2 * Copyright 2014 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
12 #include "SkPicture.h"
13 #include "SkPictureRecorder.h"
17 SkShader::TileMode tmx;
18 SkShader::TileMode tmy;
20 { SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode },
21 { SkShader::kRepeat_TileMode, SkShader::kClamp_TileMode },
22 { SkShader::kMirror_TileMode, SkShader::kRepeat_TileMode },
25 class PictureShaderGM : public skiagm::GM {
27 PictureShaderGM(SkScalar tileSize, SkScalar sceneSize)
29 , fSceneSize(sceneSize) {
32 SkPictureRecorder recorder;
33 SkCanvas* pictureCanvas = recorder.beginRecording(tileSize, tileSize, NULL, 0);
34 this->drawTile(pictureCanvas);
35 fPicture.reset(recorder.endRecording());
37 // Build a reference bitmap.
38 fBitmap.allocN32Pixels(SkScalarCeilToInt(tileSize), SkScalarCeilToInt(tileSize));
39 fBitmap.eraseColor(SK_ColorTRANSPARENT);
40 SkCanvas bitmapCanvas(fBitmap);
41 this->drawTile(&bitmapCanvas);
45 virtual uint32_t onGetFlags() const SK_OVERRIDE {
46 return kSkipTiled_Flag;
49 virtual SkString onShortName() SK_OVERRIDE {
50 return SkString("pictureshader");
53 virtual SkISize onISize() SK_OVERRIDE {
54 return SkISize::Make(1400, 1250);
57 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
58 this->drawSceneColumn(canvas, SkPoint::Make(0, 0), 1, 1, 0);
59 this->drawSceneColumn(canvas, SkPoint::Make(0, fSceneSize * 6.4f), 1, 2, 0);
60 this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 2.4f, 0), 1, 1, 1);
61 this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 2.4f, fSceneSize * 6.4f), 1, 1, 2);
62 this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 4.8f, 0), 2, 1, 0);
63 this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 9.6f, 0), 2, 2, 0);
67 void drawSceneColumn(SkCanvas* canvas, const SkPoint& pos, SkScalar scale, SkScalar localScale,
69 SkMatrix ctm, localMatrix;
71 ctm.setTranslate(pos.x(), pos.y());
72 ctm.preScale(scale, scale);
73 localMatrix.setScale(localScale, localScale);
74 this->drawScene(canvas, ctm, localMatrix, tileMode);
76 ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 1.2f * scale);
77 ctm.preScale(scale, scale);
78 localMatrix.setTranslate(fTileSize / 4, fTileSize / 4);
79 localMatrix.preScale(localScale, localScale);
80 this->drawScene(canvas, ctm, localMatrix, tileMode);
82 ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 2.4f * scale);
83 ctm.preScale(scale, scale);
84 localMatrix.setRotate(45);
85 localMatrix.preScale(localScale, localScale);
86 this->drawScene(canvas, ctm, localMatrix, tileMode);
88 ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 3.6f * scale);
89 ctm.preScale(scale, scale);
90 localMatrix.setSkew(1, 0);
91 localMatrix.preScale(localScale, localScale);
92 this->drawScene(canvas, ctm, localMatrix, tileMode);
94 ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 4.8f * scale);
95 ctm.preScale(scale, scale);
96 localMatrix.setTranslate(fTileSize / 4, fTileSize / 4);
97 localMatrix.preRotate(45);
98 localMatrix.preScale(localScale, localScale);
99 this->drawScene(canvas, ctm, localMatrix, tileMode);
102 void drawTile(SkCanvas* canvas) {
104 paint.setColor(SK_ColorGREEN);
105 paint.setStyle(SkPaint::kFill_Style);
106 paint.setAntiAlias(true);
108 canvas->drawCircle(fTileSize / 4, fTileSize / 4, fTileSize / 4, paint);
109 canvas->drawRect(SkRect::MakeXYWH(fTileSize / 2, fTileSize / 2,
110 fTileSize / 2, fTileSize / 2), paint);
112 paint.setColor(SK_ColorRED);
113 canvas->drawLine(fTileSize / 2, fTileSize * 1 / 3,
114 fTileSize / 2, fTileSize * 2 / 3, paint);
115 canvas->drawLine(fTileSize * 1 / 3, fTileSize / 2,
116 fTileSize * 2 / 3, fTileSize / 2, paint);
119 void drawScene(SkCanvas* canvas, const SkMatrix& matrix, const SkMatrix& localMatrix,
121 SkASSERT(tileMode < SK_ARRAY_COUNT(kTileConfigs));
124 paint.setStyle(SkPaint::kFill_Style);
125 paint.setColor(SK_ColorLTGRAY);
128 canvas->concat(matrix);
129 canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint);
130 canvas->drawRect(SkRect::MakeXYWH(fSceneSize * 1.1f, 0, fSceneSize, fSceneSize), paint);
132 SkAutoTUnref<SkShader> pictureShader(SkShader::CreatePictureShader(
134 kTileConfigs[tileMode].tmx,
135 kTileConfigs[tileMode].tmy,
138 paint.setShader(pictureShader.get());
139 canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint);
141 canvas->translate(fSceneSize * 1.1f, 0);
143 SkAutoTUnref<SkShader> bitmapShader(SkShader::CreateBitmapShader(
145 kTileConfigs[tileMode].tmx,
146 kTileConfigs[tileMode].tmy,
148 paint.setShader(bitmapShader.get());
149 canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint);
157 SkAutoTUnref<SkPicture> fPicture;
160 typedef GM INHERITED;
163 DEF_GM( return SkNEW_ARGS(PictureShaderGM, (50, 100)); )