2 * Copyright 2013 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
8 #include "SkDisplacementMapEffect.h"
9 #include "SkReadBuffer.h"
10 #include "SkWriteBuffer.h"
11 #include "SkUnPreMultiply.h"
12 #include "SkColorPriv.h"
14 #include "GrContext.h"
15 #include "GrCoordTransform.h"
16 #include "gl/GrGLEffect.h"
17 #include "GrTBackendEffectFactory.h"
22 #define kChannelSelectorKeyBits 3; // Max value is 4, so 3 bits are required at most
24 template<SkDisplacementMapEffect::ChannelSelectorType type>
25 uint32_t getValue(SkColor, const SkUnPreMultiply::Scale*) {
26 SkDEBUGFAIL("Unknown channel selector");
30 template<> uint32_t getValue<SkDisplacementMapEffect::kR_ChannelSelectorType>(
31 SkColor l, const SkUnPreMultiply::Scale* table) {
32 return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedR32(l));
35 template<> uint32_t getValue<SkDisplacementMapEffect::kG_ChannelSelectorType>(
36 SkColor l, const SkUnPreMultiply::Scale* table) {
37 return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedG32(l));
40 template<> uint32_t getValue<SkDisplacementMapEffect::kB_ChannelSelectorType>(
41 SkColor l, const SkUnPreMultiply::Scale* table) {
42 return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedB32(l));
45 template<> uint32_t getValue<SkDisplacementMapEffect::kA_ChannelSelectorType>(
46 SkColor l, const SkUnPreMultiply::Scale*) {
47 return SkGetPackedA32(l);
50 template<SkDisplacementMapEffect::ChannelSelectorType typeX,
51 SkDisplacementMapEffect::ChannelSelectorType typeY>
52 void computeDisplacement(const SkVector& scale, SkBitmap* dst,
53 SkBitmap* displ, const SkIPoint& offset,
55 const SkIRect& bounds)
57 static const SkScalar Inv8bit = SkScalarDiv(SK_Scalar1, 255.0f);
58 const int srcW = src->width();
59 const int srcH = src->height();
60 const SkVector scaleForColor = SkVector::Make(SkScalarMul(scale.fX, Inv8bit),
61 SkScalarMul(scale.fY, Inv8bit));
62 const SkVector scaleAdj = SkVector::Make(SK_ScalarHalf - SkScalarMul(scale.fX, SK_ScalarHalf),
63 SK_ScalarHalf - SkScalarMul(scale.fY, SK_ScalarHalf));
64 const SkUnPreMultiply::Scale* table = SkUnPreMultiply::GetScaleTable();
65 SkPMColor* dstPtr = dst->getAddr32(0, 0);
66 for (int y = bounds.top(); y < bounds.bottom(); ++y) {
67 const SkPMColor* displPtr = displ->getAddr32(bounds.left() + offset.fX,
69 for (int x = bounds.left(); x < bounds.right(); ++x, ++displPtr) {
70 const SkScalar displX = SkScalarMul(scaleForColor.fX,
71 SkIntToScalar(getValue<typeX>(*displPtr, table))) + scaleAdj.fX;
72 const SkScalar displY = SkScalarMul(scaleForColor.fY,
73 SkIntToScalar(getValue<typeY>(*displPtr, table))) + scaleAdj.fY;
74 // Truncate the displacement values
75 const int srcX = x + SkScalarTruncToInt(displX);
76 const int srcY = y + SkScalarTruncToInt(displY);
77 *dstPtr++ = ((srcX < 0) || (srcX >= srcW) || (srcY < 0) || (srcY >= srcH)) ?
