Upstream version 7.36.149.0
[platform/framework/web/crosswalk.git] / src / third_party / skia / src / gpu / GrDrawTarget.cpp
1
2 /*
3  * Copyright 2010 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8
9
10
11 #include "GrDrawTarget.h"
12 #include "GrContext.h"
13 #include "GrDrawTargetCaps.h"
14 #include "GrPath.h"
15 #include "GrRenderTarget.h"
16 #include "GrTexture.h"
17 #include "GrVertexBuffer.h"
18
19 #include "SkStrokeRec.h"
20
21 ////////////////////////////////////////////////////////////////////////////////
22
23 GrDrawTarget::DrawInfo& GrDrawTarget::DrawInfo::operator =(const DrawInfo& di) {
24     fPrimitiveType  = di.fPrimitiveType;
25     fStartVertex    = di.fStartVertex;
26     fStartIndex     = di.fStartIndex;
27     fVertexCount    = di.fVertexCount;
28     fIndexCount     = di.fIndexCount;
29
30     fInstanceCount          = di.fInstanceCount;
31     fVerticesPerInstance    = di.fVerticesPerInstance;
32     fIndicesPerInstance     = di.fIndicesPerInstance;
33
34     if (NULL != di.fDevBounds) {
35         SkASSERT(di.fDevBounds == &di.fDevBoundsStorage);
36         fDevBoundsStorage = di.fDevBoundsStorage;
37         fDevBounds = &fDevBoundsStorage;
38     } else {
39         fDevBounds = NULL;
40     }
41
42     fDstCopy = di.fDstCopy;
43
44     return *this;
45 }
46
47 #ifdef SK_DEBUG
48 bool GrDrawTarget::DrawInfo::isInstanced() const {
49     if (fInstanceCount > 0) {
50         SkASSERT(0 == fIndexCount % fIndicesPerInstance);
51         SkASSERT(0 == fVertexCount % fVerticesPerInstance);
52         SkASSERT(fIndexCount / fIndicesPerInstance == fInstanceCount);
53         SkASSERT(fVertexCount / fVerticesPerInstance == fInstanceCount);
54         // there is no way to specify a non-zero start index to drawIndexedInstances().
55         SkASSERT(0 == fStartIndex);
56         return true;
57     } else {
58         SkASSERT(!fVerticesPerInstance);
59         SkASSERT(!fIndicesPerInstance);
60         return false;
61     }
62 }
63 #endif
64
65 void GrDrawTarget::DrawInfo::adjustInstanceCount(int instanceOffset) {
66     SkASSERT(this->isInstanced());
67     SkASSERT(instanceOffset + fInstanceCount >= 0);
68     fInstanceCount += instanceOffset;
69     fVertexCount = fVerticesPerInstance * fInstanceCount;
70     fIndexCount = fIndicesPerInstance * fInstanceCount;
71 }
72
73 void GrDrawTarget::DrawInfo::adjustStartVertex(int vertexOffset) {
74     fStartVertex += vertexOffset;
75     SkASSERT(fStartVertex >= 0);
76 }
77
78 void GrDrawTarget::DrawInfo::adjustStartIndex(int indexOffset) {
79     SkASSERT(this->isIndexed());
80     fStartIndex += indexOffset;
81     SkASSERT(fStartIndex >= 0);
82 }
83
84 ////////////////////////////////////////////////////////////////////////////////
85
86 #define DEBUG_INVAL_BUFFER 0xdeadcafe
87 #define DEBUG_INVAL_START_IDX -1
88
89 GrDrawTarget::GrDrawTarget(GrContext* context)
90     : fClip(NULL)
91     , fContext(context)
92     , fGpuTraceMarkerCount(0) {
93     SkASSERT(NULL != context);
94
95     fDrawState = &fDefaultDrawState;
96     // We assume that fDrawState always owns a ref to the object it points at.
97     fDefaultDrawState.ref();
98     GeometrySrcState& geoSrc = fGeoSrcStateStack.push_back();
99 #ifdef SK_DEBUG
100     geoSrc.fVertexCount = DEBUG_INVAL_START_IDX;
101     geoSrc.fVertexBuffer = (GrVertexBuffer*)DEBUG_INVAL_BUFFER;
102     geoSrc.fIndexCount = DEBUG_INVAL_START_IDX;
103     geoSrc.fIndexBuffer = (GrIndexBuffer*)DEBUG_INVAL_BUFFER;
104 #endif
105     geoSrc.fVertexSrc = kNone_GeometrySrcType;
106     geoSrc.fIndexSrc  = kNone_GeometrySrcType;
107 }
108
109 GrDrawTarget::~GrDrawTarget() {
110     SkASSERT(1 == fGeoSrcStateStack.count());
111     SkDEBUGCODE(GeometrySrcState& geoSrc = fGeoSrcStateStack.back());
112     SkASSERT(kNone_GeometrySrcType == geoSrc.fIndexSrc);
113     SkASSERT(kNone_GeometrySrcType == geoSrc.fVertexSrc);
114     fDrawState->unref();
115 }
116
117 void GrDrawTarget::releaseGeometry() {
118     int popCnt = fGeoSrcStateStack.count() - 1;
119     while (popCnt) {
120         this->popGeometrySource();
121         --popCnt;
122     }
123     this->resetVertexSource();
124     this->resetIndexSource();
125 }
126
127 void GrDrawTarget::setClip(const GrClipData* clip) {
128     clipWillBeSet(clip);
129     fClip = clip;
130 }
131
132 const GrClipData* GrDrawTarget::getClip() const {
133     return fClip;
134 }
135
136 void GrDrawTarget::setDrawState(GrDrawState*  drawState) {
137     SkASSERT(NULL != fDrawState);
138     if (NULL == drawState) {
139         drawState = &fDefaultDrawState;
140     }
141     if (fDrawState != drawState) {
142         fDrawState->unref();
143         drawState->ref();
144         fDrawState = drawState;
145     }
146 }
147
148 bool GrDrawTarget::reserveVertexSpace(size_t vertexSize,
149                                       int vertexCount,
150                                       void** vertices) {
151     GeometrySrcState& geoSrc = fGeoSrcStateStack.back();
152     bool acquired = false;
153     if (vertexCount > 0) {
154         SkASSERT(NULL != vertices);
155         this->releasePreviousVertexSource();
156         geoSrc.fVertexSrc = kNone_GeometrySrcType;
157
158         acquired = this->onReserveVertexSpace(vertexSize,
159                                               vertexCount,
160                                               vertices);
