2 <extension href="ANGLE_instanced_arrays/">
3 <name>ANGLE_instanced_arrays</name>
5 <a href="https://www.khronos.org/webgl/public-mailing-list/">WebGL working group</a> (public_webgl 'at' khronos.org)
8 <contributor>Contributors to ANGLE_instanced_arrays</contributor>
9 <contributor>Members of the WebGL working group</contributor>
16 <mirrors href="http://www.khronos.org/registry/gles/extensions/ANGLE/ANGLE_instanced_arrays.txt" name="ANGLE_instanced_arrays">
18 The implementation must validate the indices referenced by <code>drawArraysInstancedANGLE</code> and <code>drawElementsInstancedANGLE</code>
19 similarly to how indices referenced by <code>drawArrays</code> and <code>drawElements</code> are validated according to section
20 <a href="http://www.khronos.org/registry/webgl/specs/1.0/#ATTRIBS_AND_RANGE_CHECKING">Enabled Vertex Attributes and Range Checking</a> of the
25 Although the extension contains ANGLE in the name it may be exposed by any implementation, whether or not the implementation uses the ANGLE library.
28 <idl xml:space="preserve">
29 interface ANGLE_instanced_arrays {
30 const GLenum VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE;
31 void drawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
32 void drawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, GLintptr offset, GLsizei primcount);
33 void vertexAttribDivisorANGLE(GLuint index, GLuint divisor);
37 <revision date="2012/03/06">
38 <change>Initial revision.</change>
40 <revision date="2013/01/26">
41 <change>Moved from proposal to draft.</change>
43 <revision date="2013/03/11">
44 <change>Renumbered to 19 to fix misnumbering problem.</change>
46 <revision date="2013/08/06">
47 <change>Moved to community approved.</change>
49 <revision date="2013/08/22">
50 <change>Clarified non-ANGLE support.</change>
52 <revision date="2014/03/13">
53 <change>Addendum about index validation.</change>