1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/aura/window_event_dispatcher.h"
10 #include "base/run_loop.h"
11 #include "testing/gtest/include/gtest/gtest.h"
12 #include "ui/aura/client/event_client.h"
13 #include "ui/aura/client/focus_client.h"
14 #include "ui/aura/env.h"
15 #include "ui/aura/test/aura_test_base.h"
16 #include "ui/aura/test/env_test_helper.h"
17 #include "ui/aura/test/event_generator.h"
18 #include "ui/aura/test/test_cursor_client.h"
19 #include "ui/aura/test/test_screen.h"
20 #include "ui/aura/test/test_window_delegate.h"
21 #include "ui/aura/test/test_windows.h"
22 #include "ui/aura/window.h"
23 #include "ui/aura/window_tracker.h"
24 #include "ui/base/hit_test.h"
25 #include "ui/events/event.h"
26 #include "ui/events/event_handler.h"
27 #include "ui/events/event_utils.h"
28 #include "ui/events/gestures/gesture_configuration.h"
29 #include "ui/events/keycodes/keyboard_codes.h"
30 #include "ui/events/test/test_event_handler.h"
31 #include "ui/gfx/point.h"
32 #include "ui/gfx/rect.h"
33 #include "ui/gfx/screen.h"
34 #include "ui/gfx/transform.h"
39 // A delegate that always returns a non-client component for hit tests.
40 class NonClientDelegate : public test::TestWindowDelegate {
43 : non_client_count_(0),
44 mouse_event_count_(0),
45 mouse_event_flags_(0x0) {
47 virtual ~NonClientDelegate() {}
49 int non_client_count() const { return non_client_count_; }
50 gfx::Point non_client_location() const { return non_client_location_; }
51 int mouse_event_count() const { return mouse_event_count_; }
52 gfx::Point mouse_event_location() const { return mouse_event_location_; }
53 int mouse_event_flags() const { return mouse_event_flags_; }
55 virtual int GetNonClientComponent(const gfx::Point& location) const OVERRIDE {
56 NonClientDelegate* self = const_cast<NonClientDelegate*>(this);
57 self->non_client_count_++;
58 self->non_client_location_ = location;
61 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
63 mouse_event_location_ = event->location();
64 mouse_event_flags_ = event->flags();
69 int non_client_count_;
70 gfx::Point non_client_location_;
71 int mouse_event_count_;
72 gfx::Point mouse_event_location_;
73 int mouse_event_flags_;
75 DISALLOW_COPY_AND_ASSIGN(NonClientDelegate);
78 // A simple event handler that consumes key events.
79 class ConsumeKeyHandler : public ui::test::TestEventHandler {
81 ConsumeKeyHandler() {}
82 virtual ~ConsumeKeyHandler() {}
84 // Overridden from ui::EventHandler:
85 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE {
86 ui::test::TestEventHandler::OnKeyEvent(event);
87 event->StopPropagation();
91 DISALLOW_COPY_AND_ASSIGN(ConsumeKeyHandler);
94 bool IsFocusedWindow(aura::Window* window) {
95 return client::GetFocusClient(window)->GetFocusedWindow() == window;
100 typedef test::AuraTestBase WindowEventDispatcherTest;
102 TEST_F(WindowEventDispatcherTest, OnHostMouseEvent) {
103 // Create two non-overlapping windows so we don't have to worry about which
105 scoped_ptr<NonClientDelegate> delegate1(new NonClientDelegate());
106 scoped_ptr<NonClientDelegate> delegate2(new NonClientDelegate());
107 const int kWindowWidth = 123;
108 const int kWindowHeight = 45;
109 gfx::Rect bounds1(100, 200, kWindowWidth, kWindowHeight);
110 gfx::Rect bounds2(300, 400, kWindowWidth, kWindowHeight);
111 scoped_ptr<aura::Window> window1(CreateTestWindowWithDelegate(
112 delegate1.get(), -1234, bounds1, root_window()));
113 scoped_ptr<aura::Window> window2(CreateTestWindowWithDelegate(
114 delegate2.get(), -5678, bounds2, root_window()));
116 // Send a mouse event to window1.
117 gfx::Point point(101, 201);
118 ui::MouseEvent event1(
119 ui::ET_MOUSE_PRESSED, point, point, ui::EF_LEFT_MOUSE_BUTTON,
120 ui::EF_LEFT_MOUSE_BUTTON);
121 DispatchEventUsingWindowDispatcher(&event1);
123 // Event was tested for non-client area for the target window.
124 EXPECT_EQ(1, delegate1->non_client_count());
125 EXPECT_EQ(0, delegate2->non_client_count());
126 // The non-client component test was in local coordinates.
127 EXPECT_EQ(gfx::Point(1, 1), delegate1->non_client_location());
128 // Mouse event was received by target window.
129 EXPECT_EQ(1, delegate1->mouse_event_count());
130 EXPECT_EQ(0, delegate2->mouse_event_count());
131 // Event was in local coordinates.
132 EXPECT_EQ(gfx::Point(1, 1), delegate1->mouse_event_location());
133 // Non-client flag was set.
134 EXPECT_TRUE(delegate1->mouse_event_flags() & ui::EF_IS_NON_CLIENT);
137 TEST_F(WindowEventDispatcherTest, RepostEvent) {
138 // Test RepostEvent in RootWindow. It only works for Mouse Press.
139 EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
140 gfx::Point point(10, 10);
141 ui::MouseEvent event(
142 ui::ET_MOUSE_PRESSED, point, point, ui::EF_LEFT_MOUSE_BUTTON,
143 ui::EF_LEFT_MOUSE_BUTTON);
144 host()->dispatcher()->RepostEvent(event);
145 RunAllPendingInMessageLoop();
146 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
149 // Check that we correctly track the state of the mouse buttons in response to
150 // button press and release events.
151 TEST_F(WindowEventDispatcherTest, MouseButtonState) {
152 EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
155 scoped_ptr<ui::MouseEvent> event;
157 // Press the left button.
158 event.reset(new ui::MouseEvent(
159 ui::ET_MOUSE_PRESSED,
162 ui::EF_LEFT_MOUSE_BUTTON,
163 ui::EF_LEFT_MOUSE_BUTTON));
164 DispatchEventUsingWindowDispatcher(event.get());
165 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
167 // Additionally press the right.
168 event.reset(new ui::MouseEvent(
169 ui::ET_MOUSE_PRESSED,
172 ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON,
173 ui::EF_RIGHT_MOUSE_BUTTON));
174 DispatchEventUsingWindowDispatcher(event.get());
175 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
177 // Release the left button.
178 event.reset(new ui::MouseEvent(
179 ui::ET_MOUSE_RELEASED,
182 ui::EF_RIGHT_MOUSE_BUTTON,
183 ui::EF_LEFT_MOUSE_BUTTON));
184 DispatchEventUsingWindowDispatcher(event.get());
185 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
187 // Release the right button. We should ignore the Shift-is-down flag.
188 event.reset(new ui::MouseEvent(
189 ui::ET_MOUSE_RELEASED,
193 ui::EF_RIGHT_MOUSE_BUTTON));
194 DispatchEventUsingWindowDispatcher(event.get());
195 EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
197 // Press the middle button.
198 event.reset(new ui::MouseEvent(
199 ui::ET_MOUSE_PRESSED,
202 ui::EF_MIDDLE_MOUSE_BUTTON,
203 ui::EF_MIDDLE_MOUSE_BUTTON));
204 DispatchEventUsingWindowDispatcher(event.get());
205 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
208 TEST_F(WindowEventDispatcherTest, TranslatedEvent) {
209 scoped_ptr<Window> w1(test::CreateTestWindowWithDelegate(NULL, 1,
210 gfx::Rect(50, 50, 100, 100), root_window()));
212 gfx::Point origin(100, 100);
213 ui::MouseEvent root(ui::ET_MOUSE_PRESSED, origin, origin, 0, 0);
215 EXPECT_EQ("100,100", root.location().ToString());
216 EXPECT_EQ("100,100", root.root_location().ToString());
218 ui::MouseEvent translated_event(
219 root, static_cast<Window*>(root_window()), w1.get(),
220 ui::ET_MOUSE_ENTERED, root.flags());
221 EXPECT_EQ("50,50", translated_event.location().ToString());
222 EXPECT_EQ("100,100", translated_event.root_location().ToString());
227 class TestEventClient : public client::EventClient {
229 static const int kNonLockWindowId = 100;
230 static const int kLockWindowId = 200;
232 explicit TestEventClient(Window* root_window)
233 : root_window_(root_window),
235 client::SetEventClient(root_window_, this);
236 Window* lock_window =
237 test::CreateTestWindowWithBounds(root_window_->bounds(), root_window_);
238 lock_window->set_id(kLockWindowId);
239 Window* non_lock_window =
240 test::CreateTestWindowWithBounds(root_window_->bounds(), root_window_);
241 non_lock_window->set_id(kNonLockWindowId);
243 virtual ~TestEventClient() {
244 client::SetEventClient(root_window_, NULL);
247 // Starts/stops locking. Locking prevents windows other than those inside
248 // the lock container from receiving events, getting focus etc.
256 Window* GetLockWindow() {
257 return const_cast<Window*>(
258 static_cast<const TestEventClient*>(this)->GetLockWindow());
260 const Window* GetLockWindow() const {
261 return root_window_->GetChildById(kLockWindowId);
263 Window* GetNonLockWindow() {
264 return root_window_->GetChildById(kNonLockWindowId);
268 // Overridden from client::EventClient:
269 virtual bool CanProcessEventsWithinSubtree(
270 const Window* window) const OVERRIDE {
272 window->Contains(GetLockWindow()) || GetLockWindow()->Contains(window) :
276 virtual ui::EventTarget* GetToplevelEventTarget() OVERRIDE {
280 Window* root_window_;
283 DISALLOW_COPY_AND_ASSIGN(TestEventClient);
288 TEST_F(WindowEventDispatcherTest, CanProcessEventsWithinSubtree) {
289 TestEventClient client(root_window());
290 test::TestWindowDelegate d;
292 ui::test::TestEventHandler nonlock_ef;
293 ui::test::TestEventHandler lock_ef;
294 client.GetNonLockWindow()->AddPreTargetHandler(&nonlock_ef);
295 client.GetLockWindow()->AddPreTargetHandler(&lock_ef);
297 Window* w1 = test::CreateTestWindowWithBounds(gfx::Rect(10, 10, 20, 20),
298 client.GetNonLockWindow());
300 Window* w2 = test::CreateTestWindowWithBounds(gfx::Rect(30, 30, 20, 20),
301 client.GetNonLockWindow());
303 scoped_ptr<Window> w3(
304 test::CreateTestWindowWithDelegate(&d, 3, gfx::Rect(30, 30, 20, 20),
305 client.GetLockWindow()));
308 EXPECT_TRUE(IsFocusedWindow(w1));
312 // Since we're locked, the attempt to focus w2 will be ignored.
