Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / third_party / skia / src / gpu / gl / GrGpuGL_program.cpp
1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "GrGpuGL.h"
9
10 #include "builders/GrGLProgramBuilder.h"
11 #include "GrProcessor.h"
12 #include "GrGLProcessor.h"
13 #include "GrGLPathRendering.h"
14 #include "GrOptDrawState.h"
15 #include "SkRTConf.h"
16 #include "SkTSearch.h"
17
18 #ifdef PROGRAM_CACHE_STATS
19 SK_CONF_DECLARE(bool, c_DisplayCache, "gpu.displayCache", false,
20                 "Display program cache usage.");
21 #endif
22
23 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
24
25 struct GrGpuGL::ProgramCache::Entry {
26     SK_DECLARE_INST_COUNT_ROOT(Entry);
27     Entry() : fProgram(NULL), fLRUStamp(0) {}
28
29     SkAutoTUnref<GrGLProgram>   fProgram;
30     unsigned int                fLRUStamp;
31 };
32
33 struct GrGpuGL::ProgramCache::ProgDescLess {
34     bool operator() (const GrProgramDesc& desc, const Entry* entry) {
35         SkASSERT(entry->fProgram.get());
36         return GrProgramDesc::Less(desc, entry->fProgram->getDesc());
37     }
38
39     bool operator() (const Entry* entry, const GrProgramDesc& desc) {
40         SkASSERT(entry->fProgram.get());
41         return GrProgramDesc::Less(entry->fProgram->getDesc(), desc);
42     }
43 };
44
45 GrGpuGL::ProgramCache::ProgramCache(GrGpuGL* gpu)
46     : fCount(0)
47     , fCurrLRUStamp(0)
48     , fGpu(gpu)
49 #ifdef PROGRAM_CACHE_STATS
50     , fTotalRequests(0)
51     , fCacheMisses(0)
52     , fHashMisses(0)
53 #endif
54 {
55     for (int i = 0; i < 1 << kHashBits; ++i) {
56         fHashTable[i] = NULL;
57     }
58 }
59
60 GrGpuGL::ProgramCache::~ProgramCache() {
61     for (int i = 0; i < fCount; ++i){
62         SkDELETE(fEntries[i]);
63     }
64     // dump stats
65 #ifdef PROGRAM_CACHE_STATS
66     if (c_DisplayCache) {
67         SkDebugf("--- Program Cache ---\n");
68         SkDebugf("Total requests: %d\n", fTotalRequests);
69         SkDebugf("Cache misses: %d\n", fCacheMisses);
70         SkDebugf("Cache miss %%: %f\n", (fTotalRequests > 0) ?
71                                             100.f * fCacheMisses / fTotalRequests :
72                                             0.f);
73         int cacheHits = fTotalRequests - fCacheMisses;
74         SkDebugf("Hash miss %%: %f\n", (cacheHits > 0) ? 100.f * fHashMisses / cacheHits : 0.f);
75         SkDebugf("---------------------\n");
76     }
77 #endif
78 }
79
80 void GrGpuGL::ProgramCache::abandon() {
81     for (int i = 0; i < fCount; ++i) {
82         SkASSERT(fEntries[i]->fProgram.get());
83         fEntries[i]->fProgram->abandon();
84         SkDELETE(fEntries[i]);
85     }
86     fCount = 0;
87 }
88
89 int GrGpuGL::ProgramCache::search(const GrProgramDesc& desc) const {
90     ProgDescLess less;
91     return SkTSearch(fEntries, fCount, desc, sizeof(Entry*), less);
92 }
93
94 GrGLProgram* GrGpuGL::ProgramCache::getProgram(const GrOptDrawState& optState, DrawType type) {
95 #ifdef PROGRAM_CACHE_STATS
96     ++fTotalRequests;
97 #endif
98
99     Entry* entry = NULL;
100
101     uint32_t hashIdx = optState.programDesc().getChecksum();
102     hashIdx ^= hashIdx >> 16;
103     if (kHashBits <= 8) {
104         hashIdx ^= hashIdx >> 8;
105     }
106     hashIdx &=((1 << kHashBits) - 1);
107     Entry* hashedEntry = fHashTable[hashIdx];
108     if (hashedEntry && hashedEntry->fProgram->getDesc() == optState.programDesc()) {
