Upstream version 10.39.225.0
[platform/framework/web/crosswalk.git] / src / third_party / skia / src / gpu / effects / GrDashingEffect.cpp
1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "GrDashingEffect.h"
9
10 #include "../GrAARectRenderer.h"
11
12 #include "GrGeometryProcessor.h"
13 #include "gl/builders/GrGLFullProgramBuilder.h"
14 #include "gl/GrGLProcessor.h"
15 #include "gl/GrGLGeometryProcessor.h"
16 #include "gl/GrGLSL.h"
17 #include "GrContext.h"
18 #include "GrCoordTransform.h"
19 #include "GrDrawTarget.h"
20 #include "GrDrawTargetCaps.h"
21 #include "GrProcessor.h"
22 #include "GrGpu.h"
23 #include "GrStrokeInfo.h"
24 #include "GrTBackendProcessorFactory.h"
25 #include "SkGr.h"
26
27 ///////////////////////////////////////////////////////////////////////////////
28
29 // Returns whether or not the gpu can fast path the dash line effect.
30 static bool can_fast_path_dash(const SkPoint pts[2], const GrStrokeInfo& strokeInfo,
31                                const GrDrawTarget& target, const SkMatrix& viewMatrix) {
32     if (target.getDrawState().getRenderTarget()->isMultisampled()) {
33         return false;
34     }
35
36     // Pts must be either horizontal or vertical in src space
37     if (pts[0].fX != pts[1].fX && pts[0].fY != pts[1].fY) {
38         return false;
39     }
40
41     // May be able to relax this to include skew. As of now cannot do perspective
42     // because of the non uniform scaling of bloating a rect
43     if (!viewMatrix.preservesRightAngles()) {
44         return false;
45     }
46
47     if (!strokeInfo.isDashed() || 2 != strokeInfo.dashCount()) {
48         return false;
49     }
50
51     const SkPathEffect::DashInfo& info = strokeInfo.getDashInfo();
52     if (0 == info.fIntervals[0] && 0 == info.fIntervals[1]) {
53         return false;
54     }
55
56     SkPaint::Cap cap = strokeInfo.getStrokeRec().getCap();
57     // Current we do don't handle Round or Square cap dashes
58     if (SkPaint::kRound_Cap == cap && info.fIntervals[0] != 0.f) {
59         return false;
60     }
61
62     return true;
63 }
64
65 namespace {
66
67 struct DashLineVertex {
68     SkPoint fPos;
69     SkPoint fDashPos;
70 };
71
72 extern const GrVertexAttrib gDashLineNoAAVertexAttribs[] = {
73     { kVec2f_GrVertexAttribType, 0,                 kPosition_GrVertexAttribBinding }
74 };
75
76 extern const GrVertexAttrib gDashLineVertexAttribs[] = {
77     { kVec2f_GrVertexAttribType, 0,                 kPosition_GrVertexAttribBinding },
78     { kVec2f_GrVertexAttribType, sizeof(SkPoint),   kGeometryProcessor_GrVertexAttribBinding },
79 };
80
81 };
82 static void calc_dash_scaling(SkScalar* parallelScale, SkScalar* perpScale,
83                             const SkMatrix& viewMatrix, const SkPoint pts[2]) {
84     SkVector vecSrc = pts[1] - pts[0];
85     SkScalar magSrc = vecSrc.length();
86     SkScalar invSrc = magSrc ? SkScalarInvert(magSrc) : 0;
87     vecSrc.scale(invSrc);
88
89     SkVector vecSrcPerp;
90     vecSrc.rotateCW(&vecSrcPerp);
91     viewMatrix.mapVectors(&vecSrc, 1);
92     viewMatrix.mapVectors(&vecSrcPerp, 1);
93
94     // parallelScale tells how much to scale along the line parallel to the dash line
95     // perpScale tells how much to scale in the direction perpendicular to the dash line
96     *parallelScale = vecSrc.length();
97     *perpScale = vecSrcPerp.length();
98 }
99
100 // calculates the rotation needed to aligned pts to the x axis with pts[0] < pts[1]
101 // Stores the rotation matrix in rotMatrix, and the mapped points in ptsRot
102 static void align_to_x_axis(const SkPoint pts[2], SkMatrix* rotMatrix, SkPoint ptsRot[2] = NULL) {
103     SkVector vec = pts[1] - pts[0];
104     SkScalar mag = vec.length();
105     SkScalar inv = mag ? SkScalarInvert(mag) : 0;
106
107     vec.scale(inv);
108     rotMatrix->setSinCos(-vec.fY, vec.fX, pts[0].fX, pts[0].fY);
109     if (ptsRot) {
110         rotMatrix->mapPoints(ptsRot, pts, 2);
111         // correction for numerical issues if map doesn't make ptsRot exactly horizontal
112         ptsRot[1].fY = pts[0].fY;
113     }
114 }
115
116 // Assumes phase < sum of all intervals
117 static SkScalar calc_start_adjustment(const SkPathEffect::DashInfo& info) {
118     SkASSERT(info.fPhase < info.fIntervals[0] + info.fIntervals[1]);
119     if (info.fPhase >= info.fIntervals[0] && info.fPhase != 0) {
120         SkScalar srcIntervalLen = info.fIntervals[0] + info.fIntervals[1];
121         return srcIntervalLen - info.fPhase;
122     }
123     return 0;
124 }
125
126 static SkScalar calc_end_adjustment(const SkPathEffect::DashInfo& info, const SkPoint pts[2],
127                                     SkScalar phase, SkScalar* endingInt) {
128     if (pts[1].fX <= pts[0].fX) {
129         return 0;
130     }
131     SkScalar srcIntervalLen = info.fIntervals[0] + info.fIntervals[1];
132     SkScalar totalLen = pts[1].fX - pts[0].fX;
133     SkScalar temp = SkScalarDiv(totalLen, srcIntervalLen);
