_EQ(2u, recorder.touch_locations().size());
1984 EXPECT_EQ(gfx::Point(-40, 10).ToString(),
1985 recorder.touch_locations()[0].ToString());
1986 EXPECT_EQ(gfx::Point(-40, 10).ToString(),
1987 recorder.touch_locations()[1].ToString());
1990 class SelfDestructDelegate : public test::TestWindowDelegate {
1992 SelfDestructDelegate() {}
1993 virtual ~SelfDestructDelegate() {}
1995 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1999 void set_window(scoped_ptr<aura::Window> window) {
2000 window_ = window.Pass();
2002 bool has_window() const { return !!window_.get(); }
2005 scoped_ptr<aura::Window> window_;
2006 DISALLOW_COPY_AND_ASSIGN(SelfDestructDelegate);
2009 TEST_F(WindowEventDispatcherTest, SynthesizedLocatedEvent) {
2010 test::EventGenerator generator(root_window());
2011 generator.MoveMouseTo(10, 10);
2013 Env::GetInstance()->last_mouse_location().ToString());
2015 // Synthesized event should not update the mouse location.
2016 ui::MouseEvent mouseev(ui::ET_MOUSE_MOVED, gfx::Point(), gfx::Point(),
2017 ui::EF_IS_SYNTHESIZED, 0);
2018 generator.Dispatch(&mouseev);
2020 Env::GetInstance()->last_mouse_location().ToString());
2022 generator.MoveMouseTo(0, 0);
2024 Env::GetInstance()->last_mouse_location().ToString());
2026 // Make sure the location gets updated when a syntheiszed enter
2027 // event destroyed the window.
2028 SelfDestructDelegate delegate;
2029 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
2030 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
2031 delegate.set_window(window.Pass());
2032 EXPECT_TRUE(delegate.has_window());
2034 generator.MoveMouseTo(100, 100);
2035 EXPECT_FALSE(delegate.has_window());
2036 EXPECT_EQ("100,100",
2037 Env::GetInstance()->last_mouse_location().ToString());
2040 class StaticFocusClient : public client::FocusClient {
2042 explicit StaticFocusClient(Window* focused)
2043 : focused_(focused) {}
2044 virtual ~StaticFocusClient() {}
2047 // client::FocusClient:
2048 virtual void AddObserver(client::FocusChangeObserver* observer) OVERRIDE {}
2049 virtual void RemoveObserver(client::FocusChangeObserver* observer) OVERRIDE {}
2050 virtual void FocusWindow(Window* window) OVERRIDE {}
2051 virtual void ResetFocusWithinActiveWindow(Window* window) OVERRIDE {}
2052 virtual Window* GetFocusedWindow() OVERRIDE { return focused_; }
2056 DISALLOW_COPY_AND_ASSIGN(StaticFocusClient);
2059 // Tests that host-cancel-mode event can be dispatched to a dispatcher safely
2060 // when the focused window does not live in the dispatcher's tree.
2061 TEST_F(WindowEventDispatcherTest, HostCancelModeWithFocusedWindowOutside) {
2062 test::TestWindowDelegate delegate;
2063 scoped_ptr<Window> focused(CreateTestWindowWithDelegate(&delegate, 123,
2064 gfx::Rect(20, 30, 100, 50), NULL));
2065 StaticFocusClient focus_client(focused.get());
2066 client::SetFocusClient(root_window(), &focus_client);
2067 EXPECT_FALSE(root_window()->Contains(focused.get()));
2068 EXPECT_EQ(focused.get(),
2069 client::GetFocusClient(root_window())->GetFocusedWindow());
2070 host()->dispatcher()->DispatchCancelModeEvent();
2071 EXPECT_EQ(focused.get(),
2072 client::GetFocusClient(root_window())->GetFocusedWindow());
2075 // Dispatches a mouse-move event to |target| when it receives a mouse-move
2077 class DispatchEventHandler : public ui::EventHandler {
2079 explicit DispatchEventHandler(Window* target)
2081 dispatched_(false) {}
2082 virtual ~DispatchEventHandler() {}
2084 bool dispatched() const { return dispatched_; }
2086 // ui::EventHandler:
2087 virtual void OnMouseEvent(ui::MouseEvent* mouse) OVERRIDE {
2088 if (mouse->type() == ui::ET_MOUSE_MOVED) {
2089 ui::MouseEvent move(ui::ET_MOUSE_MOVED, target_->bounds().CenterPoint(),
2090 target_->bounds().CenterPoint(), ui::EF_NONE, ui::EF_NONE);
2091 ui::EventDispatchDetails details =
2092 target_->GetHost()->dispatcher()->OnEventFromSource(&move);
2093 ASSERT_FALSE(details.dispatcher_destroyed);
2094 EXPECT_FALSE(details.target_destroyed);
2095 EXPECT_EQ(target_, move.target());
2098 ui::EventHandler::OnMouseEvent(mouse);
2104 DISALLOW_COPY_AND_ASSIGN(DispatchEventHandler);
2107 // Moves |window| to |root_window| when it receives a mouse-move event.