161     }
162     if (acquired) {
163         geoSrc.fVertexSrc = kReserved_GeometrySrcType;
164         geoSrc.fVertexCount = vertexCount;
165         geoSrc.fVertexSize = vertexSize;
166     } else if (NULL != vertices) {
167         *vertices = NULL;
168     }
169     return acquired;
170 }
171
172 bool GrDrawTarget::reserveIndexSpace(int indexCount,
173                                      void** indices) {
174     GeometrySrcState& geoSrc = fGeoSrcStateStack.back();
175     bool acquired = false;
176     if (indexCount > 0) {
177         SkASSERT(NULL != indices);
178         this->releasePreviousIndexSource();
179         geoSrc.fIndexSrc = kNone_GeometrySrcType;
180
181         acquired = this->onReserveIndexSpace(indexCount, indices);
182     }
183     if (acquired) {
184         geoSrc.fIndexSrc = kReserved_GeometrySrcType;
185         geoSrc.fIndexCount = indexCount;
186     } else if (NULL != indices) {
187         *indices = NULL;
188     }
189     return acquired;
190
191 }
192
193 bool GrDrawTarget::reserveVertexAndIndexSpace(int vertexCount,
194                                               int indexCount,
195                                               void** vertices,
196                                               void** indices) {
197     size_t vertexSize = this->drawState()->getVertexSize();
198     this->willReserveVertexAndIndexSpace(vertexCount, indexCount);
199     if (vertexCount) {
200         if (!this->reserveVertexSpace(vertexSize, vertexCount, vertices)) {
201             if (indexCount) {
202                 this->resetIndexSource();
203             }
204             return false;
205         }
206     }
207     if (indexCount) {
208         if (!this->reserveIndexSpace(indexCount, indices)) {
209             if (vertexCount) {
210                 this->resetVertexSource();
211             }
212             return false;
213         }
214     }
215     return true;
216 }
217
218 bool GrDrawTarget::geometryHints(int32_t* vertexCount,
219                                  int32_t* indexCount) const {
220     if (NULL != vertexCount) {
221         *vertexCount = -1;
222     }
223     if (NULL != indexCount) {
224         *indexCount = -1;
225     }
226     return false;
227 }
228
229 void GrDrawTarget::releasePreviousVertexSource() {
230     GeometrySrcState& geoSrc = fGeoSrcStateStack.back();
231     switch (geoSrc.fVertexSrc) {
232         case kNone_GeometrySrcType:
233             break;
234         case kArray_GeometrySrcType:
235             this->releaseVertexArray();
236             break;
237         case kReserved_GeometrySrcType:
238             this->releaseReservedVertexSpace();
239             break;
240         case kBuffer_GeometrySrcType:
241             geoSrc.fVertexBuffer->unref();
242 #ifdef SK_DEBUG
243             geoSrc.fVertexBuffer = (GrVertexBuffer*)DEBUG_INVAL_BUFFER;
244 #endif
245             break;
246         default:
247             SkFAIL("Unknown Vertex Source Type.");
248             break;
249     }
250 }
251
252 void GrDrawTarget::releasePreviousIndexSource() {
253     GeometrySrcState& geoSrc = fGeoSrcStateStack.back();
254     switch (geoSrc.fIndexSrc) {
255         case kNone_GeometrySrcType:   // these two don't require
256             break;
257         case kArray_GeometrySrcType:
258             this->releaseIndexArray();
259             break;
260         case kReserved_GeometrySrcType:
261             this->releaseReservedIndexSpace();
262             break;
263         case kBuffer_GeometrySrcType:
264             geoSrc.fIndexBuffer->unref();
265 #ifdef SK_DEBUG
266             geoSrc.fIndexBuffer = (GrIndexBuffer*)DEBUG_INVAL_BUFFER;
267 #endif
268             break;
269         default:
270             SkFAIL("Unknown Index Source Type.");
271             break;
272     }
273 }
274
275 void GrDrawTarget::setVertexSourceToArray(const void* vertexArray,
276                                           int vertexCount) {
277     this->releasePreviousVertexSource();
278     GeometrySrcState& geoSrc = fGeoSrcStateStack.back();
279     geoSrc.fVertexSrc = kArray_GeometrySrcType;
280     geoSrc.fVertexSize = this->drawState()->getVertexSize();
281     geoSrc.fVertexCount = vertexCount;
282     this->onSetVertexSourceToArray(vertexArray, vertexCount);
283 }
284
285 void GrDrawTarget::setIndexSourceToArray(const void* indexArray,
286                                          int indexCount) {
287     this->releasePreviousIndexSource();
288     GeometrySrcState& geoSrc = fGeoSrcStateStack.back();
289     geoSrc.fIndexSrc = kArray_GeometrySrcType;
290     geoSrc.fIndexCount = indexCount;
291     this->onSetIndexSourceToArray(indexArray, indexCount);
292 }
293
294 void GrDrawTarget::setVertexSourceToBuffer(const GrVertexBuffer* buffer) {
295     this->releasePreviousVertexSource();
296     GeometrySrcState& geoSrc = fGeoSrcStateStack.back();
297     geoSrc.fVertexSrc    = kBuffer_GeometrySrcType;
298     geoSrc.fVertexBuffer = buffer;
299     buffer->ref();
300     geoSrc.fVertexSize = this->drawState()->getVertexSize();
301 }
302
303 void GrDrawTarget::setIndexSourceToBuffer(const GrIndexBuffer* buffer) {
304     this->releasePreviousIndexSource();
305     GeometrySrcState& geoSrc = fGeoSrcStateStack.back();
306     geoSrc.fIndexSrc     = kBuffer_GeometrySrcType;
307     geoSrc.fIndexBuffer  = buffer;
308     buffer->ref();