134     SkScalar numFullIntervals = SkScalarFloorToScalar(temp);
135     *endingInt = totalLen - numFullIntervals * srcIntervalLen + phase;
136     temp = SkScalarDiv(*endingInt, srcIntervalLen);
137     *endingInt = *endingInt - SkScalarFloorToScalar(temp) * srcIntervalLen;
138     if (0 == *endingInt) {
139         *endingInt = srcIntervalLen;
140     }
141     if (*endingInt > info.fIntervals[0]) {
142         if (0 == info.fIntervals[0]) {
143             *endingInt -= 0.01f; // make sure we capture the last zero size pnt (used if has caps)
144         }
145         return *endingInt - info.fIntervals[0];
146     }
147     return 0;
148 }
149
150 static void setup_dashed_rect(const SkRect& rect, DashLineVertex* verts, int idx, const SkMatrix& matrix,
151                        SkScalar offset, SkScalar bloat, SkScalar len, SkScalar stroke) {
152
153         SkScalar startDashX = offset - bloat;
154         SkScalar endDashX = offset + len + bloat;
155         SkScalar startDashY = -stroke - bloat;
156         SkScalar endDashY = stroke + bloat;
157         verts[idx].fDashPos = SkPoint::Make(startDashX , startDashY);
158         verts[idx + 1].fDashPos = SkPoint::Make(startDashX, endDashY);
159         verts[idx + 2].fDashPos = SkPoint::Make(endDashX, endDashY);
160         verts[idx + 3].fDashPos = SkPoint::Make(endDashX, startDashY);
161
162         verts[idx].fPos = SkPoint::Make(rect.fLeft, rect.fTop);
163         verts[idx + 1].fPos = SkPoint::Make(rect.fLeft, rect.fBottom);
164         verts[idx + 2].fPos = SkPoint::Make(rect.fRight, rect.fBottom);
165         verts[idx + 3].fPos = SkPoint::Make(rect.fRight, rect.fTop);
166
167         matrix.mapPointsWithStride(&verts[idx].fPos, sizeof(DashLineVertex), 4);
168 }
169
170
171 bool GrDashingEffect::DrawDashLine(const SkPoint pts[2], const GrPaint& paint,
172                                    const GrStrokeInfo& strokeInfo, GrGpu* gpu,
173                                    GrDrawTarget* target, const SkMatrix& vm) {
174
175     if (!can_fast_path_dash(pts, strokeInfo, *target, vm)) {
176         return false;
177     }
178
179     const SkPathEffect::DashInfo& info = strokeInfo.getDashInfo();
180
181     SkPaint::Cap cap = strokeInfo.getStrokeRec().getCap();
182
183     SkScalar srcStrokeWidth = strokeInfo.getStrokeRec().getWidth();
184
185     // the phase should be normalized to be [0, sum of all intervals)
186     SkASSERT(info.fPhase >= 0 && info.fPhase < info.fIntervals[0] + info.fIntervals[1]);
187
188     SkScalar srcPhase = info.fPhase;
189
190     // Rotate the src pts so they are aligned horizontally with pts[0].fX < pts[1].fX
191     SkMatrix srcRotInv;
192     SkPoint ptsRot[2];
193     if (pts[0].fY != pts[1].fY || pts[0].fX > pts[1].fX) {
194         SkMatrix rotMatrix;
195         align_to_x_axis(pts, &rotMatrix, ptsRot);
196         if(!rotMatrix.invert(&srcRotInv)) {
197             GrPrintf("Failed to create invertible rotation matrix!\n");
198             return false;
199         }
200     } else {
201         srcRotInv.reset();
202         memcpy(ptsRot, pts, 2 * sizeof(SkPoint));
203     }
204
205     bool useAA = paint.isAntiAlias();
206
207     // Scale corrections of intervals and stroke from view matrix
208     SkScalar parallelScale;
209     SkScalar perpScale;
210     calc_dash_scaling(&parallelScale, &perpScale, vm, ptsRot);
211
212     bool hasCap = SkPaint::kButt_Cap != cap && 0 != srcStrokeWidth;
213
214     // We always want to at least stroke out half a pixel on each side in device space
215     // so 0.5f / perpScale gives us this min in src space
216     SkScalar halfSrcStroke = SkMaxScalar(srcStrokeWidth * 0.5f, 0.5f / perpScale);
217
218     SkScalar strokeAdj;
219     if (!hasCap) {
220         strokeAdj = 0.f;
221     } else {
222         strokeAdj = halfSrcStroke;
223     }
224
225     SkScalar startAdj = 0;
226
227     SkMatrix combinedMatrix = srcRotInv;
228     combinedMatrix.postConcat(vm);
229
230     bool lineDone = false;
231     SkRect startRect;
232     bool hasStartRect = false;
233     // If we are using AA, check to see if we are drawing a partial dash at the start. If so
234     // draw it separately here and adjust our start point accordingly
235     if (useAA) {
236         if (srcPhase > 0 && srcPhase < info.fIntervals[0]) {
237             SkPoint startPts[2];
238             startPts[0] = ptsRot[0];
239             startPts[1].fY = startPts[0].fY;
240             startPts[1].fX = SkMinScalar(startPts[0].fX + info.fIntervals[0] - srcPhase,
241                                          ptsRot[1].fX);
242             startRect.set(startPts, 2);
243             startRect.outset(strokeAdj, halfSrcStroke);
244
245             hasStartRect = true;
246             startAdj = info.fIntervals[0] + info.fIntervals[1] - srcPhase;
247         }
248     }
249
250     // adjustments for start and end of bounding rect so we only draw dash intervals
251     // contained in the original line segment.
