Upstream version 5.34.104.0
[platform/framework/web/crosswalk.git] / src / third_party / skia / src / effects / SkArithmeticMode.cpp
1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "SkArithmeticMode.h"
9 #include "SkColorPriv.h"
10 #include "SkReadBuffer.h"
11 #include "SkWriteBuffer.h"
12 #include "SkString.h"
13 #include "SkUnPreMultiply.h"
14 #if SK_SUPPORT_GPU
15 #include "GrContext.h"
16 #include "GrCoordTransform.h"
17 #include "gl/GrGLEffect.h"
18 #include "GrTBackendEffectFactory.h"
19 #include "SkImageFilterUtils.h"
20 #endif
21
22 static const bool gUseUnpremul = false;
23
24 class SkArithmeticMode_scalar : public SkXfermode {
25 public:
26     SkArithmeticMode_scalar(SkScalar k1, SkScalar k2, SkScalar k3, SkScalar k4) {
27         fK[0] = k1;
28         fK[1] = k2;
29         fK[2] = k3;
30         fK[3] = k4;
31     }
32
33     virtual void xfer32(SkPMColor dst[], const SkPMColor src[], int count,
34                         const SkAlpha aa[]) const SK_OVERRIDE;
35
36     SK_DEVELOPER_TO_STRING()
37     SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkArithmeticMode_scalar)
38
39 #if SK_SUPPORT_GPU
40     virtual bool asNewEffect(GrEffectRef** effect, GrTexture* background) const SK_OVERRIDE;
41 #endif
42
43 private:
44     SkArithmeticMode_scalar(SkReadBuffer& buffer) : INHERITED(buffer) {
45         fK[0] = buffer.readScalar();
46         fK[1] = buffer.readScalar();
47         fK[2] = buffer.readScalar();
48         fK[3] = buffer.readScalar();
49     }
50
51     virtual void flatten(SkWriteBuffer& buffer) const SK_OVERRIDE {
52         INHERITED::flatten(buffer);
53         buffer.writeScalar(fK[0]);
54         buffer.writeScalar(fK[1]);
55         buffer.writeScalar(fK[2]);
56         buffer.writeScalar(fK[3]);
57     }
58     SkScalar fK[4];
59
60     typedef SkXfermode INHERITED;
61 };
62
63 static int pinToByte(int value) {
64     if (value < 0) {
65         value = 0;
66     } else if (value > 255) {
67         value = 255;
68     }
69     return value;
70 }
71
72 static int arith(SkScalar k1, SkScalar k2, SkScalar k3, SkScalar k4,
73                  int src, int dst) {
74     SkScalar result = SkScalarMul(k1, src * dst) +
75                       SkScalarMul(k2, src) +
76                       SkScalarMul(k3, dst) +
77                       k4;
78     int res = SkScalarRoundToInt(result);
79     return pinToByte(res);
80 }
81
82 static int blend(int src, int dst, int scale) {
83     return dst + ((src - dst) * scale >> 8);
84 }
85
86 static bool needsUnpremul(int alpha) {
87     return 0 != alpha && 0xFF != alpha;
88 }
89
90 void SkArithmeticMode_scalar::xfer32(SkPMColor dst[], const SkPMColor src[],
91                                  int count, const SkAlpha aaCoverage[]) const {
92     SkScalar k1 = fK[0] / 255;
93     SkScalar k2 = fK[1];
94     SkScalar k3 = fK[2];
95     SkScalar k4 = fK[3] * 255;
96
97     for (int i = 0; i < count; ++i) {
98         if ((NULL == aaCoverage) || aaCoverage[i]) {
99             SkPMColor sc = src[i];
100             SkPMColor dc = dst[i];
101
102             int a, r, g, b;
103
104             if (gUseUnpremul) {
105                 int sa = SkGetPackedA32(sc);
106                 int da = SkGetPackedA32(dc);
107
108                 int srcNeedsUnpremul = needsUnpremul(sa);
109                 int dstNeedsUnpremul = needsUnpremul(da);
110
111                 if (!srcNeedsUnpremul && !dstNeedsUnpremul) {
112                     a = arith(k1, k2, k3, k4, sa, da);
113                     r = arith(k1, k2, k3, k4, SkGetPackedR32(sc), SkGetPackedR32(dc));
114                     g = arith(k1, k2, k3, k4, SkGetPackedG32(sc), SkGetPackedG32(dc));
115                     b = arith(k1, k2, k3, k4, SkGetPackedB32(sc), SkGetPackedB32(dc));
116                 } else {
117                     int sr = SkGetPackedR32(sc);
118                     int sg = SkGetPackedG32(sc);
119                     int sb = SkGetPackedB32(sc);