314 EXPECT_TRUE(IsFocusedWindow(w1));
315 EXPECT_FALSE(IsFocusedWindow(w2));
318 // Attempting to send a key event to w1 (not in the lock container) should
319 // cause focus to be reset.
320 test::EventGenerator generator(root_window());
321 generator.PressKey(ui::VKEY_SPACE, 0);
322 EXPECT_EQ(NULL, client::GetFocusClient(w1)->GetFocusedWindow());
323 EXPECT_FALSE(IsFocusedWindow(w1));
327 // Events sent to a window not in the lock container will not be processed.
328 // i.e. never sent to the non-lock container's event filter.
329 test::EventGenerator generator(root_window(), w1);
330 generator.ClickLeftButton();
331 EXPECT_EQ(0, nonlock_ef.num_mouse_events());
333 // Events sent to a window in the lock container will be processed.
334 test::EventGenerator generator3(root_window(), w3.get());
335 generator3.PressLeftButton();
336 EXPECT_EQ(1, lock_ef.num_mouse_events());
339 // Prevent w3 from being deleted by the hierarchy since its delegate is owned
341 w3->parent()->RemoveChild(w3.get());
344 TEST_F(WindowEventDispatcherTest, IgnoreUnknownKeys) {
345 ConsumeKeyHandler handler;
346 root_window()->AddPreTargetHandler(&handler);
348 ui::KeyEvent unknown_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN, 0, false);
349 DispatchEventUsingWindowDispatcher(&unknown_event);
350 EXPECT_FALSE(unknown_event.handled());
351 EXPECT_EQ(0, handler.num_key_events());
354 ui::KeyEvent known_event(ui::ET_KEY_PRESSED, ui::VKEY_A, 0, false);
355 DispatchEventUsingWindowDispatcher(&known_event);
356 EXPECT_TRUE(known_event.handled());
357 EXPECT_EQ(1, handler.num_key_events());
360 ui::KeyEvent ime_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN,
361 ui::EF_IME_FABRICATED_KEY, false);
362 DispatchEventUsingWindowDispatcher(&ime_event);
363 EXPECT_TRUE(ime_event.handled());
364 EXPECT_EQ(1, handler.num_key_events());
367 ui::KeyEvent unknown_key_with_char_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN,
369 unknown_key_with_char_event.set_character(0x00e4 /* "ä" */);
370 DispatchEventUsingWindowDispatcher(&unknown_key_with_char_event);
371 EXPECT_TRUE(unknown_key_with_char_event.handled());
372 EXPECT_EQ(1, handler.num_key_events());
375 TEST_F(WindowEventDispatcherTest, NoDelegateWindowReceivesKeyEvents) {
376 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
380 ui::test::TestEventHandler handler;
381 w1->AddPreTargetHandler(&handler);
382 ui::KeyEvent key_press(ui::ET_KEY_PRESSED, ui::VKEY_A, 0, false);
383 DispatchEventUsingWindowDispatcher(&key_press);
384 EXPECT_TRUE(key_press.handled());
385 EXPECT_EQ(1, handler.num_key_events());
387 w1->RemovePreTargetHandler(&handler);
390 // Tests that touch-events that are beyond the bounds of the root-window do get
391 // propagated to the event filters correctly with the root as the target.
392 TEST_F(WindowEventDispatcherTest, TouchEventsOutsideBounds) {
393 ui::test::TestEventHandler handler;
394 root_window()->AddPreTargetHandler(&handler);
396 gfx::Point position = root_window()->bounds().origin();
397 position.Offset(-10, -10);
398 ui::TouchEvent press(
399 ui::ET_TOUCH_PRESSED, position, 0, ui::EventTimeForNow());
400 DispatchEventUsingWindowDispatcher(&press);
401 EXPECT_EQ(1, handler.num_touch_events());
403 position = root_window()->bounds().origin();
404 position.Offset(root_window()->bounds().width() + 10,
405 root_window()->bounds().height() + 10);
406 ui::TouchEvent release(
407 ui::ET_TOUCH_RELEASED, position, 0, ui::EventTimeForNow());
408 DispatchEventUsingWindowDispatcher(&release);
409 EXPECT_EQ(2, handler.num_touch_events());
412 // Tests that scroll events are dispatched correctly.
413 TEST_F(WindowEventDispatcherTest, ScrollEventDispatch) {
414 base::TimeDelta now = ui::EventTimeForNow();
415 ui::test::TestEventHandler handler;
416 root_window()->AddPreTargetHandler(&handler);
418 test::TestWindowDelegate delegate;
419 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &delegate));
420 w1->SetBounds(gfx::Rect(20, 20, 40, 40));
422 // A scroll event on the root-window itself is dispatched.
423 ui::ScrollEvent scroll1(ui::ET_SCROLL,
430 DispatchEventUsingWindowDispatcher(&scroll1);
431 EXPECT_EQ(1, handler.num_scroll_events());
433 // Scroll event on a window should be dispatched properly.
434 ui::ScrollEvent scroll2(ui::ET_SCROLL,
441 DispatchEventUsingWindowDispatcher(&scroll2);
442 EXPECT_EQ(2, handler.num_scroll_events());
443 root_window()->RemovePreTargetHandler(&handler);
448 // FilterFilter that tracks the types of events it's seen.
449 class EventFilterRecorder : public ui::EventHandler {
451 typedef std::vector<ui::EventType> Events;
452 typedef std::vector<gfx::Point> EventLocations;
453 typedef std::vector<int> EventFlags;
455 EventFilterRecorder()
456 : wait_until_event_(ui::ET_UNKNOWN) {
459 const Events& events() const { return events_; }
461 const EventLocations& mouse_locations() const { return mouse_locations_; }
462 gfx::Point mouse_location(int i) const { return mouse_locations_[i]; }
463 const EventLocations& touch_locations() const { return touch_locations_; }
464 const EventFlags& mouse_event_flags() const { return mouse_event_flags_; }
466 void WaitUntilReceivedEvent(ui::EventType type) {
467 wait_until_event_ = type;
468 run_loop_.reset(new base::RunLoop());
472 Events GetAndResetEvents() {
473 Events events = events_;
480 mouse_locations_.clear();
481 touch_locations_.clear();
482 mouse_event_flags_.clear();
485 // ui::EventHandler overrides:
486 virtual void OnEvent(ui::Event* event) OVERRIDE {
487 ui::EventHandler::OnEvent(event);
488 events_.push_back(event->type());
489 if (wait_until_event_ == event->type() && run_loop_) {
491 wait_until_event_ = ui::ET_UNKNOWN;
495 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
496 mouse_locations_.push_back(event->location());
497 mouse_event_flags_.push_back(event->flags());
500 virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE {
501 touch_locations_.push_back(event->location());
504 bool HasReceivedEvent(ui::EventType type) {
505 return std::find(events_.begin(), events_.end(), type) != events_.end();
509 scoped_ptr<base::RunLoop> run_loop_;
510 ui::EventType wait_until_event_;
513 EventLocations mouse_locations_;
514 EventLocations touch_locations_;
515 EventFlags mouse_event_flags_;
517 DISALLOW_COPY_AND_ASSIGN(EventFilterRecorder);
520 // Converts an EventType to a string.
521 std::string EventTypeToString(ui::EventType type) {
523 case ui::ET_TOUCH_RELEASED:
524 return "TOUCH_RELEASED";
526 case ui::ET_TOUCH_CANCELLED:
527 return "TOUCH_CANCELLED";
529 case ui::ET_TOUCH_PRESSED:
530 return "TOUCH_PRESSED";
532 case ui::ET_TOUCH_MOVED:
533 return "TOUCH_MOVED";
535 case ui::ET_MOUSE_PRESSED:
536 return "MOUSE_PRESSED";
538 case ui::ET_MOUSE_DRAGGED:
539 return "MOUSE_DRAGGED";
541 case ui::ET_MOUSE_RELEASED:
542 return "MOUSE_RELEASED";
544 case ui::ET_MOUSE_MOVED:
545 return "MOUSE_MOVED";
547 case ui::ET_MOUSE_ENTERED:
548 return "MOUSE_ENTERED";
550 case ui::ET_MOUSE_EXITED:
551 return "MOUSE_EXITED";
553 case ui::ET_GESTURE_SCROLL_BEGIN:
554 return "GESTURE_SCROLL_BEGIN";
556 case ui::ET_GESTURE_SCROLL_END:
557 return "GESTURE_SCROLL_END";
559 case ui::ET_GESTURE_SCROLL_UPDATE:
560 return "GESTURE_SCROLL_UPDATE";
562 case ui::ET_GESTURE_PINCH_BEGIN:
563 return "GESTURE_PINCH_BEGIN";
565 case ui::ET_GESTURE_PINCH_END:
566 return "GESTURE_PINCH_END";
568 case ui::ET_GESTURE_PINCH_UPDATE:
569 return "GESTURE_PINCH_UPDATE";
571 case ui::ET_GESTURE_TAP:
572 return "GESTURE_TAP";
574 case ui::ET_GESTURE_TAP_DOWN:
575 return "GESTURE_TAP_DOWN";
577 case ui::ET_GESTURE_TAP_CANCEL:
578 return "GESTURE_TAP_CANCEL";
580 case ui::ET_GESTURE_SHOW_PRESS:
581 return "GESTURE_SHOW_PRESS";
583 case ui::ET_GESTURE_BEGIN:
584 return "GESTURE_BEGIN";
586 case ui::ET_GESTURE_END:
587 return "GESTURE_END";
590 // We should explicitly require each event type.
591 NOTREACHED() << "Received unexpected event: " << type;
597 std::string EventTypesToString(const EventFilterRecorder::Events& events) {
599 for (size_t i = 0; i < events.size(); ++i) {
602 result += EventTypeToString(events[i]);
609 // Verifies a repost mouse event targets the window with capture (if there is
611 TEST_F(WindowEventDispatcherTest, RepostTargetsCaptureWindow) {
612 // Set capture on |window| generate a mouse event (that is reposted) and not
613 // over |window| and verify |window| gets it (|window| gets it because it has
615 EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
616 EventFilterRecorder recorder;
617 scoped_ptr<Window> window(CreateNormalWindow(1, root_window(), NULL));
618 window->SetBounds(gfx::Rect(20, 20, 40, 30));
619 window->AddPreTargetHandler(&recorder);
620 window->SetCapture();
621 const ui::MouseEvent press_event(
622 ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(),
623 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
624 host()->dispatcher()->RepostEvent(press_event);
625 RunAllPendingInMessageLoop(); // Necessitated by RepostEvent().
626 // Mouse moves/enters may be generated. We only care about a pressed.