309 }
310
311 void GrDrawTarget::resetVertexSource() {
312     this->releasePreviousVertexSource();
313     GeometrySrcState& geoSrc = fGeoSrcStateStack.back();
314     geoSrc.fVertexSrc = kNone_GeometrySrcType;
315 }
316
317 void GrDrawTarget::resetIndexSource() {
318     this->releasePreviousIndexSource();
319     GeometrySrcState& geoSrc = fGeoSrcStateStack.back();
320     geoSrc.fIndexSrc = kNone_GeometrySrcType;
321 }
322
323 void GrDrawTarget::pushGeometrySource() {
324     this->geometrySourceWillPush();
325     GeometrySrcState& newState = fGeoSrcStateStack.push_back();
326     newState.fIndexSrc = kNone_GeometrySrcType;
327     newState.fVertexSrc = kNone_GeometrySrcType;
328 #ifdef SK_DEBUG
329     newState.fVertexCount  = ~0;
330     newState.fVertexBuffer = (GrVertexBuffer*)~0;
331     newState.fIndexCount   = ~0;
332     newState.fIndexBuffer = (GrIndexBuffer*)~0;
333 #endif
334 }
335
336 void GrDrawTarget::popGeometrySource() {
337     // if popping last element then pops are unbalanced with pushes
338     SkASSERT(fGeoSrcStateStack.count() > 1);
339
340     this->geometrySourceWillPop(fGeoSrcStateStack.fromBack(1));
341     this->releasePreviousVertexSource();
342     this->releasePreviousIndexSource();
343     fGeoSrcStateStack.pop_back();
344 }
345
346 ////////////////////////////////////////////////////////////////////////////////
347
348 bool GrDrawTarget::checkDraw(GrPrimitiveType type, int startVertex,
349                              int startIndex, int vertexCount,
350                              int indexCount) const {
351     const GrDrawState& drawState = this->getDrawState();
352 #ifdef SK_DEBUG
353     const GeometrySrcState& geoSrc = fGeoSrcStateStack.back();
354     int maxVertex = startVertex + vertexCount;
355     int maxValidVertex;
356     switch (geoSrc.fVertexSrc) {
357         case kNone_GeometrySrcType:
358             SkFAIL("Attempting to draw without vertex src.");
359         case kReserved_GeometrySrcType: // fallthrough
360         case kArray_GeometrySrcType:
361             maxValidVertex = geoSrc.fVertexCount;
362             break;
363         case kBuffer_GeometrySrcType:
364             maxValidVertex = static_cast<int>(geoSrc.fVertexBuffer->gpuMemorySize() / geoSrc.fVertexSize);
365             break;
366     }
367     if (maxVertex > maxValidVertex) {
368         SkFAIL("Drawing outside valid vertex range.");
369     }
370     if (indexCount > 0) {
371         int maxIndex = startIndex + indexCount;
372         int maxValidIndex;
373         switch (geoSrc.fIndexSrc) {
374             case kNone_GeometrySrcType:
375                 SkFAIL("Attempting to draw indexed geom without index src.");
376             case kReserved_GeometrySrcType: // fallthrough
377             case kArray_GeometrySrcType:
378                 maxValidIndex = geoSrc.fIndexCount;
379                 break;
380             case kBuffer_GeometrySrcType:
381                 maxValidIndex = static_cast<int>(geoSrc.fIndexBuffer->gpuMemorySize() / sizeof(uint16_t));
382                 break;
383         }
384         if (maxIndex > maxValidIndex) {
385             SkFAIL("Index reads outside valid index range.");
386         }
387     }
388
389     SkASSERT(NULL != drawState.getRenderTarget());
390
391     for (int s = 0; s < drawState.numColorStages(); ++s) {
392         const GrEffectRef& effect = *drawState.getColorStage(s).getEffect();
393         int numTextures = effect->numTextures();
394         for (int t = 0; t < numTextures; ++t) {
395             GrTexture* texture = effect->texture(t);
396             SkASSERT(texture->asRenderTarget() != drawState.getRenderTarget());
397         }
398     }
399     for (int s = 0; s < drawState.numCoverageStages(); ++s) {
400         const GrEffectRef& effect = *drawState.getCoverageStage(s).getEffect();
401         int numTextures = effect->numTextures();
402         for (int t = 0; t < numTextures; ++t) {
403             GrTexture* texture = effect->texture(t);
404             SkASSERT(texture->asRenderTarget() != drawState.getRenderTarget());
405         }
406     }
407
408     SkASSERT(drawState.validateVertexAttribs());
409 #endif
410     if (NULL == drawState.getRenderTarget()) {
411         return false;
412     }
413     return true;
414 }
415
416 bool GrDrawTarget::setupDstReadIfNecessary(GrDeviceCoordTexture* dstCopy, const SkRect* drawBounds) {
417     if (this->caps()->dstReadInShaderSupport() || !this->getDrawState().willEffectReadDstColor()) {
418         return true;
419     }
420     GrRenderTarget* rt = this->drawState()->getRenderTarget();
421     SkIRect copyRect;
422     const GrClipData* clip = this->getClip();
423     clip->getConservativeBounds(rt, &copyRect);
424
425     if (NULL != drawBounds) {
426         SkIRect drawIBounds;
427         drawBounds->roundOut(&drawIBounds);
428         if (!copyRect.intersect(drawIBounds)) {
429 #ifdef SK_DEBUG
430             GrPrintf("Missed an early reject. Bailing on draw from setupDstReadIfNecessary.\n");
431 #endif
432             return false;
433         }
434     } else {
435 #ifdef SK_DEBUG
436         //GrPrintf("No dev bounds when dst copy is made.\n");
437 #endif
438     }
439
440     // MSAA consideration: When there is support for reading MSAA samples in the shader we could
441     // have per-sample dst values by making the copy multisampled.
