Upstream version 5.34.104.0
[platform/framework/web/crosswalk.git] / src / third_party / skia / src / effects / SkLayerRasterizer.cpp
1
2 /*
3  * Copyright 2006 The Android Open Source Project
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8
9
10 #include "SkLayerRasterizer.h"
11 #include "SkDraw.h"
12 #include "SkReadBuffer.h"
13 #include "SkWriteBuffer.h"
14 #include "SkMask.h"
15 #include "SkMaskFilter.h"
16 #include "SkPaint.h"
17 #include "SkPath.h"
18 #include "SkPathEffect.h"
19 #include "../core/SkRasterClip.h"
20 #include "SkXfermode.h"
21 #include <new>
22
23 struct SkLayerRasterizer_Rec {
24     SkPaint     fPaint;
25     SkVector    fOffset;
26 };
27
28 SkLayerRasterizer::SkLayerRasterizer() : fLayers(sizeof(SkLayerRasterizer_Rec))
29 {
30 }
31
32 SkLayerRasterizer::~SkLayerRasterizer() {
33     SkDeque::F2BIter        iter(fLayers);
34     SkLayerRasterizer_Rec*  rec;
35
36     while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL)
37         rec->fPaint.~SkPaint();
38 }
39
40 void SkLayerRasterizer::addLayer(const SkPaint& paint, SkScalar dx,
41                                  SkScalar dy) {
42     SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)fLayers.push_back();
43
44     SkNEW_PLACEMENT_ARGS(&rec->fPaint, SkPaint, (paint));
45     rec->fOffset.set(dx, dy);
46 }
47
48 static bool compute_bounds(const SkDeque& layers, const SkPath& path,
49                            const SkMatrix& matrix,
50                            const SkIRect* clipBounds, SkIRect* bounds) {
51     SkDeque::F2BIter        iter(layers);
52     SkLayerRasterizer_Rec*  rec;
53
54     bounds->set(SK_MaxS32, SK_MaxS32, SK_MinS32, SK_MinS32);
55
56     while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL) {
57         const SkPaint&  paint = rec->fPaint;
58         SkPath          fillPath, devPath;
59         const SkPath*   p = &path;
60
61         if (paint.getPathEffect() || paint.getStyle() != SkPaint::kFill_Style) {
62             paint.getFillPath(path, &fillPath);
63             p = &fillPath;
64         }
65         if (p->isEmpty()) {
66             continue;
67         }
68
69         // apply the matrix and offset
70         {
71             SkMatrix m = matrix;
72             m.preTranslate(rec->fOffset.fX, rec->fOffset.fY);
73             p->transform(m, &devPath);
74         }
75
76         SkMask  mask;
77         if (!SkDraw::DrawToMask(devPath, clipBounds, paint.getMaskFilter(),
78                                 &matrix, &mask,
79                                 SkMask::kJustComputeBounds_CreateMode,
80                                 SkPaint::kFill_Style)) {
81             return false;
82         }
83
84         bounds->join(mask.fBounds);
85     }
86     return true;
87 }
88
89 bool SkLayerRasterizer::onRasterize(const SkPath& path, const SkMatrix& matrix,
90                                     const SkIRect* clipBounds,
91                                     SkMask* mask, SkMask::CreateMode mode) const {
92     if (fLayers.empty()) {
93         return false;
94     }
95
96     if (SkMask::kJustRenderImage_CreateMode != mode) {
97         if (!compute_bounds(fLayers, path, matrix, clipBounds, &mask->fBounds))
98             return false;
99     }
100
101     if (SkMask::kComputeBoundsAndRenderImage_CreateMode == mode) {
102         mask->fFormat   = SkMask::kA8_Format;
103         mask->fRowBytes = mask->fBounds.width();
104         size_t size = mask->computeImageSize();
105         if (0 == size) {
106             return false;   // too big to allocate, abort
107         }
108         mask->fImage = SkMask::AllocImage(size);
109         memset(mask->fImage, 0, size);
110     }
111
112     if (SkMask::kJustComputeBounds_CreateMode != mode) {
113         SkBitmap        device;
114         SkRasterClip    rectClip;
115         SkDraw          draw;
116         SkMatrix        translatedMatrix;  // this translates us to our local pixels
117         SkMatrix        drawMatrix;        // this translates the path by each layer's offset
118
119         rectClip.setRect(SkIRect::MakeWH(mask->fBounds.width(), mask->fBounds.height()));
120
121         translatedMatrix = matrix;
122         translatedMatrix.postTranslate(-SkIntToScalar(mask->fBounds.fLeft),
123                                        -SkIntToScalar(mask->fBounds.fTop));
124
125         device.setConfig(SkBitmap::kA8_Config, mask->fBounds.width(), mask->fBounds.height(), mask->fRowBytes);
126         device.setPixels(mask->fImage);
127
128         draw.fBitmap    = &device;
129         draw.fMatrix    = &drawMatrix;
130         draw.fRC        = &rectClip;
131         draw.fClip      = &rectClip.bwRgn();
132         // we set the matrixproc in the loop, as the matrix changes each time (potentially)
133         draw.fBounder   = NULL;
134
135         SkDeque::F2BIter        iter(fLayers);
136         SkLayerRasterizer_Rec*  rec;
137
138         while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL) {
139             drawMatrix = translatedMatrix;
140             drawMatrix.preTranslate(rec->fOffset.fX, rec->fOffset.fY);
141             draw.drawPath(path, rec->fPaint);
142         }
143     }
144     return true;
145 }
146
147 SkLayerRasterizer::SkLayerRasterizer(SkReadBuffer& buffer)
148     : SkRasterizer(buffer), fLayers(sizeof(SkLayerRasterizer_Rec)) {
149     int count = buffer.readInt();
150
151     for (int i = 0; i < count; i++) {
152         SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)fLayers.push_back();
153
154         SkNEW_PLACEMENT(&rec->fPaint, SkPaint);
155         buffer.readPaint(&rec->fPaint);
156         buffer.readPoint(&rec->fOffset);
157     }
158 }
159
160 void SkLayerRasterizer::flatten(SkWriteBuffer& buffer) const {
161     this->INHERITED::flatten(buffer);
162
163     buffer.writeInt(fLayers.count());
164
165     SkDeque::F2BIter                iter(fLayers);
166     const SkLayerRasterizer_Rec*    rec;
167
168     while ((rec = (const SkLayerRasterizer_Rec*)iter.next()) != NULL) {
169         buffer.writePaint(rec->fPaint);
170         buffer.writePoint(rec->fOffset);
171     }
172 }