Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / ui / aura / test / aura_test_base.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/aura/test/aura_test_base.h"
6
7 #include "ui/aura/client/window_tree_client.h"
8 #include "ui/aura/test/aura_test_helper.h"
9 #include "ui/aura/test/test_window_delegate.h"
10 #include "ui/aura/window.h"
11 #include "ui/base/ime/input_method_initializer.h"
12 #include "ui/compositor/test/context_factories_for_test.h"
13 #include "ui/events/event_dispatcher.h"
14 #include "ui/events/event_processor.h"
15 #include "ui/events/gesture_detection/gesture_configuration.h"
16
17 namespace aura {
18 namespace test {
19
20 AuraTestBase::AuraTestBase()
21     : setup_called_(false),
22       teardown_called_(false) {
23 }
24
25 AuraTestBase::~AuraTestBase() {
26   CHECK(setup_called_)
27       << "You have overridden SetUp but never called super class's SetUp";
28   CHECK(teardown_called_)
29       << "You have overridden TearDown but never called super class's TearDown";
30 }
31
32 void AuraTestBase::SetUp() {
33   setup_called_ = true;
34   testing::Test::SetUp();
35   ui::InitializeInputMethodForTesting();
36   ui::GestureConfiguration* gesture_config =
37       ui::GestureConfiguration::GetInstance();
38   // Changing the parameters for gesture recognition shouldn't cause
39   // tests to fail, so we use a separate set of parameters for unit
40   // testing.
41   gesture_config->set_long_press_time_in_ms(1000);
42   gesture_config->set_semi_long_press_time_in_ms(400);
43   gesture_config->set_show_press_delay_in_ms(5);
44   gesture_config->set_max_distance_for_two_finger_tap_in_pixels(300);
45   gesture_config->set_max_time_between_double_click_in_ms(700);
46   gesture_config->set_max_separation_for_gesture_touches_in_pixels(150);
47   gesture_config->set_max_touch_down_duration_for_click_in_ms(800);
48   gesture_config->set_max_touch_move_in_pixels_for_click(5);
49   gesture_config->set_max_distance_between_taps_for_double_tap(20);
50   gesture_config->set_min_distance_for_pinch_scroll_in_pixels(20);
51   gesture_config->set_default_radius(0);
52   gesture_config->set_max_fling_velocity(15000);
53   gesture_config->set_min_swipe_velocity(10);
54   // The ContextFactory must exist before any Compositors are created.
55   bool enable_pixel_output = false;
56   ui::ContextFactory* context_factory =
57       ui::InitializeContextFactoryForTests(enable_pixel_output);
58
59   helper_.reset(new AuraTestHelper(&message_loop_));
60   helper_->SetUp(context_factory);
61 }
62
63 void AuraTestBase::TearDown() {
64   teardown_called_ = true;
65
66   // Flush the message loop because we have pending release tasks
67   // and these tasks if un-executed would upset Valgrind.
68   RunAllPendingInMessageLoop();
69
70   helper_->TearDown();
71   ui::TerminateContextFactoryForTests();
72   ui::ShutdownInputMethodForTesting();
73   testing::Test::TearDown();
74 }
75
76 Window* AuraTestBase::CreateNormalWindow(int id, Window* parent,
77                                          WindowDelegate* delegate) {
78   Window* window = new Window(
79       delegate ? delegate :
80       test::TestWindowDelegate::CreateSelfDestroyingDelegate());
81   window->set_id(id);
82   window->Init(aura::WINDOW_LAYER_TEXTURED);
83   parent->AddChild(window);
84   window->SetBounds(gfx::Rect(0, 0, 100, 100));
85   window->Show();
86   return window;
87 }
88
89 void AuraTestBase::RunAllPendingInMessageLoop() {
90   helper_->RunAllPendingInMessageLoop();
91 }
92
93 void AuraTestBase::ParentWindow(Window* window) {
94   client::ParentWindowWithContext(window, root_window(), gfx::Rect());
95 }
96
97 bool AuraTestBase::DispatchEventUsingWindowDispatcher(ui::Event* event) {
98   ui::EventDispatchDetails details =
99       event_processor()->OnEventFromSource(event);
100   CHECK(!details.dispatcher_destroyed);
101   return event->handled();
102 }
103
104 }  // namespace test
105 }  // namespace aura