78 0 : *(src->getAddr32(srcX, srcY));
83 template<SkDisplacementMapEffect::ChannelSelectorType typeX>
84 void computeDisplacement(SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
85 const SkVector& scale, SkBitmap* dst,
86 SkBitmap* displ, const SkIPoint& offset,
88 const SkIRect& bounds)
90 switch (yChannelSelector) {
91 case SkDisplacementMapEffect::kR_ChannelSelectorType:
92 computeDisplacement<typeX, SkDisplacementMapEffect::kR_ChannelSelectorType>(
93 scale, dst, displ, offset, src, bounds);
95 case SkDisplacementMapEffect::kG_ChannelSelectorType:
96 computeDisplacement<typeX, SkDisplacementMapEffect::kG_ChannelSelectorType>(
97 scale, dst, displ, offset, src, bounds);
99 case SkDisplacementMapEffect::kB_ChannelSelectorType:
100 computeDisplacement<typeX, SkDisplacementMapEffect::kB_ChannelSelectorType>(
101 scale, dst, displ, offset, src, bounds);
103 case SkDisplacementMapEffect::kA_ChannelSelectorType:
104 computeDisplacement<typeX, SkDisplacementMapEffect::kA_ChannelSelectorType>(
105 scale, dst, displ, offset, src, bounds);
107 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
109 SkDEBUGFAIL("Unknown Y channel selector");
113 void computeDisplacement(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
114 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
115 const SkVector& scale, SkBitmap* dst,
116 SkBitmap* displ, const SkIPoint& offset,
118 const SkIRect& bounds)
120 switch (xChannelSelector) {
121 case SkDisplacementMapEffect::kR_ChannelSelectorType:
122 computeDisplacement<SkDisplacementMapEffect::kR_ChannelSelectorType>(
123 yChannelSelector, scale, dst, displ, offset, src, bounds);
125 case SkDisplacementMapEffect::kG_ChannelSelectorType:
126 computeDisplacement<SkDisplacementMapEffect::kG_ChannelSelectorType>(
127 yChannelSelector, scale, dst, displ, offset, src, bounds);
129 case SkDisplacementMapEffect::kB_ChannelSelectorType:
130 computeDisplacement<SkDisplacementMapEffect::kB_ChannelSelectorType>(
131 yChannelSelector, scale, dst, displ, offset, src, bounds);
133 case SkDisplacementMapEffect::kA_ChannelSelectorType:
134 computeDisplacement<SkDisplacementMapEffect::kA_ChannelSelectorType>(
135 yChannelSelector, scale, dst, displ, offset, src, bounds);
137 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
139 SkDEBUGFAIL("Unknown X channel selector");
143 bool channel_selector_type_is_valid(SkDisplacementMapEffect::ChannelSelectorType cst) {
145 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
146 case SkDisplacementMapEffect::kR_ChannelSelectorType:
147 case SkDisplacementMapEffect::kG_ChannelSelectorType:
148 case SkDisplacementMapEffect::kB_ChannelSelectorType:
149 case SkDisplacementMapEffect::kA_ChannelSelectorType:
159 ///////////////////////////////////////////////////////////////////////////////
161 SkDisplacementMapEffect::SkDisplacementMapEffect(ChannelSelectorType xChannelSelector,
162 ChannelSelectorType yChannelSelector,
164 SkImageFilter* displacement,
165 SkImageFilter* color,
166 const CropRect* cropRect)
167 : INHERITED(displacement, color, cropRect)
168 , fXChannelSelector(xChannelSelector)
169 , fYChannelSelector(yChannelSelector)
174 SkDisplacementMapEffect::~SkDisplacementMapEffect() {
177 SkDisplacementMapEffect::SkDisplacementMapEffect(SkReadBuffer& buffer)
178 : INHERITED(2, buffer)
180 fXChannelSelector = (SkDisplacementMapEffect::ChannelSelectorType) buffer.readInt();
181 fYChannelSelector = (SkDisplacementMapEffect::ChannelSelectorType) buffer.readInt();
182 fScale = buffer.readScalar();
183 buffer.validate(channel_selector_type_is_valid(fXChannelSelector) &&
184 channel_selector_type_is_valid(fYChannelSelector) &&
185 SkScalarIsFinite(fScale));
188 void SkDisplacementMapEffect::flatten(SkWriteBuffer& buffer) const {
189 this->INHERITED::flatten(buffer);
190 buffer.writeInt((int) fXChannelSelector);
191 buffer.writeInt((int) fYChannelSelector);
192 buffer.writeScalar(fScale);
195 bool SkDisplacementMapEffect::onFilterImage(Proxy* proxy,
199 SkIPoint* offset) const {
200 SkBitmap displ = src, color = src;
201 const SkImageFilter* colorInput = getColorInput();
202 const SkImageFilter* displInput = getDisplacementInput();
203 SkIPoint colorOffset = SkIPoint::Make(0, 0), displOffset = SkIPoint::Make(0, 0);
204 if ((colorInput && !colorInput->filterImage(proxy, src, ctx, &color, &colorOffset)) ||
205 (displInput && !displInput->filterImage(proxy, src, ctx, &displ, &displOffset))) {
208 if ((displ.colorType() != kN32_SkColorType) ||
209 (color.colorType() != kN32_SkColorType)) {
213 // Since computeDisplacement does bounds checking on color pixel access, we don't need to pad
214 // the color bitmap to bounds here.
