Upstream version 10.39.225.0
[platform/framework/web/crosswalk.git] / src / third_party / skia / src / gpu / gl / GrGLUtil.h
1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #ifndef GrGLUtil_DEFINED
9 #define GrGLUtil_DEFINED
10
11 #include "gl/GrGLInterface.h"
12 #include "GrGLDefines.h"
13 #include "GrStencil.h"
14
15 class SkMatrix;
16
17 ////////////////////////////////////////////////////////////////////////////////
18
19 typedef uint32_t GrGLVersion;
20 typedef uint32_t GrGLSLVersion;
21
22 #define GR_GL_VER(major, minor) ((static_cast<int>(major) << 16) | \
23                                  static_cast<int>(minor))
24 #define GR_GLSL_VER(major, minor) ((static_cast<int>(major) << 16) | \
25                                    static_cast<int>(minor))
26
27 #define GR_GL_INVALID_VER GR_GL_VER(0, 0)
28 #define GR_GLSL_INVALID_VER GR_GL_VER(0, 0)
29
30 /**
31  * The Vendor and Renderer enum values are lazily updated as required.
32  */
33 enum GrGLVendor {
34     kARM_GrGLVendor,
35     kImagination_GrGLVendor,
36     kIntel_GrGLVendor,
37     kQualcomm_GrGLVendor,
38     kNVIDIA_GrGLVendor,
39
40     kOther_GrGLVendor
41 };
42
43 enum GrGLRenderer {
44     kTegra2_GrGLRenderer,
45     kTegra3_GrGLRenderer,
46
47     kOther_GrGLRenderer
48 };
49
50 ////////////////////////////////////////////////////////////////////////////////
51
52 /**
53  *  Some drivers want the var-int arg to be zero-initialized on input.
54  */
55 #define GR_GL_INIT_ZERO     0
56 #define GR_GL_GetIntegerv(gl, e, p)                                            \
57     do {                                                                       \
58         *(p) = GR_GL_INIT_ZERO;                                                \
59         GR_GL_CALL(gl, GetIntegerv(e, p));                                     \
60     } while (0)
61
62 #define GR_GL_GetFramebufferAttachmentParameteriv(gl, t, a, pname, p)          \
63     do {                                                                       \
64         *(p) = GR_GL_INIT_ZERO;                                                \
65         GR_GL_CALL(gl, GetFramebufferAttachmentParameteriv(t, a, pname, p));   \
66     } while (0)
67
68 #define GR_GL_GetRenderbufferParameteriv(gl, t, pname, p)                      \
69     do {                                                                       \
70         *(p) = GR_GL_INIT_ZERO;                                                \
71         GR_GL_CALL(gl, GetRenderbufferParameteriv(t, pname, p));               \
72     } while (0)
73 #define GR_GL_GetTexLevelParameteriv(gl, t, l, pname, p)                       \
74     do {                                                                       \
75         *(p) = GR_GL_INIT_ZERO;                                                \
76         GR_GL_CALL(gl, GetTexLevelParameteriv(t, l, pname, p));                \
77     } while (0)
78
79 ////////////////////////////////////////////////////////////////////////////////
80
81 /**
82  * Helpers for glGetString()
83  */
84
85 // these variants assume caller already has a string from glGetString()
86 GrGLVersion GrGLGetVersionFromString(const char* versionString);
87 GrGLStandard GrGLGetStandardInUseFromString(const char* versionString);
88 GrGLSLVersion GrGLGetGLSLVersionFromString(const char* versionString);
89 bool GrGLIsMesaFromVersionString(const char* versionString);
90 GrGLVendor GrGLGetVendorFromString(const char* vendorString);
91 GrGLRenderer GrGLGetRendererFromString(const char* rendererString);
92 bool GrGLIsChromiumFromRendererString(const char* rendererString);
93
94 // these variants call glGetString()
95 GrGLVersion GrGLGetVersion(const GrGLInterface*);
96 GrGLSLVersion GrGLGetGLSLVersion(const GrGLInterface*);
97 GrGLVendor GrGLGetVendor(const GrGLInterface*);
98 GrGLRenderer GrGLGetRenderer(const GrGLInterface*);
99
100
101 /**
102  * Helpers for glGetError()
103  */
104
105 void GrGLCheckErr(const GrGLInterface* gl,
106                   const char* location,
107                   const char* call);
108
109 void GrGLClearErr(const GrGLInterface* gl);
110
111 /**
112  * Helper for converting SkMatrix to a column-major GL float array
113  */
114 template<int MatrixSize> void GrGLGetMatrix(GrGLfloat* dest, const SkMatrix& src);
115
116 ////////////////////////////////////////////////////////////////////////////////
117
118 /**
119  * Macros for using GrGLInterface to make GL calls
120  */
121
122 // internal macro to conditionally call glGetError based on compile-time and
123 // run-time flags.