442     GrTextureDesc desc;
443     this->initCopySurfaceDstDesc(rt, &desc);
444     desc.fWidth = copyRect.width();
445     desc.fHeight = copyRect.height();
446
447     GrAutoScratchTexture ast(fContext, desc, GrContext::kApprox_ScratchTexMatch);
448
449     if (NULL == ast.texture()) {
450         GrPrintf("Failed to create temporary copy of destination texture.\n");
451         return false;
452     }
453     SkIPoint dstPoint = {0, 0};
454     if (this->copySurface(ast.texture(), rt, copyRect, dstPoint)) {
455         dstCopy->setTexture(ast.texture());
456         dstCopy->setOffset(copyRect.fLeft, copyRect.fTop);
457         return true;
458     } else {
459         return false;
460     }
461 }
462
463 void GrDrawTarget::drawIndexed(GrPrimitiveType type,
464                                int startVertex,
465                                int startIndex,
466                                int vertexCount,
467                                int indexCount,
468                                const SkRect* devBounds) {
469     if (indexCount > 0 && this->checkDraw(type, startVertex, startIndex, vertexCount, indexCount)) {
470         DrawInfo info;
471         info.fPrimitiveType = type;
472         info.fStartVertex   = startVertex;
473         info.fStartIndex    = startIndex;
474         info.fVertexCount   = vertexCount;
475         info.fIndexCount    = indexCount;
476
477         info.fInstanceCount         = 0;
478         info.fVerticesPerInstance   = 0;
479         info.fIndicesPerInstance    = 0;
480
481         if (NULL != devBounds) {
482             info.setDevBounds(*devBounds);
483         }
484         // TODO: We should continue with incorrect blending.
485         if (!this->setupDstReadIfNecessary(&info)) {
486             return;
487         }
488         this->onDraw(info);
489     }
490 }
491
492 void GrDrawTarget::drawNonIndexed(GrPrimitiveType type,
493                                   int startVertex,
494                                   int vertexCount,
495                                   const SkRect* devBounds) {
496     if (vertexCount > 0 && this->checkDraw(type, startVertex, -1, vertexCount, -1)) {
497         DrawInfo info;
498         info.fPrimitiveType = type;
499         info.fStartVertex   = startVertex;
500         info.fStartIndex    = 0;
501         info.fVertexCount   = vertexCount;
502         info.fIndexCount    = 0;
503
504         info.fInstanceCount         = 0;
505         info.fVerticesPerInstance   = 0;
506         info.fIndicesPerInstance    = 0;
507
508         if (NULL != devBounds) {
509             info.setDevBounds(*devBounds);
510         }
511         // TODO: We should continue with incorrect blending.
512         if (!this->setupDstReadIfNecessary(&info)) {
513             return;
514         }
515         this->onDraw(info);
516     }
517 }
518
519 void GrDrawTarget::stencilPath(const GrPath* path, SkPath::FillType fill) {
520     // TODO: extract portions of checkDraw that are relevant to path stenciling.
521     SkASSERT(NULL != path);
522     SkASSERT(this->caps()->pathRenderingSupport());
523     SkASSERT(!SkPath::IsInverseFillType(fill));
524     this->onStencilPath(path, fill);
525 }
526
527 void GrDrawTarget::drawPath(const GrPath* path, SkPath::FillType fill) {
528     // TODO: extract portions of checkDraw that are relevant to path rendering.
529     SkASSERT(NULL != path);
530     SkASSERT(this->caps()->pathRenderingSupport());
531     const GrDrawState* drawState = &getDrawState();
532
533     SkRect devBounds;
534     if (SkPath::IsInverseFillType(fill)) {
535         devBounds = SkRect::MakeWH(SkIntToScalar(drawState->getRenderTarget()->width()),
536                                    SkIntToScalar(drawState->getRenderTarget()->height()));
537     } else {
538         devBounds = path->getBounds();
539     }
540     SkMatrix viewM = drawState->getViewMatrix();
541     viewM.mapRect(&devBounds);
542
543     GrDeviceCoordTexture dstCopy;
544     if (!this->setupDstReadIfNecessary(&dstCopy, &devBounds)) {
545         return;
546     }
547
548     this->onDrawPath(path, fill, dstCopy.texture() ? &dstCopy : NULL);
549 }
550
551 void GrDrawTarget::drawPaths(int pathCount, const GrPath** paths,
552                              const SkMatrix* transforms,
553                              SkPath::FillType fill, SkStrokeRec::Style stroke) {
554     SkASSERT(pathCount > 0);
555     SkASSERT(NULL != paths);
556     SkASSERT(NULL != paths[0]);
557     SkASSERT(this->caps()->pathRenderingSupport());
558     SkASSERT(!SkPath::IsInverseFillType(fill));
559
560     const GrDrawState* drawState = &getDrawState();
561
562     SkRect devBounds;
563     for (int i = 0; i < pathCount; ++i) {
564         SkRect mappedPathBounds;
565         transforms[i].mapRect(&mappedPathBounds, paths[i]->getBounds());
566         devBounds.join(mappedPathBounds);
567     }
568
569     SkMatrix viewM = drawState->getViewMatrix();
570     viewM.mapRect(&devBounds);
571
572     GrDeviceCoordTexture dstCopy;
573     if (!this->setupDstReadIfNecessary(&dstCopy, &devBounds)) {
574         return;
575     }
576
577     this->onDrawPaths(pathCount, paths, transforms, fill, stroke,
578                       dstCopy.texture() ? &dstCopy : NULL);
579 }
580
581 void GrDrawTarget::addGpuTraceMarker(GrGpuTraceMarker* marker) {
582     if (this->caps()->gpuTracingSupport()) {
583         SkASSERT(fGpuTraceMarkerCount >= 0);
584         this->fActiveTraceMarkers.add(*marker);
585         this->didAddGpuTraceMarker();
586         ++fGpuTraceMarkerCount;
587     }
588 }
589
590 void GrDrawTarget::removeGpuTraceMarker(GrGpuTraceMarker* marker) {
591     if (this->caps()->gpuTracingSupport()) {
592         SkASSERT(fGpuTraceMarkerCount >= 1);
593         this->fActiveTraceMarkers.remove(*marker);
594         this->didRemoveGpuTraceMarker();
595         --fGpuTraceMarkerCount;
596     }
597 }
598
599 ////////////////////////////////////////////////////////////////////////////////
600
601 bool GrDrawTarget::willUseHWAALines() const {
602     // There is a conflict between using smooth lines and our use of premultiplied alpha. Smooth
603     // lines tweak the incoming alpha value but not in a premul-alpha way. So we only use them when
604     // our alpha is 0xff and tweaking the color for partial coverage is OK
605     if (!this->caps()->hwAALineSupport() ||
606         !this->getDrawState().isHWAntialiasState()) {
607         return false;
608     }
609     GrDrawState::BlendOptFlags opts = this->getDrawState().getBlendOpts();
610     return (GrDrawState::kDisableBlend_BlendOptFlag & opts) &&
611            (GrDrawState::kCoverageAsAlpha_BlendOptFlag & opts);
612 }
613
614 bool GrDrawTarget::canApplyCoverage() const {
615     // we can correctly apply coverage if a) we have dual source blending
616     // or b) one of our blend optimizations applies.