627 EXPECT_TRUE(EventTypesToString(recorder.events()).find("MOUSE_PRESSED") !=
628 std::string::npos) << EventTypesToString(recorder.events());
631 TEST_F(WindowEventDispatcherTest, MouseMovesHeld) {
632 EventFilterRecorder recorder;
633 root_window()->AddPreTargetHandler(&recorder);
635 test::TestWindowDelegate delegate;
636 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
637 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
639 ui::MouseEvent mouse_move_event(ui::ET_MOUSE_MOVED, gfx::Point(0, 0),
640 gfx::Point(0, 0), 0, 0);
641 DispatchEventUsingWindowDispatcher(&mouse_move_event);
642 // Discard MOUSE_ENTER.
645 host()->dispatcher()->HoldPointerMoves();
647 // Check that we don't immediately dispatch the MOUSE_DRAGGED event.
648 ui::MouseEvent mouse_dragged_event(ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0),
649 gfx::Point(0, 0), 0, 0);
650 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
651 EXPECT_TRUE(recorder.events().empty());
653 // Check that we do dispatch the held MOUSE_DRAGGED event before another type
655 ui::MouseEvent mouse_pressed_event(ui::ET_MOUSE_PRESSED, gfx::Point(0, 0),
656 gfx::Point(0, 0), 0, 0);
657 DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
658 EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
659 EventTypesToString(recorder.events()));
662 // Check that we coalesce held MOUSE_DRAGGED events.
663 ui::MouseEvent mouse_dragged_event2(ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10),
664 gfx::Point(10, 10), 0, 0);
665 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
666 DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
667 EXPECT_TRUE(recorder.events().empty());
668 DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
669 EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
670 EventTypesToString(recorder.events()));
673 // Check that on ReleasePointerMoves, held events are not dispatched
674 // immediately, but posted instead.
675 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
676 host()->dispatcher()->ReleasePointerMoves();
677 EXPECT_TRUE(recorder.events().empty());
678 RunAllPendingInMessageLoop();
679 EXPECT_EQ("MOUSE_DRAGGED", EventTypesToString(recorder.events()));
682 // However if another message comes in before the dispatch of the posted
683 // event, check that the posted event is dispatched before this new event.
684 host()->dispatcher()->HoldPointerMoves();
685 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
686 host()->dispatcher()->ReleasePointerMoves();
687 DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
688 EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
689 EventTypesToString(recorder.events()));
691 RunAllPendingInMessageLoop();
692 EXPECT_TRUE(recorder.events().empty());
694 // Check that if the other message is another MOUSE_DRAGGED, we still coalesce
696 host()->dispatcher()->HoldPointerMoves();
697 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
698 host()->dispatcher()->ReleasePointerMoves();
699 DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
700 EXPECT_EQ("MOUSE_DRAGGED", EventTypesToString(recorder.events()));
702 RunAllPendingInMessageLoop();
703 EXPECT_TRUE(recorder.events().empty());
705 // Check that synthetic mouse move event has a right location when issued
706 // while holding pointer moves.
707 ui::MouseEvent mouse_dragged_event3(ui::ET_MOUSE_DRAGGED, gfx::Point(28, 28),
708 gfx::Point(28, 28), 0, 0);
709 host()->dispatcher()->HoldPointerMoves();
710 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
711 DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
712 window->SetBounds(gfx::Rect(15, 15, 80, 80));
713 DispatchEventUsingWindowDispatcher(&mouse_dragged_event3);
714 RunAllPendingInMessageLoop();
715 EXPECT_TRUE(recorder.events().empty());
716 host()->dispatcher()->ReleasePointerMoves();
717 RunAllPendingInMessageLoop();
718 EXPECT_EQ("MOUSE_MOVED", EventTypesToString(recorder.events()));
719 EXPECT_EQ(gfx::Point(13, 13), recorder.mouse_location(0));
721 root_window()->RemovePreTargetHandler(&recorder);
724 TEST_F(WindowEventDispatcherTest, TouchMovesHeld) {
725 EventFilterRecorder recorder;
726 root_window()->AddPreTargetHandler(&recorder);
728 test::TestWindowDelegate delegate;
729 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
730 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
732 const gfx::Point touch_location(60, 60);
733 // Starting the touch and throwing out the first few events, since the system
734 // is going to generate synthetic mouse events that are not relevant to the
736 ui::TouchEvent touch_pressed_event(
737 ui::ET_TOUCH_PRESSED, touch_location, 0, ui::EventTimeForNow());
738 DispatchEventUsingWindowDispatcher(&touch_pressed_event);
739 recorder.WaitUntilReceivedEvent(ui::ET_GESTURE_SHOW_PRESS);
742 host()->dispatcher()->HoldPointerMoves();
744 // Check that we don't immediately dispatch the TOUCH_MOVED event.
745 ui::TouchEvent touch_moved_event(
746 ui::ET_TOUCH_MOVED, touch_location, 0, ui::EventTimeForNow());
747 ui::TouchEvent touch_moved_event2 = touch_moved_event;
748 ui::TouchEvent touch_moved_event3 = touch_moved_event;
750 DispatchEventUsingWindowDispatcher(&touch_moved_event);
751 EXPECT_TRUE(recorder.events().empty());
753 // Check that on ReleasePointerMoves, held events are not dispatched
754 // immediately, but posted instead.
755 DispatchEventUsingWindowDispatcher(&touch_moved_event2);
756 host()->dispatcher()->ReleasePointerMoves();
757 EXPECT_TRUE(recorder.events().empty());
759 RunAllPendingInMessageLoop();
760 EXPECT_EQ("TOUCH_MOVED", EventTypesToString(recorder.events()));
763 // If another touch event occurs then the held touch should be dispatched
764 // immediately before it.
765 ui::TouchEvent touch_released_event(
766 ui::ET_TOUCH_RELEASED, touch_location, 0, ui::EventTimeForNow());
768 host()->dispatcher()->HoldPointerMoves();
769 DispatchEventUsingWindowDispatcher(&touch_moved_event3);
770 DispatchEventUsingWindowDispatcher(&touch_released_event);
771 EXPECT_EQ("TOUCH_MOVED TOUCH_RELEASED GESTURE_TAP GESTURE_END",
772 EventTypesToString(recorder.events()));
774 host()->dispatcher()->ReleasePointerMoves();
775 RunAllPendingInMessageLoop();
776 EXPECT_TRUE(recorder.events().empty());
779 // This event handler requests the dispatcher to start holding pointer-move
780 // events when it receives the first scroll-update gesture.
781 class HoldPointerOnScrollHandler : public ui::test::TestEventHandler {
783 HoldPointerOnScrollHandler(WindowEventDispatcher* dispatcher,
784 EventFilterRecorder* filter)
785 : dispatcher_(dispatcher),
787 holding_moves_(false) {}
788 virtual ~HoldPointerOnScrollHandler() {}
791 // ui::test::TestEventHandler:
792 virtual void OnGestureEvent(ui::GestureEvent* gesture) OVERRIDE {
793 if (!holding_moves_ && gesture->type() == ui::ET_GESTURE_SCROLL_UPDATE) {
794 holding_moves_ = true;
795 dispatcher_->HoldPointerMoves();
797 } else if (gesture->type() == ui::ET_GESTURE_SCROLL_END) {
798 dispatcher_->ReleasePointerMoves();
799 holding_moves_ = false;
803 WindowEventDispatcher* dispatcher_;
804 EventFilterRecorder* filter_;
807 DISALLOW_COPY_AND_ASSIGN(HoldPointerOnScrollHandler);
810 // Tests that touch-move events don't contribute to an in-progress scroll
811 // gesture if touch-move events are being held by the dispatcher.
812 TEST_F(WindowEventDispatcherTest, TouchMovesHeldOnScroll) {
813 EventFilterRecorder recorder;
814 root_window()->AddPreTargetHandler(&recorder);
815 test::TestWindowDelegate delegate;
816 HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder);
817 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
818 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
819 window->AddPreTargetHandler(&handler);
821 test::EventGenerator generator(root_window());
822 generator.GestureScrollSequence(
823 gfx::Point(60, 60), gfx::Point(10, 60),
824 base::TimeDelta::FromMilliseconds(100), 25);
826 // |handler| will have reset |filter| and started holding the touch-move
827 // events when scrolling started. At the end of the scroll (i.e. upon
828 // touch-release), the held touch-move event will have been dispatched first,
829 // along with the subsequent events (i.e. touch-release, scroll-end, and
831 const EventFilterRecorder::Events& events = recorder.events();
833 "TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
834 "GESTURE_SCROLL_END GESTURE_END",
835 EventTypesToString(events));
836 ASSERT_EQ(2u, recorder.touch_locations().size());
837 EXPECT_EQ(gfx::Point(-40, 10).ToString(),
838 recorder.touch_locations()[0].ToString());
839 EXPECT_EQ(gfx::Point(-40, 10).ToString(),
840 recorder.touch_locations()[1].ToString());
843 // Tests that a 'held' touch-event does contribute to gesture event when it is
845 TEST_F(WindowEventDispatcherTest, HeldTouchMoveContributesToGesture) {
846 EventFilterRecorder recorder;
847 root_window()->AddPreTargetHandler(&recorder);
849 const gfx::Point location(20, 20);
850 ui::TouchEvent press(
851 ui::ET_TOUCH_PRESSED, location, 0, ui::EventTimeForNow());
852 DispatchEventUsingWindowDispatcher(&press);
853 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_TOUCH_PRESSED));
856 host()->dispatcher()->HoldPointerMoves();
858 ui::TouchEvent move(ui::ET_TOUCH_MOVED,
859 location + gfx::Vector2d(100, 100),
861 ui::EventTimeForNow());
862 DispatchEventUsingWindowDispatcher(&move);
863 EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
864 EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_BEGIN));
867 host()->dispatcher()->ReleasePointerMoves();
868 EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
869 RunAllPendingInMessageLoop();
870 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
871 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_BEGIN));
872 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_UPDATE));
874 root_window()->RemovePreTargetHandler(&recorder);
877 // Tests that synthetic mouse events are ignored when mouse
878 // events are disabled.
