Upstream version 5.34.104.0
[platform/framework/web/crosswalk.git] / src / third_party / skia / src / gpu / effects / GrConvexPolyEffect.cpp
1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "GrConvexPolyEffect.h"
9
10 #include "gl/GrGLEffect.h"
11 #include "gl/GrGLSL.h"
12 #include "gl/GrGLVertexEffect.h"
13 #include "GrTBackendEffectFactory.h"
14
15 #include "SkPath.h"
16
17 //////////////////////////////////////////////////////////////////////////////
18 class GLAARectEffect;
19
20 class AARectEffect : public GrEffect {
21 public:
22     typedef GLAARectEffect GLEffect;
23
24     const SkRect& getRect() const { return fRect; }
25
26     static const char* Name() { return "AARect"; }
27
28     static GrEffectRef* Create(const SkRect& rect) {
29         return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(AARectEffect, (rect))));
30     }
31
32     virtual void getConstantColorComponents(GrColor* color,
33                                             uint32_t* validFlags) const SK_OVERRIDE {
34         if (fRect.isEmpty()) {
35             // An empty rect will have no coverage anywhere.
36             *color = 0x00000000;
37             *validFlags = kRGBA_GrColorComponentFlags;
38         } else {
39             *validFlags = 0;
40         }
41     }
42
43     virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
44
45 private:
46     AARectEffect(const SkRect& rect) : fRect(rect) {
47         this->setWillReadFragmentPosition();
48     }
49
50     virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE {
51         const AARectEffect& aare = CastEffect<AARectEffect>(other);
52         return fRect == aare.fRect;
53     }
54
55     SkRect fRect;
56     typedef GrEffect INHERITED;
57
58     GR_DECLARE_EFFECT_TEST;
59
60 };
61
62 GR_DEFINE_EFFECT_TEST(AARectEffect);
63
64 GrEffectRef* AARectEffect::TestCreate(SkRandom* random,
65                                       GrContext*,
66                                       const GrDrawTargetCaps& caps,
67                                       GrTexture*[]) {
68     SkRect rect = SkRect::MakeLTRB(random->nextSScalar1(),
69                                    random->nextSScalar1(),
70                                    random->nextSScalar1(),
71                                    random->nextSScalar1());
72     return AARectEffect::Create(rect);
73 }
74
75 //////////////////////////////////////////////////////////////////////////////
76
77 class GLAARectEffect : public GrGLEffect {
78 public:
79     GLAARectEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
80
81     virtual void emitCode(GrGLShaderBuilder* builder,
82                           const GrDrawEffect& drawEffect,
83                           EffectKey key,
84                           const char* outputColor,
85                           const char* inputColor,
86                           const TransformedCoordsArray&,
87                           const TextureSamplerArray&) SK_OVERRIDE;
88
89     static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) { return 0; }
90
91     virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
92
93 private:
94     GrGLUniformManager::UniformHandle   fRectUniform;
95     SkRect                              fPrevRect;
96     typedef GrGLEffect INHERITED;
97 };
98
99 GLAARectEffect::GLAARectEffect(const GrBackendEffectFactory& factory,
100                                const GrDrawEffect& drawEffect)
101     : INHERITED (factory) {
102     fPrevRect.fLeft = SK_ScalarNaN;
103 }
104
105 void GLAARectEffect::emitCode(GrGLShaderBuilder* builder,
106                               const GrDrawEffect& drawEffect,
107                               EffectKey key,
108                               const char* outputColor,
109                               const char* inputColor,
110                               const TransformedCoordsArray&,
111                               const TextureSamplerArray& samplers) {
112     const char *rectName;
113     fRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
114                                        kVec4f_GrSLType,
115                                        "rect",
116                                        &rectName);
117     const char* fragmentPos = builder->fragmentPosition();
118     // The rect uniform's xyzw refer to (left + 0.5, top + 0.5, right - 0.5, bottom - 0.5),
119     // respectively. The amount of coverage removed in x and y by the edges is computed as a pair of
120     // negative numbers, xSub and ySub.
121     builder->fsCodeAppend("\t\tfloat xSub, ySub;\n");
122     builder->fsCodeAppendf("\t\txSub = min(%s.x - %s.x, 0.0);\n", fragmentPos, rectName);
123     builder->fsCodeAppendf("\t\txSub += min(%s.z - %s.x, 0.0);\n", rectName, fragmentPos);
124     builder->fsCodeAppendf("\t\tySub = min(%s.y - %s.y, 0.0);\n", fragmentPos, rectName);
125     builder->fsCodeAppendf("\t\tySub += min(%s.w - %s.y, 0.0);\n", rectName, fragmentPos);
126     // Now compute coverage in x and y and multiply them to get the fraction of the pixel covered.