215 if (!this->applyCropRect(ctx, color, colorOffset, &bounds)) {
219 if (!this->applyCropRect(ctx, proxy, displ, &displOffset, &displBounds, &displ)) {
222 if (!bounds.intersect(displBounds)) {
225 SkAutoLockPixels alp_displacement(displ), alp_color(color);
226 if (!displ.getPixels() || !color.getPixels()) {
230 dst->setConfig(color.config(), bounds.width(), bounds.height());
231 if (!dst->allocPixels()) {
235 SkVector scale = SkVector::Make(fScale, fScale);
236 ctx.ctm().mapVectors(&scale, 1);
237 SkIRect colorBounds = bounds;
238 colorBounds.offset(-colorOffset);
240 computeDisplacement(fXChannelSelector, fYChannelSelector, scale, dst,
241 &displ, colorOffset - displOffset, &color, colorBounds);
243 offset->fX = bounds.left();
244 offset->fY = bounds.top();
248 void SkDisplacementMapEffect::computeFastBounds(const SkRect& src, SkRect* dst) const {
249 if (getColorInput()) {
250 getColorInput()->computeFastBounds(src, dst);
254 dst->outset(fScale * SK_ScalarHalf, fScale * SK_ScalarHalf);
257 bool SkDisplacementMapEffect::onFilterBounds(const SkIRect& src, const SkMatrix& ctm,
258 SkIRect* dst) const {
259 SkIRect bounds = src;
260 if (getColorInput() && !getColorInput()->filterBounds(src, ctm, &bounds)) {
263 bounds.outset(SkScalarCeilToInt(fScale * SK_ScalarHalf),
264 SkScalarCeilToInt(fScale * SK_ScalarHalf));
269 ///////////////////////////////////////////////////////////////////////////////
272 class GrGLDisplacementMapEffect : public GrGLEffect {
274 GrGLDisplacementMapEffect(const GrBackendEffectFactory& factory,
275 const GrDrawEffect& drawEffect);
276 virtual ~GrGLDisplacementMapEffect();
278 virtual void emitCode(GrGLShaderBuilder*,
281 const char* outputColor,
282 const char* inputColor,
283 const TransformedCoordsArray&,
284 const TextureSamplerArray&) SK_OVERRIDE;
286 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
288 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
291 SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector;
292 SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector;
293 GrGLUniformManager::UniformHandle fScaleUni;
295 typedef GrGLEffect INHERITED;
298 ///////////////////////////////////////////////////////////////////////////////
300 class GrDisplacementMapEffect : public GrEffect {
302 static GrEffectRef* Create(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
303 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
305 GrTexture* displacement, const SkMatrix& offsetMatrix,
307 AutoEffectUnref effect(SkNEW_ARGS(GrDisplacementMapEffect, (xChannelSelector,
313 return CreateEffectRef(effect);
316 virtual ~GrDisplacementMapEffect();
318 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
319 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector() const
320 { return fXChannelSelector; }
321 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector() const
322 { return fYChannelSelector; }
323 const SkVector& scale() const { return fScale; }
325 typedef GrGLDisplacementMapEffect GLEffect;
326 static const char* Name() { return "DisplacementMap"; }
328 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
331 virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE;
333 GrDisplacementMapEffect(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
334 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
335 const SkVector& scale,
336 GrTexture* displacement, const SkMatrix& offsetMatrix,
339 GR_DECLARE_EFFECT_TEST;
