2 * Copyright 2014 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
8 #include "SkRecorder.h"
9 #include "SkPatchUtils.h"
10 #include "SkPicture.h"
12 // SkCanvas will fail in mysterious ways if it doesn't know the real width and height.
13 SkRecorder::SkRecorder(SkRecord* record, int width, int height)
14 : SkCanvas(width, height), fRecord(record) {}
16 void SkRecorder::forgetRecord() {
20 // To make appending to fRecord a little less verbose.
21 #define APPEND(T, ...) \
22 SkNEW_PLACEMENT_ARGS(fRecord->append<SkRecords::T>(), SkRecords::T, (__VA_ARGS__))
24 // For methods which must call back into SkCanvas.
25 #define INHERITED(method, ...) this->SkCanvas::method(__VA_ARGS__)
27 // The structs we're creating all copy their constructor arguments. Given the way the SkRecords
28 // framework works, sometimes they happen to technically be copied twice, which is fine and elided
29 // into a single copy unless the class has a non-trivial copy constructor. For classes with
30 // non-trivial copy constructors, we skip the first copy (and its destruction) by wrapping the value
31 // with delay_copy(), forcing the argument to be passed by const&.
33 // This is used below for SkBitmap, SkPaint, SkPath, and SkRegion, which all have non-trivial copy
34 // constructors and destructors. You'll know you've got a good candidate T if you see ~T() show up
35 // unexpectedly on a profile of record time. Otherwise don't bother.
39 Reference(const T& x) : fX(x) {}
40 operator const T&() const { return fX; }
46 static Reference<T> delay_copy(const T& x) { return Reference<T>(x); }
48 // Use copy() only for optional arguments, to be copied if present or skipped if not.
49 // (For most types we just pass by value and let copy constructors do their thing.)
51 T* SkRecorder::copy(const T* src) {
55 return SkNEW_PLACEMENT_ARGS(fRecord->alloc<T>(), T, (*src));
58 // This copy() is for arrays.
59 // It will work with POD or non-POD, though currently we only use it for POD.
61 T* SkRecorder::copy(const T src[], size_t count) {
65 T* dst = fRecord->alloc<T>(count);
66 for (size_t i = 0; i < count; i++) {
67 SkNEW_PLACEMENT_ARGS(dst + i, T, (src[i]));
72 // Specialization for copying strings, using memcpy.
73 // This measured around 2x faster for copying code points,
74 // but I found no corresponding speedup for other arrays.
76 char* SkRecorder::copy(const char src[], size_t count) {
80 char* dst = fRecord->alloc<char>(count);
81 memcpy(dst, src, count);
85 void SkRecorder::clear(SkColor color) {
89 void SkRecorder::drawPaint(const SkPaint& paint) {
90 APPEND(DrawPaint, delay_copy(paint));
93 void SkRecorder::drawPoints(PointMode mode,
96 const SkPaint& paint) {
97 APPEND(DrawPoints, delay_copy(paint), mode, count, this->copy(pts, count));
100 void SkRecorder::drawRect(const SkRect& rect, const SkPaint& paint) {
101 APPEND(DrawRect, delay_copy(paint), rect);
104 void SkRecorder::drawOval(const SkRect& oval, const SkPaint& paint) {
105 APPEND(DrawOval, delay_copy(paint), oval);
108 void SkRecorder::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
109 APPEND(DrawRRect, delay_copy(paint), rrect);
112 void SkRecorder::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) {
113 APPEND(DrawDRRect, delay_copy(paint), outer, inner);
116 void SkRecorder::drawPath(const SkPath& path, const SkPaint& paint) {
117 APPEND(DrawPath, delay_copy(paint), delay_copy(path));
120 void SkRecorder::drawBitmap(const SkBitmap& bitmap,
123 const SkPaint* paint) {
124 APPEND(DrawBitmap, this->copy(paint), delay_copy(bitmap), left, top);
127 void SkRecorder::drawBitmapRectToRect(const SkBitmap& bitmap,
130 const SkPaint* paint,
131 DrawBitmapRectFlags flags) {
132 APPEND(DrawBitmapRectToRect,
133 this->copy(paint), delay_copy(bitmap), this->copy(src), dst, flags);
136 void SkRecorder::drawBitmapMatrix(const SkBitmap& bitmap,
137 const SkMatrix& matrix,
138 const SkPaint* paint) {
139 APPEND(DrawBitmapMatrix, this->copy(paint), delay_copy(bitmap), matrix);