124 #if GR_GL_CHECK_ERROR
125     extern bool gCheckErrorGL;
126     #define GR_GL_CHECK_ERROR_IMPL(IFACE, X)                    \
127         if (gCheckErrorGL)                                      \
128             GrGLCheckErr(IFACE, GR_FILE_AND_LINE_STR, #X)
129 #else
130     #define GR_GL_CHECK_ERROR_IMPL(IFACE, X)
131 #endif
132
133 // internal macro to conditionally log the gl call using GrPrintf based on
134 // compile-time and run-time flags.
135 #if GR_GL_LOG_CALLS
136     extern bool gLogCallsGL;
137     #define GR_GL_LOG_CALLS_IMPL(X)                             \
138         if (gLogCallsGL)                                        \
139             GrPrintf(GR_FILE_AND_LINE_STR "GL: " #X "\n")
140 #else
141     #define GR_GL_LOG_CALLS_IMPL(X)
142 #endif
143
144 // internal macro that does the per-GL-call callback (if necessary)
145 #if GR_GL_PER_GL_FUNC_CALLBACK
146     #define GR_GL_CALLBACK_IMPL(IFACE) (IFACE)->fCallback(IFACE)
147 #else
148     #define GR_GL_CALLBACK_IMPL(IFACE)
149 #endif
150
151 // makes a GL call on the interface and does any error checking and logging
152 #define GR_GL_CALL(IFACE, X)                                    \
153     do {                                                        \
154         GR_GL_CALL_NOERRCHECK(IFACE, X);                        \
155         GR_GL_CHECK_ERROR_IMPL(IFACE, X);                       \
156     } while (false)
157
158 // Variant of above that always skips the error check. This is useful when
159 // the caller wants to do its own glGetError() call and examine the error value.
160 #define GR_GL_CALL_NOERRCHECK(IFACE, X)                         \
161     do {                                                        \
162         GR_GL_CALLBACK_IMPL(IFACE);                             \
163         (IFACE)->fFunctions.f##X;                               \
164         GR_GL_LOG_CALLS_IMPL(X);                                \
165     } while (false)
166
167 // same as GR_GL_CALL but stores the return value of the gl call in RET
168 #define GR_GL_CALL_RET(IFACE, RET, X)                           \
169     do {                                                        \
170         GR_GL_CALL_RET_NOERRCHECK(IFACE, RET, X);               \
171         GR_GL_CHECK_ERROR_IMPL(IFACE, X);                       \
172     } while (false)
173
174 // same as GR_GL_CALL_RET but always skips the error check.
175 #define GR_GL_CALL_RET_NOERRCHECK(IFACE, RET, X)                \
176     do {                                                        \
177         GR_GL_CALLBACK_IMPL(IFACE);                             \
178         (RET) = (IFACE)->fFunctions.f##X;                       \
179         GR_GL_LOG_CALLS_IMPL(X);                                \
180     } while (false)
181
182 // call glGetError without doing a redundant error check or logging.
183 #define GR_GL_GET_ERROR(IFACE) (IFACE)->fFunctions.fGetError()
184
185 GrGLenum GrToGLStencilFunc(GrStencilFunc basicFunc);
186
187
188 #endif