120                     if (srcNeedsUnpremul) {
121                         SkUnPreMultiply::Scale scale = SkUnPreMultiply::GetScale(sa);
122                         sr = SkUnPreMultiply::ApplyScale(scale, sr);
123                         sg = SkUnPreMultiply::ApplyScale(scale, sg);
124                         sb = SkUnPreMultiply::ApplyScale(scale, sb);
125                     }
126
127                     int dr = SkGetPackedR32(dc);
128                     int dg = SkGetPackedG32(dc);
129                     int db = SkGetPackedB32(dc);
130                     if (dstNeedsUnpremul) {
131                         SkUnPreMultiply::Scale scale = SkUnPreMultiply::GetScale(da);
132                         dr = SkUnPreMultiply::ApplyScale(scale, dr);
133                         dg = SkUnPreMultiply::ApplyScale(scale, dg);
134                         db = SkUnPreMultiply::ApplyScale(scale, db);
135                     }
136
137                     a = arith(k1, k2, k3, k4, sa, da);
138                     r = arith(k1, k2, k3, k4, sr, dr);
139                     g = arith(k1, k2, k3, k4, sg, dg);
140                     b = arith(k1, k2, k3, k4, sb, db);
141                 }
142             } else {
143                 a = arith(k1, k2, k3, k4, SkGetPackedA32(sc), SkGetPackedA32(dc));
144                 r = arith(k1, k2, k3, k4, SkGetPackedR32(sc), SkGetPackedR32(dc));
145                 r = SkMin32(r, a);
146                 g = arith(k1, k2, k3, k4, SkGetPackedG32(sc), SkGetPackedG32(dc));
147                 g = SkMin32(g, a);
148                 b = arith(k1, k2, k3, k4, SkGetPackedB32(sc), SkGetPackedB32(dc));
149                 b = SkMin32(b, a);
150             }
151
152             // apply antialias coverage if necessary
153             if (aaCoverage && 0xFF != aaCoverage[i]) {
154                 int scale = aaCoverage[i] + (aaCoverage[i] >> 7);
155                 a = blend(a, SkGetPackedA32(sc), scale);
156                 r = blend(r, SkGetPackedR32(sc), scale);
157                 g = blend(g, SkGetPackedG32(sc), scale);
158                 b = blend(b, SkGetPackedB32(sc), scale);
159             }
160
161             // turn the result back into premul
162             if (gUseUnpremul && (0xFF != a)) {
163                 int scale = a + (a >> 7);
164                 r = SkAlphaMul(r, scale);
165                 g = SkAlphaMul(g, scale);
166                 b = SkAlphaMul(b, scale);
167             }
168             dst[i] = SkPackARGB32(a, r, g, b);
169         }
170     }
171 }
172
173 #ifdef SK_DEVELOPER
174 void SkArithmeticMode_scalar::toString(SkString* str) const {
175     str->append("SkArithmeticMode_scalar: ");
176     for (int i = 0; i < 4; ++i) {
177         str->appendScalar(fK[i]);
178         if (i < 3) {
179             str->append(" ");
180         }
181     }
182 }
183 #endif
184
185 ///////////////////////////////////////////////////////////////////////////////
186
187 static bool fitsInBits(SkScalar x, int bits) {
188     return SkScalarAbs(x) < (1 << (bits - 1));
189 }
190
191 #if 0 // UNUSED
192 static int32_t toDot8(SkScalar x) {
193     return (int32_t)(x * 256);
194 }
195 #endif
196
197 SkXfermode* SkArithmeticMode::Create(SkScalar k1, SkScalar k2,
198                                      SkScalar k3, SkScalar k4) {
199     if (fitsInBits(k1, 8) && fitsInBits(k2, 16) &&
200         fitsInBits(k2, 16) && fitsInBits(k2, 24)) {
201
202 #if 0 // UNUSED
203         int32_t i1 = toDot8(k1);
204         int32_t i2 = toDot8(k2);
205         int32_t i3 = toDot8(k3);
206         int32_t i4 = toDot8(k4);
207         if (i1) {
208             return SkNEW_ARGS(SkArithmeticMode_quad, (i1, i2, i3, i4));
209         }
210         if (0 == i2) {
211             return SkNEW_ARGS(SkArithmeticMode_dst, (i3, i4));
212         }
213         if (0 == i3) {
214             return SkNEW_ARGS(SkArithmeticMode_src, (i2, i4));
215         }