617     return this->caps()->dualSourceBlendingSupport() ||
618            GrDrawState::kNone_BlendOpt != this->getDrawState().getBlendOpts(true);
619 }
620
621 ////////////////////////////////////////////////////////////////////////////////
622
623 void GrDrawTarget::drawIndexedInstances(GrPrimitiveType type,
624                                         int instanceCount,
625                                         int verticesPerInstance,
626                                         int indicesPerInstance,
627                                         const SkRect* devBounds) {
628     if (!verticesPerInstance || !indicesPerInstance) {
629         return;
630     }
631
632     int maxInstancesPerDraw = this->indexCountInCurrentSource() / indicesPerInstance;
633     if (!maxInstancesPerDraw) {
634         return;
635     }
636
637     DrawInfo info;
638     info.fPrimitiveType = type;
639     info.fStartIndex = 0;
640     info.fStartVertex = 0;
641     info.fIndicesPerInstance = indicesPerInstance;
642     info.fVerticesPerInstance = verticesPerInstance;
643
644     // Set the same bounds for all the draws.
645     if (NULL != devBounds) {
646         info.setDevBounds(*devBounds);
647     }
648     // TODO: We should continue with incorrect blending.
649     if (!this->setupDstReadIfNecessary(&info)) {
650         return;
651     }
652
653     while (instanceCount) {
654         info.fInstanceCount = SkTMin(instanceCount, maxInstancesPerDraw);
655         info.fVertexCount = info.fInstanceCount * verticesPerInstance;
656         info.fIndexCount = info.fInstanceCount * indicesPerInstance;
657
658         if (this->checkDraw(type,
659                             info.fStartVertex,
660                             info.fStartIndex,
661                             info.fVertexCount,
662                             info.fIndexCount)) {
663             this->onDraw(info);
664         }
665         info.fStartVertex += info.fVertexCount;
666         instanceCount -= info.fInstanceCount;
667     }
668 }
669
670 ////////////////////////////////////////////////////////////////////////////////
671
672 namespace {
673
674 // position + (optional) texture coord
675 extern const GrVertexAttrib gBWRectPosUVAttribs[] = {
676     {kVec2f_GrVertexAttribType, 0,               kPosition_GrVertexAttribBinding},
677     {kVec2f_GrVertexAttribType, sizeof(SkPoint), kLocalCoord_GrVertexAttribBinding}
678 };
679
680 void set_vertex_attributes(GrDrawState* drawState, bool hasUVs) {
681     if (hasUVs) {
682         drawState->setVertexAttribs<gBWRectPosUVAttribs>(2);
683     } else {
684         drawState->setVertexAttribs<gBWRectPosUVAttribs>(1);
685     }
686 }
687
688 };
689
690 void GrDrawTarget::onDrawRect(const SkRect& rect,
691                               const SkMatrix* matrix,
692                               const SkRect* localRect,
693                               const SkMatrix* localMatrix) {
694
695     GrDrawState::AutoViewMatrixRestore avmr;
696     if (NULL != matrix) {
697         avmr.set(this->drawState(), *matrix);
698     }
699
700     set_vertex_attributes(this->drawState(), NULL != localRect);
701
702     AutoReleaseGeometry geo(this, 4, 0);
703     if (!geo.succeeded()) {
704         GrPrintf("Failed to get space for vertices!\n");
705         return;
706     }
707
708     size_t vsize = this->drawState()->getVertexSize();
709     geo.positions()->setRectFan(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, vsize);
710     if (NULL != localRect) {
711         SkPoint* coords = GrTCast<SkPoint*>(GrTCast<intptr_t>(geo.vertices()) +
712                                             sizeof(SkPoint));
713         coords->setRectFan(localRect->fLeft, localRect->fTop,
714                            localRect->fRight, localRect->fBottom,
715                            vsize);
716         if (NULL != localMatrix) {
717             localMatrix->mapPointsWithStride(coords, vsize, 4);
718         }
719     }
720     SkRect bounds;
721     this->getDrawState().getViewMatrix().mapRect(&bounds, rect);
722
723     this->drawNonIndexed(kTriangleFan_GrPrimitiveType, 0, 4, &bounds);
724 }
725
726 void GrDrawTarget::clipWillBeSet(const GrClipData* clipData) {
727 }
728
729 ////////////////////////////////////////////////////////////////////////////////
730
731 GrDrawTarget::AutoStateRestore::AutoStateRestore() {
732     fDrawTarget = NULL;
733 }
734
735 GrDrawTarget::AutoStateRestore::AutoStateRestore(GrDrawTarget* target,
736                                                  ASRInit init,
737                                                  const SkMatrix* vm) {
738     fDrawTarget = NULL;
739     this->set(target, init, vm);
740 }
741
742 GrDrawTarget::AutoStateRestore::~AutoStateRestore() {
743     if (NULL != fDrawTarget) {
744         fDrawTarget->setDrawState(fSavedState);
745         fSavedState->unref();
746     }
747 }
748
749 void GrDrawTarget::AutoStateRestore::set(GrDrawTarget* target, ASRInit init, const SkMatrix* vm) {
750     SkASSERT(NULL == fDrawTarget);
751     fDrawTarget = target;
752     fSavedState = target->drawState();
753     SkASSERT(fSavedState);
754     fSavedState->ref();
755     if (kReset_ASRInit == init) {
756         if (NULL == vm) {
757             // calls the default cons
758             fTempState.init();
759         } else {
760             SkNEW_IN_TLAZY(&fTempState, GrDrawState, (*vm));
761         }
762     } else {
763         SkASSERT(kPreserve_ASRInit == init);
