1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/aura/test/aura_test_base.h"
7 #include "ui/aura/client/window_tree_client.h"
8 #include "ui/aura/test/aura_test_helper.h"
9 #include "ui/aura/test/test_window_delegate.h"
10 #include "ui/aura/window.h"
11 #include "ui/base/ime/input_method_initializer.h"
12 #include "ui/compositor/test/context_factories_for_test.h"
13 #include "ui/events/event_dispatcher.h"
14 #include "ui/events/event_processor.h"
15 #include "ui/events/gesture_detection/gesture_configuration.h"
20 AuraTestBase::AuraTestBase()
21 : setup_called_(false),
22 teardown_called_(false) {
25 AuraTestBase::~AuraTestBase() {
27 << "You have overridden SetUp but never called super class's SetUp";
28 CHECK(teardown_called_)
29 << "You have overridden TearDown but never called super class's TearDown";
32 void AuraTestBase::SetUp() {
34 testing::Test::SetUp();
35 ui::InitializeInputMethodForTesting();
36 ui::GestureConfiguration* gesture_config =
37 ui::GestureConfiguration::GetInstance();
38 // Changing the parameters for gesture recognition shouldn't cause
39 // tests to fail, so we use a separate set of parameters for unit
41 gesture_config->set_long_press_time_in_ms(1000);
42 gesture_config->set_semi_long_press_time_in_ms(400);
43 gesture_config->set_show_press_delay_in_ms(5);
44 gesture_config->set_max_distance_for_two_finger_tap_in_pixels(300);
45 gesture_config->set_max_time_between_double_click_in_ms(700);
46 gesture_config->set_max_separation_for_gesture_touches_in_pixels(150);
47 gesture_config->set_max_touch_down_duration_for_click_in_ms(800);
48 gesture_config->set_max_touch_move_in_pixels_for_click(5);
49 gesture_config->set_max_distance_between_taps_for_double_tap(20);
50 gesture_config->set_min_distance_for_pinch_scroll_in_pixels(20);
51 gesture_config->set_default_radius(0);
52 gesture_config->set_max_fling_velocity(15000);
53 gesture_config->set_min_swipe_velocity(10);
54 // The ContextFactory must exist before any Compositors are created.
55 bool enable_pixel_output = false;
56 ui::ContextFactory* context_factory =
57 ui::InitializeContextFactoryForTests(enable_pixel_output);
59 helper_.reset(new AuraTestHelper(&message_loop_));
60 helper_->SetUp(context_factory);
63 void AuraTestBase::TearDown() {
64 teardown_called_ = true;
66 // Flush the message loop because we have pending release tasks
67 // and these tasks if un-executed would upset Valgrind.
68 RunAllPendingInMessageLoop();
71 ui::TerminateContextFactoryForTests();
72 ui::ShutdownInputMethodForTesting();
73 testing::Test::TearDown();
76 Window* AuraTestBase::CreateNormalWindow(int id, Window* parent,
77 WindowDelegate* delegate) {
78 Window* window = new Window(
80 test::TestWindowDelegate::CreateSelfDestroyingDelegate());
82 window->Init(aura::WINDOW_LAYER_TEXTURED);
83 parent->AddChild(window);
84 window->SetBounds(gfx::Rect(0, 0, 100, 100));
89 void AuraTestBase::RunAllPendingInMessageLoop() {
90 helper_->RunAllPendingInMessageLoop();
93 void AuraTestBase::ParentWindow(Window* window) {
94 client::ParentWindowWithContext(window, root_window(), gfx::Rect());
97 bool AuraTestBase::DispatchEventUsingWindowDispatcher(ui::Event* event) {
98 ui::EventDispatchDetails details =
99 event_processor()->OnEventFromSource(event);
100 CHECK(!details.dispatcher_destroyed);
101 return event->handled();