216         return SkNEW_ARGS(SkArithmeticMode_linear, (i2, i3, i4));
217 #endif
218     }
219     return SkNEW_ARGS(SkArithmeticMode_scalar, (k1, k2, k3, k4));
220 }
221
222
223 //////////////////////////////////////////////////////////////////////////////
224
225 #if SK_SUPPORT_GPU
226
227 class GrGLArithmeticEffect : public GrGLEffect {
228 public:
229     GrGLArithmeticEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
230     virtual ~GrGLArithmeticEffect();
231
232     virtual void emitCode(GrGLShaderBuilder*,
233                           const GrDrawEffect&,
234                           EffectKey,
235                           const char* outputColor,
236                           const char* inputColor,
237                           const TransformedCoordsArray&,
238                           const TextureSamplerArray&) SK_OVERRIDE;
239
240     virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
241
242 private:
243     GrGLUniformManager::UniformHandle fKUni;
244
245     typedef GrGLEffect INHERITED;
246 };
247
248 ///////////////////////////////////////////////////////////////////////////////
249
250 class GrArithmeticEffect : public GrEffect {
251 public:
252     static GrEffectRef* Create(float k1, float k2, float k3, float k4, GrTexture* background) {
253         AutoEffectUnref effect(SkNEW_ARGS(GrArithmeticEffect, (k1, k2, k3, k4, background)));
254         return CreateEffectRef(effect);
255     }
256
257     virtual ~GrArithmeticEffect();
258
259     virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
260
261     typedef GrGLArithmeticEffect GLEffect;
262     static const char* Name() { return "Arithmetic"; }
263     GrTexture* backgroundTexture() const { return fBackgroundAccess.getTexture(); }
264
265     virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
266
267     float k1() const { return fK1; }
268     float k2() const { return fK2; }
269     float k3() const { return fK3; }
270     float k4() const { return fK4; }
271
272 private:
273     virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE;
274
275     GrArithmeticEffect(float k1, float k2, float k3, float k4, GrTexture* background);
276     float                       fK1, fK2, fK3, fK4;
277     GrCoordTransform            fBackgroundTransform;
278     GrTextureAccess             fBackgroundAccess;
279
280     GR_DECLARE_EFFECT_TEST;
281     typedef GrEffect INHERITED;
282
283 };
284
285 ///////////////////////////////////////////////////////////////////////////////
286
287 GrArithmeticEffect::GrArithmeticEffect(float k1, float k2, float k3, float k4,
288                                        GrTexture* background)
289   : fK1(k1), fK2(k2), fK3(k3), fK4(k4) {
290     if (background) {
291         fBackgroundTransform.reset(kLocal_GrCoordSet, background);
292         this->addCoordTransform(&fBackgroundTransform);
293         fBackgroundAccess.reset(background);
294         this->addTextureAccess(&fBackgroundAccess);
295     } else {
296         this->setWillReadDstColor();
297     }
298 }
299
300 GrArithmeticEffect::~GrArithmeticEffect() {
301 }
302
303 bool GrArithmeticEffect::onIsEqual(const GrEffect& sBase) const {
304     const GrArithmeticEffect& s = CastEffect<GrArithmeticEffect>(sBase);
305     return fK1 == s.fK1 &&
306            fK2 == s.fK2 &&
307            fK3 == s.fK3 &&
308            fK4 == s.fK4 &&
309            backgroundTexture() == s.backgroundTexture();
310 }
311
312 const GrBackendEffectFactory& GrArithmeticEffect::getFactory() const {
313     return GrTBackendEffectFactory<GrArithmeticEffect>::getInstance();
314 }
315
316 void GrArithmeticEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
317     // TODO: optimize this
318     *validFlags = 0;
319 }
320
321 ///////////////////////////////////////////////////////////////////////////////
322
323 GrGLArithmeticEffect::GrGLArithmeticEffect(const GrBackendEffectFactory& factory,
324                                            const GrDrawEffect& drawEffect)