879 TEST_F(WindowEventDispatcherTest, DispatchSyntheticMouseEvents) {
880 EventFilterRecorder recorder;
881 root_window()->AddPreTargetHandler(&recorder);
883 test::TestWindowDelegate delegate;
884 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
885 &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
887 window->SetCapture();
889 test::TestCursorClient cursor_client(root_window());
891 // Dispatch a non-synthetic mouse event when mouse events are enabled.
892 ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
893 gfx::Point(10, 10), 0, 0);
894 DispatchEventUsingWindowDispatcher(&mouse1);
895 EXPECT_FALSE(recorder.events().empty());
898 // Dispatch a synthetic mouse event when mouse events are enabled.
899 ui::MouseEvent mouse2(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
900 gfx::Point(10, 10), ui::EF_IS_SYNTHESIZED, 0);
901 DispatchEventUsingWindowDispatcher(&mouse2);
902 EXPECT_FALSE(recorder.events().empty());
905 // Dispatch a synthetic mouse event when mouse events are disabled.
906 cursor_client.DisableMouseEvents();
907 DispatchEventUsingWindowDispatcher(&mouse2);
908 EXPECT_TRUE(recorder.events().empty());
909 root_window()->RemovePreTargetHandler(&recorder);
912 // Tests that a mouse-move event is not synthesized when a mouse-button is down.
913 TEST_F(WindowEventDispatcherTest, DoNotSynthesizeWhileButtonDown) {
914 EventFilterRecorder recorder;
915 test::TestWindowDelegate delegate;
916 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
917 &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
920 window->AddPreTargetHandler(&recorder);
921 // Dispatch a non-synthetic mouse event when mouse events are enabled.
922 ui::MouseEvent mouse1(ui::ET_MOUSE_PRESSED, gfx::Point(10, 10),
923 gfx::Point(10, 10), ui::EF_LEFT_MOUSE_BUTTON,
924 ui::EF_LEFT_MOUSE_BUTTON);
925 DispatchEventUsingWindowDispatcher(&mouse1);
926 ASSERT_EQ(1u, recorder.events().size());
927 EXPECT_EQ(ui::ET_MOUSE_PRESSED, recorder.events()[0]);
928 window->RemovePreTargetHandler(&recorder);
931 // Move |window| away from underneath the cursor.
932 root_window()->AddPreTargetHandler(&recorder);
933 window->SetBounds(gfx::Rect(30, 30, 100, 100));
934 EXPECT_TRUE(recorder.events().empty());
935 RunAllPendingInMessageLoop();
936 EXPECT_TRUE(recorder.events().empty());
937 root_window()->RemovePreTargetHandler(&recorder);
940 // Tests synthetic mouse events generated when window bounds changes such that
941 // the cursor previously outside the window becomes inside, or vice versa.
942 // Do not synthesize events if the window ignores events or is invisible.
943 TEST_F(WindowEventDispatcherTest, SynthesizeMouseEventsOnWindowBoundsChanged) {
944 test::TestWindowDelegate delegate;
945 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
946 &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
948 window->SetCapture();
950 EventFilterRecorder recorder;
951 window->AddPreTargetHandler(&recorder);
953 // Dispatch a non-synthetic mouse event to place cursor inside window bounds.
954 ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
955 gfx::Point(10, 10), 0, 0);
956 DispatchEventUsingWindowDispatcher(&mouse);
957 EXPECT_FALSE(recorder.events().empty());
960 // Update the window bounds so that cursor is now outside the window.
961 // This should trigger a synthetic MOVED event.
962 gfx::Rect bounds1(20, 20, 100, 100);
963 window->SetBounds(bounds1);
964 RunAllPendingInMessageLoop();
965 ASSERT_FALSE(recorder.events().empty());
966 ASSERT_FALSE(recorder.mouse_event_flags().empty());
967 EXPECT_EQ(ui::ET_MOUSE_MOVED, recorder.events().back());
968 EXPECT_EQ(ui::EF_IS_SYNTHESIZED, recorder.mouse_event_flags().back());
971 // Set window to ignore events.
972 window->set_ignore_events(true);
974 // Update the window bounds so that cursor is back inside the window.
975 // This should not trigger a synthetic event.
976 gfx::Rect bounds2(5, 5, 100, 100);
977 window->SetBounds(bounds2);
978 RunAllPendingInMessageLoop();
979 EXPECT_TRUE(recorder.events().empty());
982 // Set window to accept events but invisible.
983 window->set_ignore_events(false);
987 // Update the window bounds so that cursor is outside the window.
988 // This should not trigger a synthetic event.
989 window->SetBounds(bounds1);
990 RunAllPendingInMessageLoop();
991 EXPECT_TRUE(recorder.events().empty());
994 // Tests that a mouse exit is dispatched to the last known cursor location
995 // when the cursor becomes invisible.
996 TEST_F(WindowEventDispatcherTest, DispatchMouseExitWhenCursorHidden) {
997 EventFilterRecorder recorder;
998 root_window()->AddPreTargetHandler(&recorder);
1000 test::TestWindowDelegate delegate;
1001 gfx::Point window_origin(7, 18);
1002 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1003 &delegate, 1234, gfx::Rect(window_origin, gfx::Size(100, 100)),
1007 // Dispatch a mouse move event into the window.
1008 gfx::Point mouse_location(gfx::Point(15, 25));
1009 ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, mouse_location,
1010 mouse_location, 0, 0);
1011 EXPECT_TRUE(recorder.events().empty());
1012 DispatchEventUsingWindowDispatcher(&mouse1);
1013 EXPECT_FALSE(recorder.events().empty());
1016 // Hide the cursor and verify a mouse exit was dispatched.
1017 host()->OnCursorVisibilityChanged(false);
1018 EXPECT_FALSE(recorder.events().empty());
1019 EXPECT_EQ("MOUSE_EXITED", EventTypesToString(recorder.events()));
1021 // Verify the mouse exit was dispatched at the correct location
1022 // (in the correct coordinate space).
1023 int translated_x = mouse_location.x() - window_origin.x();
1024 int translated_y = mouse_location.y() - window_origin.y();
1025 gfx::Point translated_point(translated_x, translated_y);
1026 EXPECT_EQ(recorder.mouse_location(0).ToString(), translated_point.ToString());
1027 root_window()->RemovePreTargetHandler(&recorder);
1030 // Tests that a synthetic mouse exit is dispatched to the last known cursor
1031 // location after mouse events are disabled on the cursor client.
1032 TEST_F(WindowEventDispatcherTest,
1033 DispatchSyntheticMouseExitAfterMouseEventsDisabled) {
1034 EventFilterRecorder recorder;
1035 root_window()->AddPreTargetHandler(&recorder);
1037 test::TestWindowDelegate delegate;
1038 gfx::Point window_origin(7, 18);
1039 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1040 &delegate, 1234, gfx::Rect(window_origin, gfx::Size(100, 100)),
1044 // Dispatch a mouse move event into the window.
1045 gfx::Point mouse_location(gfx::Point(15, 25));
1046 ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, mouse_location,
1047 mouse_location, 0, 0);
1048 EXPECT_TRUE(recorder.events().empty());
1049 DispatchEventUsingWindowDispatcher(&mouse1);
1050 EXPECT_FALSE(recorder.events().empty());
1053 test::TestCursorClient cursor_client(root_window());
1054 cursor_client.DisableMouseEvents();
1056 gfx::Point mouse_exit_location(gfx::Point(150, 150));
1057 ui::MouseEvent mouse2(ui::ET_MOUSE_EXITED, gfx::Point(150, 150),
1058 gfx::Point(150, 150), ui::EF_IS_SYNTHESIZED, 0);
1059 DispatchEventUsingWindowDispatcher(&mouse2);
1061 EXPECT_FALSE(recorder.events().empty());
1062 // We get the mouse exited event twice in our filter. Once during the
1063 // predispatch phase and during the actual dispatch.
1064 EXPECT_EQ("MOUSE_EXITED MOUSE_EXITED", EventTypesToString(recorder.events()));
1066 // Verify the mouse exit was dispatched at the correct location
1067 // (in the correct coordinate space).
1068 int translated_x = mouse_exit_location.x() - window_origin.x();
1069 int translated_y = mouse_exit_location.y() - window_origin.y();
1070 gfx::Point translated_point(translated_x, translated_y);
1071 EXPECT_EQ(recorder.mouse_location(0).ToString(), translated_point.ToString());
1072 root_window()->RemovePreTargetHandler(&recorder);
1075 class DeletingEventFilter : public ui::EventHandler {
1077 DeletingEventFilter()
1078 : delete_during_pre_handle_(false) {}
1079 virtual ~DeletingEventFilter() {}
1081 void Reset(bool delete_during_pre_handle) {
1082 delete_during_pre_handle_ = delete_during_pre_handle;
1086 // Overridden from ui::EventHandler:
1087 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE {
1088 if (delete_during_pre_handle_)
1089 delete event->target();
1092 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1093 if (delete_during_pre_handle_)
1094 delete event->target();
1097 bool delete_during_pre_handle_;
1099 DISALLOW_COPY_AND_ASSIGN(DeletingEventFilter);
1102 class DeletingWindowDelegate : public test::TestWindowDelegate {
1104 DeletingWindowDelegate()
1106 delete_during_handle_(false),
1107 got_event_(false) {}
1108 virtual ~DeletingWindowDelegate() {}
1110 void Reset(Window* window, bool delete_during_handle) {
1112 delete_during_handle_ = delete_during_handle;
1115 bool got_event() const { return got_event_; }
1118 // Overridden from WindowDelegate:
1119 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE {
1120 if (delete_during_handle_)
1125 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1126 if (delete_during_handle_)
1132 bool delete_during_handle_;
1135 DISALLOW_COPY_AND_ASSIGN(DeletingWindowDelegate);
1138 TEST_F(WindowEventDispatcherTest, DeleteWindowDuringDispatch) {
1139 // Verifies that we can delete a window during each phase of event handling.
1140 // Deleting the window should not cause a crash, only prevent further
1141 // processing from occurring.
1142 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
1143 DeletingWindowDelegate d11;
1144 Window* w11 = CreateNormalWindow(11, w1.get(), &d11);
1145 WindowTracker tracker;
1146 DeletingEventFilter w1_filter;
1147 w1->AddPreTargetHandler(&w1_filter);
1148 client::GetFocusClient(w1.get())->FocusWindow(w11);
1150 test::EventGenerator generator(root_window(), w11);
1152 // First up, no one deletes anything.
