Upstream version 7.36.149.0
[platform/framework/web/crosswalk.git] / src / third_party / skia / src / record / SkRecorder.cpp
1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "SkRecorder.h"
9 #include "SkPicture.h"
10
11 // SkCanvas will fail in mysterious ways if it doesn't know the real width and height.
12 SkRecorder::SkRecorder(SkRecorder::Mode mode, SkRecord* record, int width, int height)
13     : SkCanvas(width, height), fMode(mode), fRecord(record) {}
14
15 void SkRecorder::forgetRecord() {
16     fRecord = NULL;
17 }
18
19 // To make appending to fRecord a little less verbose.
20 #define APPEND(T, ...) \
21         SkNEW_PLACEMENT_ARGS(fRecord->append<SkRecords::T>(), SkRecords::T, (__VA_ARGS__))
22
23 // For methods which must call back into SkCanvas in kReadWrite_Mode.
24 #define INHERITED(method, ...) if (fMode == kReadWrite_Mode) this->SkCanvas::method(__VA_ARGS__)
25
26 // The structs we're creating all copy their constructor arguments.  Given the way the SkRecords
27 // framework works, sometimes they happen to technically be copied twice, which is fine and elided
28 // into a single copy unless the class has a non-trivial copy constructor.  For classes with
29 // non-trivial copy constructors, we skip the first copy (and its destruction) by wrapping the value
30 // with delay_copy(), forcing the argument to be passed by const&.
31 //
32 // This is used below for SkBitmap, SkPaint, SkPath, and SkRegion, which all have non-trivial copy
33 // constructors and destructors.  You'll know you've got a good candidate T if you see ~T() show up
34 // unexpectedly on a profile of record time.  Otherwise don't bother.
35 template <typename T>
36 class Reference {
37 public:
38     Reference(const T& x) : fX(x) {}
39     operator const T&() const { return fX; }
40 private:
41     const T& fX;
42 };
43
44 template <typename T>
45 static Reference<T> delay_copy(const T& x) { return Reference<T>(x); }
46
47 // Use copy() only for optional arguments, to be copied if present or skipped if not.
48 // (For most types we just pass by value and let copy constructors do their thing.)
49 template <typename T>
50 T* SkRecorder::copy(const T* src) {
51     if (NULL == src) {
52         return NULL;
53     }
54     return SkNEW_PLACEMENT_ARGS(fRecord->alloc<T>(), T, (*src));
55 }
56
57 // This copy() is for arrays.
58 // It will work with POD or non-POD, though currently we only use it for POD.
59 template <typename T>
60 T* SkRecorder::copy(const T src[], unsigned count) {
61     if (NULL == src) {
62         return NULL;
63     }
64     T* dst = fRecord->alloc<T>(count);
65     for (unsigned i = 0; i < count; i++) {
66         SkNEW_PLACEMENT_ARGS(dst + i, T, (src[i]));
67     }
68     return dst;
69 }
70
71 // Specialization for copying strings, using memcpy.
72 // This measured around 2x faster for copying code points,
73 // but I found no corresponding speedup for other arrays.
74 template <>
75 char* SkRecorder::copy(const char src[], unsigned count) {
76     if (NULL == src) {
77         return NULL;
78     }
79     char* dst = fRecord->alloc<char>(count);
80     memcpy(dst, src, count);
81     return dst;
82 }
83
84 void SkRecorder::clear(SkColor color) {
85     APPEND(Clear, color);
86 }
87
88 void SkRecorder::drawPaint(const SkPaint& paint) {
89     APPEND(DrawPaint, delay_copy(paint));
90 }
91
92 void SkRecorder::drawPoints(PointMode mode,
93                             size_t count,
94                             const SkPoint pts[],
95                             const SkPaint& paint) {
96     APPEND(DrawPoints, mode, count, this->copy(pts, count), delay_copy(paint));
97 }
98
99 void SkRecorder::drawRect(const SkRect& rect, const SkPaint& paint) {
100     APPEND(DrawRect, rect, delay_copy(paint));
101 }
102
103 void SkRecorder::drawOval(const SkRect& oval, const SkPaint& paint) {
104     APPEND(DrawOval, oval, delay_copy(paint));
105 }
106
107 void SkRecorder::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
108     APPEND(DrawRRect, rrect, delay_copy(paint));
109 }
110
111 void SkRecorder::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) {
112     APPEND(DrawDRRect, outer, inner, delay_copy(paint));
113 }
114
115 void SkRecorder::drawPath(const SkPath& path, const SkPaint& paint) {
116     APPEND(DrawPath, delay_copy(path), delay_copy(paint));
117 }
118
119 void SkRecorder::drawBitmap(const SkBitmap& bitmap,
120                             SkScalar left,
121                             SkScalar top,
122                             const SkPaint* paint) {
123     APPEND(DrawBitmap, delay_copy(bitmap), left, top, this->copy(paint));
124 }
125
126 void SkRecorder::drawBitmapRectToRect(const SkBitmap& bitmap,
127                                       const SkRect* src,
128                                       const SkRect& dst,
129                                       const SkPaint* paint,
130                                       DrawBitmapRectFlags flags) {
131     APPEND(DrawBitmapRectToRect,
132            delay_copy(bitmap), this->copy(src), dst, this->copy(paint), flags);
133 }
134
135 void SkRecorder::drawBitmapMatrix(const SkBitmap& bitmap,
136                                   const SkMatrix& matrix,
137                                   const SkPaint* paint) {
138     APPEND(DrawBitmapMatrix, delay_copy(bitmap), matrix, this->copy(paint));
139 }
140
141 void SkRecorder::drawBitmapNine(const SkBitmap& bitmap,
142                                 const SkIRect& center,
143                                 const SkRect& dst,
144                                 const SkPaint* paint) {
145     APPEND(DrawBitmapNine, delay_copy(bitmap), center, dst, this->copy(paint));
146 }
147
148 void SkRecorder::drawSprite(const SkBitmap& bitmap, int left, int top, const SkPaint* paint) {
149     APPEND(DrawSprite, delay_copy(bitmap), left, top, this->copy(paint));
150 }
151
152 void SkRecorder::onDrawText(const void* text, size_t byteLength,
153                             SkScalar x, SkScalar y, const SkPaint& paint) {
154     APPEND(DrawText,
155            this->copy((const char*)text, byteLength), byteLength, x, y, delay_copy(paint));
156 }
157
158 void SkRecorder::onDrawPosText(const void* text, size_t byteLength,
159                                const SkPoint pos[], const SkPaint& paint) {
160     const unsigned points = paint.countText(text, byteLength);
161     APPEND(DrawPosText,
162            this->copy((const char*)text, byteLength), byteLength,
163            this->copy(pos, points), delay_copy(paint));
164 }
165
166 void SkRecorder::onDrawPosTextH(const void* text, size_t byteLength,
167                                 const SkScalar xpos[], SkScalar constY, const SkPaint& paint) {
168     const unsigned points = paint.countText(text, byteLength);
169     APPEND(DrawPosTextH,
170            this->copy((const char*)text, byteLength), byteLength,
171            this->copy(xpos, points), constY, delay_copy(paint));
172 }
173
174 void SkRecorder::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
175                                   const SkMatrix* matrix, const SkPaint& paint) {
176     APPEND(DrawTextOnPath,
177            this->copy((const char*)text, byteLength), byteLength,
178            delay_copy(path), this->copy(matrix), delay_copy(paint));
179 }
180
181 void SkRecorder::drawPicture(SkPicture& picture) {
182     picture.draw(this);
183 }
184
185 void SkRecorder::drawVertices(VertexMode vmode,
186                               int vertexCount, const SkPoint vertices[],
187                               const SkPoint texs[], const SkColor colors[],
188                               SkXfermode* xmode,
189                               const uint16_t indices[], int indexCount, const SkPaint& paint) {
190     APPEND(DrawVertices, vmode,
191                          vertexCount,
192                          this->copy(vertices, vertexCount),
193                          texs ? this->copy(texs, vertexCount) : NULL,
194                          colors ? this->copy(colors, vertexCount) : NULL,
195                          xmode,
196                          this->copy(indices, indexCount),
197                          indexCount,
198                          delay_copy(paint));
199 }
200
201 void SkRecorder::willSave(SkCanvas::SaveFlags flags) {
202     APPEND(Save, flags);
203     INHERITED(willSave, flags);
204 }
205
206 SkCanvas::SaveLayerStrategy SkRecorder::willSaveLayer(const SkRect* bounds,
207                                                       const SkPaint* paint,
208                                                       SkCanvas::SaveFlags flags) {
209     APPEND(SaveLayer, this->copy(bounds), this->copy(paint), flags);
210     INHERITED(willSaveLayer, bounds, paint, flags);
211     return SkCanvas::kNoLayer_SaveLayerStrategy;
212 }
213
214 void SkRecorder::willRestore() {
215     APPEND(Restore);
216     INHERITED(willRestore);
217 }
218
219 void SkRecorder::onPushCull(const SkRect& rect) {
220     APPEND(PushCull, rect);
221 }
222
223 void SkRecorder::onPopCull() {
224     APPEND(PopCull);
225 }
226
227 void SkRecorder::didConcat(const SkMatrix& matrix) {
228     APPEND(Concat, matrix);
229     INHERITED(didConcat, matrix);
230 }
231
232 void SkRecorder::didSetMatrix(const SkMatrix& matrix) {
233     APPEND(SetMatrix, matrix);
234     INHERITED(didSetMatrix, matrix);
235 }
236
237 void SkRecorder::onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
238     APPEND(ClipRect, rect, op, edgeStyle == kSoft_ClipEdgeStyle);
239     INHERITED(onClipRect, rect, op, edgeStyle);
240 }
241
242 void SkRecorder::onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
243     APPEND(ClipRRect, rrect, op, edgeStyle == kSoft_ClipEdgeStyle);
244     INHERITED(updateClipConservativelyUsingBounds, rrect.getBounds(), op, false);
245 }
246
247 void SkRecorder::onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
248     APPEND(ClipPath, delay_copy(path), op, edgeStyle == kSoft_ClipEdgeStyle);
249     INHERITED(updateClipConservativelyUsingBounds, path.getBounds(), op, path.isInverseFillType());
250 }
251
252 void SkRecorder::onClipRegion(const SkRegion& deviceRgn, SkRegion::Op op) {
253     APPEND(ClipRegion, delay_copy(deviceRgn), op);
254     INHERITED(onClipRegion, deviceRgn, op);
255 }