341 GrCoordTransform fDisplacementTransform;
342 GrTextureAccess fDisplacementAccess;
343 GrCoordTransform fColorTransform;
344 GrTextureAccess fColorAccess;
345 SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector;
346 SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector;
349 typedef GrEffect INHERITED;
352 bool SkDisplacementMapEffect::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx,
353 SkBitmap* result, SkIPoint* offset) const {
354 SkBitmap colorBM = src;
355 SkIPoint colorOffset = SkIPoint::Make(0, 0);
356 if (getColorInput() && !getColorInput()->getInputResultGPU(proxy, src, ctx, &colorBM,
360 SkBitmap displacementBM = src;
361 SkIPoint displacementOffset = SkIPoint::Make(0, 0);
362 if (getDisplacementInput() &&
363 !getDisplacementInput()->getInputResultGPU(proxy, src, ctx, &displacementBM,
364 &displacementOffset)) {
368 // Since GrDisplacementMapEffect does bounds checking on color pixel access, we don't need to
369 // pad the color bitmap to bounds here.
370 if (!this->applyCropRect(ctx, colorBM, colorOffset, &bounds)) {
374 if (!this->applyCropRect(ctx, proxy, displacementBM,
375 &displacementOffset, &displBounds, &displacementBM)) {
378 if (!bounds.intersect(displBounds)) {
381 GrTexture* color = colorBM.getTexture();
382 GrTexture* displacement = displacementBM.getTexture();
383 GrContext* context = color->getContext();
386 desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit;
387 desc.fWidth = bounds.width();
388 desc.fHeight = bounds.height();
389 desc.fConfig = kSkia8888_GrPixelConfig;
391 GrAutoScratchTexture ast(context, desc);
392 SkAutoTUnref<GrTexture> dst(ast.detach());
394 GrContext::AutoRenderTarget art(context, dst->asRenderTarget());
396 SkVector scale = SkVector::Make(fScale, fScale);
397 ctx.ctm().mapVectors(&scale, 1);
400 SkMatrix offsetMatrix = GrEffect::MakeDivByTextureWHMatrix(displacement);
401 offsetMatrix.preTranslate(SkIntToScalar(colorOffset.fX - displacementOffset.fX),
402 SkIntToScalar(colorOffset.fY - displacementOffset.fY));
404 paint.addColorEffect(
405 GrDisplacementMapEffect::Create(fXChannelSelector,
411 SkIRect colorBounds = bounds;
412 colorBounds.offset(-colorOffset);
413 GrContext::AutoMatrix am;
414 am.setIdentity(context);
416 matrix.setTranslate(-SkIntToScalar(colorBounds.x()),
417 -SkIntToScalar(colorBounds.y()));
418 context->concatMatrix(matrix);
419 context->drawRect(paint, SkRect::Make(colorBounds));
420 offset->fX = bounds.left();
421 offset->fY = bounds.top();
422 WrapTexture(dst, bounds.width(), bounds.height(), result);
426 ///////////////////////////////////////////////////////////////////////////////
428 GrDisplacementMapEffect::GrDisplacementMapEffect(
429 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
430 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
431 const SkVector& scale,
432 GrTexture* displacement,
433 const SkMatrix& offsetMatrix,
435 : fDisplacementTransform(kLocal_GrCoordSet, offsetMatrix, displacement)
436 , fDisplacementAccess(displacement)
437 , fColorTransform(kLocal_GrCoordSet, color)
438 , fColorAccess(color)
439 , fXChannelSelector(xChannelSelector)
440 , fYChannelSelector(yChannelSelector)
442 this->addCoordTransform(&fDisplacementTransform);
443 this->addTextureAccess(&fDisplacementAccess);
444 this->addCoordTransform(&fColorTransform);
445 this->addTextureAccess(&fColorAccess);
446 this->setWillNotUseInputColor();
449 GrDisplacementMapEffect::~GrDisplacementMapEffect() {
