2 * Copyright 2014 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
8 #include "GrOvalEffect.h"
10 #include "gl/GrGLEffect.h"
11 #include "gl/GrGLSL.h"
12 #include "GrTBackendEffectFactory.h"
16 //////////////////////////////////////////////////////////////////////////////
20 class CircleEffect : public GrEffect {
22 static GrEffectRef* Create(GrEffectEdgeType, const SkPoint& center, SkScalar radius);
24 virtual ~CircleEffect() {};
25 static const char* Name() { return "Circle"; }
27 const SkPoint& getCenter() const { return fCenter; }
28 SkScalar getRadius() const { return fRadius; }
30 GrEffectEdgeType getEdgeType() const { return fEdgeType; }
32 typedef GLCircleEffect GLEffect;
34 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
36 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
39 CircleEffect(GrEffectEdgeType, const SkPoint& center, SkScalar radius);
41 virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE;
45 GrEffectEdgeType fEdgeType;
47 GR_DECLARE_EFFECT_TEST;
49 typedef GrEffect INHERITED;
52 GrEffectRef* CircleEffect::Create(GrEffectEdgeType edgeType,
53 const SkPoint& center,
55 SkASSERT(radius >= 0);
56 return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(CircleEffect,
57 (edgeType, center, radius))));
60 void CircleEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
64 const GrBackendEffectFactory& CircleEffect::getFactory() const {
65 return GrTBackendEffectFactory<CircleEffect>::getInstance();
68 CircleEffect::CircleEffect(GrEffectEdgeType edgeType, const SkPoint& c, SkScalar r)
71 , fEdgeType(edgeType) {
72 this->setWillReadFragmentPosition();
75 bool CircleEffect::onIsEqual(const GrEffect& other) const {
76 const CircleEffect& ce = CastEffect<CircleEffect>(other);
77 return fEdgeType == ce.fEdgeType && fCenter == ce.fCenter && fRadius == ce.fRadius;
80 //////////////////////////////////////////////////////////////////////////////
82 GR_DEFINE_EFFECT_TEST(CircleEffect);
84 GrEffectRef* CircleEffect::TestCreate(SkRandom* random,
86 const GrDrawTargetCaps& caps,
89 center.fX = random->nextRangeScalar(0.f, 1000.f);
90 center.fY = random->nextRangeScalar(0.f, 1000.f);
91 SkScalar radius = random->nextRangeF(0.f, 1000.f);
94 et = (GrEffectEdgeType)random->nextULessThan(kGrEffectEdgeTypeCnt);
95 } while (kHairlineAA_GrEffectEdgeType == et);
96 return CircleEffect::Create(et, center, radius);
99 //////////////////////////////////////////////////////////////////////////////
101 class GLCircleEffect : public GrGLEffect {
103 GLCircleEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
105 virtual void emitCode(GrGLShaderBuilder* builder,
106 const GrDrawEffect& drawEffect,
108 const char* outputColor,
109 const char* inputColor,
110 const TransformedCoordsArray&,
111 const TextureSamplerArray&) SK_OVERRIDE;
113 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
115 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
118 GrGLUniformManager::UniformHandle fCircleUniform;
120 SkScalar fPrevRadius;
122 typedef GrGLEffect INHERITED;
125 GLCircleEffect::GLCircleEffect(const GrBackendEffectFactory& factory,
126 const GrDrawEffect& drawEffect)
127 : INHERITED (factory) {
131 void GLCircleEffect::emitCode(GrGLShaderBuilder* builder,
132 const GrDrawEffect& drawEffect,
134 const char* outputColor,
135 const char* inputColor,
136 const TransformedCoordsArray&,
137 const TextureSamplerArray& samplers) {
138 const CircleEffect& ce = drawEffect.castEffect<CircleEffect>();
139 const char *circleName;
140 // The circle uniform is (center.x, center.y, radius + 0.5) for regular fills and
141 // (... ,radius - 0.5) for inverse fills.
