Upstream version 10.39.225.0
[platform/framework/web/crosswalk.git] / src / third_party / skia / gm / pictureshader.cpp
1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "gm.h"
9
10 #include "SkBitmap.h"
11 #include "SkPaint.h"
12 #include "SkPicture.h"
13 #include "SkPictureRecorder.h"
14 #include "SkShader.h"
15
16 static struct {
17     SkShader::TileMode tmx;
18     SkShader::TileMode tmy;
19 } kTileConfigs[] = {
20     { SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode },
21     { SkShader::kRepeat_TileMode, SkShader::kClamp_TileMode  },
22     { SkShader::kMirror_TileMode, SkShader::kRepeat_TileMode },
23 };
24
25 class PictureShaderGM : public skiagm::GM {
26 public:
27     PictureShaderGM(SkScalar tileSize, SkScalar sceneSize)
28         : fTileSize(tileSize)
29         , fSceneSize(sceneSize) {
30
31         // Build the picture.
32         SkPictureRecorder recorder;
33         SkCanvas* pictureCanvas = recorder.beginRecording(tileSize, tileSize, NULL, 0);
34         this->drawTile(pictureCanvas);
35         fPicture.reset(recorder.endRecording());
36
37         // Build a reference bitmap.
38         fBitmap.allocN32Pixels(SkScalarCeilToInt(tileSize), SkScalarCeilToInt(tileSize));
39         fBitmap.eraseColor(SK_ColorTRANSPARENT);
40         SkCanvas bitmapCanvas(fBitmap);
41         this->drawTile(&bitmapCanvas);
42     }
43
44 protected:
45     virtual uint32_t onGetFlags() const SK_OVERRIDE {
46         return kSkipTiled_Flag;
47     }
48
49     virtual SkString onShortName() SK_OVERRIDE {
50         return SkString("pictureshader");
51     }
52
53     virtual SkISize onISize() SK_OVERRIDE {
54         return SkISize::Make(1400, 1250);
55     }
56
57     virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
58         this->drawSceneColumn(canvas, SkPoint::Make(0, 0), 1, 1, 0);
59         this->drawSceneColumn(canvas, SkPoint::Make(0, fSceneSize * 6.4f), 1, 2, 0);
60         this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 2.4f, 0), 1, 1, 1);
61         this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 2.4f, fSceneSize * 6.4f), 1, 1, 2);
62         this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 4.8f, 0), 2, 1, 0);
63         this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 9.6f, 0), 2, 2, 0);
64     }
65
66 private:
67     void drawSceneColumn(SkCanvas* canvas, const SkPoint& pos, SkScalar scale, SkScalar localScale,
68                          unsigned tileMode) {
69         SkMatrix ctm, localMatrix;
70
71         ctm.setTranslate(pos.x(), pos.y());
72         ctm.preScale(scale, scale);
73         localMatrix.setScale(localScale, localScale);
74         this->drawScene(canvas, ctm, localMatrix, tileMode);
75
76         ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 1.2f * scale);
77         ctm.preScale(scale, scale);
78         localMatrix.setTranslate(fTileSize / 4, fTileSize / 4);
79         localMatrix.preScale(localScale, localScale);
80         this->drawScene(canvas, ctm, localMatrix, tileMode);
81
82         ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 2.4f * scale);
83         ctm.preScale(scale, scale);
84         localMatrix.setRotate(45);
85         localMatrix.preScale(localScale, localScale);
86         this->drawScene(canvas, ctm, localMatrix, tileMode);
87
88         ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 3.6f * scale);
89         ctm.preScale(scale, scale);
90         localMatrix.setSkew(1, 0);
91         localMatrix.preScale(localScale, localScale);
92         this->drawScene(canvas, ctm, localMatrix, tileMode);
93
94         ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 4.8f * scale);
95         ctm.preScale(scale, scale);
96         localMatrix.setTranslate(fTileSize / 4, fTileSize / 4);
97         localMatrix.preRotate(45);
98         localMatrix.preScale(localScale, localScale);
99         this->drawScene(canvas, ctm, localMatrix, tileMode);
100     }
101
102     void drawTile(SkCanvas* canvas) {
103         SkPaint paint;
104         paint.setColor(SK_ColorGREEN);
105         paint.setStyle(SkPaint::kFill_Style);
106         paint.setAntiAlias(true);
107
108         canvas->drawCircle(fTileSize / 4, fTileSize / 4, fTileSize / 4, paint);
109         canvas->drawRect(SkRect::MakeXYWH(fTileSize / 2, fTileSize / 2,
110                                           fTileSize / 2, fTileSize / 2), paint);
111
112         paint.setColor(SK_ColorRED);
113         canvas->drawLine(fTileSize / 2, fTileSize * 1 / 3,
114                          fTileSize / 2, fTileSize * 2 / 3, paint);
115         canvas->drawLine(fTileSize * 1 / 3, fTileSize / 2,
116                          fTileSize * 2 / 3, fTileSize / 2, paint);
117     }
118
119     void drawScene(SkCanvas* canvas, const SkMatrix& matrix, const SkMatrix& localMatrix,
120                    unsigned tileMode) {
121         SkASSERT(tileMode < SK_ARRAY_COUNT(kTileConfigs));
122
123         SkPaint paint;
124         paint.setStyle(SkPaint::kFill_Style);
125         paint.setColor(SK_ColorLTGRAY);
126
127         canvas->save();
128         canvas->concat(matrix);
129         canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint);
130         canvas->drawRect(SkRect::MakeXYWH(fSceneSize * 1.1f, 0, fSceneSize, fSceneSize), paint);
131
132         SkAutoTUnref<SkShader> pictureShader(SkShader::CreatePictureShader(
133                     fPicture,
134                     kTileConfigs[tileMode].tmx,
135                     kTileConfigs[tileMode].tmy,
136                     &localMatrix,
137                     NULL));
138         paint.setShader(pictureShader.get());
139         canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint);
140
141         canvas->translate(fSceneSize * 1.1f, 0);
142
143         SkAutoTUnref<SkShader> bitmapShader(SkShader::CreateBitmapShader(
144                     fBitmap,
145                     kTileConfigs[tileMode].tmx,
146                     kTileConfigs[tileMode].tmy,
147                     &localMatrix));
148         paint.setShader(bitmapShader.get());
149         canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint);
150
151         canvas->restore();
152     }
153
154     SkScalar    fTileSize;
155     SkScalar    fSceneSize;
156
157     SkAutoTUnref<SkPicture> fPicture;
158     SkBitmap fBitmap;
159
160     typedef GM INHERITED;
161 };
162
163 DEF_GM( return SkNEW_ARGS(PictureShaderGM, (50, 100)); )