Upstream version 9.38.198.0
[platform/framework/web/crosswalk.git] / src / third_party / skia / src / gpu / gl / android / SkNativeGLContext_android.cpp
1
2 /*
3  * Copyright 2011 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 #include "gl/SkNativeGLContext.h"
9
10 SkNativeGLContext::AutoContextRestore::AutoContextRestore() {
11     fOldEGLContext = eglGetCurrentContext();
12     fOldDisplay = eglGetCurrentDisplay();
13     fOldSurface = eglGetCurrentSurface(EGL_DRAW);
14
15 }
16
17 SkNativeGLContext::AutoContextRestore::~AutoContextRestore() {
18     if (NULL != fOldDisplay) {
19         eglMakeCurrent(fOldDisplay, fOldSurface, fOldSurface, fOldEGLContext);
20     }
21 }
22
23 ///////////////////////////////////////////////////////////////////////////////
24
25 SkNativeGLContext::SkNativeGLContext()
26     : fContext(EGL_NO_CONTEXT)
27     , fDisplay(EGL_NO_DISPLAY)
28     , fSurface(EGL_NO_SURFACE) {
29 }
30
31 SkNativeGLContext::~SkNativeGLContext() {
32     this->destroyGLContext();
33 }
34
35 void SkNativeGLContext::destroyGLContext() {
36     if (fDisplay) {
37         eglMakeCurrent(fDisplay, 0, 0, 0);
38
39         if (fContext) {
40             eglDestroyContext(fDisplay, fContext);
41             fContext = EGL_NO_CONTEXT;
42         }
43
44         if (fSurface) {
45             eglDestroySurface(fDisplay, fSurface);
46             fSurface = EGL_NO_SURFACE;
47         }
48
49         //TODO should we close the display?
50         fDisplay = EGL_NO_DISPLAY;
51     }
52 }
53
54 const GrGLInterface* SkNativeGLContext::createGLContext(GrGLStandard forcedGpuAPI) {
55     static const EGLint kEGLContextAttribsForOpenGL[] = {
56         EGL_NONE
57     };
58
59     static const EGLint kEGLContextAttribsForOpenGLES[] = {
60         EGL_CONTEXT_CLIENT_VERSION, 2,
61         EGL_NONE
62     };
63
64     static const struct {
65         const EGLint* fContextAttribs;
66         EGLenum fAPI;
67         EGLint  fRenderableTypeBit;
68         GrGLStandard fStandard;
69     } kAPIs[] = {
70         {   // OpenGL
71             kEGLContextAttribsForOpenGL,
72             EGL_OPENGL_API,
73             EGL_OPENGL_BIT,
74             kGL_GrGLStandard
75         },
76         {   // OpenGL ES. This seems to work for both ES2 and 3 (when available).
77             kEGLContextAttribsForOpenGLES,
78             EGL_OPENGL_ES_API,
79             EGL_OPENGL_ES2_BIT,
80             kGLES_GrGLStandard
81         },
82     };
83
84     size_t apiLimit = SK_ARRAY_COUNT(kAPIs);
85     size_t api = 0;
86     if (forcedGpuAPI == kGL_GrGLStandard) {
87         apiLimit = 1;
88     } else if (forcedGpuAPI == kGLES_GrGLStandard) {
89         api = 1;
90     }
91     SkASSERT(forcedGpuAPI == kNone_GrGLStandard || kAPIs[api].fStandard == forcedGpuAPI);
92
93     const GrGLInterface* interface = NULL;
94
95     for (size_t i = 0; NULL == interface && i < apiLimit; ++api) {
96         fDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
97
98         EGLint majorVersion;
99         EGLint minorVersion;
100         eglInitialize(fDisplay, &majorVersion, &minorVersion);
101
102 #if 0
103         SkDebugf("VENDOR: %s\n", eglQueryString(fDisplay, EGL_VENDOR));
104         SkDebugf("APIS: %s\n", eglQueryString(fDisplay, EGL_CLIENT_APIS));
105         SkDebugf("VERSION: %s\n", eglQueryString(fDisplay, EGL_VERSION));
106         SkDebugf("EXTENSIONS %s\n", eglQueryString(fDisplay, EGL_EXTENSIONS));
107 #endif
108
109         if (!eglBindAPI(kAPIs[api].fAPI)) {
110             continue;
111         }
112
113         EGLint numConfigs;
114         const EGLint configAttribs[] = {
115             EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
116             EGL_RENDERABLE_TYPE, kAPIs[api].fRenderableTypeBit,
117             EGL_RED_SIZE, 8,
118             EGL_GREEN_SIZE, 8,
119             EGL_BLUE_SIZE, 8,
120             EGL_ALPHA_SIZE, 8,
121             EGL_NONE
122         };
123
124         EGLConfig surfaceConfig;
125         if (!eglChooseConfig(fDisplay, configAttribs, &surfaceConfig, 1, &numConfigs)) {
126             SkDebugf("eglChooseConfig failed. EGL Error: 0x%08x\n", eglGetError());
127             continue;
128         }
129
130         fContext = eglCreateContext(fDisplay, surfaceConfig, NULL, kAPIs[api].fContextAttribs);
131         if (EGL_NO_CONTEXT == fContext) {
132             SkDebugf("eglCreateContext failed.  EGL Error: 0x%08x\n", eglGetError());
133             continue;
134         }
135
136         static const EGLint kSurfaceAttribs[] = {
137             EGL_WIDTH, 1,
138             EGL_HEIGHT, 1,
139             EGL_NONE
140         };
141
142         fSurface = eglCreatePbufferSurface(fDisplay, surfaceConfig, kSurfaceAttribs);
143         if (EGL_NO_SURFACE == fSurface) {
144             SkDebugf("eglCreatePbufferSurface failed. EGL Error: 0x%08x\n", eglGetError());
145             this->destroyGLContext();
146             continue;
147         }
148
149         if (!eglMakeCurrent(fDisplay, fSurface, fSurface, fContext)) {
150             SkDebugf("eglMakeCurrent failed.  EGL Error: 0x%08x\n", eglGetError());
151             this->destroyGLContext();
152             continue;
153         }
154
155         interface = GrGLCreateNativeInterface();
156         if (NULL == interface) {
157             SkDebugf("Failed to create gl interface.\n");
158             this->destroyGLContext();
159             continue;
160         }
161
162         if (!interface->validate()) {
163             interface->unref();
164             interface = NULL;
165             this->destroyGLContext();
166         }
167     }
168
169     return interface;
170 }
171
172 void SkNativeGLContext::makeCurrent() const {
173     if (!eglMakeCurrent(fDisplay, fSurface, fSurface, fContext)) {
174         SkDebugf("Could not set the context.\n");
175     }
176 }
177
178 void SkNativeGLContext::swapBuffers() const {
179     if (!eglSwapBuffers(fDisplay, fSurface)) {
180         SkDebugf("Could not complete eglSwapBuffers.\n");
181     }
182 }