Upstream version 7.36.149.0
[platform/framework/web/crosswalk.git] / src / third_party / webgl / src / sdk / tests / conformance / glsl / misc / 00_test_list.txt
1 attrib-location-length-limits.html
2 --min-version 1.0.3 boolean_precision.html
3 embedded-struct-definitions-forbidden.html
4 empty_main.vert.html
5 gl_position_unset.vert.html
6 # this test is intentionally disabled as it is too strict and to hard to simulate
7 # glsl-2types-of-textures-on-same-unit.html
8 glsl-function-nodes.html
9 --min-version 1.0.2 glsl-vertex-branch.html
10 glsl-long-variable-names.html
11 non-ascii-comments.vert.html
12 non-ascii.vert.html
13 --min-version 1.0.2 re-compile-re-link.html
14 --min-version 1.0.3 shader-precision-format-obeyed.html
15 --min-version 1.0.2 shader-uniform-packing-restrictions.html
16 --min-version 1.0.2 shader-varying-packing-restrictions.html
17 --min-version 1.0.2 shader-with-256-character-define.html
18 shader-with-256-character-identifier.frag.html
19 --min-version 1.0.2 shader-with-257-character-define.html
20 shader-with-257-character-identifier.frag.html
21 shader-with-_webgl-identifier.vert.html
22 shader-with-arbitrary-indexing.frag.html
23 shader-with-arbitrary-indexing.vert.html
24 --min-version 1.0.2 shader-with-array-of-structs-containing-arrays.html
25 --min-version 1.0.2 shader-with-array-of-structs-uniform.html
26 shader-with-attrib-array.vert.html
27 shader-with-attrib-struct.vert.html
28 shader-with-clipvertex.vert.html
29 --min-version 1.0.2 shader-with-conditional-scoping.html
30 --min-version 1.0.2 shader-with-conditional-scoping-negative.html
31 shader-with-default-precision.frag.html
32 shader-with-default-precision.vert.html
33 shader-with-define-line-continuation.frag.html
34 shader-with-dfdx-no-ext.frag.html
35 shader-with-dfdx.frag.html
36 --min-version 1.0.2 shader-with-do-loop.html
37 shader-with-error-directive.html
38 shader-with-explicit-int-cast.vert.html
39 shader-with-float-return-value.frag.html
40 --min-version 1.0.2 shader-with-for-scoping.html
41 --min-version 1.0.2 shader-with-for-loop.html
42 shader-with-frag-depth.frag.html
43 shader-with-function-recursion.frag.html
44 --min-version 1.0.2 shader-with-function-scoped-struct.html
45 --min-version 1.0.2 shader-with-functional-scoping.html
46 --min-version 1.0.2 shader-with-comma-assignment.html
47 --min-version 1.0.2 shader-with-comma-conditional-assignment.html
48 shader-with-glcolor.vert.html
49 shader-with-gles-1.frag.html
50 shader-with-gles-symbol.frag.html
51 shader-with-glprojectionmatrix.vert.html
52 shader-with-implicit-vec3-to-vec4-cast.vert.html
53 shader-with-include.vert.html
54 shader-with-int-return-value.frag.html
55 shader-with-invalid-identifier.frag.html
56 shader-with-ivec2-return-value.frag.html
57 shader-with-ivec3-return-value.frag.html
58 shader-with-ivec4-return-value.frag.html
59 shader-with-limited-indexing.frag.html
60 --min-version 1.0.2 shader-with-hex-int-constant-macro.html
61 shader-with-long-line.html
62 shader-with-non-ascii-error.frag.html
63 --min-version 1.0.2 shader-with-non-reserved-words.html
64 shader-with-precision.frag.html
65 shader-with-quoted-error.frag.html
66 --min-version 1.0.2 shader-with-reserved-words.html
67 --min-version 1.0.2 shader-with-similar-uniform-array-names.html
68 --min-version 1.0.2 shader-with-too-many-uniforms.html
69 shader-with-undefined-preprocessor-symbol.frag.html
70 shader-with-uniform-in-loop-condition.vert.html
71 shader-with-vec2-return-value.frag.html
72 shader-with-vec3-return-value.frag.html
73 shader-with-vec4-return-value.frag.html
74 --min-version 1.0.2 shader-with-vec4-vec3-vec4-conditional.html
75 shader-with-version-100.frag.html
76 shader-with-version-100.vert.html
77 shader-with-version-120.vert.html
78 shader-with-version-130.vert.html
79 shader-with-webgl-identifier.vert.html
80 --min-version 1.0.2 shader-with-while-loop.html
81 shader-without-precision.frag.html
82 --min-version 1.0.3 shaders-with-name-conflicts.html
83 --min-version 1.0.2 shaders-with-mis-matching-uniforms.html
84 --min-version 1.0.2 shaders-with-mis-matching-varyings.html
85 --min-version 1.0.2 shaders-with-missing-varyings.html
86 --min-version 1.0.2 shaders-with-varyings.html
87 shared.html
88 struct-nesting-exceeds-maximum.html
89 struct-nesting-under-maximum.html
90 uniform-location-length-limits.html
91 --min-version 1.0.2 shader-with-short-circuiting-operators.html
92 --min-version 1.0.2 shader-with-global-variable-precision-mismatch.html
93 --min-version 1.0.2 large-loop-compile.html