127     builder->fsCodeAppendf("\t\tfloat alpha = (1.0 + max(xSub, -1.0)) * (1.0 + max(ySub, -1.0));\n");
128
129     builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor,
130                            (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str());
131 }
132
133 void GLAARectEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
134     const AARectEffect& aare = drawEffect.castEffect<AARectEffect>();
135     const SkRect& rect = aare.getRect();
136     if (rect != fPrevRect) {
137         uman.set4f(fRectUniform, rect.fLeft + 0.5f, rect.fTop + 0.5f,
138                    rect.fRight - 0.5f, rect.fBottom - 0.5f);
139         fPrevRect = rect;
140     }
141 }
142
143 const GrBackendEffectFactory& AARectEffect::getFactory() const {
144     return GrTBackendEffectFactory<AARectEffect>::getInstance();
145 }
146
147 //////////////////////////////////////////////////////////////////////////////
148
149 class GrGLConvexPolyEffect : public GrGLEffect {
150 public:
151     GrGLConvexPolyEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
152
153     virtual void emitCode(GrGLShaderBuilder* builder,
154                           const GrDrawEffect& drawEffect,
155                           EffectKey key,
156                           const char* outputColor,
157                           const char* inputColor,
158                           const TransformedCoordsArray&,
159                           const TextureSamplerArray&) SK_OVERRIDE;
160
161     static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
162
163     virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
164
165 private:
166     GrGLUniformManager::UniformHandle   fEdgeUniform;
167     SkScalar                            fPrevEdges[3 * GrConvexPolyEffect::kMaxEdges];
168     typedef GrGLEffect INHERITED;
169 };
170
171 GrGLConvexPolyEffect::GrGLConvexPolyEffect(const GrBackendEffectFactory& factory,
172                                            const GrDrawEffect& drawEffect)
173     : INHERITED (factory) {
174     fPrevEdges[0] = SK_ScalarNaN;
175 }
176
177 void GrGLConvexPolyEffect::emitCode(GrGLShaderBuilder* builder,
178                                     const GrDrawEffect& drawEffect,
179                                     EffectKey key,
180                                     const char* outputColor,
181                                     const char* inputColor,
182                                     const TransformedCoordsArray&,
183                                     const TextureSamplerArray& samplers) {
184     const GrConvexPolyEffect& cpe = drawEffect.castEffect<GrConvexPolyEffect>();
185
186     const char *edgeArrayName;
187     fEdgeUniform = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility,
188                                             kVec3f_GrSLType,
189                                             "edges",
190                                             cpe.getEdgeCount(),
191                                             &edgeArrayName);
192     builder->fsCodeAppend("\t\tfloat alpha = 1.0;\n");
193     builder->fsCodeAppend("\t\tfloat edge;\n");
194     const char* fragmentPos = builder->fragmentPosition();
195     for (int i = 0; i < cpe.getEdgeCount(); ++i) {
196         builder->fsCodeAppendf("\t\tedge = dot(%s[%d], vec3(%s.x, %s.y, 1));\n",
197                                edgeArrayName, i, fragmentPos, fragmentPos);
198         switch (cpe.getEdgeType()) {
199             case GrConvexPolyEffect::kFillAA_EdgeType:
200                 builder->fsCodeAppend("\t\tedge = clamp(edge, 0.0, 1.0);\n");
201                 builder->fsCodeAppend("\t\talpha *= edge;\n");
202                 break;
203             case GrConvexPolyEffect::kFillNoAA_EdgeType:
204                 builder->fsCodeAppend("\t\tedge = edge >= 0.5 ? 1.0 : 0.0;\n");
205                 builder->fsCodeAppend("\t\talpha *= edge;\n");
206                 break;
207         }
208     }
209
210     // Woe is me. See skbug.com/2149.
