Upstream version 10.39.225.0
[platform/framework/web/crosswalk.git] / src / third_party / skia / src / gpu / GrStencilAndCoverTextContext.cpp
1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "GrStencilAndCoverTextContext.h"
9 #include "GrDrawTarget.h"
10 #include "GrGpu.h"
11 #include "GrPath.h"
12 #include "GrPathRange.h"
13 #include "SkAutoKern.h"
14 #include "SkDraw.h"
15 #include "SkDrawProcs.h"
16 #include "SkGlyphCache.h"
17 #include "SkGpuDevice.h"
18 #include "SkPath.h"
19 #include "SkTextMapStateProc.h"
20 #include "SkTextFormatParams.h"
21
22 GrStencilAndCoverTextContext::GrStencilAndCoverTextContext(
23     GrContext* context, const SkDeviceProperties& properties)
24     : GrTextContext(context, properties)
25     , fPendingGlyphCount(0) {
26 }
27
28 GrStencilAndCoverTextContext::~GrStencilAndCoverTextContext() {
29 }
30
31 void GrStencilAndCoverTextContext::drawText(const GrPaint& paint,
32                                             const SkPaint& skPaint,
33                                             const char text[],
34                                             size_t byteLength,
35                                             SkScalar x, SkScalar y) {
36     SkASSERT(byteLength == 0 || text != NULL);
37
38     if (text == NULL || byteLength == 0 /*|| fRC->isEmpty()*/) {
39         return;
40     }
41
42     // This is the slow path, mainly used by Skia unit tests.  The other
43     // backends (8888, gpu, ...) use device-space dependent glyph caches. In
44     // order to match the glyph positions that the other code paths produce, we
45     // must also use device-space dependent glyph cache. This has the
46     // side-effect that the glyph shape outline will be in device-space,
47     // too. This in turn has the side-effect that NVPR can not stroke the paths,
48     // as the stroke in NVPR is defined in object-space.
49     // NOTE: here we have following coincidence that works at the moment:
50     // - When using the device-space glyphs, the transforms we pass to NVPR
51     // instanced drawing are the global transforms, and the view transform is
52     // identity. NVPR can not use non-affine transforms in the instanced
53     // drawing. This is taken care of by SkDraw::ShouldDrawTextAsPaths since it
54     // will turn off the use of device-space glyphs when perspective transforms
55     // are in use.
56
57     this->init(paint, skPaint, byteLength, kMaxAccuracy_RenderMode);
58
59     // Transform our starting point.
60     if (fNeedsDeviceSpaceGlyphs) {
61         SkPoint loc;
62         fContextInitialMatrix.mapXY(x, y, &loc);
63         x = loc.fX;
64         y = loc.fY;
65     }
66
67     SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc();
68
69     fTransformType = GrPathRendering::kTranslate_PathTransformType;
70
71     const char* stop = text + byteLength;
72
73     // Measure first if needed.
74     if (fSkPaint.getTextAlign() != SkPaint::kLeft_Align) {
75         SkFixed    stopX = 0;
76         SkFixed    stopY = 0;
77
78         const char* textPtr = text;
79         while (textPtr < stop) {
80             // We don't need x, y here, since all subpixel variants will have the
81             // same advance.
82             const SkGlyph& glyph = glyphCacheProc(fGlyphCache, &textPtr, 0, 0);
83
84             stopX += glyph.fAdvanceX;
85             stopY += glyph.fAdvanceY;
86         }
87         SkASSERT(textPtr == stop);
88
89         SkScalar alignX = SkFixedToScalar(stopX) * fTextRatio;
90         SkScalar alignY = SkFixedToScalar(stopY) * fTextRatio;
91
92         if (fSkPaint.getTextAlign() == SkPaint::kCenter_Align) {
93             alignX = SkScalarHalf(alignX);
94             alignY = SkScalarHalf(alignY);
95         }
96
97         x -= alignX;
98         y -= alignY;
99     }
100
101     SkAutoKern autokern;
102
103     SkFixed fixedSizeRatio = SkScalarToFixed(fTextRatio);
104
105     SkFixed fx = SkScalarToFixed(x);
106     SkFixed fy = SkScalarToFixed(y);
107     while (text < stop) {
108         const SkGlyph& glyph = glyphCacheProc(fGlyphCache, &text, 0, 0);
109         fx += SkFixedMul_portable(autokern.adjust(glyph), fixedSizeRatio);
110         if (glyph.fWidth) {
111             this->appendGlyph(glyph.getGlyphID(), SkFixedToScalar(fx), SkFixedToScalar(fy));
112         }
113
114         fx += SkFixedMul_portable(glyph.fAdvanceX, fixedSizeRatio);
115         fy += SkFixedMul_portable(glyph.fAdvanceY, fixedSizeRatio);
116     }
117
118     this->finish();
119 }
120
121 void GrStencilAndCoverTextContext::drawPosText(const GrPaint& paint,
122                                                const SkPaint& skPaint,
123                                                const char text[],
124                                                size_t byteLength,
125                                                const SkScalar pos[],
126                                                SkScalar constY,
127                                                int scalarsPerPosition) {
128     SkASSERT(byteLength == 0 || text != NULL);
129     SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition);
130
131     // nothing to draw
132     if (text == NULL || byteLength == 0/* || fRC->isEmpty()*/) {
133         return;
134     }
135
136     // This is the fast path.  Here we do not bake in the device-transform to
137     // the glyph outline or the advances. This is because we do not need to
138     // position the glyphs at all, since the caller has done the positioning.