2108 class MoveWindowHandler : public ui::EventHandler {
2110 MoveWindowHandler(Window* window, Window* root_window)
2111 : window_to_move_(window),
2112 root_window_to_move_to_(root_window) {}
2113 virtual ~MoveWindowHandler() {}
2116 // ui::EventHandler:
2117 virtual void OnMouseEvent(ui::MouseEvent* mouse) OVERRIDE {
2118 if (mouse->type() == ui::ET_MOUSE_MOVED) {
2119 root_window_to_move_to_->AddChild(window_to_move_);
2121 ui::EventHandler::OnMouseEvent(mouse);
2124 Window* window_to_move_;
2125 Window* root_window_to_move_to_;
2127 DISALLOW_COPY_AND_ASSIGN(MoveWindowHandler);
2130 // Tests that nested event dispatch works correctly if the target of the older
2131 // event being dispatched is moved to a different dispatcher in response to an
2132 // event in the inner loop.
2133 TEST_F(WindowEventDispatcherTest, NestedEventDispatchTargetMoved) {
2134 scoped_ptr<WindowTreeHost> second_host(
2135 WindowTreeHost::Create(gfx::Rect(20, 30, 100, 50)));
2136 second_host->InitHost();
2137 Window* second_root = second_host->window();
2139 // Create two windows parented to |root_window()|.
2140 test::TestWindowDelegate delegate;
2141 scoped_ptr<Window> first(CreateTestWindowWithDelegate(&delegate, 123,
2142 gfx::Rect(20, 10, 10, 20), root_window()));
2143 scoped_ptr<Window> second(CreateTestWindowWithDelegate(&delegate, 234,
2144 gfx::Rect(40, 10, 50, 20), root_window()));
2146 // Setup a handler on |first| so that it dispatches an event to |second| when
2147 // |first| receives an event.
2148 DispatchEventHandler dispatch_event(second.get());
2149 first->AddPreTargetHandler(&dispatch_event);
2151 // Setup a handler on |second| so that it moves |first| into |second_root|
2152 // when |second| receives an event.
2153 MoveWindowHandler move_window(first.get(), second_root);
2154 second->AddPreTargetHandler(&move_window);
2156 // Some sanity checks: |first| is inside |root_window()|'s tree.
2157 EXPECT_EQ(root_window(), first->GetRootWindow());
2158 // The two root windows are different.
2159 EXPECT_NE(root_window(), second_root);
2161 // Dispatch an event to |first|.
2162 ui::MouseEvent move(ui::ET_MOUSE_MOVED, first->bounds().CenterPoint(),
2163 first->bounds().CenterPoint(), ui::EF_NONE, ui::EF_NONE);
2164 ui::EventDispatchDetails details =
2165 host()->dispatcher()->OnEventFromSource(&move);
2166 ASSERT_FALSE(details.dispatcher_destroyed);
2167 EXPECT_TRUE(details.target_destroyed);
2168 EXPECT_EQ(first.get(), move.target());
2169 EXPECT_TRUE(dispatch_event.dispatched());
2170 EXPECT_EQ(second_root, first->GetRootWindow());
2172 first->RemovePreTargetHandler(&dispatch_event);
2173 second->RemovePreTargetHandler(&move_window);
2176 class AlwaysMouseDownInputStateLookup : public InputStateLookup {
2178 AlwaysMouseDownInputStateLookup() {}
2179 virtual ~AlwaysMouseDownInputStateLookup() {}
2182 // InputStateLookup:
2183 virtual bool IsMouseButtonDown() const OVERRIDE { return true; }
2185 DISALLOW_COPY_AND_ASSIGN(AlwaysMouseDownInputStateLookup);
2188 TEST_F(WindowEventDispatcherTest,
2189 CursorVisibilityChangedWhileCaptureWindowInAnotherDispatcher) {
2190 test::EventCountDelegate delegate;
2191 scoped_ptr<Window> window(CreateTestWindowWithDelegate(&delegate, 123,
2192 gfx::Rect(20, 10, 10, 20), root_window()));
2195 scoped_ptr<WindowTreeHost> second_host(
2196 WindowTreeHost::Create(gfx::Rect(20, 30, 100, 50)));
2197 second_host->InitHost();
2198 WindowEventDispatcher* second_dispatcher = second_host->dispatcher();
2200 // Install an InputStateLookup on the Env that always claims that a
2201 // mouse-button is down.
2202 test::EnvTestHelper(Env::GetInstance()).SetInputStateLookup(
2203 scoped_ptr<InputStateLookup>(new AlwaysMouseDownInputStateLookup()));
2205 window->SetCapture();
2207 // Because the mouse button is down, setting the capture on |window| will set
2208 // it as the mouse-move handler for |root_window()|.
2209 EXPECT_EQ(window.get(), host()->dispatcher()->mouse_moved_handler());
2211 // This does not set |window| as the mouse-move handler for the second
2213 EXPECT_EQ(NULL, second_dispatcher->mouse_moved_handler());
2215 // However, some capture-client updates the capture in each root-window on a
2216 // capture. Emulate that here. Because of this, the second dispatcher also has
2217 // |window| as the mouse-move handler.
2218 client::CaptureDelegate* second_capture_delegate = second_dispatcher;
2219 second_capture_delegate->UpdateCapture(NULL, window.get());
2220 EXPECT_EQ(window.get(), second_dispatcher->mouse_moved_handler());
2222 // Reset the mouse-event counts for |window|.
2223 delegate.GetMouseMotionCountsAndReset();
2225 // Notify both hosts that the cursor is now hidden. This should send a single
2226 // mouse-exit event to |window|.
2227 host()->OnCursorVisibilityChanged(false);
2228 second_host->OnCursorVisibilityChanged(false);
2229 EXPECT_EQ("0 0 1", delegate.GetMouseMotionCountsAndReset());