452 bool GrDisplacementMapEffect::onIsEqual(const GrEffect& sBase) const {
453 const GrDisplacementMapEffect& s = CastEffect<GrDisplacementMapEffect>(sBase);
454 return fDisplacementAccess.getTexture() == s.fDisplacementAccess.getTexture() &&
455 fColorAccess.getTexture() == s.fColorAccess.getTexture() &&
456 fXChannelSelector == s.fXChannelSelector &&
457 fYChannelSelector == s.fYChannelSelector &&
461 const GrBackendEffectFactory& GrDisplacementMapEffect::getFactory() const {
462 return GrTBackendEffectFactory<GrDisplacementMapEffect>::getInstance();
465 void GrDisplacementMapEffect::getConstantColorComponents(GrColor*,
466 uint32_t* validFlags) const {
467 // Any displacement offset bringing a pixel out of bounds will output a color of (0,0,0,0),
468 // so the only way we'd get a constant alpha is if the input color image has a constant alpha
469 // and no displacement offset push any texture coordinates out of bounds OR if the constant
470 // alpha is 0. Since this isn't trivial to compute at this point, let's assume the output is
471 // not of constant color when a displacement effect is applied.
475 ///////////////////////////////////////////////////////////////////////////////
477 GR_DEFINE_EFFECT_TEST(GrDisplacementMapEffect);
479 GrEffectRef* GrDisplacementMapEffect::TestCreate(SkRandom* random,
481 const GrDrawTargetCaps&,
482 GrTexture* textures[]) {
483 int texIdxDispl = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
484 GrEffectUnitTest::kAlphaTextureIdx;
485 int texIdxColor = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
486 GrEffectUnitTest::kAlphaTextureIdx;
487 static const int kMaxComponent = 4;
488 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector =
489 static_cast<SkDisplacementMapEffect::ChannelSelectorType>(
490 random->nextRangeU(1, kMaxComponent));
491 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector =
492 static_cast<SkDisplacementMapEffect::ChannelSelectorType>(
493 random->nextRangeU(1, kMaxComponent));
494 SkVector scale = SkVector::Make(random->nextRangeScalar(0, 100.0f),
495 random->nextRangeScalar(0, 100.0f));
497 return GrDisplacementMapEffect::Create(xChannelSelector, yChannelSelector, scale,
498 textures[texIdxDispl], SkMatrix::I(),
499 textures[texIdxColor]);
502 ///////////////////////////////////////////////////////////////////////////////
504 GrGLDisplacementMapEffect::GrGLDisplacementMapEffect(const GrBackendEffectFactory& factory,
505 const GrDrawEffect& drawEffect)
507 , fXChannelSelector(drawEffect.castEffect<GrDisplacementMapEffect>().xChannelSelector())
508 , fYChannelSelector(drawEffect.castEffect<GrDisplacementMapEffect>().yChannelSelector()) {
511 GrGLDisplacementMapEffect::~GrGLDisplacementMapEffect() {
514 void GrGLDisplacementMapEffect::emitCode(GrGLShaderBuilder* builder,
517 const char* outputColor,
518 const char* inputColor,
519 const TransformedCoordsArray& coords,
520 const TextureSamplerArray& samplers) {
521 sk_ignore_unused_variable(inputColor);
523 fScaleUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
524 kVec2f_GrSLType, "Scale");
525 const char* scaleUni = builder->getUniformCStr(fScaleUni);
526 const char* dColor = "dColor";
527 const char* cCoords = "cCoords";
528 const char* outOfBounds = "outOfBounds";
529 const char* nearZero = "1e-6"; // Since 6.10352e−5 is the smallest half float, use
530 // a number smaller than that to approximate 0, but
531 // leave room for 32-bit float GPU rounding errors.
