2 * Copyright 2013 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
8 #include "SkArithmeticMode.h"
9 #include "SkColorPriv.h"
10 #include "SkReadBuffer.h"
11 #include "SkWriteBuffer.h"
13 #include "SkUnPreMultiply.h"
15 #include "GrContext.h"
16 #include "GrCoordTransform.h"
17 #include "gl/GrGLEffect.h"
18 #include "GrTBackendEffectFactory.h"
19 #include "SkImageFilterUtils.h"
22 static const bool gUseUnpremul = false;
24 class SkArithmeticMode_scalar : public SkXfermode {
26 SkArithmeticMode_scalar(SkScalar k1, SkScalar k2, SkScalar k3, SkScalar k4) {
33 virtual void xfer32(SkPMColor dst[], const SkPMColor src[], int count,
34 const SkAlpha aa[]) const SK_OVERRIDE;
36 SK_DEVELOPER_TO_STRING()
37 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkArithmeticMode_scalar)
40 virtual bool asNewEffect(GrEffectRef** effect, GrTexture* background) const SK_OVERRIDE;
44 SkArithmeticMode_scalar(SkReadBuffer& buffer) : INHERITED(buffer) {
45 fK[0] = buffer.readScalar();
46 fK[1] = buffer.readScalar();
47 fK[2] = buffer.readScalar();
48 fK[3] = buffer.readScalar();
51 virtual void flatten(SkWriteBuffer& buffer) const SK_OVERRIDE {
52 INHERITED::flatten(buffer);
53 buffer.writeScalar(fK[0]);
54 buffer.writeScalar(fK[1]);
55 buffer.writeScalar(fK[2]);
56 buffer.writeScalar(fK[3]);
60 typedef SkXfermode INHERITED;
63 static int pinToByte(int value) {
66 } else if (value > 255) {
72 static int arith(SkScalar k1, SkScalar k2, SkScalar k3, SkScalar k4,
74 SkScalar result = SkScalarMul(k1, src * dst) +
75 SkScalarMul(k2, src) +
76 SkScalarMul(k3, dst) +
78 int res = SkScalarRoundToInt(result);
79 return pinToByte(res);
82 static int blend(int src, int dst, int scale) {
83 return dst + ((src - dst) * scale >> 8);
86 static bool needsUnpremul(int alpha) {
87 return 0 != alpha && 0xFF != alpha;
90 void SkArithmeticMode_scalar::xfer32(SkPMColor dst[], const SkPMColor src[],
91 int count, const SkAlpha aaCoverage[]) const {
92 SkScalar k1 = fK[0] / 255;
95 SkScalar k4 = fK[3] * 255;
97 for (int i = 0; i < count; ++i) {
98 if ((NULL == aaCoverage) || aaCoverage[i]) {
99 SkPMColor sc = src[i];
100 SkPMColor dc = dst[i];
105 int sa = SkGetPackedA32(sc);
106 int da = SkGetPackedA32(dc);
108 int srcNeedsUnpremul = needsUnpremul(sa);
109 int dstNeedsUnpremul = needsUnpremul(da);
111 if (!srcNeedsUnpremul && !dstNeedsUnpremul) {
112 a = arith(k1, k2, k3, k4, sa, da);
113 r = arith(k1, k2, k3, k4, SkGetPackedR32(sc), SkGetPackedR32(dc));
114 g = arith(k1, k2, k3, k4, SkGetPackedG32(sc), SkGetPackedG32(dc));
115 b = arith(k1, k2, k3, k4, SkGetPackedB32(sc), SkGetPackedB32(dc));
117 int sr = SkGetPackedR32(sc);
118 int sg = SkGetPackedG32(sc);
119 int sb = SkGetPackedB32(sc);
120 if (srcNeedsUnpremul) {
121 SkUnPreMultiply::Scale scale = SkUnPreMultiply::GetScale(sa);
122 sr = SkUnPreMultiply::ApplyScale(scale, sr);
123 sg = SkUnPreMultiply::ApplyScale(scale, sg);
124 sb = SkUnPreMultiply::ApplyScale(scale, sb);
127 int dr = SkGetPackedR32(dc);
128 int dg = SkGetPackedG32(dc);
129 int db = SkGetPackedB32(dc);
130 if (dstNeedsUnpremul) {
131 SkUnPreMultiply::Scale scale = SkUnPreMultiply::GetScale(da);
132 dr = SkUnPreMultiply::ApplyScale(scale, dr);
133 dg = SkUnPreMultiply::ApplyScale(scale, dg);
134 db = SkUnPreMultiply::ApplyScale(scale, db);
137 a = arith(k1, k2, k3, k4, sa, da);
138 r = arith(k1, k2, k3, k4, sr, dr);
139 g = arith(k1, k2, k3, k4, sg, dg);
140 b = arith(k1, k2, k3, k4, sb, db);
143 a = arith(k1, k2, k3, k4, SkGetPackedA32(sc), SkGetPackedA32(dc));
144 r = arith(k1, k2, k3, k4, SkGetPackedR32(sc), SkGetPackedR32(dc));
146 g = arith(k1, k2, k3, k4, SkGetPackedG32(sc), SkGetPackedG32(dc));