764         if (NULL == vm) {
765             fTempState.set(*fSavedState);
766         } else {
767             SkNEW_IN_TLAZY(&fTempState, GrDrawState, (*fSavedState, *vm));
768         }
769     }
770     target->setDrawState(fTempState.get());
771 }
772
773 bool GrDrawTarget::AutoStateRestore::setIdentity(GrDrawTarget* target, ASRInit init) {
774     SkASSERT(NULL == fDrawTarget);
775     fDrawTarget = target;
776     fSavedState = target->drawState();
777     SkASSERT(fSavedState);
778     fSavedState->ref();
779     if (kReset_ASRInit == init) {
780         // calls the default cons
781         fTempState.init();
782     } else {
783         SkASSERT(kPreserve_ASRInit == init);
784         // calls the copy cons
785         fTempState.set(*fSavedState);
786         if (!fTempState.get()->setIdentityViewMatrix()) {
787             // let go of any resources held by the temp
788             fTempState.get()->reset();
789             fDrawTarget = NULL;
790             fSavedState->unref();
791             fSavedState = NULL;
792             return false;
793         }
794     }
795     target->setDrawState(fTempState.get());
796     return true;
797 }
798
799 ////////////////////////////////////////////////////////////////////////////////
800
801 GrDrawTarget::AutoReleaseGeometry::AutoReleaseGeometry(
802                                          GrDrawTarget*  target,
803                                          int vertexCount,
804                                          int indexCount) {
805     fTarget = NULL;
806     this->set(target, vertexCount, indexCount);
807 }
808
809 GrDrawTarget::AutoReleaseGeometry::AutoReleaseGeometry() {
810     fTarget = NULL;
811 }
812
813 GrDrawTarget::AutoReleaseGeometry::~AutoReleaseGeometry() {
814     this->reset();
815 }
816
817 bool GrDrawTarget::AutoReleaseGeometry::set(GrDrawTarget*  target,
818                                             int vertexCount,
819                                             int indexCount) {
820     this->reset();
821     fTarget = target;
822     bool success = true;
823     if (NULL != fTarget) {
824         fTarget = target;
825         success = target->reserveVertexAndIndexSpace(vertexCount,
826                                                      indexCount,
827                                                      &fVertices,
828                                                      &fIndices);
829         if (!success) {
830             fTarget = NULL;
831             this->reset();
832         }
833     }
834     SkASSERT(success == (NULL != fTarget));
835     return success;
836 }
837
838 void GrDrawTarget::AutoReleaseGeometry::reset() {
839     if (NULL != fTarget) {
840         if (NULL != fVertices) {
841             fTarget->resetVertexSource();
842         }
843         if (NULL != fIndices) {
844             fTarget->resetIndexSource();
845         }
846         fTarget = NULL;
847     }
848     fVertices = NULL;
849     fIndices = NULL;
850 }
851
852 GrDrawTarget::AutoClipRestore::AutoClipRestore(GrDrawTarget* target, const SkIRect& newClip) {
853     fTarget = target;
854     fClip = fTarget->getClip();
855     fStack.init();
856     fStack.get()->clipDevRect(newClip, SkRegion::kReplace_Op);
857     fReplacementClip.fClipStack = fStack.get();
858     target->setClip(&fReplacementClip);
859 }
860
861 namespace {
862 // returns true if the read/written rect intersects the src/dst and false if not.
863 bool clip_srcrect_and_dstpoint(const GrSurface* dst,
864                                const GrSurface* src,
865                                const SkIRect& srcRect,
866                                const SkIPoint& dstPoint,
867                                SkIRect* clippedSrcRect,
868                                SkIPoint* clippedDstPoint) {
869     *clippedSrcRect = srcRect;
870     *clippedDstPoint = dstPoint;
871
872     // clip the left edge to src and dst bounds, adjusting dstPoint if necessary
873     if (clippedSrcRect->fLeft < 0) {
874         clippedDstPoint->fX -= clippedSrcRect->fLeft;
875         clippedSrcRect->fLeft = 0;
876     }
877     if (clippedDstPoint->fX < 0) {
878         clippedSrcRect->fLeft -= clippedDstPoint->fX;
879         clippedDstPoint->fX = 0;
880     }
881
882     // clip the top edge to src and dst bounds, adjusting dstPoint if necessary
883     if (clippedSrcRect->fTop < 0) {
884         clippedDstPoint->fY -= clippedSrcRect->fTop;
885         clippedSrcRect->fTop = 0;
886     }
887     if (clippedDstPoint->fY < 0) {
888         clippedSrcRect->fTop -= clippedDstPoint->fY;
889         clippedDstPoint->fY = 0;
890     }
891
892     // clip the right edge to the src and dst bounds.
893     if (clippedSrcRect->fRight > src->width()) {
894         clippedSrcRect->fRight = src->width();
895     }
896     if (clippedDstPoint->fX + clippedSrcRect->width() > dst->width()) {
897         clippedSrcRect->fRight = clippedSrcRect->fLeft + dst->width() - clippedDstPoint->fX;
898     }
899
900     // clip the bottom edge to the src and dst bounds.
901     if (clippedSrcRect->fBottom > src->height()) {
902         clippedSrcRect->fBottom = src->height();
903     }
904     if (clippedDstPoint->fY + clippedSrcRect->height() > dst->height()) {
905         clippedSrcRect->fBottom = clippedSrcRect->fTop + dst->height() - clippedDstPoint->fY;
906     }
907
908     // The above clipping steps may have inverted the rect if it didn't intersect either the src or
909     // dst bounds.
