2 * Copyright 2013 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
8 #include "SkArithmeticMode.h"
9 #include "SkColorPriv.h"
10 #include "SkReadBuffer.h"
11 #include "SkWriteBuffer.h"
13 #include "SkUnPreMultiply.h"
15 #include "GrContext.h"
16 #include "GrCoordTransform.h"
17 #include "gl/GrGLProcessor.h"
18 #include "gl/builders/GrGLProgramBuilder.h"
19 #include "GrTBackendProcessorFactory.h"
22 static const bool gUseUnpremul = false;
24 class SkArithmeticMode_scalar : public SkXfermode {
26 static SkArithmeticMode_scalar* Create(SkScalar k1, SkScalar k2, SkScalar k3, SkScalar k4,
27 bool enforcePMColor) {
28 return SkNEW_ARGS(SkArithmeticMode_scalar, (k1, k2, k3, k4, enforcePMColor));
31 virtual void xfer32(SkPMColor dst[], const SkPMColor src[], int count,
32 const SkAlpha aa[]) const SK_OVERRIDE;
34 SK_TO_STRING_OVERRIDE()
35 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkArithmeticMode_scalar)
38 virtual bool asFragmentProcessor(GrFragmentProcessor**,
39 GrTexture* background) const SK_OVERRIDE;
43 SkArithmeticMode_scalar(SkScalar k1, SkScalar k2, SkScalar k3, SkScalar k4, bool enforcePMColor) {
48 fEnforcePMColor = enforcePMColor;
51 #ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING
52 SkArithmeticMode_scalar(SkReadBuffer& buffer) : INHERITED(buffer) {
53 fK[0] = buffer.readScalar();
54 fK[1] = buffer.readScalar();
55 fK[2] = buffer.readScalar();
56 fK[3] = buffer.readScalar();
57 fEnforcePMColor = buffer.readBool();
61 virtual void flatten(SkWriteBuffer& buffer) const SK_OVERRIDE {
62 buffer.writeScalar(fK[0]);
63 buffer.writeScalar(fK[1]);
64 buffer.writeScalar(fK[2]);
65 buffer.writeScalar(fK[3]);
66 buffer.writeBool(fEnforcePMColor);
71 friend class SkArithmeticMode;
73 typedef SkXfermode INHERITED;
76 SkFlattenable* SkArithmeticMode_scalar::CreateProc(SkReadBuffer& buffer) {
77 const SkScalar k1 = buffer.readScalar();
78 const SkScalar k2 = buffer.readScalar();
79 const SkScalar k3 = buffer.readScalar();
80 const SkScalar k4 = buffer.readScalar();
81 const bool enforcePMColor = buffer.readBool();
82 return Create(k1, k2, k3, k4, enforcePMColor);
85 static int pinToByte(int value) {
88 } else if (value > 255) {
94 static int arith(SkScalar k1, SkScalar k2, SkScalar k3, SkScalar k4,
96 SkScalar result = SkScalarMul(k1, src * dst) +
97 SkScalarMul(k2, src) +
98 SkScalarMul(k3, dst) +
100 int res = SkScalarRoundToInt(result);
101 return pinToByte(res);
104 static int blend(int src, int dst, int scale) {
105 return dst + ((src - dst) * scale >> 8);
108 static bool needsUnpremul(int alpha) {
109 return 0 != alpha && 0xFF != alpha;
112 void SkArithmeticMode_scalar::xfer32(SkPMColor dst[], const SkPMColor src[],
113 int count, const SkAlpha aaCoverage[]) const {
114 SkScalar k1 = fK[0] / 255;
117 SkScalar k4 = fK[3] * 255;
119 for (int i = 0; i < count; ++i) {
120 if ((NULL == aaCoverage) || aaCoverage[i]) {
121 SkPMColor sc = src[i];
122 SkPMColor dc = dst[i];
127 int sa = SkGetPackedA32(sc);
128 int da = SkGetPackedA32(dc);
130 int srcNeedsUnpremul = needsUnpremul(sa);
131 int dstNeedsUnpremul = needsUnpremul(da);
133 if (!srcNeedsUnpremul && !dstNeedsUnpremul) {
134 a = arith(k1, k2, k3, k4, sa, da);
135 r = arith(k1, k2, k3, k4, SkGetPackedR32(sc), SkGetPackedR32(dc));