139     // The positioning is based on SkPaint::measureText of individual
140     // glyphs. That already uses glyph cache without device transforms. Device
141     // transform is not part of SkPaint::measureText API, and thus we use the
142     // same glyphs as what were measured.
143
144     const float textTranslateY = (1 == scalarsPerPosition ? constY : 0);
145     this->init(paint, skPaint, byteLength, kMaxPerformance_RenderMode, textTranslateY);
146
147     SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc();
148
149     const char* stop = text + byteLength;
150
151     if (SkPaint::kLeft_Align == fSkPaint.getTextAlign()) {
152         if (1 == scalarsPerPosition) {
153             fTransformType = GrPathRendering::kTranslateX_PathTransformType;
154             while (text < stop) {
155                 const SkGlyph& glyph = glyphCacheProc(fGlyphCache, &text, 0, 0);
156                 if (glyph.fWidth) {
157                     this->appendGlyph(glyph.getGlyphID(), *pos);
158                 }
159                 pos++;
160             }
161         } else {
162             SkASSERT(2 == scalarsPerPosition);
163             fTransformType = GrPathRendering::kTranslate_PathTransformType;
164             while (text < stop) {
165                 const SkGlyph& glyph = glyphCacheProc(fGlyphCache, &text, 0, 0);
166                 if (glyph.fWidth) {
167                     this->appendGlyph(glyph.getGlyphID(), pos[0], pos[1]);
168                 }
169                 pos += 2;
170             }
171         }
172     } else {
173         fTransformType = GrPathRendering::kTranslate_PathTransformType;
174         SkTextMapStateProc tmsProc(SkMatrix::I(), 0, scalarsPerPosition);
175         SkTextAlignProcScalar alignProc(fSkPaint.getTextAlign());
176         while (text < stop) {
177             const SkGlyph& glyph = glyphCacheProc(fGlyphCache, &text, 0, 0);
178             if (glyph.fWidth) {
179                 SkPoint tmsLoc;
180                 tmsProc(pos, &tmsLoc);
181                 SkPoint loc;
182                 alignProc(tmsLoc, glyph, &loc);
183
184                 this->appendGlyph(glyph.getGlyphID(), loc.x(), loc.y());
185             }
186             pos += scalarsPerPosition;
187         }
188     }
189
190     this->finish();
191 }
192
193 bool GrStencilAndCoverTextContext::canDraw(const SkPaint& paint) {
194     if (paint.getRasterizer()) {
195         return false;
196     }
197     if (paint.getMaskFilter()) {
198         return false;
199     }
200     if (paint.getPathEffect()) {
201         return false;
202     }
203
204     // No hairlines unless we can map the 1 px width to the object space.
205     if (paint.getStyle() == SkPaint::kStroke_Style
206         && paint.getStrokeWidth() == 0
207         && fContext->getMatrix().hasPerspective()) {
208         return false;
209     }
210
211     // No color bitmap fonts.