910     return !clippedSrcRect->isEmpty();
911 }
912 }
913
914 bool GrDrawTarget::copySurface(GrSurface* dst,
915                                GrSurface* src,
916                                const SkIRect& srcRect,
917                                const SkIPoint& dstPoint) {
918     SkASSERT(NULL != dst);
919     SkASSERT(NULL != src);
920
921     SkIRect clippedSrcRect;
922     SkIPoint clippedDstPoint;
923     // If the rect is outside the src or dst then we've already succeeded.
924     if (!clip_srcrect_and_dstpoint(dst,
925                                    src,
926                                    srcRect,
927                                    dstPoint,
928                                    &clippedSrcRect,
929                                    &clippedDstPoint)) {
930         SkASSERT(this->canCopySurface(dst, src, srcRect, dstPoint));
931         return true;
932     }
933
934     bool result = this->onCopySurface(dst, src, clippedSrcRect, clippedDstPoint);
935     SkASSERT(result == this->canCopySurface(dst, src, clippedSrcRect, clippedDstPoint));
936     return result;
937 }
938
939 bool GrDrawTarget::canCopySurface(GrSurface* dst,
940                                   GrSurface* src,
941                                   const SkIRect& srcRect,
942                                   const SkIPoint& dstPoint) {
943     SkASSERT(NULL != dst);
944     SkASSERT(NULL != src);
945
946     SkIRect clippedSrcRect;
947     SkIPoint clippedDstPoint;
948     // If the rect is outside the src or dst then we're guaranteed success
949     if (!clip_srcrect_and_dstpoint(dst,
950                                    src,
951                                    srcRect,
952                                    dstPoint,
953                                    &clippedSrcRect,
954                                    &clippedDstPoint)) {
955         return true;
956     }
957     return this->onCanCopySurface(dst, src, clippedSrcRect, clippedDstPoint);
958 }
959
960 bool GrDrawTarget::onCanCopySurface(GrSurface* dst,
961                                     GrSurface* src,
962                                     const SkIRect& srcRect,
963                                     const SkIPoint& dstPoint) {
964     // Check that the read/write rects are contained within the src/dst bounds.
965     SkASSERT(!srcRect.isEmpty());
966     SkASSERT(SkIRect::MakeWH(src->width(), src->height()).contains(srcRect));
967     SkASSERT(dstPoint.fX >= 0 && dstPoint.fY >= 0);
968     SkASSERT(dstPoint.fX + srcRect.width() <= dst->width() &&
969              dstPoint.fY + srcRect.height() <= dst->height());
970
971     return !dst->isSameAs(src) && NULL != dst->asRenderTarget() && NULL != src->asTexture();
972 }
973
974 bool GrDrawTarget::onCopySurface(GrSurface* dst,
975                                  GrSurface* src,
976                                  const SkIRect& srcRect,
977                                  const SkIPoint& dstPoint) {
978     if (!GrDrawTarget::onCanCopySurface(dst, src, srcRect, dstPoint)) {
979         return false;
980     }
981
982     GrRenderTarget* rt = dst->asRenderTarget();
983     GrTexture* tex = src->asTexture();
984
985     GrDrawTarget::AutoStateRestore asr(this, kReset_ASRInit);
986     this->drawState()->setRenderTarget(rt);
987     SkMatrix matrix;
988     matrix.setTranslate(SkIntToScalar(srcRect.fLeft - dstPoint.fX),
989                         SkIntToScalar(srcRect.fTop - dstPoint.fY));
990     matrix.postIDiv(tex->width(), tex->height());
991     this->drawState()->addColorTextureEffect(tex, matrix);
992     SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX,
993                                         dstPoint.fY,
994                                         srcRect.width(),
995                                         srcRect.height());
996     this->drawSimpleRect(dstRect);
997     return true;
998 }
999
1000 void GrDrawTarget::initCopySurfaceDstDesc(const GrSurface* src, GrTextureDesc* desc) {
1001     // Make the dst of the copy be a render target because the default copySurface draws to the dst.
1002     desc->fOrigin = kDefault_GrSurfaceOrigin;
1003     desc->fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit;
1004     desc->fConfig = src->config();
1005 }
1006
1007 ///////////////////////////////////////////////////////////////////////////////
1008
1009 void GrDrawTargetCaps::reset() {
1010     f8BitPaletteSupport = false;
1011     fMipMapSupport = false;
1012     fNPOTTextureTileSupport = false;
1013     fTwoSidedStencilSupport = false;
1014     fStencilWrapOpsSupport = false;
1015     fHWAALineSupport = false;
1016     fShaderDerivativeSupport = false;
1017     fGeometryShaderSupport = false;
1018     fDualSourceBlendingSupport = false;
1019     fPathRenderingSupport = false;
1020     fDstReadInShaderSupport = false;
1021     fDiscardRenderTargetSupport = false;
1022     fReuseScratchTextures = true;
1023     fGpuTracingSupport = false;
1024
1025     fMapBufferFlags = kNone_MapFlags;
1026
1027     fMaxRenderTargetSize = 0;
1028     fMaxTextureSize = 0;
1029     fMaxSampleCount = 0;
1030
1031     memset(fConfigRenderSupport, 0, sizeof(fConfigRenderSupport));