1154 d11.Reset(w11, false);
1156 generator.PressLeftButton();
1157 EXPECT_TRUE(tracker.Contains(w11));
1158 EXPECT_TRUE(d11.got_event());
1159 generator.ReleaseLeftButton();
1161 // Delegate deletes w11. This will prevent the post-handle step from applying.
1162 w1_filter.Reset(false);
1163 d11.Reset(w11, true);
1164 generator.PressKey(ui::VKEY_A, 0);
1165 EXPECT_FALSE(tracker.Contains(w11));
1166 EXPECT_TRUE(d11.got_event());
1168 // Pre-handle step deletes w11. This will prevent the delegate and the post-
1169 // handle steps from applying.
1170 w11 = CreateNormalWindow(11, w1.get(), &d11);
1171 w1_filter.Reset(true);
1172 d11.Reset(w11, false);
1173 generator.PressLeftButton();
1174 EXPECT_FALSE(tracker.Contains(w11));
1175 EXPECT_FALSE(d11.got_event());
1180 // A window delegate that detaches the parent of the target's parent window when
1181 // it receives a tap event.
1182 class DetachesParentOnTapDelegate : public test::TestWindowDelegate {
1184 DetachesParentOnTapDelegate() {}
1185 virtual ~DetachesParentOnTapDelegate() {}
1188 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
1189 if (event->type() == ui::ET_GESTURE_TAP_DOWN) {
1190 event->SetHandled();
1194 if (event->type() == ui::ET_GESTURE_TAP) {
1195 Window* parent = static_cast<Window*>(event->target())->parent();
1196 parent->parent()->RemoveChild(parent);
1197 event->SetHandled();
1201 DISALLOW_COPY_AND_ASSIGN(DetachesParentOnTapDelegate);
1206 // Tests that the gesture recognizer is reset for all child windows when a
1207 // window hides. No expectations, just checks that the test does not crash.
1208 TEST_F(WindowEventDispatcherTest,
1209 GestureRecognizerResetsTargetWhenParentHides) {
1210 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
1211 DetachesParentOnTapDelegate delegate;
1212 scoped_ptr<Window> parent(CreateNormalWindow(22, w1.get(), NULL));
1213 Window* child = CreateNormalWindow(11, parent.get(), &delegate);
1214 test::EventGenerator generator(root_window(), child);
1215 generator.GestureTapAt(gfx::Point(40, 40));
1220 // A window delegate that processes nested gestures on tap.
1221 class NestedGestureDelegate : public test::TestWindowDelegate {
1223 NestedGestureDelegate(test::EventGenerator* generator,
1224 const gfx::Point tap_location)
1225 : generator_(generator),
1226 tap_location_(tap_location),
1227 gesture_end_count_(0) {}
1228 virtual ~NestedGestureDelegate() {}
1230 int gesture_end_count() const { return gesture_end_count_; }
1233 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
1234 switch (event->type()) {
1235 case ui::ET_GESTURE_TAP_DOWN:
1236 event->SetHandled();
1238 case ui::ET_GESTURE_TAP:
1240 generator_->GestureTapAt(tap_location_);
1241 event->SetHandled();
1243 case ui::ET_GESTURE_END:
1244 ++gesture_end_count_;
1251 test::EventGenerator* generator_;
1252 const gfx::Point tap_location_;
1253 int gesture_end_count_;
1254 DISALLOW_COPY_AND_ASSIGN(NestedGestureDelegate);
1259 // Tests that gesture end is delivered after nested gesture processing.
1260 TEST_F(WindowEventDispatcherTest, GestureEndDeliveredAfterNestedGestures) {
1261 NestedGestureDelegate d1(NULL, gfx::Point());
1262 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &d1));
1263 w1->SetBounds(gfx::Rect(0, 0, 100, 100));
1265 test::EventGenerator nested_generator(root_window(), w1.get());
1266 NestedGestureDelegate d2(&nested_generator, w1->bounds().CenterPoint());
1267 scoped_ptr<Window> w2(CreateNormalWindow(1, root_window(), &d2));
1268 w2->SetBounds(gfx::Rect(100, 0, 100, 100));
1270 // Tap on w2 which triggers nested gestures for w1.
1271 test::EventGenerator generator(root_window(), w2.get());
1272 generator.GestureTapAt(w2->bounds().CenterPoint());
1274 // Both windows should get their gesture end events.
1275 EXPECT_EQ(1, d1.gesture_end_count());
1276 EXPECT_EQ(1, d2.gesture_end_count());
1279 // Tests whether we can repost the Tap down gesture event.
1280 TEST_F(WindowEventDispatcherTest, RepostTapdownGestureTest) {
1281 EventFilterRecorder recorder;
1282 root_window()->AddPreTargetHandler(&recorder);
1284 test::TestWindowDelegate delegate;
1285 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1286 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1288 ui::GestureEventDetails details(ui::ET_GESTURE_TAP_DOWN, 0.0f, 0.0f);
1289 gfx::Point point(10, 10);
1290 ui::GestureEvent event(ui::ET_GESTURE_TAP_DOWN,
1294 ui::EventTimeForNow(),
1297 host()->dispatcher()->RepostEvent(event);
1298 RunAllPendingInMessageLoop();
1299 // TODO(rbyers): Currently disabled - crbug.com/170987
1300 EXPECT_FALSE(EventTypesToString(recorder.events()).find("GESTURE_TAP_DOWN") !=
1303 root_window()->RemovePreTargetHandler(&recorder);
1306 // This class inherits from the EventFilterRecorder class which provides a
1307 // facility to record events. This class additionally provides a facility to
1308 // repost the ET_GESTURE_TAP_DOWN gesture to the target window and records
1309 // events after that.
1310 class RepostGestureEventRecorder : public EventFilterRecorder {
1312 RepostGestureEventRecorder(aura::Window* repost_source,
1313 aura::Window* repost_target)
1314 : repost_source_(repost_source),
1315 repost_target_(repost_target),
1317 done_cleanup_(false) {}
1319 virtual ~RepostGestureEventRecorder() {}
1321 virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE {
1322 if (reposted_ && event->type() == ui::ET_TOUCH_PRESSED) {
1323 done_cleanup_ = true;
1326 EventFilterRecorder::OnTouchEvent(event);
1329 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
1330 EXPECT_EQ(done_cleanup_ ? repost_target_ : repost_source_, event->target());
1331 if (event->type() == ui::ET_GESTURE_TAP_DOWN) {
1333 EXPECT_NE(repost_target_, event->target());
1335 repost_target_->GetHost()->dispatcher()->RepostEvent(*event);
1336 // Ensure that the reposted gesture event above goes to the
1338 repost_source_->GetRootWindow()->RemoveChild(repost_source_);
1342 EventFilterRecorder::OnGestureEvent(event);
1345 // Ignore mouse events as they don't fire at all times. This causes
1346 // the GestureRepostEventOrder test to fail randomly.
1347 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {}
1350 aura::Window* repost_source_;
1351 aura::Window* repost_target_;
1352 // set to true if we reposted the ET_GESTURE_TAP_DOWN event.
1354 // set true if we're done cleaning up after hiding repost_source_;
1356 DISALLOW_COPY_AND_ASSIGN(RepostGestureEventRecorder);
1359 // Tests whether events which are generated after the reposted gesture event
1360 // are received after that. In this case the scroll sequence events should
1361 // be received after the reposted gesture event.
1362 TEST_F(WindowEventDispatcherTest, GestureRepostEventOrder) {
1363 // Expected events at the end for the repost_target window defined below.
1364 const char kExpectedTargetEvents[] =
1365 // TODO)(rbyers): Gesture event reposting is disabled - crbug.com/279039.
1366 // "GESTURE_BEGIN GESTURE_TAP_DOWN "
1367 "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1368 "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE TOUCH_MOVED "
1369 "GESTURE_SCROLL_UPDATE TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
1370 "GESTURE_SCROLL_END GESTURE_END";
1371 // We create two windows.
1372 // The first window (repost_source) is the one to which the initial tap
1373 // gesture is sent. It reposts this event to the second window
1375 // We then generate the scroll sequence for repost_target and look for two
1376 // ET_GESTURE_TAP_DOWN events in the event list at the end.
1377 test::TestWindowDelegate delegate;
1378 scoped_ptr<aura::Window> repost_target(CreateTestWindowWithDelegate(
1379 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1381 scoped_ptr<aura::Window> repost_source(CreateTestWindowWithDelegate(
1382 &delegate, 1, gfx::Rect(0, 0, 50, 50), root_window()));
1384 RepostGestureEventRecorder repost_event_recorder(repost_source.get(),
1385 repost_target.get());
1386 root_window()->AddPreTargetHandler(&repost_event_recorder);
1388 // Generate a tap down gesture for the repost_source. This will be reposted
1389 // to repost_target.
1390 test::EventGenerator repost_generator(root_window(), repost_source.get());
1391 repost_generator.GestureTapAt(gfx::Point(40, 40));
1392 RunAllPendingInMessageLoop();
1394 test::EventGenerator scroll_generator(root_window(), repost_target.get());
1395 scroll_generator.GestureScrollSequence(
1397 gfx::Point(100, 100),
1398 base::TimeDelta::FromMilliseconds(100),
1400 RunAllPendingInMessageLoop();
1402 int tap_down_count = 0;
1403 for (size_t i = 0; i < repost_event_recorder.events().size(); ++i) {
1404 if (repost_event_recorder.events()[i] == ui::ET_GESTURE_TAP_DOWN)
1408 // We expect two tap down events. One from the repost and the other one from
1409 // the scroll sequence posted above.
1410 // TODO(rbyers): Currently disabled - crbug.com/170987
1411 EXPECT_EQ(1, tap_down_count);
1413 EXPECT_EQ(kExpectedTargetEvents,
1414 EventTypesToString(repost_event_recorder.events()));
1415 root_window()->RemovePreTargetHandler(&repost_event_recorder);
1418 class OnMouseExitDeletingEventFilter : public EventFilterRecorder {
1420 OnMouseExitDeletingEventFilter() : window_to_delete_(NULL) {}
1421 virtual ~OnMouseExitDeletingEventFilter() {}
1423 void set_window_to_delete(Window* window_to_delete) {
1424 window_to_delete_ = window_to_delete;
1428 // Overridden from ui::EventHandler:
1429 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1430 EventFilterRecorder::OnMouseEvent(event);
1431 if (window_to_delete_) {
1432 delete window_to_delete_;
1433 window_to_delete_ = NULL;
1437 Window* window_to_delete_;
1439 DISALLOW_COPY_AND_ASSIGN(OnMouseExitDeletingEventFilter);
1442 // Tests that RootWindow drops mouse-moved event that is supposed to be sent to
1443 // a child, but the child is destroyed because of the synthesized mouse-exit
1444 // event generated on the previous mouse_moved_handler_.