148 b = arith(k1, k2, k3, k4, SkGetPackedB32(sc), SkGetPackedB32(dc));
152 // apply antialias coverage if necessary
153 if (aaCoverage && 0xFF != aaCoverage[i]) {
154 int scale = aaCoverage[i] + (aaCoverage[i] >> 7);
155 a = blend(a, SkGetPackedA32(sc), scale);
156 r = blend(r, SkGetPackedR32(sc), scale);
157 g = blend(g, SkGetPackedG32(sc), scale);
158 b = blend(b, SkGetPackedB32(sc), scale);
161 // turn the result back into premul
162 if (gUseUnpremul && (0xFF != a)) {
163 int scale = a + (a >> 7);
164 r = SkAlphaMul(r, scale);
165 g = SkAlphaMul(g, scale);
166 b = SkAlphaMul(b, scale);
168 dst[i] = SkPackARGB32(a, r, g, b);
174 void SkArithmeticMode_scalar::toString(SkString* str) const {
175 str->append("SkArithmeticMode_scalar: ");
176 for (int i = 0; i < 4; ++i) {
177 str->appendScalar(fK[i]);
185 ///////////////////////////////////////////////////////////////////////////////
187 static bool fitsInBits(SkScalar x, int bits) {
188 return SkScalarAbs(x) < (1 << (bits - 1));
192 static int32_t toDot8(SkScalar x) {
193 return (int32_t)(x * 256);
197 SkXfermode* SkArithmeticMode::Create(SkScalar k1, SkScalar k2,
198 SkScalar k3, SkScalar k4) {
199 if (fitsInBits(k1, 8) && fitsInBits(k2, 16) &&
200 fitsInBits(k2, 16) && fitsInBits(k2, 24)) {
203 int32_t i1 = toDot8(k1);
204 int32_t i2 = toDot8(k2);
205 int32_t i3 = toDot8(k3);
206 int32_t i4 = toDot8(k4);
208 return SkNEW_ARGS(SkArithmeticMode_quad, (i1, i2, i3, i4));
211 return SkNEW_ARGS(SkArithmeticMode_dst, (i3, i4));
214 return SkNEW_ARGS(SkArithmeticMode_src, (i2, i4));
216 return SkNEW_ARGS(SkArithmeticMode_linear, (i2, i3, i4));
219 return SkNEW_ARGS(SkArithmeticMode_scalar, (k1, k2, k3, k4));
223 //////////////////////////////////////////////////////////////////////////////
227 class GrGLArithmeticEffect : public GrGLEffect {
229 GrGLArithmeticEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
230 virtual ~GrGLArithmeticEffect();
232 virtual void emitCode(GrGLShaderBuilder*,
235 const char* outputColor,
236 const char* inputColor,
237 const TransformedCoordsArray&,
238 const TextureSamplerArray&) SK_OVERRIDE;
240 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
243 GrGLUniformManager::UniformHandle fKUni;
245 typedef GrGLEffect INHERITED;
248 ///////////////////////////////////////////////////////////////////////////////
250 class GrArithmeticEffect : public GrEffect {
252 static GrEffectRef* Create(float k1, float k2, float k3, float k4, GrTexture* background) {
253 AutoEffectUnref effect(SkNEW_ARGS(GrArithmeticEffect, (k1, k2, k3, k4, background)));
254 return CreateEffectRef(effect);
257 virtual ~GrArithmeticEffect();
259 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
261 typedef GrGLArithmeticEffect GLEffect;
262 static const char* Name() { return "Arithmetic"; }
263 GrTexture* backgroundTexture() const { return fBackgroundAccess.getTexture(); }
265 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
267 float k1() const { return fK1; }
268 float k2() const { return fK2; }
269 float k3() const { return fK3; }
270 float k4() const { return fK4; }
273 virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE;
275 GrArithmeticEffect(float k1, float k2, float k3, float k4, GrTexture* background);
276 float fK1, fK2, fK3, fK4;
277 GrCoordTransform fBackgroundTransform;
278 GrTextureAccess fBackgroundAccess;
280 GR_DECLARE_EFFECT_TEST;
281 typedef GrEffect INHERITED;
285 ///////////////////////////////////////////////////////////////////////////////
287 GrArithmeticEffect::GrArithmeticEffect(float k1, float k2, float k3, float k4,
288 GrTexture* background)
289 : fK1(k1), fK2(k2), fK3(k3), fK4(k4) {
291 fBackgroundTransform.reset(kLocal_GrCoordSet, background);