136 g = arith(k1, k2, k3, k4, SkGetPackedG32(sc), SkGetPackedG32(dc));
137 b = arith(k1, k2, k3, k4, SkGetPackedB32(sc), SkGetPackedB32(dc));
139 int sr = SkGetPackedR32(sc);
140 int sg = SkGetPackedG32(sc);
141 int sb = SkGetPackedB32(sc);
142 if (srcNeedsUnpremul) {
143 SkUnPreMultiply::Scale scale = SkUnPreMultiply::GetScale(sa);
144 sr = SkUnPreMultiply::ApplyScale(scale, sr);
145 sg = SkUnPreMultiply::ApplyScale(scale, sg);
146 sb = SkUnPreMultiply::ApplyScale(scale, sb);
149 int dr = SkGetPackedR32(dc);
150 int dg = SkGetPackedG32(dc);
151 int db = SkGetPackedB32(dc);
152 if (dstNeedsUnpremul) {
153 SkUnPreMultiply::Scale scale = SkUnPreMultiply::GetScale(da);
154 dr = SkUnPreMultiply::ApplyScale(scale, dr);
155 dg = SkUnPreMultiply::ApplyScale(scale, dg);
156 db = SkUnPreMultiply::ApplyScale(scale, db);
159 a = arith(k1, k2, k3, k4, sa, da);
160 r = arith(k1, k2, k3, k4, sr, dr);
161 g = arith(k1, k2, k3, k4, sg, dg);
162 b = arith(k1, k2, k3, k4, sb, db);
165 a = arith(k1, k2, k3, k4, SkGetPackedA32(sc), SkGetPackedA32(dc));
166 r = arith(k1, k2, k3, k4, SkGetPackedR32(sc), SkGetPackedR32(dc));
167 g = arith(k1, k2, k3, k4, SkGetPackedG32(sc), SkGetPackedG32(dc));
168 b = arith(k1, k2, k3, k4, SkGetPackedB32(sc), SkGetPackedB32(dc));
169 if (fEnforcePMColor) {
176 // apply antialias coverage if necessary
177 if (aaCoverage && 0xFF != aaCoverage[i]) {
178 int scale = aaCoverage[i] + (aaCoverage[i] >> 7);
179 a = blend(a, SkGetPackedA32(sc), scale);
180 r = blend(r, SkGetPackedR32(sc), scale);
181 g = blend(g, SkGetPackedG32(sc), scale);
182 b = blend(b, SkGetPackedB32(sc), scale);
185 // turn the result back into premul
186 if (gUseUnpremul && (0xFF != a)) {
187 int scale = a + (a >> 7);
188 r = SkAlphaMul(r, scale);
189 g = SkAlphaMul(g, scale);
190 b = SkAlphaMul(b, scale);
192 dst[i] = fEnforcePMColor ? SkPackARGB32(a, r, g, b) : SkPackARGB32NoCheck(a, r, g, b);
197 #ifndef SK_IGNORE_TO_STRING
198 void SkArithmeticMode_scalar::toString(SkString* str) const {
199 str->append("SkArithmeticMode_scalar: ");
200 for (int i = 0; i < 4; ++i) {
201 str->appendScalar(fK[i]);
204 str->appendS32(fEnforcePMColor ? 1 : 0);
208 ///////////////////////////////////////////////////////////////////////////////
210 static bool fitsInBits(SkScalar x, int bits) {
211 return SkScalarAbs(x) < (1 << (bits - 1));
215 static int32_t toDot8(SkScalar x) {
216 return (int32_t)(x * 256);
220 SkXfermode* SkArithmeticMode::Create(SkScalar k1, SkScalar k2,
221 SkScalar k3, SkScalar k4,
222 bool enforcePMColor) {
223 if (fitsInBits(k1, 8) && fitsInBits(k2, 16) &&
224 fitsInBits(k2, 16) && fitsInBits(k2, 24)) {
227 int32_t i1 = toDot8(k1);
228 int32_t i2 = toDot8(k2);
229 int32_t i3 = toDot8(k3);
230 int32_t i4 = toDot8(k4);
232 return SkNEW_ARGS(SkArithmeticMode_quad, (i1, i2, i3, i4));
235 return SkNEW_ARGS(SkArithmeticMode_dst, (i3, i4));
238 return SkNEW_ARGS(SkArithmeticMode_src, (i2, i4));
240 return SkNEW_ARGS(SkArithmeticMode_linear, (i2, i3, i4));
243 return SkArithmeticMode_scalar::Create(k1, k2, k3, k4, enforcePMColor);
247 //////////////////////////////////////////////////////////////////////////////
251 class GrGLArithmeticEffect : public GrGLFragmentProcessor {