212     SkScalerContext::Rec    rec;
213     SkScalerContext::MakeRec(paint, &fDeviceProperties, NULL, &rec);
214     return rec.getFormat() != SkMask::kARGB32_Format;
215 }
216
217 static GrPathRange* get_gr_glyphs(GrContext* ctx,
218                                   const SkTypeface* typeface,
219                                   const SkDescriptor* desc,
220                                   const SkStrokeRec& stroke) {
221     static const GrCacheID::Domain gGlyphsDomain = GrCacheID::GenerateDomain();
222
223     GrCacheID::Key key;
224     uint64_t* keyData = key.fData64;
225     keyData[0] = desc ? desc->getChecksum() : 0;
226     keyData[0] = (keyData[0] << 32) | (typeface ? typeface->uniqueID() : 0);
227     keyData[1] = GrPath::ComputeStrokeKey(stroke);
228     GrResourceKey resourceKey = GrResourceKey(GrCacheID(gGlyphsDomain, key),
229                                               GrPathRange::resourceType(), 0);
230
231     SkAutoTUnref<GrPathRange> glyphs(
232         static_cast<GrPathRange*>(ctx->findAndRefCachedResource(resourceKey)));
233     if (NULL == glyphs || (NULL != desc && !glyphs->isEqualTo(*desc))) {
234         glyphs.reset(ctx->getGpu()->pathRendering()->createGlyphs(typeface, desc, stroke));
235         ctx->addResourceToCache(resourceKey, glyphs);
236     }
237
238     return glyphs.detach();
239 }
240
241 void GrStencilAndCoverTextContext::init(const GrPaint& paint,
242                                         const SkPaint& skPaint,
243                                         size_t textByteLength,
244                                         RenderMode renderMode,
245                                         SkScalar textTranslateY) {
246     GrTextContext::init(paint, skPaint);
247
248     fContextInitialMatrix = fContext->getMatrix();
249
250     const bool otherBackendsWillDrawAsPaths =
251         SkDraw::ShouldDrawTextAsPaths(skPaint, fContextInitialMatrix);
252
253     fNeedsDeviceSpaceGlyphs = !otherBackendsWillDrawAsPaths &&
254                               kMaxAccuracy_RenderMode == renderMode &&
255                               SkToBool(fContextInitialMatrix.getType() &
256                                        (SkMatrix::kScale_Mask | SkMatrix::kAffine_Mask));
257
258     if (fNeedsDeviceSpaceGlyphs) {
259         // SkDraw::ShouldDrawTextAsPaths takes care of perspective transforms.
260         SkASSERT(!fContextInitialMatrix.hasPerspective());
261         SkASSERT(0 == textTranslateY); // TODO: Handle textTranslateY in device-space usecase.
262
263         fTextRatio = fTextInverseRatio = 1.0f;
264
265         // Glyphs loaded by GPU path rendering have an inverted y-direction.
266         SkMatrix m;
267         m.setScale(1, -1);
268         fContext->setMatrix(m);
269
270         // Post-flip the initial matrix so we're left with just the flip after
271         // the paint preConcats the inverse.
272         m = fContextInitialMatrix;
273         m.postScale(1, -1);
274         fPaint.localCoordChangeInverse(m);
275
276         // The whole shape (including stroke) will be baked into the glyph outlines. Make
277         // NVPR just fill the baked shapes.
278         fGlyphCache = fSkPaint.detachCache(&fDeviceProperties, &fContextInitialMatrix, false);
279         fGlyphs = get_gr_glyphs(fContext, fGlyphCache->getScalerContext()->getTypeface(),
280                                 &fGlyphCache->getDescriptor(),
281                                 SkStrokeRec(SkStrokeRec::kFill_InitStyle));
282     } else {
283         // Don't bake strokes into the glyph outlines. We will stroke the glyphs
284         // using the GPU instead. This is the fast path.
285         SkStrokeRec gpuStroke = SkStrokeRec(fSkPaint);
286         fSkPaint.setStyle(SkPaint::kFill_Style);
287
288         if (gpuStroke.isHairlineStyle()) {
289             // Approximate hairline stroke.
290             SkScalar strokeWidth = SK_Scalar1 /
291                 (SkVector::Make(fContextInitialMatrix.getScaleX(),
292                                 fContextInitialMatrix.getSkewY()).length());
293             gpuStroke.setStrokeStyle(strokeWidth, false /*strokeAndFill*/);
294
295         } else if (fSkPaint.isFakeBoldText() &&
296 #ifdef SK_USE_FREETYPE_EMBOLDEN
297                    kMaxPerformance_RenderMode == renderMode &&
298 #endif
299                    SkStrokeRec::kStroke_Style != gpuStroke.getStyle()) {
300
301             // Instead of baking fake bold into the glyph outlines, do it with the GPU stroke.
302             SkScalar fakeBoldScale = SkScalarInterpFunc(fSkPaint.getTextSize(),
303                                                         kStdFakeBoldInterpKeys,
304                                                         kStdFakeBoldInterpValues,
305                                                         kStdFakeBoldInterpLength);
306             SkScalar extra = SkScalarMul(fSkPaint.getTextSize(), fakeBoldScale);
307             gpuStroke.setStrokeStyle(gpuStroke.needToApply() ? gpuStroke.getWidth() + extra : extra,
308                                      true /*strokeAndFill*/);
309
310             fSkPaint.setFakeBoldText(false);
311         }
312
313         bool canUseRawPaths;
314
315         if (otherBackendsWillDrawAsPaths || kMaxPerformance_RenderMode == renderMode) {
316             // We can draw the glyphs from canonically sized paths.