292 this->addCoordTransform(&fBackgroundTransform);
293 fBackgroundAccess.reset(background);
294 this->addTextureAccess(&fBackgroundAccess);
296 this->setWillReadDstColor();
300 GrArithmeticEffect::~GrArithmeticEffect() {
303 bool GrArithmeticEffect::onIsEqual(const GrEffect& sBase) const {
304 const GrArithmeticEffect& s = CastEffect<GrArithmeticEffect>(sBase);
305 return fK1 == s.fK1 &&
309 backgroundTexture() == s.backgroundTexture();
312 const GrBackendEffectFactory& GrArithmeticEffect::getFactory() const {
313 return GrTBackendEffectFactory<GrArithmeticEffect>::getInstance();
316 void GrArithmeticEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
317 // TODO: optimize this
321 ///////////////////////////////////////////////////////////////////////////////
323 GrGLArithmeticEffect::GrGLArithmeticEffect(const GrBackendEffectFactory& factory,
324 const GrDrawEffect& drawEffect)
325 : INHERITED(factory) {
328 GrGLArithmeticEffect::~GrGLArithmeticEffect() {
331 void GrGLArithmeticEffect::emitCode(GrGLShaderBuilder* builder,
332 const GrDrawEffect& drawEffect,
334 const char* outputColor,
335 const char* inputColor,
336 const TransformedCoordsArray& coords,
337 const TextureSamplerArray& samplers) {
339 GrTexture* backgroundTex = drawEffect.castEffect<GrArithmeticEffect>().backgroundTexture();
340 const char* dstColor;
342 builder->fsCodeAppend("\t\tvec4 bgColor = ");
343 builder->fsAppendTextureLookup(samplers[0], coords[0].c_str(), coords[0].type());
344 builder->fsCodeAppendf(";\n");
345 dstColor = "bgColor";
347 dstColor = builder->dstColor();
350 SkASSERT(NULL != dstColor);
351 fKUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
352 kVec4f_GrSLType, "k");
353 const char* kUni = builder->getUniformCStr(fKUni);
355 // We don't try to optimize for this case at all
356 if (NULL == inputColor) {
357 builder->fsCodeAppendf("\t\tconst vec4 src = vec4(1);\n");
359 builder->fsCodeAppendf("\t\tvec4 src = %s;\n", inputColor);
361 builder->fsCodeAppendf("\t\tsrc.rgb = clamp(src.rgb / src.a, 0.0, 1.0);\n");
365 builder->fsCodeAppendf("\t\tvec4 dst = %s;\n", dstColor);
367 builder->fsCodeAppendf("\t\tdst.rgb = clamp(dst.rgb / dst.a, 0.0, 1.0);\n");
370 builder->fsCodeAppendf("\t\t%s = %s.x * src * dst + %s.y * src + %s.z * dst + %s.w;\n", outputColor, kUni, kUni, kUni, kUni);
371 builder->fsCodeAppendf("\t\t%s = clamp(%s, 0.0, 1.0);\n", outputColor, outputColor);
373 builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor);
375 builder->fsCodeAppendf("\t\t%s.rgb = min(%s.rgb, %s.a);\n", outputColor, outputColor, outputColor);
379 void GrGLArithmeticEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
380 const GrArithmeticEffect& arith = drawEffect.castEffect<GrArithmeticEffect>();
381 uman.set4f(fKUni, arith.k1(), arith.k2(), arith.k3(), arith.k4());
384 GrEffectRef* GrArithmeticEffect::TestCreate(SkRandom* rand,
386 const GrDrawTargetCaps&,
388 float k1 = rand->nextF();
389 float k2 = rand->nextF();
390 float k3 = rand->nextF();
391 float k4 = rand->nextF();
393 AutoEffectUnref gEffect(SkNEW_ARGS(GrArithmeticEffect, (k1, k2, k3, k4, NULL)));
394 return CreateEffectRef(gEffect);
397 GR_DEFINE_EFFECT_TEST(GrArithmeticEffect);
399 bool SkArithmeticMode_scalar::asNewEffect(GrEffectRef** effect, GrTexture* background) const {
401 *effect = GrArithmeticEffect::Create(SkScalarToFloat(fK[0]),
402 SkScalarToFloat(fK[1]),
403 SkScalarToFloat(fK[2]),
404 SkScalarToFloat(fK[3]),
412 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkArithmeticMode)
413 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkArithmeticMode_scalar)
414 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END