2 * Copyright 2011 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
10 #include "SkGradientShader.h"
14 static void makebm(SkBitmap* bm, int w, int h) {
15 bm->allocN32Pixels(w, h);
16 bm->eraseColor(SK_ColorTRANSPARENT);
19 SkScalar s = SkIntToScalar(SkMin32(w, h));
20 static const SkPoint kPts0[] = { { 0, 0 }, { s, s } };
21 static const SkPoint kPts1[] = { { s/2, 0 }, { s/2, s } };
22 static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
23 static const SkColor kColors0[] = {0x80F00080, 0xF0F08000, 0x800080F0 };
24 static const SkColor kColors1[] = {0xF08000F0, 0x8080F000, 0xF000F080 };
29 paint.setShader(SkGradientShader::CreateLinear(kPts0, kColors0, kPos,
30 SK_ARRAY_COUNT(kColors0), SkShader::kClamp_TileMode))->unref();
31 canvas.drawPaint(paint);
32 paint.setShader(SkGradientShader::CreateLinear(kPts1, kColors1, kPos,
33 SK_ARRAY_COUNT(kColors1), SkShader::kClamp_TileMode))->unref();
34 canvas.drawPaint(paint);
37 ///////////////////////////////////////////////////////////////////////////////
39 struct LabeledMatrix {
44 static const char kText[] = "B";
45 static const int kTextLen = SK_ARRAY_COUNT(kText) - 1;
46 static const int kPointSize = 300;
48 class ShaderText3GM : public GM {
51 this->setBGColor(0xFFDDDDDD);
55 virtual uint32_t onGetFlags() const SK_OVERRIDE {
56 return kSkipTiled_Flag;
59 virtual SkString onShortName() SK_OVERRIDE {
60 return SkString("shadertext3");
63 virtual SkISize onISize() SK_OVERRIDE{ return SkISize::Make(800, 1000); }
65 virtual void onOnceBeforeDraw() SK_OVERRIDE {
66 makebm(&fBmp, kPointSize / 4, kPointSize / 4);
69 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
72 bmpPaint.setAntiAlias(true);
73 bmpPaint.setFilterLevel(SkPaint::kLow_FilterLevel);
74 bmpPaint.setAlpha(0x80);
75 canvas->drawBitmap(fBmp, 5.f, 5.f, &bmpPaint);
78 outlinePaint.setAntiAlias(true);
79 sk_tool_utils::set_portable_typeface(&outlinePaint);
80 outlinePaint.setTextSize(SkIntToScalar(kPointSize));
81 outlinePaint.setStyle(SkPaint::kStroke_Style);
82 outlinePaint.setStrokeWidth(0.f);
84 canvas->translate(15.f, 15.f);
86 // draw glyphs scaled up
87 canvas->scale(2.f, 2.f);
89 static const SkShader::TileMode kTileModes[] = {
90 SkShader::kRepeat_TileMode,
91 SkShader::kMirror_TileMode,
94 // position the baseline of the first run
95 canvas->translate(0.f, 0.75f * kPointSize);
99 for (size_t tm0 = 0; tm0 < SK_ARRAY_COUNT(kTileModes); ++tm0) {
100 for (size_t tm1 = 0; tm1 < SK_ARRAY_COUNT(kTileModes); ++tm1) {
102 localM.setTranslate(5.f, 5.f);
103 localM.postRotate(20);
104 localM.postScale(1.15f, .85f);
106 SkAutoTUnref<SkShader> shader(SkShader::CreateBitmapShader(fBmp,
112 fillPaint.setAntiAlias(true);
113 sk_tool_utils::set_portable_typeface(&fillPaint);
114 fillPaint.setTextSize(SkIntToScalar(kPointSize));
115 fillPaint.setFilterLevel(SkPaint::kLow_FilterLevel);
116 fillPaint.setShader(shader);
118 canvas->drawText(kText, kTextLen, 0, 0, fillPaint);
119 canvas->drawText(kText, kTextLen, 0, 0, outlinePaint);
120 SkScalar w = fillPaint.measureText(kText, kTextLen);
121 canvas->translate(w + 10.f, 0.f);
125 canvas->translate(0, 0.75f * kPointSize);
135 typedef GM INHERITED;
138 ///////////////////////////////////////////////////////////////////////////////
140 static GM* MyFactory(void*) { return new ShaderText3GM; }
141 static GMRegistry reg(MyFactory);