252     startAdj += calc_start_adjustment(info);
253     if (startAdj != 0) {
254         ptsRot[0].fX += startAdj;
255         srcPhase = 0;
256     }
257     SkScalar endingInterval = 0;
258     SkScalar endAdj = calc_end_adjustment(info, ptsRot, srcPhase, &endingInterval);
259     ptsRot[1].fX -= endAdj;
260     if (ptsRot[0].fX >= ptsRot[1].fX) {
261         lineDone = true;
262     }
263
264     SkRect endRect;
265     bool hasEndRect = false;
266     // If we are using AA, check to see if we are drawing a partial dash at then end. If so
267     // draw it separately here and adjust our end point accordingly
268     if (useAA && !lineDone) {
269         // If we adjusted the end then we will not be drawing a partial dash at the end.
270         // If we didn't adjust the end point then we just need to make sure the ending
271         // dash isn't a full dash
272         if (0 == endAdj && endingInterval != info.fIntervals[0]) {
273             SkPoint endPts[2];
274             endPts[1] = ptsRot[1];
275             endPts[0].fY = endPts[1].fY;
276             endPts[0].fX = endPts[1].fX - endingInterval;
277
278             endRect.set(endPts, 2);
279             endRect.outset(strokeAdj, halfSrcStroke);
280
281             hasEndRect = true;
282             endAdj = endingInterval + info.fIntervals[1];
283
284             ptsRot[1].fX -= endAdj;
285             if (ptsRot[0].fX >= ptsRot[1].fX) {
286                 lineDone = true;
287             }
288         }
289     }
290
291     if (startAdj != 0) {
292         srcPhase = 0;
293     }
294
295     // Change the dashing info from src space into device space
296     SkScalar devIntervals[2];
297     devIntervals[0] = info.fIntervals[0] * parallelScale;
298     devIntervals[1] = info.fIntervals[1] * parallelScale;
299     SkScalar devPhase = srcPhase * parallelScale;
300     SkScalar strokeWidth = srcStrokeWidth * perpScale;
301
302     if ((strokeWidth < 1.f && !useAA) || 0.f == strokeWidth) {
303         strokeWidth = 1.f;
304     }
305
306     SkScalar halfDevStroke = strokeWidth * 0.5f;
307
308     if (SkPaint::kSquare_Cap == cap && 0 != srcStrokeWidth) {
309         // add cap to on interveal and remove from off interval
310         devIntervals[0] += strokeWidth;
311         devIntervals[1] -= strokeWidth;
312     }
313     SkScalar startOffset = devIntervals[1] * 0.5f + devPhase;
314
315     SkScalar bloatX = useAA ? 0.5f / parallelScale : 0.f;
316     SkScalar bloatY = useAA ? 0.5f / perpScale : 0.f;
317
318     SkScalar devBloat = useAA ? 0.5f : 0.f;
319
320     GrDrawState* drawState = target->drawState();
321     if (devIntervals[1] <= 0.f && useAA) {
322         // Case when we end up drawing a solid AA rect
323         // Reset the start rect to draw this single solid rect
324         // but it requires to upload a new intervals uniform so we can mimic
325         // one giant dash
326         ptsRot[0].fX -= hasStartRect ? startAdj : 0;
327         ptsRot[1].fX += hasEndRect ? endAdj : 0;
328         startRect.set(ptsRot, 2);
329         startRect.outset(strokeAdj, halfSrcStroke);
330         hasStartRect = true;
331         hasEndRect = false;
332         lineDone = true;
333
334         SkPoint devicePts[2];
335         vm.mapPoints(devicePts, ptsRot, 2);
336         SkScalar lineLength = SkPoint::Distance(devicePts[0], devicePts[1]);
337         if (hasCap) {
338             lineLength += 2.f * halfDevStroke;
339         }
340         devIntervals[0] = lineLength;
341     }
342     if (devIntervals[1] > 0.f || useAA) {
343         SkPathEffect::DashInfo devInfo;
344         devInfo.fPhase = devPhase;
345         devInfo.fCount = 2;
346         devInfo.fIntervals = devIntervals;
347         GrPrimitiveEdgeType edgeType= useAA ? kFillAA_GrProcessorEdgeType :
348             kFillBW_GrProcessorEdgeType;
349         bool isRoundCap = SkPaint::kRound_Cap == cap;
350         GrDashingEffect::DashCap capType = isRoundCap ? GrDashingEffect::kRound_DashCap :
351                                                         GrDashingEffect::kNonRound_DashCap;
352         drawState->setGeometryProcessor(
353                 GrDashingEffect::Create(edgeType, devInfo, strokeWidth, capType))->unref();
354
355         // Set up the vertex data for the line and start/end dashes
356         drawState->setVertexAttribs<gDashLineVertexAttribs>(SK_ARRAY_COUNT(gDashLineVertexAttribs),
357                                                             sizeof(DashLineVertex));
358     } else {
359         // Set up the vertex data for the line and start/end dashes
360         drawState->setVertexAttribs<gDashLineNoAAVertexAttribs>(
361                 SK_ARRAY_COUNT(gDashLineNoAAVertexAttribs), sizeof(DashLineVertex));
362     }
363
364     int totalRectCnt = 0;
365
366     totalRectCnt += !lineDone ? 1 : 0;
367     totalRectCnt += hasStartRect ? 1 : 0;
368     totalRectCnt += hasEndRect ? 1 : 0;
369
370     GrDrawTarget::AutoReleaseGeometry geo(target, totalRectCnt * 4, 0);
371     if (!geo.succeeded()) {
372         GrPrintf("Failed to get space for vertices!\n");
373         return false;
374     }
375
376     DashLineVertex* verts = reinterpret_cast<DashLineVertex*>(geo.vertices());
377
378     int curVIdx = 0;
379
380     if (SkPaint::kRound_Cap == cap && 0 != srcStrokeWidth) {
381         // need to adjust this for round caps to correctly set the dashPos attrib on vertices
382         startOffset -= halfDevStroke;
383     }
384
385     // Draw interior part of dashed line
386     if (!lineDone) {
387         SkPoint devicePts[2];
388         vm.mapPoints(devicePts, ptsRot, 2);
389         SkScalar lineLength = SkPoint::Distance(devicePts[0], devicePts[1]);
390         if (hasCap) {
391             lineLength += 2.f * halfDevStroke;
392         }
393
394         SkRect bounds;
395         bounds.set(ptsRot[0].fX, ptsRot[0].fY, ptsRot[1].fX, ptsRot[1].fY);
396         bounds.outset(bloatX + strokeAdj, bloatY + halfSrcStroke);
397         setup_dashed_rect(bounds, verts, curVIdx, combinedMatrix, startOffset, devBloat,
398                           lineLength, halfDevStroke);
399         curVIdx += 4;
400     }
401
402     if (hasStartRect) {
403         SkASSERT(useAA);  // so that we know bloatX and bloatY have been set
404         startRect.outset(bloatX, bloatY);
405         setup_dashed_rect(startRect, verts, curVIdx, combinedMatrix, startOffset, devBloat,
406                           devIntervals[0], halfDevStroke);
407         curVIdx += 4;
408     }
409
410     if (hasEndRect) {
411         SkASSERT(useAA);  // so that we know bloatX and bloatY have been set
412         endRect.outset(bloatX, bloatY);
413         setup_dashed_rect(endRect, verts, curVIdx, combinedMatrix, startOffset, devBloat,
414                           devIntervals[0], halfDevStroke);
415     }
416
417     target->setIndexSourceToBuffer(gpu->getContext()->getQuadIndexBuffer());
418     target->drawIndexedInstances(kTriangles_GrPrimitiveType, totalRectCnt, 4, 6);
419     target->resetIndexSource();
420     return true;
421 }
422
423 //////////////////////////////////////////////////////////////////////////////
424
425 class GLDashingCircleEffect;
426 /*
427  * This effect will draw a dotted line (defined as a dashed lined with round caps and no on
428  * interval). The radius of the dots is given by the strokeWidth and the spacing by the DashInfo.
429  * Both of the previous two parameters are in device space. This effect also requires the setting of
430  * a vec2 vertex attribute for the the four corners of the bounding rect. This attribute is the
431  * "dash position" of each vertex. In other words it is the vertex coords (in device space) if we
432  * transform the line to be horizontal, with the start of line at the origin then shifted to the
433  * right by half the off interval. The line then goes in the positive x direction.
434  */
435 class DashingCircleEffect : public GrGeometryProcessor {
436 public:
437     typedef SkPathEffect::DashInfo DashInfo;
438
439     static GrGeometryProcessor* Create(GrPrimitiveEdgeType edgeType,
440                                        const DashInfo& info,
441                                        SkScalar radius);
442
443     virtual ~DashingCircleEffect();
444
445     static const char* Name() { return "DashingCircleEffect"; }
446
447     const GrShaderVar& inCoord() const { return fInCoord; }
448
449     GrPrimitiveEdgeType getEdgeType() const { return fEdgeType; }
450
451     SkScalar getRadius() const { return fRadius; }
452
453     SkScalar getCenterX() const { return fCenterX; }
454
455     SkScalar getIntervalLength() const { return fIntervalLength; }
456
457     typedef GLDashingCircleEffect GLProcessor;
458
459     virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
460
461     virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERRIDE;
462
463 private:
464     DashingCircleEffect(GrPrimitiveEdgeType edgeType, const DashInfo& info, SkScalar radius);
465
466     virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE;
467
468     GrPrimitiveEdgeType    fEdgeType;
469     const GrShaderVar&  fInCoord;
470     SkScalar            fIntervalLength;
471     SkScalar            fRadius;
472     SkScalar            fCenterX;
473
474     GR_DECLARE_GEOMETRY_PROCESSOR_TEST;
475
476     typedef GrGeometryProcessor INHERITED;
477 };
478
479 //////////////////////////////////////////////////////////////////////////////
480
481 class GLDashingCircleEffect : public GrGLGeometryProcessor {
482 public:
483     GLDashingCircleEffect(const GrBackendProcessorFactory&, const GrProcessor&);
484
485     virtual void emitCode(GrGLFullProgramBuilder* builder,
486                           const GrGeometryProcessor& geometryProcessor,
487                           const GrProcessorKey& key,
488                           const char* outputColor,
489                           const char* inputColor,
490                           const TransformedCoordsArray&,
491                           const TextureSamplerArray&) SK_OVERRIDE;
492
493     static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*);
494
495     virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
496
497 private:
498     GrGLProgramDataManager::UniformHandle fParamUniform;
499     SkScalar                              fPrevRadius;
500     SkScalar                              fPrevCenterX;
501     SkScalar                              fPrevIntervalLength;
502     typedef GrGLGeometryProcessor INHERITED;
503 };
504
505 GLDashingCircleEffect::GLDashingCircleEffect(const GrBackendProcessorFactory& factory,
506                                              const GrProcessor&)
507     : INHERITED (factory) {
508     fPrevRadius = SK_ScalarMin;
509     fPrevCenterX = SK_ScalarMin;
510     fPrevIntervalLength = SK_ScalarMax;
511 }
512
513 void GLDashingCircleEffect::emitCode(GrGLFullProgramBuilder* builder,
514                                     const GrGeometryProcessor& geometryProcessor,
515                                     const GrProcessorKey& key,
516                                     const char* outputColor,
517                                     const char* inputColor,
518                                     const TransformedCoordsArray&,
519                                     const TextureSamplerArray& samplers) {
520     const DashingCircleEffect& dce = geometryProcessor.cast<DashingCircleEffect>();
521     const char *paramName;
522     // The param uniforms, xyz, refer to circle radius - 0.5, cicles center x coord, and
523     // the total interval length of the dash.
524     fParamUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
525                                        kVec3f_GrSLType,
526                                        "params",
527                                        &paramName);
528
529     const char *vsCoordName, *fsCoordName;
530     builder->addVarying(kVec2f_GrSLType, "Coord", &vsCoordName, &fsCoordName);
531
532     GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder();
533     vsBuilder->codeAppendf("\t%s = %s;\n", vsCoordName, dce.inCoord().c_str());
534
535     // transforms all points so that we can compare them to our test circle
536     GrGLProcessorFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder();
537     fsBuilder->codeAppendf("\t\tfloat xShifted = %s.x - floor(%s.x / %s.z) * %s.z;\n",
538                            fsCoordName, fsCoordName, paramName, paramName);
539     fsBuilder->codeAppendf("\t\tvec2 fragPosShifted = vec2(xShifted, %s.y);\n", fsCoordName);
540     fsBuilder->codeAppendf("\t\tvec2 center = vec2(%s.y, 0.0);\n", paramName);
541     fsBuilder->codeAppend("\t\tfloat dist = length(center - fragPosShifted);\n");
542     if (GrProcessorEdgeTypeIsAA(dce.getEdgeType())) {
543         fsBuilder->codeAppendf("\t\tfloat diff = dist - %s.x;\n", paramName);
544         fsBuilder->codeAppend("\t\tdiff = 1.0 - diff;\n");
545         fsBuilder->codeAppend("\t\tfloat alpha = clamp(diff, 0.0, 1.0);\n");
546     } else {
547         fsBuilder->codeAppendf("\t\tfloat alpha = 1.0;\n");
548         fsBuilder->codeAppendf("\t\talpha *=  dist < %s.x + 0.5 ? 1.0 : 0.0;\n", paramName);
549     }
550     fsBuilder->codeAppendf("\t\t%s = %s;\n", outputColor,
551                            (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str());
552 }
553
554 void GLDashingCircleEffect::setData(const GrGLProgramDataManager& pdman
555                                     , const GrProcessor& processor) {
556     const DashingCircleEffect& dce = processor.cast<DashingCircleEffect>();
557     SkScalar radius = dce.getRadius();
558     SkScalar centerX = dce.getCenterX();
559     SkScalar intervalLength = dce.getIntervalLength();
560     if (radius != fPrevRadius || centerX != fPrevCenterX || intervalLength != fPrevIntervalLength) {
561         pdman.set3f(fParamUniform, radius - 0.5f, centerX, intervalLength);
562         fPrevRadius = radius;
563         fPrevCenterX = centerX;
564         fPrevIntervalLength = intervalLength;
565     }
566 }
567
568 void GLDashingCircleEffect::GenKey(const GrProcessor& processor, const GrGLCaps&,
569                                    GrProcessorKeyBuilder* b) {
570     const DashingCircleEffect& dce = processor.cast<DashingCircleEffect>();
571     b->add32(dce.getEdgeType());
572 }
573
574 //////////////////////////////////////////////////////////////////////////////
575
576 GrGeometryProcessor* DashingCircleEffect::Create(GrPrimitiveEdgeType edgeType, const DashInfo& info,
577                                                  SkScalar radius) {
578     if (info.fCount != 2 || info.fIntervals[0] != 0) {
579         return NULL;
580     }
581
582     return SkNEW_ARGS(DashingCircleEffect, (edgeType, info, radius));
583 }
584
585 DashingCircleEffect::~DashingCircleEffect() {}
586
587 void DashingCircleEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
588     *validFlags = 0;
589 }
590
591 const GrBackendGeometryProcessorFactory& DashingCircleEffect::getFactory() const {
592     return GrTBackendGeometryProcessorFactory<DashingCircleEffect>::getInstance();
593 }
594
595 DashingCircleEffect::DashingCircleEffect(GrPrimitiveEdgeType edgeType, const DashInfo& info,
596                                          SkScalar radius)
597     : fEdgeType(edgeType)
598     , fInCoord(this->addVertexAttrib(GrShaderVar("inCoord",
599                                                  kVec2f_GrSLType,
600                                                  GrShaderVar::kAttribute_TypeModifier))) {
601     SkScalar onLen = info.fIntervals[0];
602     SkScalar offLen = info.fIntervals[1];
603     fIntervalLength = onLen + offLen;
604     fRadius = radius;
605     fCenterX = SkScalarHalf(offLen);
606 }
607
608 bool DashingCircleEffect::onIsEqual(const GrProcessor& other) const {
609     const DashingCircleEffect& dce = other.cast<DashingCircleEffect>();
610     return (fEdgeType == dce.fEdgeType &&
611             fIntervalLength == dce.fIntervalLength &&
612             fRadius == dce.fRadius &&
613             fCenterX == dce.fCenterX);
614 }
615
616 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(DashingCircleEffect);
617
618 GrGeometryProcessor* DashingCircleEffect::TestCreate(SkRandom* random,
619                                                      GrContext*,
620                                                      const GrDrawTargetCaps& caps,
621                                                      GrTexture*[]) {
622     GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>(random->nextULessThan(
623             kGrProcessorEdgeTypeCnt));
624     SkScalar strokeWidth = random->nextRangeScalar(0, 100.f);
625     DashInfo info;
626     info.fCount = 2;
627     SkAutoTArray<SkScalar> intervals(info.fCount);
628     info.fIntervals = intervals.get();
629     info.fIntervals[0] = 0; 
630     info.fIntervals[1] = random->nextRangeScalar(0, 10.f);
631     info.fPhase = random->nextRangeScalar(0, info.fIntervals[1]);
632
633     return DashingCircleEffect::Create(edgeType, info, strokeWidth);
634 }
635
636 //////////////////////////////////////////////////////////////////////////////
637
638 class GLDashingLineEffect;
639
640 /*
641  * This effect will draw a dashed line. The width of the dash is given by the strokeWidth and the
642  * length and spacing by the DashInfo. Both of the previous two parameters are in device space.
643  * This effect also requires the setting of a vec2 vertex attribute for the the four corners of the
644  * bounding rect. This attribute is the "dash position" of each vertex. In other words it is the
645  * vertex coords (in device space) if we transform the line to be horizontal, with the start of
646  * line at the origin then shifted to the right by half the off interval. The line then goes in the
647  * positive x direction.
648  */
649 class DashingLineEffect : public GrGeometryProcessor {
650 public:
651     typedef SkPathEffect::DashInfo DashInfo;
652
653     static GrGeometryProcessor* Create(GrPrimitiveEdgeType edgeType,
654                                        const DashInfo& info,
655                                        SkScalar strokeWidth);
656
657     virtual ~DashingLineEffect();
658
659     static const char* Name() { return "DashingEffect"; }
660
661     const GrShaderVar& inCoord() const { return fInCoord; }
662
663     GrPrimitiveEdgeType getEdgeType() const { return fEdgeType; }
664
665     const SkRect& getRect() const { return fRect; }
666
667     SkScalar getIntervalLength() const { return fIntervalLength; }
668
669     typedef GLDashingLineEffect GLProcessor;
670
671     virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
672
673     virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERRIDE;
674
675 private:
676     DashingLineEffect(GrPrimitiveEdgeType edgeType, const DashInfo& info, SkScalar strokeWidth);
677
678     virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE;
679
680     GrPrimitiveEdgeType    fEdgeType;
681     const GrShaderVar&  fInCoord;
682     SkRect              fRect;
683     SkScalar            fIntervalLength;
684
685     GR_DECLARE_GEOMETRY_PROCESSOR_TEST;
686
687     typedef GrGeometryProcessor INHERITED;
688 };
689
690 //////////////////////////////////////////////////////////////////////////////
691
692 class GLDashingLineEffect : public GrGLGeometryProcessor {
693 public:
694     GLDashingLineEffect(const GrBackendProcessorFactory&, const GrProcessor&);
695
696     virtual void emitCode(GrGLFullProgramBuilder* builder,
697                           const GrGeometryProcessor& geometryProcessor,
698                           const GrProcessorKey& key,
699                           const char* outputColor,
700                           const char* inputColor,
701                           const TransformedCoordsArray&,
702                           const TextureSamplerArray&) SK_OVERRIDE;
703
704     static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*);
705
706     virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
707
708 private:
709     GrGLProgramDataManager::UniformHandle fRectUniform;
710     GrGLProgramDataManager::UniformHandle fIntervalUniform;
711     SkRect                                fPrevRect;
712     SkScalar                              fPrevIntervalLength;
713     typedef GrGLGeometryProcessor INHERITED;
714 };
715
716 GLDashingLineEffect::GLDashingLineEffect(const GrBackendProcessorFactory& factory,
717                                          const GrProcessor&)
718     : INHERITED (factory) {
719     fPrevRect.fLeft = SK_ScalarNaN;
720     fPrevIntervalLength = SK_ScalarMax;
721 }
722
723 void GLDashingLineEffect::emitCode(GrGLFullProgramBuilder* builder,
724                                    const GrGeometryProcessor& geometryProcessor,
725                                    const GrProcessorKey& key,
726                                    const char* outputColor,
727                                    const char* inputColor,
728                                    const TransformedCoordsArray&,
729                                    const TextureSamplerArray& samplers) {
730     const DashingLineEffect& de = geometryProcessor.cast<DashingLineEffect>();
731     const char *rectName;
732     // The rect uniform's xyzw refer to (left + 0.5, top + 0.5, right - 0.5, bottom - 0.5),
733     // respectively.
734     fRectUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
735                                        kVec4f_GrSLType,
736                                        "rect",
737                                        &rectName);
738     const char *intervalName;
739     // The interval uniform's refers to the total length of the interval (on + off)
740     fIntervalUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
741                                        kFloat_GrSLType,
742                                        "interval",
743                                        &intervalName);
744
745     const char *vsCoordName, *fsCoordName;
746     builder->addVarying(kVec2f_GrSLType, "Coord", &vsCoordName, &fsCoordName);
747     GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder();
748     vsBuilder->codeAppendf("\t%s = %s;\n", vsCoordName, de.inCoord().c_str());
749
750     // transforms all points so that we can compare them to our test rect
751     GrGLProcessorFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder();
752     fsBuilder->codeAppendf("\t\tfloat xShifted = %s.x - floor(%s.x / %s) * %s;\n",
753                            fsCoordName, fsCoordName, intervalName, intervalName);
754     fsBuilder->codeAppendf("\t\tvec2 fragPosShifted = vec2(xShifted, %s.y);\n", fsCoordName);
755     if (GrProcessorEdgeTypeIsAA(de.getEdgeType())) {
756         // The amount of coverage removed in x and y by the edges is computed as a pair of negative
757         // numbers, xSub and ySub.
758         fsBuilder->codeAppend("\t\tfloat xSub, ySub;\n");
759         fsBuilder->codeAppendf("\t\txSub = min(fragPosShifted.x - %s.x, 0.0);\n", rectName);
760         fsBuilder->codeAppendf("\t\txSub += min(%s.z - fragPosShifted.x, 0.0);\n", rectName);
761         fsBuilder->codeAppendf("\t\tySub = min(fragPosShifted.y - %s.y, 0.0);\n", rectName);
762         fsBuilder->codeAppendf("\t\tySub += min(%s.w - fragPosShifted.y, 0.0);\n", rectName);
763         // Now compute coverage in x and y and multiply them to get the fraction of the pixel
764         // covered.
765         fsBuilder->codeAppendf("\t\tfloat alpha = (1.0 + max(xSub, -1.0)) * (1.0 + max(ySub, -1.0));\n");
766     } else {
767         // Assuming the bounding geometry is tight so no need to check y values
768         fsBuilder->codeAppendf("\t\tfloat alpha = 1.0;\n");
769         fsBuilder->codeAppendf("\t\talpha *= (fragPosShifted.x - %s.x) > -0.5 ? 1.0 : 0.0;\n", rectName);
770         fsBuilder->codeAppendf("\t\talpha *= (%s.z - fragPosShifted.x) >= -0.5 ? 1.0 : 0.0;\n", rectName);
771     }
772     fsBuilder->codeAppendf("\t\t%s = %s;\n", outputColor,
773                            (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str());
774 }
775
776 void GLDashingLineEffect::setData(const GrGLProgramDataManager& pdman,
777                                   const GrProcessor& processor) {
778     const DashingLineEffect& de = processor.cast<DashingLineEffect>();
779     const SkRect& rect = de.getRect();
780     SkScalar intervalLength = de.getIntervalLength();
781     if (rect != fPrevRect || intervalLength != fPrevIntervalLength) {
782         pdman.set4f(fRectUniform, rect.fLeft + 0.5f, rect.fTop + 0.5f,
783                     rect.fRight - 0.5f, rect.fBottom - 0.5f);
784         pdman.set1f(fIntervalUniform, intervalLength);
785         fPrevRect = rect;
786         fPrevIntervalLength = intervalLength;
787     }
788 }
789
790 void GLDashingLineEffect::GenKey(const GrProcessor& processor, const GrGLCaps&,
791                                  GrProcessorKeyBuilder* b) {
792     const DashingLineEffect& de = processor.cast<DashingLineEffect>();
793     b->add32(de.getEdgeType());
794 }
795
796 //////////////////////////////////////////////////////////////////////////////
797
798 GrGeometryProcessor* DashingLineEffect::Create(GrPrimitiveEdgeType edgeType,
799                                                const DashInfo& info,
800                                                SkScalar strokeWidth) {
801     if (info.fCount != 2) {
802         return NULL;
803     }
804
805     return SkNEW_ARGS(DashingLineEffect, (edgeType, info, strokeWidth));
806 }
807
808 DashingLineEffect::~DashingLineEffect() {}
809
810 void DashingLineEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
811     *validFlags = 0;
812 }
813
814 const GrBackendGeometryProcessorFactory& DashingLineEffect::getFactory() const {
815     return GrTBackendGeometryProcessorFactory<DashingLineEffect>::getInstance();
816 }
817
818 DashingLineEffect::DashingLineEffect(GrPrimitiveEdgeType edgeType, const DashInfo& info,
819                                      SkScalar strokeWidth)
820     : fEdgeType(edgeType)
821     , fInCoord(this->addVertexAttrib(GrShaderVar("inCoord",
822                                                  kVec2f_GrSLType,
823                                                  GrShaderVar::kAttribute_TypeModifier))) {
824     SkScalar onLen = info.fIntervals[0];
825     SkScalar offLen = info.fIntervals[1];
826     SkScalar halfOffLen = SkScalarHalf(offLen);
827     SkScalar halfStroke = SkScalarHalf(strokeWidth);
828     fIntervalLength = onLen + offLen;
829     fRect.set(halfOffLen, -halfStroke, halfOffLen + onLen, halfStroke);
830 }
831
832 bool DashingLineEffect::onIsEqual(const GrProcessor& other) const {
833     const DashingLineEffect& de = other.cast<DashingLineEffect>();
834     return (fEdgeType == de.fEdgeType &&
835             fRect == de.fRect &&
836             fIntervalLength == de.fIntervalLength);
837 }
838
839 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(DashingLineEffect);
840
841 GrGeometryProcessor* DashingLineEffect::TestCreate(SkRandom* random,
842                                                    GrContext*,
843                                                    const GrDrawTargetCaps& caps,
844                                                    GrTexture*[]) {
845     GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>(random->nextULessThan(
846             kGrProcessorEdgeTypeCnt));
847     SkScalar strokeWidth = random->nextRangeScalar(0, 100.f);
848     DashInfo info;
849     info.fCount = 2;
850     SkAutoTArray<SkScalar> intervals(info.fCount);
851     info.fIntervals = intervals.get();
852     info.fIntervals[0] = random->nextRangeScalar(0, 10.f);
853     info.fIntervals[1] = random->nextRangeScalar(0, 10.f);
854     info.fPhase = random->nextRangeScalar(0, info.fIntervals[0] + info.fIntervals[1]);
855
856     return DashingLineEffect::Create(edgeType, info, strokeWidth);
857 }
858
859 //////////////////////////////////////////////////////////////////////////////
860
861 GrGeometryProcessor* GrDashingEffect::Create(GrPrimitiveEdgeType edgeType,
862                                              const SkPathEffect::DashInfo& info,
863                                              SkScalar strokeWidth,
864                                              GrDashingEffect::DashCap cap) {
865     switch (cap) {
866         case GrDashingEffect::kRound_DashCap:
867             return DashingCircleEffect::Create(edgeType, info, SkScalarHalf(strokeWidth));
868         case GrDashingEffect::kNonRound_DashCap:
869             return DashingLineEffect::Create(edgeType, info, strokeWidth);
870         default:
871             SkFAIL("Unexpected dashed cap.");
872     }
873     return NULL;
874 }