142 fCircleUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
146 const char* fragmentPos = builder->fragmentPosition();
148 SkASSERT(kHairlineAA_GrEffectEdgeType != ce.getEdgeType());
149 if (GrEffectEdgeTypeIsInverseFill(ce.getEdgeType())) {
150 builder->fsCodeAppendf("\t\tfloat d = length(%s.xy - %s.xy) - %s.z;\n",
151 circleName, fragmentPos, circleName);
153 builder->fsCodeAppendf("\t\tfloat d = %s.z - length(%s.xy - %s.xy);\n",
154 circleName, fragmentPos, circleName);
156 if (GrEffectEdgeTypeIsAA(ce.getEdgeType())) {
157 builder->fsCodeAppend("\t\td = clamp(d, 0.0, 1.0);\n");
159 builder->fsCodeAppend("\t\td = d > 0.5 ? 1.0 : 0.0;\n");
162 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor,
163 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("d")).c_str());
166 GrGLEffect::EffectKey GLCircleEffect::GenKey(const GrDrawEffect& drawEffect,
168 const CircleEffect& ce = drawEffect.castEffect<CircleEffect>();
169 return ce.getEdgeType();
172 void GLCircleEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
173 const CircleEffect& ce = drawEffect.castEffect<CircleEffect>();
174 if (ce.getRadius() != fPrevRadius || ce.getCenter() != fPrevCenter) {
175 SkScalar radius = ce.getRadius();
176 if (GrEffectEdgeTypeIsInverseFill(ce.getEdgeType())) {
181 uman.set3f(fCircleUniform, ce.getCenter().fX, ce.getCenter().fY, radius);
182 fPrevCenter = ce.getCenter();
183 fPrevRadius = ce.getRadius();
187 //////////////////////////////////////////////////////////////////////////////
189 class GLEllipseEffect;
191 class EllipseEffect : public GrEffect {
193 static GrEffectRef* Create(GrEffectEdgeType, const SkPoint& center, SkScalar rx, SkScalar ry);
195 virtual ~EllipseEffect() {};
196 static const char* Name() { return "Ellipse"; }
198 const SkPoint& getCenter() const { return fCenter; }
199 SkVector getRadii() const { return fRadii; }
201 GrEffectEdgeType getEdgeType() const { return fEdgeType; }
203 typedef GLEllipseEffect GLEffect;
205 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
207 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
210 EllipseEffect(GrEffectEdgeType, const SkPoint& center, SkScalar rx, SkScalar ry);
212 virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE;
216 GrEffectEdgeType fEdgeType;
218 GR_DECLARE_EFFECT_TEST;
220 typedef GrEffect INHERITED;
223 GrEffectRef* EllipseEffect::Create(GrEffectEdgeType edgeType,
224 const SkPoint& center,
227 SkASSERT(rx >= 0 && ry >= 0);
228 return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(EllipseEffect,
229 (edgeType, center, rx, ry))));
232 void EllipseEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
236 const GrBackendEffectFactory& EllipseEffect::getFactory() const {
237 return GrTBackendEffectFactory<EllipseEffect>::getInstance();
240 EllipseEffect::EllipseEffect(GrEffectEdgeType edgeType, const SkPoint& c, SkScalar rx, SkScalar ry)
242 , fRadii(SkVector::Make(rx, ry))
243 , fEdgeType(edgeType) {
244 this->setWillReadFragmentPosition();
247 bool EllipseEffect::onIsEqual(const GrEffect& other) const {
248 const EllipseEffect& ee = CastEffect<EllipseEffect>(other);
249 return fEdgeType == ee.fEdgeType && fCenter == ee.fCenter && fRadii == ee.fRadii;
252 //////////////////////////////////////////////////////////////////////////////
254 GR_DEFINE_EFFECT_TEST(EllipseEffect);
256 GrEffectRef* EllipseEffect::TestCreate(SkRandom* random,
258 const GrDrawTargetCaps& caps,
261 center.fX = random->nextRangeScalar(0.f, 1000.f);
262 center.fY = random->nextRangeScalar(0.f, 1000.f);
263 SkScalar rx = random->nextRangeF(0.f, 1000.f);
264 SkScalar ry = random->nextRangeF(0.f, 1000.f);
267 et = (GrEffectEdgeType)random->nextULessThan(kGrEffectEdgeTypeCnt);
268 } while (kHairlineAA_GrEffectEdgeType == et);
269 return EllipseEffect::Create(et, center, rx, ry);
272 //////////////////////////////////////////////////////////////////////////////