317             fTextRatio = fSkPaint.getTextSize() / SkPaint::kCanonicalTextSizeForPaths;
318             fTextInverseRatio = SkPaint::kCanonicalTextSizeForPaths / fSkPaint.getTextSize();
319
320             // Compensate for the glyphs being scaled by fTextRatio.
321             if (!gpuStroke.isFillStyle()) {
322                 gpuStroke.setStrokeStyle(gpuStroke.getWidth() / fTextRatio,
323                                          SkStrokeRec::kStrokeAndFill_Style == gpuStroke.getStyle());
324             }
325
326             fSkPaint.setLinearText(true);
327             fSkPaint.setLCDRenderText(false);
328             fSkPaint.setAutohinted(false);
329             fSkPaint.setHinting(SkPaint::kNo_Hinting);
330             fSkPaint.setSubpixelText(true);
331             fSkPaint.setTextSize(SkIntToScalar(SkPaint::kCanonicalTextSizeForPaths));
332
333             canUseRawPaths = SK_Scalar1 == fSkPaint.getTextScaleX() &&
334                              0 == fSkPaint.getTextSkewX() &&
335                              !fSkPaint.isFakeBoldText() &&
336                              !fSkPaint.isVerticalText();
337         } else {
338             fTextRatio = fTextInverseRatio = 1.0f;
339             canUseRawPaths = false;
340         }
341
342         SkMatrix textMatrix;
343         textMatrix.setTranslate(0, textTranslateY);
344         // Glyphs loaded by GPU path rendering have an inverted y-direction.
345         textMatrix.preScale(fTextRatio, -fTextRatio);
346         fPaint.localCoordChange(textMatrix);
347         fContext->concatMatrix(textMatrix);
348
349         fGlyphCache = fSkPaint.detachCache(&fDeviceProperties, NULL, false);
350         fGlyphs = canUseRawPaths ?
351                       get_gr_glyphs(fContext, fSkPaint.getTypeface(), NULL, gpuStroke) :
352                       get_gr_glyphs(fContext, fGlyphCache->getScalerContext()->getTypeface(),
353                                     &fGlyphCache->getDescriptor(), gpuStroke);
354     }
355
356     fStateRestore.set(fDrawTarget->drawState());
357
358     fDrawTarget->drawState()->setFromPaint(fPaint, fContext->getMatrix(),
359                                            fContext->getRenderTarget());
360
361     GR_STATIC_CONST_SAME_STENCIL(kStencilPass,
362                                  kZero_StencilOp,
363                                  kZero_StencilOp,
364                                  kNotEqual_StencilFunc,
365                                  0xffff,
366                                  0x0000,
367                                  0xffff);
368
369     *fDrawTarget->drawState()->stencil() = kStencilPass;
370
371     SkASSERT(0 == fPendingGlyphCount);
372 }
373
374 inline void GrStencilAndCoverTextContext::appendGlyph(uint16_t glyphID, float x) {
375     SkASSERT(GrPathRendering::kTranslateX_PathTransformType == fTransformType);
376
377     if (fPendingGlyphCount >= kGlyphBufferSize) {
378         this->flush();
379     }
380
381     fIndexBuffer[fPendingGlyphCount] = glyphID;
382     fTransformBuffer[fPendingGlyphCount] = fTextInverseRatio * x;
383
384     ++fPendingGlyphCount;
385 }
386
387 inline void GrStencilAndCoverTextContext::appendGlyph(uint16_t glyphID, float x, float y) {
388     SkASSERT(GrPathRendering::kTranslate_PathTransformType == fTransformType);
389
390     if (fPendingGlyphCount >= kGlyphBufferSize) {
391         this->flush();
392     }
393
394     fIndexBuffer[fPendingGlyphCount] = glyphID;
395     fTransformBuffer[2 * fPendingGlyphCount] = fTextInverseRatio * x;
396     fTransformBuffer[2 * fPendingGlyphCount + 1] = -fTextInverseRatio * y;
397
398     ++fPendingGlyphCount;
399 }
400
401 void GrStencilAndCoverTextContext::flush() {
402     if (0 == fPendingGlyphCount) {
403         return;
404     }
405
406     fDrawTarget->drawPaths(fGlyphs, fIndexBuffer, fPendingGlyphCount,
407                            fTransformBuffer, fTransformType, SkPath::kWinding_FillType);
408
409     fPendingGlyphCount = 0;
410 }
411
412 void GrStencilAndCoverTextContext::finish() {
413     this->flush();
414
415     fGlyphs->unref();
416     fGlyphs = NULL;
417
418     SkGlyphCache::AttachCache(fGlyphCache);
419     fGlyphCache = NULL;
420
421     fDrawTarget->drawState()->stencil()->setDisabled();
422     fStateRestore.set(NULL);
423     fContext->setMatrix(fContextInitialMatrix);
424     GrTextContext::finish();
425 }
426