325    : INHERITED(factory) {
326 }
327
328 GrGLArithmeticEffect::~GrGLArithmeticEffect() {
329 }
330
331 void GrGLArithmeticEffect::emitCode(GrGLShaderBuilder* builder,
332                                     const GrDrawEffect& drawEffect,
333                                     EffectKey key,
334                                     const char* outputColor,
335                                     const char* inputColor,
336                                     const TransformedCoordsArray& coords,
337                                     const TextureSamplerArray& samplers) {
338
339     GrTexture* backgroundTex = drawEffect.castEffect<GrArithmeticEffect>().backgroundTexture();
340     const char* dstColor;
341     if (backgroundTex) {
342         builder->fsCodeAppend("\t\tvec4 bgColor = ");
343         builder->fsAppendTextureLookup(samplers[0], coords[0].c_str(), coords[0].type());
344         builder->fsCodeAppendf(";\n");
345         dstColor = "bgColor";
346     } else {
347         dstColor = builder->dstColor();
348     }
349
350     SkASSERT(NULL != dstColor);
351     fKUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
352                                 kVec4f_GrSLType, "k");
353     const char* kUni = builder->getUniformCStr(fKUni);
354
355     // We don't try to optimize for this case at all
356     if (NULL == inputColor) {
357         builder->fsCodeAppendf("\t\tconst vec4 src = vec4(1);\n");
358     } else {
359         builder->fsCodeAppendf("\t\tvec4 src = %s;\n", inputColor);
360         if (gUseUnpremul) {
361             builder->fsCodeAppendf("\t\tsrc.rgb = clamp(src.rgb / src.a, 0.0, 1.0);\n");
362         }
363     }
364
365     builder->fsCodeAppendf("\t\tvec4 dst = %s;\n", dstColor);
366     if (gUseUnpremul) {
367         builder->fsCodeAppendf("\t\tdst.rgb = clamp(dst.rgb / dst.a, 0.0, 1.0);\n");
368     }
369
370     builder->fsCodeAppendf("\t\t%s = %s.x * src * dst + %s.y * src + %s.z * dst + %s.w;\n", outputColor, kUni, kUni, kUni, kUni);
371     builder->fsCodeAppendf("\t\t%s = clamp(%s, 0.0, 1.0);\n", outputColor, outputColor);
372     if (gUseUnpremul) {
373         builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor);
374     } else {
375         builder->fsCodeAppendf("\t\t%s.rgb = min(%s.rgb, %s.a);\n", outputColor, outputColor, outputColor);
376     }
377 }
378
379 void GrGLArithmeticEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
380     const GrArithmeticEffect& arith = drawEffect.castEffect<GrArithmeticEffect>();
381     uman.set4f(fKUni, arith.k1(), arith.k2(), arith.k3(), arith.k4());
382 }
383
384 GrEffectRef* GrArithmeticEffect::TestCreate(SkRandom* rand,
385                                             GrContext*,
386                                             const GrDrawTargetCaps&,
387                                             GrTexture*[]) {
388     float k1 = rand->nextF();
389     float k2 = rand->nextF();
390     float k3 = rand->nextF();
391     float k4 = rand->nextF();
392
393     AutoEffectUnref gEffect(SkNEW_ARGS(GrArithmeticEffect, (k1, k2, k3, k4, NULL)));
394     return CreateEffectRef(gEffect);
395 }
396
397 GR_DEFINE_EFFECT_TEST(GrArithmeticEffect);
398
399 bool SkArithmeticMode_scalar::asNewEffect(GrEffectRef** effect, GrTexture* background) const {
400     if (effect) {
401         *effect = GrArithmeticEffect::Create(SkScalarToFloat(fK[0]),
402                                              SkScalarToFloat(fK[1]),
403                                              SkScalarToFloat(fK[2]),
404                                              SkScalarToFloat(fK[3]),
405                                              background);
406     }
407     return true;
408 }
409
410 #endif
411
412 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkArithmeticMode)
413     SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkArithmeticMode_scalar)
414 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END