274 class GLEllipseEffect : public GrGLEffect {
276 GLEllipseEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
278 virtual void emitCode(GrGLShaderBuilder* builder,
279 const GrDrawEffect& drawEffect,
281 const char* outputColor,
282 const char* inputColor,
283 const TransformedCoordsArray&,
284 const TextureSamplerArray&) SK_OVERRIDE;
286 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
288 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
291 GrGLUniformManager::UniformHandle fEllipseUniform;
295 typedef GrGLEffect INHERITED;
298 GLEllipseEffect::GLEllipseEffect(const GrBackendEffectFactory& factory,
299 const GrDrawEffect& drawEffect)
300 : INHERITED (factory) {
301 fPrevRadii.fX = -1.f;
304 void GLEllipseEffect::emitCode(GrGLShaderBuilder* builder,
305 const GrDrawEffect& drawEffect,
307 const char* outputColor,
308 const char* inputColor,
309 const TransformedCoordsArray&,
310 const TextureSamplerArray& samplers) {
311 const EllipseEffect& ee = drawEffect.castEffect<EllipseEffect>();
312 const char *ellipseName;
313 // The ellipse uniform is (center.x, center.y, 1 / rx^2, 1 / ry^2)
314 fEllipseUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
318 const char* fragmentPos = builder->fragmentPosition();
320 // d is the offset to the ellipse center
321 builder->fsCodeAppendf("\t\tvec2 d = %s.xy - %s.xy;\n", fragmentPos, ellipseName);
322 builder->fsCodeAppendf("\t\tvec2 Z = d * %s.zw;\n", ellipseName);
323 // implicit is the evaluation of (x/rx)^2 + (y/ry)^2 - 1.
324 builder->fsCodeAppend("\t\tfloat implicit = dot(Z, d) - 1.0;\n");
325 // grad_dot is the squared length of the gradient of the implicit.
326 builder->fsCodeAppendf("\t\tfloat grad_dot = 4.0 * dot(Z, Z);\n");
327 // avoid calling inversesqrt on zero.
328 builder->fsCodeAppend("\t\tgrad_dot = max(grad_dot, 1.0e-4);\n");
329 builder->fsCodeAppendf("\t\tfloat approx_dist = implicit * inversesqrt(grad_dot);\n");
331 switch (ee.getEdgeType()) {
332 case kFillAA_GrEffectEdgeType:
333 builder->fsCodeAppend("\t\tfloat alpha = clamp(0.5 - approx_dist, 0.0, 1.0);\n");
335 case kInverseFillAA_GrEffectEdgeType:
336 builder->fsCodeAppend("\t\tfloat alpha = clamp(0.5 + approx_dist, 0.0, 1.0);\n");
338 case kFillBW_GrEffectEdgeType:
339 builder->fsCodeAppend("\t\tfloat alpha = approx_dist > 0.0 ? 0.0 : 1.0;\n");
341 case kInverseFillBW_GrEffectEdgeType:
342 builder->fsCodeAppend("\t\tfloat alpha = approx_dist > 0.0 ? 1.0 : 0.0;\n");
344 case kHairlineAA_GrEffectEdgeType:
345 SkFAIL("Hairline not expected here.");
348 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor,
349 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str());
352 GrGLEffect::EffectKey GLEllipseEffect::GenKey(const GrDrawEffect& drawEffect,
354 const EllipseEffect& ee = drawEffect.castEffect<EllipseEffect>();
355 return ee.getEdgeType();
358 void GLEllipseEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
359 const EllipseEffect& ee = drawEffect.castEffect<EllipseEffect>();
360 if (ee.getRadii() != fPrevRadii || ee.getCenter() != fPrevCenter) {
361 SkScalar invRXSqd = 1.f / (ee.getRadii().fX * ee.getRadii().fX);
362 SkScalar invRYSqd = 1.f / (ee.getRadii().fY * ee.getRadii().fY);
363 uman.set4f(fEllipseUniform, ee.getCenter().fX, ee.getCenter().fY, invRXSqd, invRYSqd);
364 fPrevCenter = ee.getCenter();
365 fPrevRadii = ee.getRadii();
369 //////////////////////////////////////////////////////////////////////////////
371 GrEffectRef* GrOvalEffect::Create(GrEffectEdgeType edgeType, const SkRect& oval) {
372 if (kHairlineAA_GrEffectEdgeType == edgeType) {
375 SkScalar w = oval.width();
376 SkScalar h = oval.height();
377 if (SkScalarNearlyEqual(w, h)) {
379 return CircleEffect::Create(edgeType, SkPoint::Make(oval.fLeft + w, oval.fTop + w), w);
383 return EllipseEffect::Create(edgeType, SkPoint::Make(oval.fLeft + w, oval.fTop + h), w, h);