109         SkASSERT(hashedEntry->fProgram);
110         entry = hashedEntry;
111     }
112
113     int entryIdx;
114     if (NULL == entry) {
115         entryIdx = this->search(optState.programDesc());
116         if (entryIdx >= 0) {
117             entry = fEntries[entryIdx];
118 #ifdef PROGRAM_CACHE_STATS
119             ++fHashMisses;
120 #endif
121         }
122     }
123
124     if (NULL == entry) {
125         // We have a cache miss
126 #ifdef PROGRAM_CACHE_STATS
127         ++fCacheMisses;
128 #endif
129         GrGLProgram* program = GrGLProgramBuilder::CreateProgram(optState, type, fGpu);
130         if (NULL == program) {
131             return NULL;
132         }
133         int purgeIdx = 0;
134         if (fCount < kMaxEntries) {
135             entry = SkNEW(Entry);
136             purgeIdx = fCount++;
137             fEntries[purgeIdx] = entry;
138         } else {
139             SkASSERT(fCount == kMaxEntries);
140             purgeIdx = 0;
141             for (int i = 1; i < kMaxEntries; ++i) {
142                 if (fEntries[i]->fLRUStamp < fEntries[purgeIdx]->fLRUStamp) {
143                     purgeIdx = i;
144                 }
145             }
146             entry = fEntries[purgeIdx];
147             int purgedHashIdx = entry->fProgram->getDesc().getChecksum() & ((1 << kHashBits) - 1);
148             if (fHashTable[purgedHashIdx] == entry) {
149                 fHashTable[purgedHashIdx] = NULL;
150             }
151         }
152         SkASSERT(fEntries[purgeIdx] == entry);
153         entry->fProgram.reset(program);
154         // We need to shift fEntries around so that the entry currently at purgeIdx is placed
155         // just before the entry at ~entryIdx (in order to keep fEntries sorted by descriptor).
156         entryIdx = ~entryIdx;
157         if (entryIdx < purgeIdx) {
158             //  Let E and P be the entries at index entryIdx and purgeIdx, respectively.
159             //  If the entries array looks like this:
160             //       aaaaEbbbbbPccccc
161             //  we rearrange it to look like this:
162             //       aaaaPEbbbbbccccc
163             size_t copySize = (purgeIdx - entryIdx) * sizeof(Entry*);
164             memmove(fEntries + entryIdx + 1, fEntries + entryIdx, copySize);
165             fEntries[entryIdx] = entry;
166         } else if (purgeIdx < entryIdx) {
167             //  If the entries array looks like this:
168             //       aaaaPbbbbbEccccc
169             //  we rearrange it to look like this:
170             //       aaaabbbbbPEccccc
171             size_t copySize = (entryIdx - purgeIdx - 1) * sizeof(Entry*);
172             memmove(fEntries + purgeIdx, fEntries + purgeIdx + 1, copySize);
173             fEntries[entryIdx - 1] = entry;
174         }
175 #ifdef SK_DEBUG
176         SkASSERT(fEntries[0]->fProgram.get());
177         for (int i = 0; i < fCount - 1; ++i) {
178             SkASSERT(fEntries[i + 1]->fProgram.get());
179             const GrProgramDesc& a = fEntries[i]->fProgram->getDesc();
180             const GrProgramDesc& b = fEntries[i + 1]->fProgram->getDesc();
181             SkASSERT(GrProgramDesc::Less(a, b));
182             SkASSERT(!GrProgramDesc::Less(b, a));
183         }
184 #endif
185     }
186
187     fHashTable[hashIdx] = entry;
188     entry->fLRUStamp = fCurrLRUStamp;
189
190     if (SK_MaxU32 == fCurrLRUStamp) {
191         // wrap around! just trash our LRU, one time hit.