1445 TEST_F(WindowEventDispatcherTest, DeleteWindowDuringMouseMovedDispatch) {
1446 // Create window 1 and set its event filter. Window 1 will take ownership of
1447 // the event filter.
1448 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
1449 OnMouseExitDeletingEventFilter w1_filter;
1450 w1->AddPreTargetHandler(&w1_filter);
1451 w1->SetBounds(gfx::Rect(20, 20, 60, 60));
1452 EXPECT_EQ(NULL, host()->dispatcher()->mouse_moved_handler());
1454 test::EventGenerator generator(root_window(), w1.get());
1456 // Move mouse over window 1 to set it as the |mouse_moved_handler_| for the
1458 generator.MoveMouseTo(51, 51);
1459 EXPECT_EQ(w1.get(), host()->dispatcher()->mouse_moved_handler());
1461 // Create window 2 under the mouse cursor and stack it above window 1.
1462 Window* w2 = CreateNormalWindow(2, root_window(), NULL);
1463 w2->SetBounds(gfx::Rect(30, 30, 40, 40));
1464 root_window()->StackChildAbove(w2, w1.get());
1466 // Set window 2 as the window that is to be deleted when a mouse-exited event
1467 // happens on window 1.
1468 w1_filter.set_window_to_delete(w2);
1470 // Move mosue over window 2. This should generate a mouse-exited event for
1471 // window 1 resulting in deletion of window 2. The original mouse-moved event
1472 // that was targeted to window 2 should be dropped since window 2 is
1473 // destroyed. This test passes if no crash happens.
1474 generator.MoveMouseTo(52, 52);
1475 EXPECT_EQ(NULL, host()->dispatcher()->mouse_moved_handler());
1477 // Check events received by window 1.
1478 EXPECT_EQ("MOUSE_ENTERED MOUSE_MOVED MOUSE_EXITED",
1479 EventTypesToString(w1_filter.events()));
1484 // Used to track if OnWindowDestroying() is invoked and if there is a valid
1485 // RootWindow at such time.
1486 class ValidRootDuringDestructionWindowObserver : public aura::WindowObserver {
1488 ValidRootDuringDestructionWindowObserver(bool* got_destroying,
1489 bool* has_valid_root)
1490 : got_destroying_(got_destroying),
1491 has_valid_root_(has_valid_root) {
1495 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE {
1496 *got_destroying_ = true;
1497 *has_valid_root_ = (window->GetRootWindow() != NULL);
1501 bool* got_destroying_;
1502 bool* has_valid_root_;
1504 DISALLOW_COPY_AND_ASSIGN(ValidRootDuringDestructionWindowObserver);
1509 // Verifies GetRootWindow() from ~Window returns a valid root.
1510 TEST_F(WindowEventDispatcherTest, ValidRootDuringDestruction) {
1511 bool got_destroying = false;
1512 bool has_valid_root = false;
1513 ValidRootDuringDestructionWindowObserver observer(&got_destroying,
1516 scoped_ptr<WindowTreeHost> host(
1517 WindowTreeHost::Create(gfx::Rect(0, 0, 100, 100)));
1519 // Owned by WindowEventDispatcher.
1520 Window* w1 = CreateNormalWindow(1, host->window(), NULL);
1521 w1->AddObserver(&observer);
1523 EXPECT_TRUE(got_destroying);
1524 EXPECT_TRUE(has_valid_root);
1529 // See description above DontResetHeldEvent for details.
1530 class DontResetHeldEventWindowDelegate : public test::TestWindowDelegate {
1532 explicit DontResetHeldEventWindowDelegate(aura::Window* root)
1534 mouse_event_count_(0) {}
1535 virtual ~DontResetHeldEventWindowDelegate() {}
1537 int mouse_event_count() const { return mouse_event_count_; }
1539 // TestWindowDelegate:
1540 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1541 if ((event->flags() & ui::EF_SHIFT_DOWN) != 0 &&
1542 mouse_event_count_++ == 0) {
1543 ui::MouseEvent mouse_event(ui::ET_MOUSE_PRESSED,
1544 gfx::Point(10, 10), gfx::Point(10, 10),
1545 ui::EF_SHIFT_DOWN, 0);
1546 root_->GetHost()->dispatcher()->RepostEvent(mouse_event);
1552 int mouse_event_count_;
1554 DISALLOW_COPY_AND_ASSIGN(DontResetHeldEventWindowDelegate);
1559 // Verifies RootWindow doesn't reset |RootWindow::held_repostable_event_| after
1560 // dispatching. This is done by using DontResetHeldEventWindowDelegate, which
1561 // tracks the number of events with ui::EF_SHIFT_DOWN set (all reposted events
1562 // have EF_SHIFT_DOWN). When the first event is seen RepostEvent() is used to
1563 // schedule another reposted event.
1564 TEST_F(WindowEventDispatcherTest, DontResetHeldEvent) {
1565 DontResetHeldEventWindowDelegate delegate(root_window());
1566 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &delegate));
1567 w1->SetBounds(gfx::Rect(0, 0, 40, 40));
1568 ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED,
1569 gfx::Point(10, 10), gfx::Point(10, 10),
1570 ui::EF_SHIFT_DOWN, 0);
1571 root_window()->GetHost()->dispatcher()->RepostEvent(pressed);
1572 ui::MouseEvent pressed2(ui::ET_MOUSE_PRESSED,
1573 gfx::Point(10, 10), gfx::Point(10, 10), 0, 0);
1574 // Dispatch an event to flush event scheduled by way of RepostEvent().
1575 DispatchEventUsingWindowDispatcher(&pressed2);
1576 // Delegate should have seen reposted event (identified by way of
1577 // EF_SHIFT_DOWN). Dispatch another event to flush the second
1579 EXPECT_EQ(1, delegate.mouse_event_count());
1580 DispatchEventUsingWindowDispatcher(&pressed2);
1581 EXPECT_EQ(2, delegate.mouse_event_count());
1586 // See description above DeleteHostFromHeldMouseEvent for details.
1587 class DeleteHostFromHeldMouseEventDelegate
1588 : public test::TestWindowDelegate {
1590 explicit DeleteHostFromHeldMouseEventDelegate(WindowTreeHost* host)
1592 got_mouse_event_(false),
1593 got_destroy_(false) {
1595 virtual ~DeleteHostFromHeldMouseEventDelegate() {}
1597 bool got_mouse_event() const { return got_mouse_event_; }
1598 bool got_destroy() const { return got_destroy_; }
1600 // TestWindowDelegate:
1601 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1602 if ((event->flags() & ui::EF_SHIFT_DOWN) != 0) {
1603 got_mouse_event_ = true;
1607 virtual void OnWindowDestroyed(Window* window) OVERRIDE {
1608 got_destroy_ = true;
1612 WindowTreeHost* host_;
1613 bool got_mouse_event_;
1616 DISALLOW_COPY_AND_ASSIGN(DeleteHostFromHeldMouseEventDelegate);
1621 // Verifies if a WindowTreeHost is deleted from dispatching a held mouse event
1623 TEST_F(WindowEventDispatcherTest, DeleteHostFromHeldMouseEvent) {
1624 // Should be deleted by |delegate|.
1625 WindowTreeHost* h2 = WindowTreeHost::Create(gfx::Rect(0, 0, 100, 100));
1627 DeleteHostFromHeldMouseEventDelegate delegate(h2);
1629 Window* w1 = CreateNormalWindow(1, h2->window(), &delegate);
1630 w1->SetBounds(gfx::Rect(0, 0, 40, 40));
1631 ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED,
1632 gfx::Point(10, 10), gfx::Point(10, 10),
1633 ui::EF_SHIFT_DOWN, 0);
1634 h2->dispatcher()->RepostEvent(pressed);
1635 // RunAllPendingInMessageLoop() to make sure the |pressed| is run.
1636 RunAllPendingInMessageLoop();
1637 EXPECT_TRUE(delegate.got_mouse_event());
1638 EXPECT_TRUE(delegate.got_destroy());
1641 TEST_F(WindowEventDispatcherTest, WindowHideCancelsActiveTouches) {
1642 EventFilterRecorder recorder;
1643 root_window()->AddPreTargetHandler(&recorder);
1645 test::TestWindowDelegate delegate;
1646 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1647 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1649 gfx::Point position1 = root_window()->bounds().origin();
1650 ui::TouchEvent press(
1651 ui::ET_TOUCH_PRESSED, position1, 0, ui::EventTimeForNow());
1652 DispatchEventUsingWindowDispatcher(&press);
1654 EXPECT_EQ("TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN",
1655 EventTypesToString(recorder.GetAndResetEvents()));
1659 EXPECT_EQ(ui::ET_TOUCH_CANCELLED, recorder.events()[0]);
1660 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_TAP_CANCEL));
1661 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_END));
1662 EXPECT_EQ(3U, recorder.events().size());
1663 root_window()->RemovePreTargetHandler(&recorder);
1666 TEST_F(WindowEventDispatcherTest, WindowHideCancelsActiveGestures) {
1667 EventFilterRecorder recorder;
1668 root_window()->AddPreTargetHandler(&recorder);
1670 test::TestWindowDelegate delegate;
1671 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1672 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1674 gfx::Point position1 = root_window()->bounds().origin();
1675 gfx::Point position2 = root_window()->bounds().CenterPoint();
1676 ui::TouchEvent press(
1677 ui::ET_TOUCH_PRESSED, position1, 0, ui::EventTimeForNow());
1678 DispatchEventUsingWindowDispatcher(&press);
1680 ui::TouchEvent move(
1681 ui::ET_TOUCH_MOVED, position2, 0, ui::EventTimeForNow());
1682 DispatchEventUsingWindowDispatcher(&move);
1684 ui::TouchEvent press2(
1685 ui::ET_TOUCH_PRESSED, position1, 1, ui::EventTimeForNow());
1686 DispatchEventUsingWindowDispatcher(&press2);
1688 // TODO(tdresser): once the unified Gesture Recognizer has stuck, remove the
1689 // special casing here. See crbug.com/332418 for details.