253 GrGLArithmeticEffect(const GrBackendProcessorFactory&, const GrProcessor&);
254 virtual ~GrGLArithmeticEffect();
256 virtual void emitCode(GrGLFPBuilder*,
257 const GrFragmentProcessor&,
258 const GrProcessorKey&,
259 const char* outputColor,
260 const char* inputColor,
261 const TransformedCoordsArray&,
262 const TextureSamplerArray&) SK_OVERRIDE;
264 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
266 static void GenKey(const GrProcessor&, const GrGLCaps& caps, GrProcessorKeyBuilder* b);
269 GrGLProgramDataManager::UniformHandle fKUni;
270 bool fEnforcePMColor;
272 typedef GrGLFragmentProcessor INHERITED;
275 ///////////////////////////////////////////////////////////////////////////////
277 class GrArithmeticEffect : public GrFragmentProcessor {
279 static GrFragmentProcessor* Create(float k1, float k2, float k3, float k4, bool enforcePMColor,
280 GrTexture* background) {
281 return SkNEW_ARGS(GrArithmeticEffect, (k1, k2, k3, k4, enforcePMColor, background));
284 virtual ~GrArithmeticEffect();
286 virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE;
288 typedef GrGLArithmeticEffect GLProcessor;
289 static const char* Name() { return "Arithmetic"; }
290 GrTexture* backgroundTexture() const { return fBackgroundAccess.getTexture(); }
292 float k1() const { return fK1; }
293 float k2() const { return fK2; }
294 float k3() const { return fK3; }
295 float k4() const { return fK4; }
296 bool enforcePMColor() const { return fEnforcePMColor; }
299 virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE;
301 virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
303 GrArithmeticEffect(float k1, float k2, float k3, float k4, bool enforcePMColor,
304 GrTexture* background);
305 float fK1, fK2, fK3, fK4;
306 bool fEnforcePMColor;
307 GrCoordTransform fBackgroundTransform;
308 GrTextureAccess fBackgroundAccess;
310 GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
311 typedef GrFragmentProcessor INHERITED;
315 ///////////////////////////////////////////////////////////////////////////////
317 GrArithmeticEffect::GrArithmeticEffect(float k1, float k2, float k3, float k4,
318 bool enforcePMColor, GrTexture* background)
319 : fK1(k1), fK2(k2), fK3(k3), fK4(k4), fEnforcePMColor(enforcePMColor) {
321 fBackgroundTransform.reset(kLocal_GrCoordSet, background);
322 this->addCoordTransform(&fBackgroundTransform);
323 fBackgroundAccess.reset(background);
324 this->addTextureAccess(&fBackgroundAccess);
326 this->setWillReadDstColor();
330 GrArithmeticEffect::~GrArithmeticEffect() {
333 bool GrArithmeticEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
334 const GrArithmeticEffect& s = sBase.cast<GrArithmeticEffect>();
335 return fK1 == s.fK1 &&
339 fEnforcePMColor == s.fEnforcePMColor;
342 const GrBackendFragmentProcessorFactory& GrArithmeticEffect::getFactory() const {
343 return GrTBackendFragmentProcessorFactory<GrArithmeticEffect>::getInstance();
346 void GrArithmeticEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
347 // TODO: optimize this
348 inout->setToUnknown(InvariantOutput::kWill_ReadInput);
351 ///////////////////////////////////////////////////////////////////////////////
353 GrGLArithmeticEffect::GrGLArithmeticEffect(const GrBackendProcessorFactory& factory,
355 : INHERITED(factory),
356 fEnforcePMColor(true) {
359 GrGLArithmeticEffect::~GrGLArithmeticEffect() {
362 void GrGLArithmeticEffect::emitCode(GrGLFPBuilder* builder,
363 const GrFragmentProcessor& fp,
364 const GrProcessorKey& key,
365 const char* outputColor,
366 const char* inputColor,
367 const TransformedCoordsArray& coords,
368 const TextureSamplerArray& samplers) {
370 GrTexture* backgroundTex = fp.cast<GrArithmeticEffect>().backgroundTexture();
371 GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
372 const char* dstColor;
374 fsBuilder->codeAppend("\t\tvec4 bgColor = ");
375 fsBuilder->appendTextureLookup(samplers[0], coords[0].c_str(), coords[0].getType());
376 fsBuilder->codeAppendf(";\n");
377 dstColor = "bgColor";
379 dstColor = fsBuilder->dstColor();
383 fKUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
384 kVec4f_GrSLType, "k");
385 const char* kUni = builder->getUniformCStr(fKUni);
387 // We don't try to optimize for this case at all
388 if (NULL == inputColor) {
389 fsBuilder->codeAppendf("\t\tconst vec4 src = vec4(1);\n");
391 fsBuilder->codeAppendf("\t\tvec4 src = %s;\n", inputColor);
393 fsBuilder->codeAppendf("\t\tsrc.rgb = clamp(src.rgb / src.a, 0.0, 1.0);\n");
397 fsBuilder->codeAppendf("\t\tvec4 dst = %s;\n", dstColor);
399 fsBuilder->codeAppendf("\t\tdst.rgb = clamp(dst.rgb / dst.a, 0.0, 1.0);\n");
402 fsBuilder->codeAppendf("\t\t%s = %s.x * src * dst + %s.y * src + %s.z * dst + %s.w;\n", outputColor, kUni, kUni, kUni, kUni);
403 fsBuilder->codeAppendf("\t\t%s = clamp(%s, 0.0, 1.0);\n", outputColor, outputColor);
405 fsBuilder->codeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor);
406 } else if (fEnforcePMColor) {
407 fsBuilder->codeAppendf("\t\t%s.rgb = min(%s.rgb, %s.a);\n", outputColor, outputColor, outputColor);
411 void GrGLArithmeticEffect::setData(const GrGLProgramDataManager& pdman,
412 const GrProcessor& processor) {
413 const GrArithmeticEffect& arith = processor.cast<GrArithmeticEffect>();
414 pdman.set4f(fKUni, arith.k1(), arith.k2(), arith.k3(), arith.k4());
415 fEnforcePMColor = arith.enforcePMColor();
418 void GrGLArithmeticEffect::GenKey(const GrProcessor& processor,
419 const GrGLCaps&, GrProcessorKeyBuilder* b) {
420 const GrArithmeticEffect& arith = processor.cast<GrArithmeticEffect>();
421 uint32_t key = arith.enforcePMColor() ? 1 : 0;
422 if (arith.backgroundTexture()) {
428 GrFragmentProcessor* GrArithmeticEffect::TestCreate(SkRandom* rand,
430 const GrDrawTargetCaps&,
432 float k1 = rand->nextF();
433 float k2 = rand->nextF();
434 float k3 = rand->nextF();
435 float k4 = rand->nextF();
436 bool enforcePMColor = rand->nextBool();
438 return SkNEW_ARGS(GrArithmeticEffect, (k1, k2, k3, k4, enforcePMColor, NULL));
441 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrArithmeticEffect);
443 bool SkArithmeticMode_scalar::asFragmentProcessor(GrFragmentProcessor** fp,
444 GrTexture* background) const {
446 *fp = GrArithmeticEffect::Create(SkScalarToFloat(fK[0]),
447 SkScalarToFloat(fK[1]),
448 SkScalarToFloat(fK[2]),
449 SkScalarToFloat(fK[3]),
458 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkArithmeticMode)
459 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkArithmeticMode_scalar)
460 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END