211     if (kTegra2_GrGLRenderer == builder->ctxInfo().renderer()) {
212         builder->fsCodeAppend("\t\tif (-1.0 == alpha) {\n\t\t\tdiscard;\n\t\t}\n");
213     }
214     builder->fsCodeAppendf("\t%s = %s;\n", outputColor,
215                            (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str());
216 }
217
218 void GrGLConvexPolyEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
219     const GrConvexPolyEffect& cpe = drawEffect.castEffect<GrConvexPolyEffect>();
220     size_t byteSize = 3 * cpe.getEdgeCount() * sizeof(SkScalar);
221     if (0 != memcmp(fPrevEdges, cpe.getEdges(), byteSize)) {
222         uman.set3fv(fEdgeUniform, cpe.getEdgeCount(), cpe.getEdges());
223         memcpy(fPrevEdges, cpe.getEdges(), byteSize);
224     }
225 }
226
227 GrGLEffect::EffectKey GrGLConvexPolyEffect::GenKey(const GrDrawEffect& drawEffect,
228                                                    const GrGLCaps&) {
229     const GrConvexPolyEffect& cpe = drawEffect.castEffect<GrConvexPolyEffect>();
230     GR_STATIC_ASSERT(GrConvexPolyEffect::kEdgeTypeCnt <= 4);
231     return (cpe.getEdgeCount() << 2) | cpe.getEdgeType();
232 }
233
234 //////////////////////////////////////////////////////////////////////////////
235
236 GrEffectRef* GrConvexPolyEffect::Create(EdgeType type, const SkPath& path, const SkVector* offset) {
237     if (path.getSegmentMasks() != SkPath::kLine_SegmentMask ||
238         !path.isConvex() ||
239         path.isInverseFillType()) {
240         return NULL;
241     }
242
243     if (path.countPoints() > kMaxEdges) {
244         return NULL;
245     }
246
247     SkPoint pts[kMaxEdges];
248     SkScalar edges[3 * kMaxEdges];
249
250     SkPath::Direction dir;
251     SkAssertResult(path.cheapComputeDirection(&dir));
252
253     SkVector t;
254     if (NULL == offset) {
255         t.set(0, 0);
256     } else {
257         t = *offset;
258     }
259
260     int count = path.getPoints(pts, kMaxEdges);
261     int n = 0;
262     for (int lastPt = count - 1, i = 0; i < count; lastPt = i++) {
263         if (pts[lastPt] != pts[i]) {
264             SkVector v = pts[i] - pts[lastPt];
265             v.normalize();
266             if (SkPath::kCCW_Direction == dir) {
267                 edges[3 * n] = v.fY;
268                 edges[3 * n + 1] = -v.fX;
269             } else {
270                 edges[3 * n] = -v.fY;
271                 edges[3 * n + 1] = v.fX;
272             }
273             SkPoint p = pts[i] + t;
274             edges[3 * n + 2] = -(edges[3 * n] * p.fX + edges[3 * n + 1] * p.fY);
275             ++n;
276         }
277     }
278     return Create(type, n, edges);
279 }
280
281 GrEffectRef* GrConvexPolyEffect::CreateForAAFillRect(const SkRect& rect) {
282     return AARectEffect::Create(rect);
283 }
284
285 GrConvexPolyEffect::~GrConvexPolyEffect() {}
286
287 void GrConvexPolyEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
288     *validFlags = 0;
289 }
290
291 const GrBackendEffectFactory& GrConvexPolyEffect::getFactory() const {
292     return GrTBackendEffectFactory<GrConvexPolyEffect>::getInstance();
293 }
294
295 GrConvexPolyEffect::GrConvexPolyEffect(EdgeType edgeType, int n, const SkScalar edges[])
296     : fEdgeType(edgeType)
297     , fEdgeCount(n) {
298     // Factory function should have already ensured this.
299     SkASSERT(n <= kMaxEdges);
300     memcpy(fEdges, edges, 3 * n * sizeof(SkScalar));
301     // Outset the edges by 0.5 so that a pixel with center on an edge is 50% covered in the AA case
302     // and 100% covered in the non-AA case.
303     for (int i = 0; i < n; ++i) {
304         fEdges[3 * i + 2] += SK_ScalarHalf;
305     }
306     this->setWillReadFragmentPosition();
307 }
308
309 bool GrConvexPolyEffect::onIsEqual(const GrEffect& other) const {
310     const GrConvexPolyEffect& cpe = CastEffect<GrConvexPolyEffect>(other);
311     // ignore the fact that 0 == -0 and just use memcmp.
312     return (cpe.fEdgeType == fEdgeType && cpe.fEdgeCount == fEdgeCount &&
313             0 == memcmp(cpe.fEdges, fEdges, 3 * fEdgeCount * sizeof(SkScalar)));
314 }
315
316 //////////////////////////////////////////////////////////////////////////////
317
318 GR_DEFINE_EFFECT_TEST(GrConvexPolyEffect);
319
320 GrEffectRef* GrConvexPolyEffect::TestCreate(SkRandom* random,
321                                             GrContext*,
322                                             const GrDrawTargetCaps& caps,
323                                             GrTexture*[]) {
324     EdgeType edgeType = static_cast<EdgeType>(random->nextULessThan(kEdgeTypeCnt));
325     int count = random->nextULessThan(kMaxEdges) + 1;
326     SkScalar edges[kMaxEdges * 3];
327     for (int i = 0; i < 3 * count; ++i) {
328         edges[i] = random->nextSScalar1();
329     }
330
331     return GrConvexPolyEffect::Create(edgeType, count, edges);
332 }