1032 }
1033
1034 GrDrawTargetCaps& GrDrawTargetCaps::operator=(const GrDrawTargetCaps& other) {
1035     f8BitPaletteSupport = other.f8BitPaletteSupport;
1036     fMipMapSupport = other.fMipMapSupport;
1037     fNPOTTextureTileSupport = other.fNPOTTextureTileSupport;
1038     fTwoSidedStencilSupport = other.fTwoSidedStencilSupport;
1039     fStencilWrapOpsSupport = other.fStencilWrapOpsSupport;
1040     fHWAALineSupport = other.fHWAALineSupport;
1041     fShaderDerivativeSupport = other.fShaderDerivativeSupport;
1042     fGeometryShaderSupport = other.fGeometryShaderSupport;
1043     fDualSourceBlendingSupport = other.fDualSourceBlendingSupport;
1044     fPathRenderingSupport = other.fPathRenderingSupport;
1045     fDstReadInShaderSupport = other.fDstReadInShaderSupport;
1046     fDiscardRenderTargetSupport = other.fDiscardRenderTargetSupport;
1047     fReuseScratchTextures = other.fReuseScratchTextures;
1048     fGpuTracingSupport = other.fGpuTracingSupport;
1049
1050     fMapBufferFlags = other.fMapBufferFlags;
1051
1052     fMaxRenderTargetSize = other.fMaxRenderTargetSize;
1053     fMaxTextureSize = other.fMaxTextureSize;
1054     fMaxSampleCount = other.fMaxSampleCount;
1055
1056     memcpy(fConfigRenderSupport, other.fConfigRenderSupport, sizeof(fConfigRenderSupport));
1057
1058     return *this;
1059 }
1060
1061 static SkString map_flags_to_string(uint32_t flags) {
1062     SkString str;
1063     if (GrDrawTargetCaps::kNone_MapFlags == flags) {
1064         str = "none";
1065     } else {
1066         SkASSERT(GrDrawTargetCaps::kCanMap_MapFlag & flags);
1067         SkDEBUGCODE(flags &= ~GrDrawTargetCaps::kCanMap_MapFlag);
1068         str = "can_map";
1069
1070         if (GrDrawTargetCaps::kSubset_MapFlag & flags) {
1071             str.append(" partial");
1072         } else {
1073             str.append(" full");
1074         }
1075         SkDEBUGCODE(flags &= ~GrDrawTargetCaps::kSubset_MapFlag);
1076     }
1077     SkASSERT(0 == flags); // Make sure we handled all the flags.
1078     return str;
1079 }
1080
1081 SkString GrDrawTargetCaps::dump() const {
1082     SkString r;
1083     static const char* gNY[] = {"NO", "YES"};
1084     r.appendf("8 Bit Palette Support        : %s\n", gNY[f8BitPaletteSupport]);
1085     r.appendf("MIP Map Support              : %s\n", gNY[fMipMapSupport]);
1086     r.appendf("NPOT Texture Tile Support    : %s\n", gNY[fNPOTTextureTileSupport]);
1087     r.appendf("Two Sided Stencil Support    : %s\n", gNY[fTwoSidedStencilSupport]);
1088     r.appendf("Stencil Wrap Ops  Support    : %s\n", gNY[fStencilWrapOpsSupport]);
1089     r.appendf("HW AA Lines Support          : %s\n", gNY[fHWAALineSupport]);
1090     r.appendf("Shader Derivative Support    : %s\n", gNY[fShaderDerivativeSupport]);
1091     r.appendf("Geometry Shader Support      : %s\n", gNY[fGeometryShaderSupport]);
1092     r.appendf("Dual Source Blending Support : %s\n", gNY[fDualSourceBlendingSupport]);
1093     r.appendf("Path Rendering Support       : %s\n", gNY[fPathRenderingSupport]);
1094     r.appendf("Dst Read In Shader Support   : %s\n", gNY[fDstReadInShaderSupport]);
1095     r.appendf("Discard Render Target Support: %s\n", gNY[fDiscardRenderTargetSupport]);
1096     r.appendf("Reuse Scratch Textures       : %s\n", gNY[fReuseScratchTextures]);
1097     r.appendf("Gpu Tracing Support          : %s\n", gNY[fGpuTracingSupport]);
1098     r.appendf("Max Texture Size             : %d\n", fMaxTextureSize);
1099     r.appendf("Max Render Target Size       : %d\n", fMaxRenderTargetSize);
1100     r.appendf("Max Sample Count             : %d\n", fMaxSampleCount);
1101
1102     r.appendf("Map Buffer Support           : %s\n", map_flags_to_string(fMapBufferFlags).c_str());
1103
1104     static const char* kConfigNames[] = {
1105         "Unknown",  // kUnknown_GrPixelConfig
1106         "Alpha8",   // kAlpha_8_GrPixelConfig,
1107         "Index8",   // kIndex_8_GrPixelConfig,
1108         "RGB565",   // kRGB_565_GrPixelConfig,
1109         "RGBA444",  // kRGBA_4444_GrPixelConfig,
1110         "RGBA8888", // kRGBA_8888_GrPixelConfig,
1111         "BGRA8888", // kBGRA_8888_GrPixelConfig,
1112     };
1113     GR_STATIC_ASSERT(0 == kUnknown_GrPixelConfig);
1114     GR_STATIC_ASSERT(1 == kAlpha_8_GrPixelConfig);
1115     GR_STATIC_ASSERT(2 == kIndex_8_GrPixelConfig);
1116     GR_STATIC_ASSERT(3 == kRGB_565_GrPixelConfig);
1117     GR_STATIC_ASSERT(4 == kRGBA_4444_GrPixelConfig);
1118     GR_STATIC_ASSERT(5 == kRGBA_8888_GrPixelConfig);
1119     GR_STATIC_ASSERT(6 == kBGRA_8888_GrPixelConfig);
1120     GR_STATIC_ASSERT(SK_ARRAY_COUNT(kConfigNames) == kGrPixelConfigCnt);
1121
1122     SkASSERT(!fConfigRenderSupport[kUnknown_GrPixelConfig][0]);
1123     SkASSERT(!fConfigRenderSupport[kUnknown_GrPixelConfig][1]);
1124     for (size_t i = 0; i < SK_ARRAY_COUNT(kConfigNames); ++i)  {
1125         if (i != kUnknown_GrPixelConfig) {
1126             r.appendf("%s is renderable: %s, with MSAA: %s\n",
1127                      kConfigNames[i],
1128                      gNY[fConfigRenderSupport[i][0]],
1129                      gNY[fConfigRenderSupport[i][1]]);
1130         }
1131     }
1132     return r;
1133 }