Upstream version 9.38.198.0
[platform/framework/web/crosswalk.git] / src / third_party / skia / src / utils / SkTextureCompressor_ASTC.h
1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #ifndef SkTextureCompressor_ASTC_DEFINED
9 #define SkTextureCompressor_ASTC_DEFINED
10
11 #include "SkBitmapProcShader.h"
12
13 class SkBlitter;
14
15 namespace SkTextureCompressor {
16
17     bool CompressA8To12x12ASTC(uint8_t* dst, const uint8_t* src,
18                                int width, int height, int rowBytes);
19
20     SkBlitter* CreateASTCBlitter(int width, int height, void* outputBuffer,
21                                  SkTBlitterAllocator *allocator);
22
23     void DecompressASTC(uint8_t* dst, int dstRowBytes, const uint8_t* src,
24                         int width, int height, int blockDimX, int blockDimY);
25 }
26
27 #endif  // SkTextureCompressor_ASTC_DEFINED