1690 std::string expected =
1691 "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1692 "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
1693 "TOUCH_PRESSED GESTURE_BEGIN GESTURE_PINCH_BEGIN";
1695 std::string expected_ugr =
1696 "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1697 "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
1698 "TOUCH_PRESSED GESTURE_BEGIN";
1700 std::string events_string = EventTypesToString(recorder.GetAndResetEvents());
1701 EXPECT_TRUE((expected == events_string) || (expected_ugr == events_string));
1706 "TOUCH_CANCELLED GESTURE_PINCH_END GESTURE_END TOUCH_CANCELLED "
1707 "GESTURE_SCROLL_END GESTURE_END";
1709 "TOUCH_CANCELLED GESTURE_SCROLL_END GESTURE_END GESTURE_END "
1712 events_string = EventTypesToString(recorder.GetAndResetEvents());
1713 EXPECT_TRUE((expected == events_string) || (expected_ugr == events_string));
1715 root_window()->RemovePreTargetHandler(&recorder);
1718 // Places two windows side by side. Presses down on one window, and starts a
1719 // scroll. Sets capture on the other window and ensures that the "ending" events
1720 // aren't sent to the window which gained capture.
1721 TEST_F(WindowEventDispatcherTest, EndingEventDoesntRetarget) {
1722 EventFilterRecorder recorder1;
1723 EventFilterRecorder recorder2;
1724 scoped_ptr<Window> window1(CreateNormalWindow(1, root_window(), NULL));
1725 window1->SetBounds(gfx::Rect(0, 0, 40, 40));
1727 scoped_ptr<Window> window2(CreateNormalWindow(2, root_window(), NULL));
1728 window2->SetBounds(gfx::Rect(40, 0, 40, 40));
1730 window1->AddPreTargetHandler(&recorder1);
1731 window2->AddPreTargetHandler(&recorder2);
1733 gfx::Point position = window1->bounds().origin();
1734 ui::TouchEvent press(
1735 ui::ET_TOUCH_PRESSED, position, 0, ui::EventTimeForNow());
1736 DispatchEventUsingWindowDispatcher(&press);
1738 gfx::Point position2 = window1->bounds().CenterPoint();
1739 ui::TouchEvent move(
1740 ui::ET_TOUCH_MOVED, position2, 0, ui::EventTimeForNow());
1741 DispatchEventUsingWindowDispatcher(&move);
1743 window2->SetCapture();
1745 EXPECT_EQ("TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1746 "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
1747 "TOUCH_CANCELLED GESTURE_SCROLL_END GESTURE_END",
1748 EventTypesToString(recorder1.events()));
1750 EXPECT_TRUE(recorder2.events().empty());
1755 // This class creates and manages a window which is destroyed as soon as
1756 // capture is lost. This is the case for the drag and drop capture window.
1757 class CaptureWindowTracker : public test::TestWindowDelegate {
1759 CaptureWindowTracker() {}
1760 virtual ~CaptureWindowTracker() {}
1762 void CreateCaptureWindow(aura::Window* root_window) {
1763 capture_window_.reset(test::CreateTestWindowWithDelegate(
1764 this, -1234, gfx::Rect(20, 20, 20, 20), root_window));
1765 capture_window_->SetCapture();
1769 capture_window_.reset();
1772 virtual void OnCaptureLost() OVERRIDE {
1773 capture_window_.reset();
1776 virtual void OnWindowDestroyed(Window* window) OVERRIDE {
1777 TestWindowDelegate::OnWindowDestroyed(window);
1778 capture_window_.reset();
1781 aura::Window* capture_window() { return capture_window_.get(); }
1784 scoped_ptr<aura::Window> capture_window_;
1786 DISALLOW_COPY_AND_ASSIGN(CaptureWindowTracker);
1791 // Verifies handling loss of capture by the capture window being hidden.
1792 TEST_F(WindowEventDispatcherTest, CaptureWindowHidden) {
1793 CaptureWindowTracker capture_window_tracker;
1794 capture_window_tracker.CreateCaptureWindow(root_window());
1795 capture_window_tracker.capture_window()->Hide();
1796 EXPECT_EQ(NULL, capture_window_tracker.capture_window());
1799 // Verifies handling loss of capture by the capture window being destroyed.
1800 TEST_F(WindowEventDispatcherTest, CaptureWindowDestroyed) {
1801 CaptureWindowTracker capture_window_tracker;
1802 capture_window_tracker.CreateCaptureWindow(root_window());
1803 capture_window_tracker.reset();
1804 EXPECT_EQ(NULL, capture_window_tracker.capture_window());
1807 class ExitMessageLoopOnMousePress : public ui::test::TestEventHandler {
1809 ExitMessageLoopOnMousePress() {}
1810 virtual ~ExitMessageLoopOnMousePress() {}
1813 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1814 ui::test::TestEventHandler::OnMouseEvent(event);
1815 if (event->type() == ui::ET_MOUSE_PRESSED)
1816 base::MessageLoopForUI::current()->Quit();
1820 DISALLOW_COPY_AND_ASSIGN(ExitMessageLoopOnMousePress);
1823 class WindowEventDispatcherTestWithMessageLoop
1824 : public WindowEventDispatcherTest {
1826 WindowEventDispatcherTestWithMessageLoop() {}
1827 virtual ~WindowEventDispatcherTestWithMessageLoop() {}
1830 // Reset any event the window may have received when bringing up the window
1831 // (e.g. mouse-move events if the mouse cursor is over the window).
1834 // Start a nested message-loop, post an event to be dispatched, and then
1835 // terminate the message-loop. When the message-loop unwinds and gets back,
1836 // the reposted event should not have fired.
1837 scoped_ptr<ui::MouseEvent> mouse(new ui::MouseEvent(ui::ET_MOUSE_PRESSED,
1842 message_loop()->PostTask(
1844 base::Bind(&WindowEventDispatcherTestWithMessageLoop::RepostEventHelper,
1845 host()->dispatcher(),
1846 base::Passed(&mouse)));
1847 message_loop()->PostTask(FROM_HERE, message_loop()->QuitClosure());
1849 base::MessageLoop::ScopedNestableTaskAllower allow(message_loop());
1852 EXPECT_EQ(0, handler_.num_mouse_events());
1854 // Let the current message-loop run. The event-handler will terminate the
1855 // message-loop when it receives the reposted event.
1858 base::MessageLoop* message_loop() {
1859 return base::MessageLoopForUI::current();
1863 virtual void SetUp() OVERRIDE {
1864 WindowEventDispatcherTest::SetUp();
1865 window_.reset(CreateNormalWindow(1, root_window(), NULL));
1866 window_->AddPreTargetHandler(&handler_);
1869 virtual void TearDown() OVERRIDE {
1871 WindowEventDispatcherTest::TearDown();
1875 // Used to avoid a copying |event| when binding to a closure.
1876 static void RepostEventHelper(WindowEventDispatcher* dispatcher,
1877 scoped_ptr<ui::MouseEvent> event) {
1878 dispatcher->RepostEvent(*event);
1881 scoped_ptr<Window> window_;
1882 ExitMessageLoopOnMousePress handler_;
1884 DISALLOW_COPY_AND_ASSIGN(WindowEventDispatcherTestWithMessageLoop);
1887 TEST_F(WindowEventDispatcherTestWithMessageLoop, EventRepostedInNonNestedLoop) {
1888 CHECK(!message_loop()->is_running());
1889 // Perform the test in a callback, so that it runs after the message-loop
1891 message_loop()->PostTask(
1892 FROM_HERE, base::Bind(
1893 &WindowEventDispatcherTestWithMessageLoop::RunTest,
1894 base::Unretained(this)));
1895 message_loop()->Run();
1898 class WindowEventDispatcherTestInHighDPI : public WindowEventDispatcherTest {
1900 WindowEventDispatcherTestInHighDPI() {}
1901 virtual ~WindowEventDispatcherTestInHighDPI() {}
1904 virtual void SetUp() OVERRIDE {
1905 WindowEventDispatcherTest::SetUp();
1906 test_screen()->SetDeviceScaleFactor(2.f);
1910 TEST_F(WindowEventDispatcherTestInHighDPI, EventLocationTransform) {
1911 test::TestWindowDelegate delegate;
1912 scoped_ptr<aura::Window> child(test::CreateTestWindowWithDelegate(&delegate,
1913 1234, gfx::Rect(20, 20, 100, 100), root_window()));
1916 ui::test::TestEventHandler handler_child;
1917 ui::test::TestEventHandler handler_root;
1918 root_window()->AddPreTargetHandler(&handler_root);
1919 child->AddPreTargetHandler(&handler_child);
1922 ui::MouseEvent move(ui::ET_MOUSE_MOVED,
1923 gfx::Point(30, 30), gfx::Point(30, 30),
1924 ui::EF_NONE, ui::EF_NONE);
1925 DispatchEventUsingWindowDispatcher(&move);
1926 EXPECT_EQ(0, handler_child.num_mouse_events());
1927 EXPECT_EQ(1, handler_root.num_mouse_events());
1931 ui::MouseEvent move(ui::ET_MOUSE_MOVED,
1932 gfx::Point(50, 50), gfx::Point(50, 50),
1933 ui::EF_NONE, ui::EF_NONE);
1934 DispatchEventUsingWindowDispatcher(&move);
1935 // The child receives an ENTER, and a MOVED event.
1936 EXPECT_EQ(2, handler_child.num_mouse_events());
1937 // The root receives both the ENTER and the MOVED events dispatched to
1938 // |child|, as well as an EXIT event.
1939 EXPECT_EQ(3, handler_root.num_mouse_events());
1942 child->RemovePreTargetHandler(&handler_child);
1943 root_window()->RemovePreTargetHandler(&handler_root);
1946 TEST_F(WindowEventDispatcherTestInHighDPI, TouchMovesHeldOnScroll) {
1947 EventFilterRecorder recorder;
1948 root_window()->AddPreTargetHandler(&recorder);
1949 test::TestWindowDelegate delegate;
1950 HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder);
1951 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1952 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
1953 window->AddPreTargetHandler(&handler);
1955 test::EventGenerator generator(root_window());
1956 generator.GestureScrollSequence(
1957 gfx::Point(120, 120), gfx::Point(20, 120),
1958 base::TimeDelta::FromMilliseconds(100), 25);
1960 // |handler| will have reset |filter| and started holding the touch-move
1961 // events when scrolling started. At the end of the scroll (i.e. upon
1962 // touch-release), the held touch-move event will have been dispatched first,
1963 // along with the subsequent events (i.e. touch-release, scroll-end, and
1965 const EventFilterRecorder::Events& events = recorder.events();
1967 "TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
1968 "GESTURE_SCROLL_END GESTURE_END",
1969 EventTypesToString(events));
1970 ASSERT_EQ(2u, recorder.touch_locations().size());
1971 EXPECT_EQ(gfx::Point(-40, 10).ToString(),
1972 recorder.touch_locations()[0].ToString());
1973 EXPECT_EQ(gfx::Point(-40, 10).ToString(),
1974 recorder.touch_locations()[1].ToString());
1977 class SelfDestructDelegate : public test::TestWindowDelegate {
1979 SelfDestructDelegate() {}
1980 virtual ~SelfDestructDelegate() {}
1982 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
1986 void set_window(scoped_ptr<aura::Window> window) {
1987 window_ = window.Pass();
1989 bool has_window() const { return !!window_.get(); }
1992 scoped_ptr<aura::Window> window_;
1993 DISALLOW_COPY_AND_ASSIGN(SelfDestructDelegate);
1996 TEST_F(WindowEventDispatcherTest, SynthesizedLocatedEvent) {
1997 test::EventGenerator generator(root_window());
1998 generator.MoveMouseTo(10, 10);
2000 Env::GetInstance()->last_mouse_location().ToString());
2002 // Synthesized event should not update the mouse location.