192         for (int i = 0; i < fCount; ++i) {
193             fEntries[i]->fLRUStamp = 0;
194         }
195     }
196     ++fCurrLRUStamp;
197     return entry->fProgram;
198 }
199
200 ////////////////////////////////////////////////////////////////////////////////
201
202 #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
203
204 bool GrGpuGL::flushGraphicsState(DrawType type,
205                                  const GrClipMaskManager::ScissorState& scissorState,
206                                  const GrDeviceCoordTexture* dstCopy) {
207     SkAutoTUnref<GrOptDrawState> optState(GrOptDrawState::Create(this->getDrawState(),
208                                                                  this,
209                                                                  dstCopy,
210                                                                  type));
211
212     if (!optState) {
213         return false;
214     }
215
216     // GrGpu::setupClipAndFlushState should have already checked this and bailed if not true.
217     SkASSERT(optState->getRenderTarget());
218
219     if (kStencilPath_DrawType == type) {
220         const GrRenderTarget* rt = optState->getRenderTarget();
221         SkISize size;
222         size.set(rt->width(), rt->height());
223         this->glPathRendering()->setProjectionMatrix(optState->getViewMatrix(), size, rt->origin());
224     } else {
225         this->flushMiscFixedFunctionState(*optState.get());
226
227         GrBlendCoeff srcCoeff = optState->getSrcBlendCoeff();
228         GrBlendCoeff dstCoeff = optState->getDstBlendCoeff();
229
230         // In these blend coeff's we end up drawing nothing so we can skip draw all together
231         if (kZero_GrBlendCoeff == srcCoeff && kOne_GrBlendCoeff == dstCoeff &&
232             !optState->getStencil().doesWrite()) {
233             return false;
234         }
235
236         fCurrentProgram.reset(fProgramCache->getProgram(*optState.get(), type));
237         if (NULL == fCurrentProgram.get()) {
238             SkDEBUGFAIL("Failed to create program!");
239             return false;
240         }
241
242         fCurrentProgram.get()->ref();
243
244         GrGLuint programID = fCurrentProgram->programID();
245         if (fHWProgramID != programID) {
246             GL_CALL(UseProgram(programID));
247             fHWProgramID = programID;
248         }
249
250         this->flushBlend(*optState.get(), kDrawLines_DrawType == type, srcCoeff, dstCoeff);
251
252         fCurrentProgram->setData(*optState.get(), type, dstCopy);
253     }
254
255     GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(optState->getRenderTarget());
256     this->flushStencil(optState->getStencil(), type);
257     this->flushScissor(scissorState, glRT->getViewport(), glRT->origin());
258     this->flushAAState(*optState.get(), type);
259
260     SkIRect* devRect = NULL;
261     SkIRect devClipBounds;
262     if (optState->isClipState()) {
263         this->getClip()->getConservativeBounds(optState->getRenderTarget(), &devClipBounds);
264         devRect = &devClipBounds;
265     }
266     // This must come after textures are flushed because a texture may need
267     // to be msaa-resolved (which will modify bound FBO state).
268     this->flushRenderTarget(glRT, devRect);
269
270     return true;
271 }
272
273 void GrGpuGL::setupGeometry(const DrawInfo& info, size_t* indexOffsetInBytes) {
274     SkAutoTUnref<GrOptDrawState> optState(
275         GrOptDrawState::Create(this->getDrawState(), this, info.getDstCopy(),
276                                PrimTypeToDrawType(info.primitiveType())));
277
278     // If the optState would is NULL it should have been caught in flushGraphicsState before getting
279     // here.
280     SkASSERT(optState);
281
282     GrGLsizei stride = static_cast<GrGLsizei>(optState->getVertexStride());
283
284     size_t vertexOffsetInBytes = stride * info.startVertex();
285
286     const GeometryPoolState& geoPoolState = this->getGeomPoolState();
287
288     GrGLVertexBuffer* vbuf;
289     switch (this->getGeomSrc().fVertexSrc) {
290         case kBuffer_GeometrySrcType:
291             vbuf = (GrGLVertexBuffer*) this->getGeomSrc().fVertexBuffer;
292             break;
293         case kReserved_GeometrySrcType:
294             this->finalizeReservedVertices();
295             vertexOffsetInBytes += geoPoolState.fPoolStartVertex * this->getGeomSrc().fVertexSize;
296             vbuf = (GrGLVertexBuffer*) geoPoolState.fPoolVertexBuffer;
297             break;
298         default:
299             vbuf = NULL; // suppress warning
300             SkFAIL("Unknown geometry src type!");
301     }
302
303     SkASSERT(vbuf);
304     SkASSERT(!vbuf->isMapped());
305     vertexOffsetInBytes += vbuf->baseOffset();
306
307     GrGLIndexBuffer* ibuf = NULL;
308     if (info.isIndexed()) {
309         SkASSERT(indexOffsetInBytes);
310
311         switch (this->getGeomSrc().fIndexSrc) {
312         case kBuffer_GeometrySrcType:
313             *indexOffsetInBytes = 0;
314             ibuf = (GrGLIndexBuffer*)this->getGeomSrc().fIndexBuffer;
315             break;
316         case kReserved_GeometrySrcType:
317             this->finalizeReservedIndices();
318             *indexOffsetInBytes = geoPoolState.fPoolStartIndex * sizeof(GrGLushort);
319             ibuf = (GrGLIndexBuffer*) geoPoolState.fPoolIndexBuffer;
320             break;
321         default:
322             ibuf = NULL; // suppress warning
323             SkFAIL("Unknown geometry src type!");
324         }
325
326         SkASSERT(ibuf);
327         SkASSERT(!ibuf->isMapped());
328         *indexOffsetInBytes += ibuf->baseOffset();
329     }
330     GrGLAttribArrayState* attribState =
331         fHWGeometryState.bindArrayAndBuffersToDraw(this, vbuf, ibuf);
332
333     if (fCurrentProgram->hasVertexShader()) {
334         int vertexAttribCount = optState->getVertexAttribCount();
335         uint32_t usedAttribArraysMask = 0;
336         const GrVertexAttrib* vertexAttrib = optState->getVertexAttribs();
337
338         for (int vertexAttribIndex = 0; vertexAttribIndex < vertexAttribCount;
339              ++vertexAttribIndex, ++vertexAttrib) {
340             usedAttribArraysMask |= (1 << vertexAttribIndex);
341             GrVertexAttribType attribType = vertexAttrib->fType;
342             attribState->set(this,
343                              vertexAttribIndex,
344                              vbuf,
345                              GrGLAttribTypeToLayout(attribType).fCount,
346                              GrGLAttribTypeToLayout(attribType).fType,
347                              GrGLAttribTypeToLayout(attribType).fNormalized,
348                              stride,
349                              reinterpret_cast<GrGLvoid*>(
350                                  vertexOffsetInBytes + vertexAttrib->fOffset));
351         }
352         attribState->disableUnusedArrays(this, usedAttribArraysMask);
353     }
354 }
355
356 void GrGpuGL::buildProgramDesc(const GrOptDrawState& optState,
357                                const GrProgramDesc::DescInfo& descInfo,
358                                GrGpu::DrawType drawType,
359                                const GrDeviceCoordTexture* dstCopy,
360                                GrProgramDesc* desc) {
361     if (!GrGLProgramDescBuilder::Build(optState, descInfo, drawType, this, dstCopy, desc)) {
362         SkDEBUGFAIL("Failed to generate GL program descriptor");
363     }
364 }