142 void SkRecorder::drawBitmapNine(const SkBitmap& bitmap,
143 const SkIRect& center,
145 const SkPaint* paint) {
146 APPEND(DrawBitmapNine, this->copy(paint), delay_copy(bitmap), center, dst);
149 void SkRecorder::drawSprite(const SkBitmap& bitmap, int left, int top, const SkPaint* paint) {
150 APPEND(DrawSprite, this->copy(paint), delay_copy(bitmap), left, top);
153 void SkRecorder::onDrawText(const void* text, size_t byteLength,
154 SkScalar x, SkScalar y, const SkPaint& paint) {
156 delay_copy(paint), this->copy((const char*)text, byteLength), byteLength, x, y);
159 void SkRecorder::onDrawPosText(const void* text, size_t byteLength,
160 const SkPoint pos[], const SkPaint& paint) {
161 const unsigned points = paint.countText(text, byteLength);
164 this->copy((const char*)text, byteLength),
166 this->copy(pos, points));
169 void SkRecorder::onDrawPosTextH(const void* text, size_t byteLength,
170 const SkScalar xpos[], SkScalar constY, const SkPaint& paint) {
171 const unsigned points = paint.countText(text, byteLength);
174 this->copy((const char*)text, byteLength),
176 this->copy(xpos, points),
180 void SkRecorder::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
181 const SkMatrix* matrix, const SkPaint& paint) {
182 APPEND(DrawTextOnPath,
184 this->copy((const char*)text, byteLength),
190 void SkRecorder::onDrawPicture(const SkPicture* pic, const SkMatrix* matrix, const SkPaint* paint) {
191 APPEND(DrawPicture, this->copy(paint), pic, this->copy(matrix));
194 void SkRecorder::drawVertices(VertexMode vmode,
195 int vertexCount, const SkPoint vertices[],
196 const SkPoint texs[], const SkColor colors[],
198 const uint16_t indices[], int indexCount, const SkPaint& paint) {
199 APPEND(DrawVertices, delay_copy(paint),
202 this->copy(vertices, vertexCount),
203 texs ? this->copy(texs, vertexCount) : NULL,
204 colors ? this->copy(colors, vertexCount) : NULL,
206 this->copy(indices, indexCount),
210 void SkRecorder::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
211 const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint) {
212 APPEND(DrawPatch, delay_copy(paint),
213 cubics ? this->copy(cubics, SkPatchUtils::kNumCtrlPts) : NULL,
214 colors ? this->copy(colors, SkPatchUtils::kNumCorners) : NULL,
215 texCoords ? this->copy(texCoords, SkPatchUtils::kNumCorners) : NULL,
219 void SkRecorder::willSave() {
224 SkCanvas::SaveLayerStrategy SkRecorder::willSaveLayer(const SkRect* bounds,
225 const SkPaint* paint,
226 SkCanvas::SaveFlags flags) {
227 APPEND(SaveLayer, this->copy(bounds), this->copy(paint), flags);
228 INHERITED(willSaveLayer, bounds, paint, flags);
229 return SkCanvas::kNoLayer_SaveLayerStrategy;
232 void SkRecorder::didRestore() {
233 APPEND(Restore, this->getTotalMatrix());
234 INHERITED(didRestore);
237 void SkRecorder::onPushCull(const SkRect& rect) {
238 APPEND(PushCull, rect);
241 void SkRecorder::onPopCull() {
245 void SkRecorder::didConcat(const SkMatrix& matrix) {
246 APPEND(Concat, matrix);
247 INHERITED(didConcat, matrix);
250 void SkRecorder::didSetMatrix(const SkMatrix& matrix) {
251 SkASSERT(matrix == this->getTotalMatrix());
252 APPEND(SetMatrix, matrix);
253 INHERITED(didSetMatrix, matrix);
256 void SkRecorder::onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
257 APPEND(ClipRect, rect, op, edgeStyle == kSoft_ClipEdgeStyle);
258 INHERITED(onClipRect, rect, op, edgeStyle);
261 void SkRecorder::onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
262 APPEND(ClipRRect, rrect, op, edgeStyle == kSoft_ClipEdgeStyle);
263 INHERITED(updateClipConservativelyUsingBounds, rrect.getBounds(), op, false);
266 void SkRecorder::onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
267 APPEND(ClipPath, delay_copy(path), op, edgeStyle == kSoft_ClipEdgeStyle);
268 INHERITED(updateClipConservativelyUsingBounds, path.getBounds(), op, path.isInverseFillType());
271 void SkRecorder::onClipRegion(const SkRegion& deviceRgn, SkRegion::Op op) {
272 APPEND(ClipRegion, delay_copy(deviceRgn), op);
273 INHERITED(onClipRegion, deviceRgn, op);