2003 ui::MouseEvent mouseev(ui::ET_MOUSE_MOVED, gfx::Point(), gfx::Point(),
2004 ui::EF_IS_SYNTHESIZED, 0);
2005 generator.Dispatch(&mouseev);
2007 Env::GetInstance()->last_mouse_location().ToString());
2009 generator.MoveMouseTo(0, 0);
2011 Env::GetInstance()->last_mouse_location().ToString());
2013 // Make sure the location gets updated when a syntheiszed enter
2014 // event destroyed the window.
2015 SelfDestructDelegate delegate;
2016 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
2017 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
2018 delegate.set_window(window.Pass());
2019 EXPECT_TRUE(delegate.has_window());
2021 generator.MoveMouseTo(100, 100);
2022 EXPECT_FALSE(delegate.has_window());
2023 EXPECT_EQ("100,100",
2024 Env::GetInstance()->last_mouse_location().ToString());
2027 class StaticFocusClient : public client::FocusClient {
2029 explicit StaticFocusClient(Window* focused)
2030 : focused_(focused) {}
2031 virtual ~StaticFocusClient() {}
2034 // client::FocusClient:
2035 virtual void AddObserver(client::FocusChangeObserver* observer) OVERRIDE {}
2036 virtual void RemoveObserver(client::FocusChangeObserver* observer) OVERRIDE {}
2037 virtual void FocusWindow(Window* window) OVERRIDE {}
2038 virtual void ResetFocusWithinActiveWindow(Window* window) OVERRIDE {}
2039 virtual Window* GetFocusedWindow() OVERRIDE { return focused_; }
2043 DISALLOW_COPY_AND_ASSIGN(StaticFocusClient);
2046 // Tests that host-cancel-mode event can be dispatched to a dispatcher safely
2047 // when the focused window does not live in the dispatcher's tree.
2048 TEST_F(WindowEventDispatcherTest, HostCancelModeWithFocusedWindowOutside) {
2049 test::TestWindowDelegate delegate;
2050 scoped_ptr<Window> focused(CreateTestWindowWithDelegate(&delegate, 123,
2051 gfx::Rect(20, 30, 100, 50), NULL));
2052 StaticFocusClient focus_client(focused.get());
2053 client::SetFocusClient(root_window(), &focus_client);
2054 EXPECT_FALSE(root_window()->Contains(focused.get()));
2055 EXPECT_EQ(focused.get(),
2056 client::GetFocusClient(root_window())->GetFocusedWindow());
2057 host()->dispatcher()->DispatchCancelModeEvent();
2058 EXPECT_EQ(focused.get(),
2059 client::GetFocusClient(root_window())->GetFocusedWindow());
2062 // Dispatches a mouse-move event to |target| when it receives a mouse-move
2064 class DispatchEventHandler : public ui::EventHandler {
2066 explicit DispatchEventHandler(Window* target)
2068 dispatched_(false) {}
2069 virtual ~DispatchEventHandler() {}
2071 bool dispatched() const { return dispatched_; }
2073 // ui::EventHandler:
2074 virtual void OnMouseEvent(ui::MouseEvent* mouse) OVERRIDE {
2075 if (mouse->type() == ui::ET_MOUSE_MOVED) {
2076 ui::MouseEvent move(ui::ET_MOUSE_MOVED, target_->bounds().CenterPoint(),
2077 target_->bounds().CenterPoint(), ui::EF_NONE, ui::EF_NONE);
2078 ui::EventDispatchDetails details =
2079 target_->GetHost()->dispatcher()->OnEventFromSource(&move);
2080 ASSERT_FALSE(details.dispatcher_destroyed);
2081 EXPECT_FALSE(details.target_destroyed);
2082 EXPECT_EQ(target_, move.target());
2085 ui::EventHandler::OnMouseEvent(mouse);
2091 DISALLOW_COPY_AND_ASSIGN(DispatchEventHandler);
2094 // Moves |window| to |root_window| when it receives a mouse-move event.
2095 class MoveWindowHandler : public ui::EventHandler {
2097 MoveWindowHandler(Window* window, Window* root_window)
2098 : window_to_move_(window),
2099 root_window_to_move_to_(root_window) {}
2100 virtual ~MoveWindowHandler() {}
2103 // ui::EventHandler:
2104 virtual void OnMouseEvent(ui::MouseEvent* mouse) OVERRIDE {
2105 if (mouse->type() == ui::ET_MOUSE_MOVED) {
2106 root_window_to_move_to_->AddChild(window_to_move_);
2108 ui::EventHandler::OnMouseEvent(mouse);
2111 Window* window_to_move_;
2112 Window* root_window_to_move_to_;
2114 DISALLOW_COPY_AND_ASSIGN(MoveWindowHandler);
2117 // Tests that nested event dispatch works correctly if the target of the older
2118 // event being dispatched is moved to a different dispatcher in response to an
2119 // event in the inner loop.
2120 TEST_F(WindowEventDispatcherTest, NestedEventDispatchTargetMoved) {
2121 scoped_ptr<WindowTreeHost> second_host(
2122 WindowTreeHost::Create(gfx::Rect(20, 30, 100, 50)));
2123 second_host->InitHost();
2124 Window* second_root = second_host->window();
2126 // Create two windows parented to |root_window()|.
2127 test::TestWindowDelegate delegate;
2128 scoped_ptr<Window> first(CreateTestWindowWithDelegate(&delegate, 123,
2129 gfx::Rect(20, 10, 10, 20), root_window()));
2130 scoped_ptr<Window> second(CreateTestWindowWithDelegate(&delegate, 234,
2131 gfx::Rect(40, 10, 50, 20), root_window()));
2133 // Setup a handler on |first| so that it dispatches an event to |second| when
2134 // |first| receives an event.
2135 DispatchEventHandler dispatch_event(second.get());
2136 first->AddPreTargetHandler(&dispatch_event);
2138 // Setup a handler on |second| so that it moves |first| into |second_root|
2139 // when |second| receives an event.
2140 MoveWindowHandler move_window(first.get(), second_root);
2141 second->AddPreTargetHandler(&move_window);
2143 // Some sanity checks: |first| is inside |root_window()|'s tree.
2144 EXPECT_EQ(root_window(), first->GetRootWindow());
2145 // The two root windows are different.
2146 EXPECT_NE(root_window(), second_root);
2148 // Dispatch an event to |first|.
2149 ui::MouseEvent move(ui::ET_MOUSE_MOVED, first->bounds().CenterPoint(),
2150 first->bounds().CenterPoint(), ui::EF_NONE, ui::EF_NONE);
2151 ui::EventDispatchDetails details =
2152 host()->dispatcher()->OnEventFromSource(&move);
2153 ASSERT_FALSE(details.dispatcher_destroyed);
2154 EXPECT_TRUE(details.target_destroyed);
2155 EXPECT_EQ(first.get(), move.target());
2156 EXPECT_TRUE(dispatch_event.dispatched());
2157 EXPECT_EQ(second_root, first->GetRootWindow());
2159 first->RemovePreTargetHandler(&dispatch_event);
2160 second->RemovePreTargetHandler(&move_window);
2163 class AlwaysMouseDownInputStateLookup : public InputStateLookup {
2165 AlwaysMouseDownInputStateLookup() {}
2166 virtual ~AlwaysMouseDownInputStateLookup() {}
2169 // InputStateLookup:
2170 virtual bool IsMouseButtonDown() const OVERRIDE { return true; }
2172 DISALLOW_COPY_AND_ASSIGN(AlwaysMouseDownInputStateLookup);
2175 TEST_F(WindowEventDispatcherTest,
2176 CursorVisibilityChangedWhileCaptureWindowInAnotherDispatcher) {
2177 test::EventCountDelegate delegate;
2178 scoped_ptr<Window> window(CreateTestWindowWithDelegate(&delegate, 123,
2179 gfx::Rect(20, 10, 10, 20), root_window()));
2182 scoped_ptr<WindowTreeHost> second_host(
2183 WindowTreeHost::Create(gfx::Rect(20, 30, 100, 50)));
2184 second_host->InitHost();
2185 WindowEventDispatcher* second_dispatcher = second_host->dispatcher();
2187 // Install an InputStateLookup on the Env that always claims that a
2188 // mouse-button is down.
2189 test::EnvTestHelper(Env::GetInstance()).SetInputStateLookup(
2190 scoped_ptr<InputStateLookup>(new AlwaysMouseDownInputStateLookup()));
2192 window->SetCapture();
2194 // Because the mouse button is down, setting the capture on |window| will set
2195 // it as the mouse-move handler for |root_window()|.
2196 EXPECT_EQ(window.get(), host()->dispatcher()->mouse_moved_handler());
2198 // This does not set |window| as the mouse-move handler for the second
2200 EXPECT_EQ(NULL, second_dispatcher->mouse_moved_handler());
2202 // However, some capture-client updates the capture in each root-window on a
2203 // capture. Emulate that here. Because of this, the second dispatcher also has
2204 // |window| as the mouse-move handler.
2205 client::CaptureDelegate* second_capture_delegate = second_dispatcher;
2206 second_capture_delegate->UpdateCapture(NULL, window.get());
2207 EXPECT_EQ(window.get(), second_dispatcher->mouse_moved_handler());
2209 // Reset the mouse-event counts for |window|.
2210 delegate.GetMouseMotionCountsAndReset();
2212 // Notify both hosts that the cursor is now hidden. This should send a single
2213 // mouse-exit event to |window|.
2214 host()->OnCursorVisibilityChanged(false);
2215 second_host->OnCursorVisibilityChanged(false);
2216 EXPECT_EQ("0 0 1", delegate.GetMouseMotionCountsAndReset());