533 builder->fsCodeAppendf("\t\tvec4 %s = ", dColor);
534 builder->fsAppendTextureLookup(samplers[0], coords[0].c_str(), coords[0].type());
535 builder->fsCodeAppend(";\n");
537 // Unpremultiply the displacement
538 builder->fsCodeAppendf("\t\t%s.rgb = (%s.a < %s) ? vec3(0.0) : clamp(%s.rgb / %s.a, 0.0, 1.0);",
539 dColor, dColor, nearZero, dColor, dColor);
541 builder->fsCodeAppendf("\t\tvec2 %s = %s + %s*(%s.",
542 cCoords, coords[1].c_str(), scaleUni, dColor);
544 switch (fXChannelSelector) {
545 case SkDisplacementMapEffect::kR_ChannelSelectorType:
546 builder->fsCodeAppend("r");
548 case SkDisplacementMapEffect::kG_ChannelSelectorType:
549 builder->fsCodeAppend("g");
551 case SkDisplacementMapEffect::kB_ChannelSelectorType:
552 builder->fsCodeAppend("b");
554 case SkDisplacementMapEffect::kA_ChannelSelectorType:
555 builder->fsCodeAppend("a");
557 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
559 SkDEBUGFAIL("Unknown X channel selector");
562 switch (fYChannelSelector) {
563 case SkDisplacementMapEffect::kR_ChannelSelectorType:
564 builder->fsCodeAppend("r");
566 case SkDisplacementMapEffect::kG_ChannelSelectorType:
567 builder->fsCodeAppend("g");
569 case SkDisplacementMapEffect::kB_ChannelSelectorType:
570 builder->fsCodeAppend("b");
572 case SkDisplacementMapEffect::kA_ChannelSelectorType:
573 builder->fsCodeAppend("a");
575 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
577 SkDEBUGFAIL("Unknown Y channel selector");
579 builder->fsCodeAppend("-vec2(0.5));\t\t");
581 // FIXME : This can be achieved with a "clamp to border" texture repeat mode and
582 // a 0 border color instead of computing if cCoords is out of bounds here.
583 builder->fsCodeAppendf(
584 "bool %s = (%s.x < 0.0) || (%s.y < 0.0) || (%s.x > 1.0) || (%s.y > 1.0);\t\t",
585 outOfBounds, cCoords, cCoords, cCoords, cCoords);
586 builder->fsCodeAppendf("%s = %s ? vec4(0.0) : ", outputColor, outOfBounds);
587 builder->fsAppendTextureLookup(samplers[1], cCoords, coords[1].type());
588 builder->fsCodeAppend(";\n");
591 void GrGLDisplacementMapEffect::setData(const GrGLUniformManager& uman,
592 const GrDrawEffect& drawEffect) {
593 const GrDisplacementMapEffect& displacementMap =
594 drawEffect.castEffect<GrDisplacementMapEffect>();
595 GrTexture* colorTex = displacementMap.texture(1);
596 SkScalar scaleX = SkScalarDiv(displacementMap.scale().fX, SkIntToScalar(colorTex->width()));
597 SkScalar scaleY = SkScalarDiv(displacementMap.scale().fY, SkIntToScalar(colorTex->height()));
598 uman.set2f(fScaleUni, SkScalarToFloat(scaleX),
599 colorTex->origin() == kTopLeft_GrSurfaceOrigin ?
600 SkScalarToFloat(scaleY) : SkScalarToFloat(-scaleY));
603 GrGLEffect::EffectKey GrGLDisplacementMapEffect::GenKey(const GrDrawEffect& drawEffect,
605 const GrDisplacementMapEffect& displacementMap =
606 drawEffect.castEffect<GrDisplacementMapEffect>();
608 EffectKey xKey = displacementMap.xChannelSelector();
609 EffectKey yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBits;